The full dataset viewer is not available (click to read why). Only showing a preview of the rows.
Error code: DatasetGenerationError
Exception: TypeError
Message: Couldn't cast array of type
struct<name: string, type: string, definition_content: string>
to
{'name': Value('string'), 'type': Value('string'), 'definitions': List({'type_definition': Value('string'), 'definition_location': {'uri': Value('string'), 'range': {'start': {'line': Value('int64'), 'character': Value('int64')}, 'end': {'line': Value('int64'), 'character': Value('int64')}}}})}
Traceback: Traceback (most recent call last):
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1831, in _prepare_split_single
writer.write_table(table)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/arrow_writer.py", line 644, in write_table
pa_table = table_cast(pa_table, self._schema)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2272, in table_cast
return cast_table_to_schema(table, schema)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2223, in cast_table_to_schema
arrays = [
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2224, in <listcomp>
cast_array_to_feature(
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 1795, in wrapper
return pa.chunked_array([func(chunk, *args, **kwargs) for chunk in array.chunks])
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 1795, in <listcomp>
return pa.chunked_array([func(chunk, *args, **kwargs) for chunk in array.chunks])
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2001, in cast_array_to_feature
arrays = [
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2002, in <listcomp>
_c(array.field(name) if name in array_fields else null_array, subfeature)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 1797, in wrapper
return func(array, *args, **kwargs)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2052, in cast_array_to_feature
casted_array_values = _c(array.values, feature.feature)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 1797, in wrapper
return func(array, *args, **kwargs)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/table.py", line 2092, in cast_array_to_feature
raise TypeError(f"Couldn't cast array of type\n{_short_str(array.type)}\nto\n{_short_str(feature)}")
TypeError: Couldn't cast array of type
struct<name: string, type: string, definition_content: string>
to
{'name': Value('string'), 'type': Value('string'), 'definitions': List({'type_definition': Value('string'), 'definition_location': {'uri': Value('string'), 'range': {'start': {'line': Value('int64'), 'character': Value('int64')}, 'end': {'line': Value('int64'), 'character': Value('int64')}}}})}
The above exception was the direct cause of the following exception:
Traceback (most recent call last):
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1456, in compute_config_parquet_and_info_response
parquet_operations = convert_to_parquet(builder)
File "/src/services/worker/src/worker/job_runners/config/parquet_and_info.py", line 1055, in convert_to_parquet
builder.download_and_prepare(
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 894, in download_and_prepare
self._download_and_prepare(
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 970, in _download_and_prepare
self._prepare_split(split_generator, **prepare_split_kwargs)
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1702, in _prepare_split
for job_id, done, content in self._prepare_split_single(
File "/src/services/worker/.venv/lib/python3.9/site-packages/datasets/builder.py", line 1858, in _prepare_split_single
raise DatasetGenerationError("An error occurred while generating the dataset") from e
datasets.exceptions.DatasetGenerationError: An error occurred while generating the datasetNeed help to make the dataset viewer work? Make sure to review how to configure the dataset viewer, and open a discussion for direct support.
function_component
dict | function_name
string | focal_code
string | file_path
string | file_content
string | wrap_class
string | class_signature
string | struct_class
string | package_name
string |
|---|---|---|---|---|---|---|---|---|
{
"name": "IsSubsequence",
"signature": "func IsSubsequence(s string, t string) bool",
"argument_definitions": [],
"start_line": 9,
"end_line": 34
}
|
IsSubsequence
|
func IsSubsequence(s string, t string) bool {
if len(s) > len(t) {
return false
}
if s == t {
return true
}
if len(s) == 0 {
return true
}
sIndex := 0
for tIndex := 0; tIndex < len(t); tIndex++ {
if s[sIndex] == t[tIndex] {
sIndex++
}
if sIndex == len(s) {
return true
}
}
return false
}
|
Go-master/strings/issubsequence.go
|
// Checks if a given string is a subsequence of another string.
// A subsequence of a given string is a string that can be derived from the given
// string by deleting some or no characters without changing the order of the
// remaining characters. (i.e., "dpr" is a subsequence of "depqr" while "drp" is not).
// Author: sanjibgirics
package strings
// Returns true if s is subsequence of t, otherwise return false.
func IsSubsequence(s string, t string) bool {
if len(s) > len(t) {
return false
}
if s == t {
return true
}
if len(s) == 0 {
return true
}
sIndex := 0
for tIndex := 0; tIndex < len(t); tIndex++ {
if s[sIndex] == t[tIndex] {
sIndex++
}
if sIndex == len(s) {
return true
}
}
return false
}
|
strings
|
|||
{
"name": "IsIsogram",
"signature": "func IsIsogram(text string, order IsogramOrder) (bool, error)",
"argument_definitions": [
{
"name": "order",
"type": "IsogramOrder",
"definitions": [
{
"type_definition": "type IsogramOrder int",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/strings/isisogram.go",
"range": {
"start": {
"line": 15,
"character": 5
},
"end": {
"line": 15,
"character": 17
}
}
}
}
]
}
],
"start_line": 33,
"end_line": 70
}
|
IsIsogram
|
func IsIsogram(text string, order IsogramOrder) (bool, error) {
if order < First || order > Third {
return false, errors.New("Invalid isogram order provided")
}
text = strings.ToLower(text)
text = strings.Join(strings.Fields(text), "")
if hasDigit(text) || hasSymbol(text) {
return false, errors.New("Cannot contain numbers or symbols")
}
letters := make(map[string]int)
for _, c := range text {
l := string(c)
if _, ok := letters[l]; ok {
letters[l] += 1
if letters[l] > 3 {
return false, nil
}
continue
}
letters[l] = 1
}
mapVals := make(map[int]bool)
for _, v := range letters {
mapVals[v] = true
}
if _, ok := mapVals[int(order)]; ok && len(mapVals) == 1 {
return true, nil
}
return false, nil
}
|
Go-master/strings/isisogram.go
|
// Checks if a given string is an isogram.
// A first-order isogram is a word in which no letter of the alphabet occurs more than once.
// A second-order isogram is a word in which each letter appears twice.
// A third-order isogram is a word in which each letter appears three times.
// wiki: https://en.wikipedia.org/wiki/Heterogram_(literature)#Isograms
// Author: M3talM0nk3y
package strings
import (
"errors"
"regexp"
"strings"
)
type IsogramOrder int
const (
First IsogramOrder = iota + 1
Second
Third
)
func hasDigit(text string) bool {
re := regexp.MustCompile(`\d`)
return re.MatchString(text)
}
func hasSymbol(text string) bool {
re := regexp.MustCompile(`[-!@#$%^&*()+]`)
return re.MatchString(text)
}
func IsIsogram(text string, order IsogramOrder) (bool, error) {
if order < First || order > Third {
return false, errors.New("Invalid isogram order provided")
}
text = strings.ToLower(text)
text = strings.Join(strings.Fields(text), "")
if hasDigit(text) || hasSymbol(text) {
return false, errors.New("Cannot contain numbers or symbols")
}
letters := make(map[string]int)
for _, c := range text {
l := string(c)
if _, ok := letters[l]; ok {
letters[l] += 1
if letters[l] > 3 {
return false, nil
}
continue
}
letters[l] = 1
}
mapVals := make(map[int]bool)
for _, v := range letters {
mapVals[v] = true
}
if _, ok := mapVals[int(order)]; ok && len(mapVals) == 1 {
return true, nil
}
return false, nil
}
|
strings
|
|||
{
"name": "GeneticString",
"signature": "func GeneticString(target string, charmap []rune, conf *Conf) (*Result, error)",
"argument_definitions": [
{
"name": "conf",
"type": "Conf",
"definitions": [
{
"type_definition": "type Conf struct {\n\t// Maximum size of the population.\n\t// Bigger could be faster but more memory expensive.\n\tPopulationNum int\n\n\t// Number of elements selected in every generation for evolution\n\t// the selection takes. Place from the best to the worst of that\n\t// generation must be smaller than PopulationNum.\n\tSelectionNum int\n\n\t// Probability that an element of a generation can mutate changing one of\n\t// its genes this guarantees that all genes will be used during evolution.\n\tMutationProb float64\n\n\t// Enables debugging output to the console.\ntype Conf struct {\n\t// Maximum size of the population.\n\t// Bigger could be faster but more memory expensive.\n\tPopulationNum int\n\n\t// Number of elements selected in every generation for evolution\n\t// the selection takes. Place from the best to the worst of that\n\t// generation must be smaller than PopulationNum.\n\tSelectionNum int\n\n\t// Probability that an element of a generation can mutate changing one of\n\t// its genes this guarantees that all genes will be used during evolution.\n\tMutationProb float64\n\n\t// Enables debugging output to the console.\n\tDebug bool\n}",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/strings/genetic/genetic.go",
"range": {
"start": {
"line": 31,
"character": 5
},
"end": {
"line": 31,
"character": 9
}
}
}
}
]
}
],
"start_line": 70,
"end_line": 196
}
|
GeneticString
|
func GeneticString(target string, charmap []rune, conf *Conf) (*Result, error) {
populationNum := conf.PopulationNum
if populationNum == 0 {
populationNum = 200
}
selectionNum := conf.SelectionNum
if selectionNum == 0 {
selectionNum = 50
}
// Verify if 'populationNum' s bigger than 'selectionNum'
if populationNum < selectionNum {
return nil, errors.New("populationNum must be bigger than selectionNum")
}
mutationProb := conf.MutationProb
if mutationProb == .0 {
mutationProb = .4
}
debug := conf.Debug
// Just a seed to improve randomness required by the algorithm
rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
// Verify that the target contains no genes besides the ones inside genes variable.
for position, r := range target {
invalid := true
for _, n := range charmap {
if n == r {
invalid = false
}
}
if invalid {
message := fmt.Sprintf("character not available in charmap at position: %v", position)
return nil, errors.New(message)
}
}
// Generate random starting population
pop := make([]PopulationItem, populationNum)
for i := 0; i < populationNum; i++ {
key := ""
for x := 0; x < utf8.RuneCountInString(target); x++ {
choice := rnd.Intn(len(charmap))
key += string(charmap[choice])
}
pop[i] = PopulationItem{key, 0}
}
// Just some logs to know what the algorithms is doing
gen, generatedPop := 0, 0
// This loop will end when we will find a perfect match for our target
for {
gen++
generatedPop += len(pop)
// Random population created now it's time to evaluate
for i, item := range pop {
pop[i].Value = 0
itemKey, targetRune := []rune(item.Key), []rune(target)
for x := 0; x < len(target); x++ {
if itemKey[x] == targetRune[x] {
pop[i].Value++
}
}
pop[i].Value = pop[i].Value / float64(len(targetRune))
}
sort.SliceStable(pop, func(i, j int) bool { return pop[i].Value > pop[j].Value })
// Check if there is a matching evolution
if pop[0].Key == target {
break
}
// Print the best resultPrint the Best result every 10 generations
// just to know that the algorithm is working
if debug && gen%10 == 0 {
fmt.Println("Generation:", strconv.Itoa(gen), "Analyzed:", generatedPop, "Best:", pop[0])
}
// Generate a new population vector keeping some of the best evolutions
// Keeping this avoid regression of evolution
var popChildren []PopulationItem
popChildren = append(popChildren, pop[0:int(selectionNum/3)]...)
// This is Selection
for i := 0; i < int(selectionNum); i++ {
parent1 := pop[i]
// Generate more child proportionally to the fitness score
nChild := (parent1.Value * 100) + 1
if nChild >= 10 {
nChild = 10
}
for x := 0.0; x < nChild; x++ {
parent2 := pop[rnd.Intn(selectionNum)]
// Crossover
split := rnd.Intn(utf8.RuneCountInString(target))
child1 := append([]rune(parent1.Key)[:split], []rune(parent2.Key)[split:]...)
child2 := append([]rune(parent2.Key)[:split], []rune(parent1.Key)[split:]...)
// Clean fitness value
// Mutate
if rnd.Float64() < mutationProb {
child1[rnd.Intn(len(child1))] = charmap[rnd.Intn(len(charmap))]
}
if rnd.Float64() < mutationProb {
child2[rnd.Intn(len(child2))] = charmap[rnd.Intn(len(charmap))]
}
// Push into 'popChildren'
popChildren = append(popChildren, PopulationItem{string(child1), 0})
popChildren = append(popChildren, PopulationItem{string(child2), 0})
// Check if the population has already reached the maximum value and if so,
// break the cycle. If this check is disabled the algorithm will take
// forever to compute large strings but will also calculate small string in
// a lot fewer generationsΓΉ
if len(popChildren) >= selectionNum {
break
}
}
}
pop = popChildren
}
return &Result{gen, generatedPop, pop[0]}, nil
}
|
Go-master/strings/genetic/genetic.go
|
// Package genetic provides functions to work with strings
// using genetic algorithm. https://en.wikipedia.org/wiki/Genetic_algorithm
//
// Author: D4rkia
package genetic
import (
"errors"
"fmt"
"math/rand"
"sort"
"strconv"
"time"
"unicode/utf8"
)
// Population item represent a single step in the evolution process.
// One can think of population item as a single species.
// Key stands for the actual data entity of the species, which is a string
// in current implementation. Key can be interpreted as species DNA.
// Value shows how close this species to the desired target, where 1 means,
// that species DNA equals to the targeted one, 0 for no matchings in the DNA.
//
// **Note** In the current implementation species DNA length is suppose to be
// equal to the target length for algorithm to work.
type PopulationItem struct {
Key string
Value float64
}
// Conf stands for configurations set provided to GeneticString function.
type Conf struct {
// Maximum size of the population.
// Bigger could be faster but more memory expensive.
PopulationNum int
// Number of elements selected in every generation for evolution
// the selection takes. Place from the best to the worst of that
// generation must be smaller than PopulationNum.
SelectionNum int
// Probability that an element of a generation can mutate changing one of
// its genes this guarantees that all genes will be used during evolution.
MutationProb float64
// Enables debugging output to the console.
Debug bool
}
// Result structure contains generation process statistics, as well as the
// best resulted population item.
type Result struct {
// Number of generations steps performed.
Generation int
// Number of generated population items.
Analyzed int
// Result of generation with the best Value.
Best PopulationItem
}
// GeneticString generates PopulationItem based on the imputed target
// string, and a set of possible runes to build a string with. In order
// to optimise string generation additional configurations can be provided
// with Conf instance. Empty instance of Conf (&Conf{}) can be provided,
// then default values would be set.
//
// Link to the same algorithm implemented in python:
// https://github.com/TheAlgorithms/Python/blob/master/genetic_algorithm/basic_string.py
func GeneticString(target string, charmap []rune, conf *Conf) (*Result, error) {
populationNum := conf.PopulationNum
if populationNum == 0 {
populationNum = 200
}
selectionNum := conf.SelectionNum
if selectionNum == 0 {
selectionNum = 50
}
// Verify if 'populationNum' s bigger than 'selectionNum'
if populationNum < selectionNum {
return nil, errors.New("populationNum must be bigger than selectionNum")
}
mutationProb := conf.MutationProb
if mutationProb == .0 {
mutationProb = .4
}
debug := conf.Debug
// Just a seed to improve randomness required by the algorithm
rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
// Verify that the target contains no genes besides the ones inside genes variable.
for position, r := range target {
invalid := true
for _, n := range charmap {
if n == r {
invalid = false
}
}
if invalid {
message := fmt.Sprintf("character not available in charmap at position: %v", position)
return nil, errors.New(message)
}
}
// Generate random starting population
pop := make([]PopulationItem, populationNum)
for i := 0; i < populationNum; i++ {
key := ""
for x := 0; x < utf8.RuneCountInString(target); x++ {
choice := rnd.Intn(len(charmap))
key += string(charmap[choice])
}
pop[i] = PopulationItem{key, 0}
}
// Just some logs to know what the algorithms is doing
gen, generatedPop := 0, 0
// This loop will end when we will find a perfect match for our target
for {
gen++
generatedPop += len(pop)
// Random population created now it's time to evaluate
for i, item := range pop {
pop[i].Value = 0
itemKey, targetRune := []rune(item.Key), []rune(target)
for x := 0; x < len(target); x++ {
if itemKey[x] == targetRune[x] {
pop[i].Value++
}
}
pop[i].Value = pop[i].Value / float64(len(targetRune))
}
sort.SliceStable(pop, func(i, j int) bool { return pop[i].Value > pop[j].Value })
// Check if there is a matching evolution
if pop[0].Key == target {
break
}
// Print the best resultPrint the Best result every 10 generations
// just to know that the algorithm is working
if debug && gen%10 == 0 {
fmt.Println("Generation:", strconv.Itoa(gen), "Analyzed:", generatedPop, "Best:", pop[0])
}
// Generate a new population vector keeping some of the best evolutions
// Keeping this avoid regression of evolution
var popChildren []PopulationItem
popChildren = append(popChildren, pop[0:int(selectionNum/3)]...)
// This is Selection
for i := 0; i < int(selectionNum); i++ {
parent1 := pop[i]
// Generate more child proportionally to the fitness score
nChild := (parent1.Value * 100) + 1
if nChild >= 10 {
nChild = 10
}
for x := 0.0; x < nChild; x++ {
parent2 := pop[rnd.Intn(selectionNum)]
// Crossover
split := rnd.Intn(utf8.RuneCountInString(target))
child1 := append([]rune(parent1.Key)[:split], []rune(parent2.Key)[split:]...)
child2 := append([]rune(parent2.Key)[:split], []rune(parent1.Key)[split:]...)
// Clean fitness value
// Mutate
if rnd.Float64() < mutationProb {
child1[rnd.Intn(len(child1))] = charmap[rnd.Intn(len(charmap))]
}
if rnd.Float64() < mutationProb {
child2[rnd.Intn(len(child2))] = charmap[rnd.Intn(len(charmap))]
}
// Push into 'popChildren'
popChildren = append(popChildren, PopulationItem{string(child1), 0})
popChildren = append(popChildren, PopulationItem{string(child2), 0})
// Check if the population has already reached the maximum value and if so,
// break the cycle. If this check is disabled the algorithm will take
// forever to compute large strings but will also calculate small string in
// a lot fewer generationsΓΉ
if len(popChildren) >= selectionNum {
break
}
}
}
pop = popChildren
}
return &Result{gen, generatedPop, pop[0]}, nil
}
|
genetic
|
|||
{
"name": "Distance",
"signature": "func Distance(str1, str2 string, icost, scost, dcost int) int",
"argument_definitions": [],
"start_line": 9,
"end_line": 41
}
|
Distance
|
func Distance(str1, str2 string, icost, scost, dcost int) int {
row1 := make([]int, len(str2)+1)
row2 := make([]int, len(str2)+1)
for i := 1; i <= len(str2); i++ {
row1[i] = i * icost
}
for i := 1; i <= len(str1); i++ {
row2[0] = i * dcost
for j := 1; j <= len(str2); j++ {
if str1[i-1] == str2[j-1] {
row2[j] = row1[j-1]
} else {
ins := row2[j-1] + icost
del := row1[j] + dcost
sub := row1[j-1] + scost
if ins < del && ins < sub {
row2[j] = ins
} else if del < sub {
row2[j] = del
} else {
row2[j] = sub
}
}
}
row1, row2 = row2, row1
}
return row1[len(row1)-1]
}
|
Go-master/strings/levenshtein/levenshteindistance.go
|
/*
This algorithm calculates the distance between two strings.
Parameters: two strings to compare and weights of insertion, substitution and deletion.
Output: distance between both strings
*/
package levenshtein
// Distance Function that gives Levenshtein Distance
func Distance(str1, str2 string, icost, scost, dcost int) int {
row1 := make([]int, len(str2)+1)
row2 := make([]int, len(str2)+1)
for i := 1; i <= len(str2); i++ {
row1[i] = i * icost
}
for i := 1; i <= len(str1); i++ {
row2[0] = i * dcost
for j := 1; j <= len(str2); j++ {
if str1[i-1] == str2[j-1] {
row2[j] = row1[j-1]
} else {
ins := row2[j-1] + icost
del := row1[j] + dcost
sub := row1[j-1] + scost
if ins < del && ins < sub {
row2[j] = ins
} else if del < sub {
row2[j] = del
} else {
row2[j] = sub
}
}
}
row1, row2 = row2, row1
}
return row1[len(row1)-1]
}
|
levenshtein
|
|||
{
"name": "LongestPalindrome",
"signature": "func LongestPalindrome(s string) string",
"argument_definitions": [],
"start_line": 36,
"end_line": 62
}
|
LongestPalindrome
|
func LongestPalindrome(s string) string {
boundaries := makeBoundaries(s)
b := make([]int, len(boundaries))
k := 0
index := 0
maxLen := 0
maxCenterSize := 0
for i := range b {
if i < k {
b[i] = min.Int(b[2*index-i], k-i)
} else {
b[i] = 1
}
for i-b[i] >= 0 && i+b[i] < len(boundaries) && boundaries[i-b[i]] == boundaries[i+b[i]] {
b[i] += 1
}
if maxLen < b[i]-1 {
maxLen = b[i] - 1
maxCenterSize = i
}
if b[i]+i-1 > k {
k = b[i] + i - 1
index = i
}
}
return nextBoundary(boundaries[maxCenterSize-maxLen : maxCenterSize+maxLen])
}
|
Go-master/strings/manacher/longestpalindrome.go
|
// longestpalindrome.go
// description: Manacher's algorithm (Longest palindromic substring)
// details:
// An algorithm with linear running time that allows you to get compressed information about all palindromic substrings of a given string. - [Manacher's algorithm](https://en.wikipedia.org/wiki/Longest_palindromic_substring)
// author(s) [red_byte](https://github.com/i-redbyte)
// see longestpalindrome_test.go
package manacher
import (
"github.com/TheAlgorithms/Go/math/min"
"strings"
)
func makeBoundaries(s string) string {
var result strings.Builder
result.WriteRune('#')
for _, ch := range s {
if ch != ' ' { //ignore space as palindrome character
result.WriteRune(ch)
}
result.WriteRune('#')
}
return result.String()
}
func nextBoundary(s string) string {
var result strings.Builder
for _, ch := range s {
if ch != '#' {
result.WriteRune(ch)
}
}
return result.String()
}
func LongestPalindrome(s string) string {
boundaries := makeBoundaries(s)
b := make([]int, len(boundaries))
k := 0
index := 0
maxLen := 0
maxCenterSize := 0
for i := range b {
if i < k {
b[i] = min.Int(b[2*index-i], k-i)
} else {
b[i] = 1
}
for i-b[i] >= 0 && i+b[i] < len(boundaries) && boundaries[i-b[i]] == boundaries[i+b[i]] {
b[i] += 1
}
if maxLen < b[i]-1 {
maxLen = b[i] - 1
maxCenterSize = i
}
if b[i]+i-1 > k {
k = b[i] + i - 1
index = i
}
}
return nextBoundary(boundaries[maxCenterSize-maxLen : maxCenterSize+maxLen])
}
|
manacher
|
|||
{
"name": "horspool",
"signature": "func horspool(t, p []rune) (int, error)",
"argument_definitions": [],
"start_line": 15,
"end_line": 36
}
|
horspool
|
func horspool(t, p []rune) (int, error) {
shiftMap := computeShiftMap(t, p)
pos := 0
for pos <= len(t)-len(p) {
if isMatch(pos, t, p) {
return pos, nil
}
if pos+len(p) >= len(t) {
// because the remaining length of the input string
// is the same as the length of the pattern
// and it does not match the pattern
// it is impossible to find the pattern
break
}
// because of the check above
// t[pos+len(p)] is defined
pos += shiftMap[t[pos+len(p)]]
}
return -1, ErrNotFound
}
|
Go-master/strings/horspool/horspool.go
|
// Implementation of the
// [BoyerβMooreβHorspool algorithm](https://en.wikipedia.org/wiki/Boyer%E2%80%93Moore%E2%80%93Horspool_algorithm)
package horspool
import "errors"
var ErrNotFound = errors.New("pattern was not found in the input string")
func Horspool(t, p string) (int, error) {
// in order to handle multy-byte character properly
// the input is converted into rune arrays
return horspool([]rune(t), []rune(p))
}
func horspool(t, p []rune) (int, error) {
shiftMap := computeShiftMap(t, p)
pos := 0
for pos <= len(t)-len(p) {
if isMatch(pos, t, p) {
return pos, nil
}
if pos+len(p) >= len(t) {
// because the remaining length of the input string
// is the same as the length of the pattern
// and it does not match the pattern
// it is impossible to find the pattern
break
}
// because of the check above
// t[pos+len(p)] is defined
pos += shiftMap[t[pos+len(p)]]
}
return -1, ErrNotFound
}
// Checks if the array p matches the subarray of t starting at pos.
// Note that backward iteration.
// There are [other](https://en.wikipedia.org/wiki/Boyer%E2%80%93Moore%E2%80%93Horspool_algorithm#Tuning_the_comparison_loop)
// approaches possible.
func isMatch(pos int, t, p []rune) bool {
j := len(p)
for j > 0 && t[pos+j-1] == p[j-1] {
j--
}
return j == 0
}
func computeShiftMap(t, p []rune) (res map[rune]int) {
res = make(map[rune]int)
for _, tCode := range t {
res[tCode] = len(p)
}
for i, pCode := range p {
res[pCode] = len(p) - i
}
return res
}
|
horspool
|
|||
{
"name": "ConstructTrie",
"signature": "func ConstructTrie(p []string) (trie map[int]map[uint8]int, stateIsTerminal []bool, f map[int][]int)",
"argument_definitions": [],
"start_line": 3,
"end_line": 35
}
|
ConstructTrie
|
func ConstructTrie(p []string) (trie map[int]map[uint8]int, stateIsTerminal []bool, f map[int][]int) {
trie = make(map[int]map[uint8]int)
stateIsTerminal = make([]bool, 1)
f = make(map[int][]int)
state := 1
CreateNewState(0, trie)
for i := 0; i < len(p); i++ {
current := 0
j := 0
for j < len(p[i]) && GetTransition(current, p[i][j], trie) != -1 {
current = GetTransition(current, p[i][j], trie)
j++
}
for j < len(p[i]) {
stateIsTerminal = BoolArrayCapUp(stateIsTerminal)
CreateNewState(state, trie)
stateIsTerminal[state] = false
CreateTransition(current, p[i][j], state, trie)
current = state
j++
state++
}
if stateIsTerminal[current] {
newArray := IntArrayCapUp(f[current])
newArray[len(newArray)-1] = i
f[current] = newArray // F(Current) <- F(Current) union {i}
} else {
stateIsTerminal[current] = true
f[current] = []int{i} // F(Current) <- {i}
}
}
return trie, stateIsTerminal, f
}
|
Go-master/strings/ahocorasick/shared.go
|
package ahocorasick
// ConstructTrie Function that constructs Trie as an automaton for a set of reversed & trimmed strings.
func ConstructTrie(p []string) (trie map[int]map[uint8]int, stateIsTerminal []bool, f map[int][]int) {
trie = make(map[int]map[uint8]int)
stateIsTerminal = make([]bool, 1)
f = make(map[int][]int)
state := 1
CreateNewState(0, trie)
for i := 0; i < len(p); i++ {
current := 0
j := 0
for j < len(p[i]) && GetTransition(current, p[i][j], trie) != -1 {
current = GetTransition(current, p[i][j], trie)
j++
}
for j < len(p[i]) {
stateIsTerminal = BoolArrayCapUp(stateIsTerminal)
CreateNewState(state, trie)
stateIsTerminal[state] = false
CreateTransition(current, p[i][j], state, trie)
current = state
j++
state++
}
if stateIsTerminal[current] {
newArray := IntArrayCapUp(f[current])
newArray[len(newArray)-1] = i
f[current] = newArray // F(Current) <- F(Current) union {i}
} else {
stateIsTerminal[current] = true
f[current] = []int{i} // F(Current) <- {i}
}
}
return trie, stateIsTerminal, f
}
// Contains Returns 'true' if array of int's 's' contains int 'e', 'false' otherwise.
func Contains(s []int, e int) bool {
for _, a := range s {
if a == e {
return true
}
}
return false
}
// GetWord Function that returns word found in text 't' at position range 'begin' to 'end'.
func GetWord(begin, end int, t string) string {
for end >= len(t) {
return ""
}
d := make([]uint8, end-begin+1)
for j, i := 0, begin; i <= end; i, j = i+1, j+1 {
d[j] = t[i]
}
return string(d)
}
// ComputeAlphabet Function that returns string of all the possible characters in given patterns.
func ComputeAlphabet(p []string) (s string) {
s = p[0]
for i := 1; i < len(p); i++ {
s = s + p[i]
}
return s
}
// IntArrayCapUp Dynamically increases an array size of int's by 1.
func IntArrayCapUp(old []int) (new []int) {
new = make([]int, cap(old)+1)
copy(new, old) //copy(dst,src)
// old = new
return new
}
// BoolArrayCapUp Dynamically increases an array size of bool's by 1.
func BoolArrayCapUp(old []bool) (new []bool) {
new = make([]bool, cap(old)+1)
copy(new, old)
// old = new
return new
}
// ArrayUnion Concats two arrays of int's into one.
func ArrayUnion(to, from []int) (concat []int) {
concat = to
for i := range from {
if !Contains(concat, from[i]) {
concat = IntArrayCapUp(concat)
concat[len(concat)-1] = from[i]
}
}
return concat
}
// GetParent Function that finds the first previous state of a state and returns it.
// Used for trie where there is only one parent.
func GetParent(state int, at map[int]map[uint8]int) (uint8, int) {
for beginState, transitions := range at {
for c, endState := range transitions {
if endState == state {
return c, beginState
}
}
}
return 0, 0 //unreachable
}
// CreateNewState Automaton function for creating a new state 'state'.
func CreateNewState(state int, at map[int]map[uint8]int) {
at[state] = make(map[uint8]int)
}
// CreateTransition Creates a transition for function Ο(state,letter) = end.
func CreateTransition(fromState int, overChar uint8, toState int, at map[int]map[uint8]int) {
at[fromState][overChar] = toState
}
// GetTransition Returns ending state for transition Ο(fromState,overChar), '-1' if there is none.
func GetTransition(fromState int, overChar uint8, at map[int]map[uint8]int) (toState int) {
if !StateExists(fromState, at) {
return -1
}
toState, ok := at[fromState][overChar]
if !ok {
return -1
}
return toState
}
// StateExists Checks if state 'state' exists. Returns 'true' if it does, 'false' otherwise.
func StateExists(state int, at map[int]map[uint8]int) bool {
_, ok := at[state]
if !ok || state == -1 || at[state] == nil {
return false
}
return true
}
|
ahocorasick
|
|||
{
"name": "Advanced",
"signature": "func Advanced(t string, p []string) Result",
"argument_definitions": [],
"start_line": 9,
"end_line": 42
}
|
Advanced
|
func Advanced(t string, p []string) Result {
startTime := time.Now()
occurrences := make(map[int][]int)
ac, f := BuildExtendedAc(p)
current := 0
for pos := 0; pos < len(t); pos++ {
if GetTransition(current, t[pos], ac) != -1 {
current = GetTransition(current, t[pos], ac)
} else {
current = 0
}
_, ok := f[current]
if ok {
for i := range f[current] {
if p[f[current][i]] == GetWord(pos-len(p[f[current][i]])+1, pos, t) { //check for word match
newOccurrences := IntArrayCapUp(occurrences[f[current][i]])
occurrences[f[current][i]] = newOccurrences
occurrences[f[current][i]][len(newOccurrences)-1] = pos - len(p[f[current][i]]) + 1
}
}
}
}
elapsed := time.Since(startTime)
fmt.Printf("\n\nElapsed %f secs\n", elapsed.Seconds())
var resultOccurrences = make(map[string][]int)
for key, value := range occurrences {
resultOccurrences[p[key]] = value
}
return Result{
resultOccurrences,
}
}
|
Go-master/strings/ahocorasick/advancedahocorasick.go
|
package ahocorasick
import (
"fmt"
"time"
)
// Advanced Function performing the Advanced Aho-Corasick algorithm.
// Finds and prints occurrences of each pattern.
func Advanced(t string, p []string) Result {
startTime := time.Now()
occurrences := make(map[int][]int)
ac, f := BuildExtendedAc(p)
current := 0
for pos := 0; pos < len(t); pos++ {
if GetTransition(current, t[pos], ac) != -1 {
current = GetTransition(current, t[pos], ac)
} else {
current = 0
}
_, ok := f[current]
if ok {
for i := range f[current] {
if p[f[current][i]] == GetWord(pos-len(p[f[current][i]])+1, pos, t) { //check for word match
newOccurrences := IntArrayCapUp(occurrences[f[current][i]])
occurrences[f[current][i]] = newOccurrences
occurrences[f[current][i]][len(newOccurrences)-1] = pos - len(p[f[current][i]]) + 1
}
}
}
}
elapsed := time.Since(startTime)
fmt.Printf("\n\nElapsed %f secs\n", elapsed.Seconds())
var resultOccurrences = make(map[string][]int)
for key, value := range occurrences {
resultOccurrences[p[key]] = value
}
return Result{
resultOccurrences,
}
}
// BuildExtendedAc Functions that builds extended Aho Corasick automaton.
func BuildExtendedAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int) {
acTrie, stateIsTerminal, f := ConstructTrie(p)
s := make([]int, len(stateIsTerminal)) //supply function
i := 0 //root of acTrie
acToReturn = acTrie
s[i] = -1
for current := 1; current < len(stateIsTerminal); current++ {
o, parent := GetParent(current, acTrie)
down := s[parent]
for StateExists(down, acToReturn) && GetTransition(down, o, acToReturn) == -1 {
down = s[down]
}
if StateExists(down, acToReturn) {
s[current] = GetTransition(down, o, acToReturn)
if stateIsTerminal[s[current]] {
stateIsTerminal[current] = true
f[current] = ArrayUnion(f[current], f[s[current]]) //F(Current) <- F(Current) union F(S(Current))
}
} else {
s[current] = i //initial state?
}
}
a := ComputeAlphabet(p) // concat of all patterns in p
for j := range a {
if GetTransition(i, a[j], acToReturn) == -1 {
CreateTransition(i, a[j], i, acToReturn)
}
}
for current := 1; current < len(stateIsTerminal); current++ {
for j := range a {
if GetTransition(current, a[j], acToReturn) == -1 {
CreateTransition(current, a[j], GetTransition(s[current], a[j], acToReturn), acToReturn)
}
}
}
return acToReturn, f
}
|
ahocorasick
|
|||
{
"name": "BuildExtendedAc",
"signature": "func BuildExtendedAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int)",
"argument_definitions": [],
"start_line": 45,
"end_line": 81
}
|
BuildExtendedAc
|
func BuildExtendedAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int) {
acTrie, stateIsTerminal, f := ConstructTrie(p)
s := make([]int, len(stateIsTerminal)) //supply function
i := 0 //root of acTrie
acToReturn = acTrie
s[i] = -1
for current := 1; current < len(stateIsTerminal); current++ {
o, parent := GetParent(current, acTrie)
down := s[parent]
for StateExists(down, acToReturn) && GetTransition(down, o, acToReturn) == -1 {
down = s[down]
}
if StateExists(down, acToReturn) {
s[current] = GetTransition(down, o, acToReturn)
if stateIsTerminal[s[current]] {
stateIsTerminal[current] = true
f[current] = ArrayUnion(f[current], f[s[current]]) //F(Current) <- F(Current) union F(S(Current))
}
} else {
s[current] = i //initial state?
}
}
a := ComputeAlphabet(p) // concat of all patterns in p
for j := range a {
if GetTransition(i, a[j], acToReturn) == -1 {
CreateTransition(i, a[j], i, acToReturn)
}
}
for current := 1; current < len(stateIsTerminal); current++ {
for j := range a {
if GetTransition(current, a[j], acToReturn) == -1 {
CreateTransition(current, a[j], GetTransition(s[current], a[j], acToReturn), acToReturn)
}
}
}
return acToReturn, f
}
|
Go-master/strings/ahocorasick/advancedahocorasick.go
|
package ahocorasick
import (
"fmt"
"time"
)
// Advanced Function performing the Advanced Aho-Corasick algorithm.
// Finds and prints occurrences of each pattern.
func Advanced(t string, p []string) Result {
startTime := time.Now()
occurrences := make(map[int][]int)
ac, f := BuildExtendedAc(p)
current := 0
for pos := 0; pos < len(t); pos++ {
if GetTransition(current, t[pos], ac) != -1 {
current = GetTransition(current, t[pos], ac)
} else {
current = 0
}
_, ok := f[current]
if ok {
for i := range f[current] {
if p[f[current][i]] == GetWord(pos-len(p[f[current][i]])+1, pos, t) { //check for word match
newOccurrences := IntArrayCapUp(occurrences[f[current][i]])
occurrences[f[current][i]] = newOccurrences
occurrences[f[current][i]][len(newOccurrences)-1] = pos - len(p[f[current][i]]) + 1
}
}
}
}
elapsed := time.Since(startTime)
fmt.Printf("\n\nElapsed %f secs\n", elapsed.Seconds())
var resultOccurrences = make(map[string][]int)
for key, value := range occurrences {
resultOccurrences[p[key]] = value
}
return Result{
resultOccurrences,
}
}
// BuildExtendedAc Functions that builds extended Aho Corasick automaton.
func BuildExtendedAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int) {
acTrie, stateIsTerminal, f := ConstructTrie(p)
s := make([]int, len(stateIsTerminal)) //supply function
i := 0 //root of acTrie
acToReturn = acTrie
s[i] = -1
for current := 1; current < len(stateIsTerminal); current++ {
o, parent := GetParent(current, acTrie)
down := s[parent]
for StateExists(down, acToReturn) && GetTransition(down, o, acToReturn) == -1 {
down = s[down]
}
if StateExists(down, acToReturn) {
s[current] = GetTransition(down, o, acToReturn)
if stateIsTerminal[s[current]] {
stateIsTerminal[current] = true
f[current] = ArrayUnion(f[current], f[s[current]]) //F(Current) <- F(Current) union F(S(Current))
}
} else {
s[current] = i //initial state?
}
}
a := ComputeAlphabet(p) // concat of all patterns in p
for j := range a {
if GetTransition(i, a[j], acToReturn) == -1 {
CreateTransition(i, a[j], i, acToReturn)
}
}
for current := 1; current < len(stateIsTerminal); current++ {
for j := range a {
if GetTransition(current, a[j], acToReturn) == -1 {
CreateTransition(current, a[j], GetTransition(s[current], a[j], acToReturn), acToReturn)
}
}
}
return acToReturn, f
}
|
ahocorasick
|
|||
{
"name": "AhoCorasick",
"signature": "func AhoCorasick(t string, p []string) Result",
"argument_definitions": [],
"start_line": 14,
"end_line": 50
}
|
AhoCorasick
|
func AhoCorasick(t string, p []string) Result {
startTime := time.Now()
occurrences := make(map[int][]int)
ac, f, s := BuildAc(p)
current := 0
for pos := 0; pos < len(t); pos++ {
for GetTransition(current, t[pos], ac) == -1 && s[current] != -1 {
current = s[current]
}
if GetTransition(current, t[pos], ac) != -1 {
current = GetTransition(current, t[pos], ac)
fmt.Printf(" (Continue) \n")
} else {
current = 0
}
_, ok := f[current]
if ok {
for i := range f[current] {
if p[f[current][i]] == GetWord(pos-len(p[f[current][i]])+1, pos, t) { //check for word match
newOccurrences := IntArrayCapUp(occurrences[f[current][i]])
occurrences[f[current][i]] = newOccurrences
occurrences[f[current][i]][len(newOccurrences)-1] = pos - len(p[f[current][i]]) + 1
}
}
}
}
elapsed := time.Since(startTime)
fmt.Printf("\n\nElapsed %f secs\n", elapsed.Seconds())
var resultOccurrences = make(map[string][]int)
for key, value := range occurrences {
resultOccurrences[p[key]] = value
}
return Result{
resultOccurrences,
}
}
|
Go-master/strings/ahocorasick/ahocorasick.go
|
package ahocorasick
import (
"fmt"
"time"
)
// Result structure to hold occurrences
type Result struct {
occurrences map[string][]int
}
// AhoCorasick Function performing the Basic Aho-Corasick algorithm.
// Finds and prints occurrences of each pattern.
func AhoCorasick(t string, p []string) Result {
startTime := time.Now()
occurrences := make(map[int][]int)
ac, f, s := BuildAc(p)
current := 0
for pos := 0; pos < len(t); pos++ {
for GetTransition(current, t[pos], ac) == -1 && s[current] != -1 {
current = s[current]
}
if GetTransition(current, t[pos], ac) != -1 {
current = GetTransition(current, t[pos], ac)
fmt.Printf(" (Continue) \n")
} else {
current = 0
}
_, ok := f[current]
if ok {
for i := range f[current] {
if p[f[current][i]] == GetWord(pos-len(p[f[current][i]])+1, pos, t) { //check for word match
newOccurrences := IntArrayCapUp(occurrences[f[current][i]])
occurrences[f[current][i]] = newOccurrences
occurrences[f[current][i]][len(newOccurrences)-1] = pos - len(p[f[current][i]]) + 1
}
}
}
}
elapsed := time.Since(startTime)
fmt.Printf("\n\nElapsed %f secs\n", elapsed.Seconds())
var resultOccurrences = make(map[string][]int)
for key, value := range occurrences {
resultOccurrences[p[key]] = value
}
return Result{
resultOccurrences,
}
}
// Functions that builds Aho Corasick automaton.
func BuildAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int, s []int) {
acTrie, stateIsTerminal, f := ConstructTrie(p)
s = make([]int, len(stateIsTerminal)) //supply function
i := 0 //root of acTrie
acToReturn = acTrie
s[i] = -1
for current := 1; current < len(stateIsTerminal); current++ {
o, parent := GetParent(current, acTrie)
down := s[parent]
for StateExists(down, acToReturn) && GetTransition(down, o, acToReturn) == -1 {
down = s[down]
}
if StateExists(down, acToReturn) {
s[current] = GetTransition(down, o, acToReturn)
if stateIsTerminal[s[current]] {
stateIsTerminal[current] = true
f[current] = ArrayUnion(f[current], f[s[current]]) //F(Current) <- F(Current) union F(S(Current))
}
} else {
s[current] = i //initial state?
}
}
return acToReturn, f, s
}
|
ahocorasick
|
|||
{
"name": "BuildAc",
"signature": "func BuildAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int, s []int)",
"argument_definitions": [],
"start_line": 53,
"end_line": 76
}
|
BuildAc
|
func BuildAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int, s []int) {
acTrie, stateIsTerminal, f := ConstructTrie(p)
s = make([]int, len(stateIsTerminal)) //supply function
i := 0 //root of acTrie
acToReturn = acTrie
s[i] = -1
for current := 1; current < len(stateIsTerminal); current++ {
o, parent := GetParent(current, acTrie)
down := s[parent]
for StateExists(down, acToReturn) && GetTransition(down, o, acToReturn) == -1 {
down = s[down]
}
if StateExists(down, acToReturn) {
s[current] = GetTransition(down, o, acToReturn)
if stateIsTerminal[s[current]] {
stateIsTerminal[current] = true
f[current] = ArrayUnion(f[current], f[s[current]]) //F(Current) <- F(Current) union F(S(Current))
}
} else {
s[current] = i //initial state?
}
}
return acToReturn, f, s
}
|
Go-master/strings/ahocorasick/ahocorasick.go
|
package ahocorasick
import (
"fmt"
"time"
)
// Result structure to hold occurrences
type Result struct {
occurrences map[string][]int
}
// AhoCorasick Function performing the Basic Aho-Corasick algorithm.
// Finds and prints occurrences of each pattern.
func AhoCorasick(t string, p []string) Result {
startTime := time.Now()
occurrences := make(map[int][]int)
ac, f, s := BuildAc(p)
current := 0
for pos := 0; pos < len(t); pos++ {
for GetTransition(current, t[pos], ac) == -1 && s[current] != -1 {
current = s[current]
}
if GetTransition(current, t[pos], ac) != -1 {
current = GetTransition(current, t[pos], ac)
fmt.Printf(" (Continue) \n")
} else {
current = 0
}
_, ok := f[current]
if ok {
for i := range f[current] {
if p[f[current][i]] == GetWord(pos-len(p[f[current][i]])+1, pos, t) { //check for word match
newOccurrences := IntArrayCapUp(occurrences[f[current][i]])
occurrences[f[current][i]] = newOccurrences
occurrences[f[current][i]][len(newOccurrences)-1] = pos - len(p[f[current][i]]) + 1
}
}
}
}
elapsed := time.Since(startTime)
fmt.Printf("\n\nElapsed %f secs\n", elapsed.Seconds())
var resultOccurrences = make(map[string][]int)
for key, value := range occurrences {
resultOccurrences[p[key]] = value
}
return Result{
resultOccurrences,
}
}
// Functions that builds Aho Corasick automaton.
func BuildAc(p []string) (acToReturn map[int]map[uint8]int, f map[int][]int, s []int) {
acTrie, stateIsTerminal, f := ConstructTrie(p)
s = make([]int, len(stateIsTerminal)) //supply function
i := 0 //root of acTrie
acToReturn = acTrie
s[i] = -1
for current := 1; current < len(stateIsTerminal); current++ {
o, parent := GetParent(current, acTrie)
down := s[parent]
for StateExists(down, acToReturn) && GetTransition(down, o, acToReturn) == -1 {
down = s[down]
}
if StateExists(down, acToReturn) {
s[current] = GetTransition(down, o, acToReturn)
if stateIsTerminal[s[current]] {
stateIsTerminal[current] = true
f[current] = ArrayUnion(f[current], f[s[current]]) //F(Current) <- F(Current) union F(S(Current))
}
} else {
s[current] = i //initial state?
}
}
return acToReturn, f, s
}
|
ahocorasick
|
|||
{
"name": "HuffTree",
"signature": "func HuffTree(listfreq []SymbolFreq) (*Node, error)",
"argument_definitions": [
{
"name": "listfreq",
"type": "[]SymbolFreq",
"definitions": [
{
"type_definition": "type SymbolFreq struct {\n\tSymbol rune\ntype SymbolFreq struct {\n\tSymbol rune\n\tFreq int\n}",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/compression/huffmancoding.go",
"range": {
"start": {
"line": 26,
"character": 5
},
"end": {
"line": 26,
"character": 15
}
}
}
}
]
}
],
"start_line": 34,
"end_line": 56
}
|
HuffTree
|
func HuffTree(listfreq []SymbolFreq) (*Node, error) {
if len(listfreq) < 1 {
return nil, fmt.Errorf("huffman coding: HuffTree : calling method with empty list of symbol-frequency pairs")
}
q1 := make([]Node, len(listfreq))
q2 := make([]Node, 0, len(listfreq))
for i, x := range listfreq { // after the loop, q1 is a slice of leaf nodes representing listfreq
q1[i] = Node{left: nil, right: nil, symbol: x.Symbol, weight: x.Freq}
}
//loop invariant: q1, q2 are ordered by increasing weights
for len(q1)+len(q2) > 1 {
var node1, node2 Node
node1, q1, q2 = least(q1, q2)
node2, q1, q2 = least(q1, q2)
node := Node{left: &node1, right: &node2,
symbol: -1, weight: node1.weight + node2.weight}
q2 = append(q2, node)
}
if len(q1) == 1 { // returns the remaining node in q1, q2
return &q1[0], nil
}
return &q2[0], nil
}
|
Go-master/compression/huffmancoding.go
|
// huffman.go
// description: Implements Huffman compression, encoding and decoding
// details:
// We implement the linear-time 2-queue method described here https://en.wikipedia.org/wiki/Huffman_coding.
// It assumes that the list of symbol-frequencies is sorted.
// time complexity: O(n)
// space complexity: O(n)
// author(s) [pedromsrocha](https://github.com/pedromsrocha)
// see also huffmancoding_test.go
package compression
import "fmt"
// A Node of an Huffman tree, which can either be a leaf or an internal node.
// Each node has a weight.
// A leaf node has an associated symbol, but no children (i.e., left == right == nil).
// A parent node has a left and right child and no symbol (i.e., symbol == -1).
type Node struct {
left *Node
right *Node
symbol rune
weight int
}
// A SymbolFreq is a pair of a symbol and its associated frequency.
type SymbolFreq struct {
Symbol rune
Freq int
}
// HuffTree returns the root Node of the Huffman tree by compressing listfreq.
// The compression produces the most optimal code lengths, provided listfreq is ordered,
// i.e.: listfreq[i] <= listfreq[j], whenever i < j.
func HuffTree(listfreq []SymbolFreq) (*Node, error) {
if len(listfreq) < 1 {
return nil, fmt.Errorf("huffman coding: HuffTree : calling method with empty list of symbol-frequency pairs")
}
q1 := make([]Node, len(listfreq))
q2 := make([]Node, 0, len(listfreq))
for i, x := range listfreq { // after the loop, q1 is a slice of leaf nodes representing listfreq
q1[i] = Node{left: nil, right: nil, symbol: x.Symbol, weight: x.Freq}
}
//loop invariant: q1, q2 are ordered by increasing weights
for len(q1)+len(q2) > 1 {
var node1, node2 Node
node1, q1, q2 = least(q1, q2)
node2, q1, q2 = least(q1, q2)
node := Node{left: &node1, right: &node2,
symbol: -1, weight: node1.weight + node2.weight}
q2 = append(q2, node)
}
if len(q1) == 1 { // returns the remaining node in q1, q2
return &q1[0], nil
}
return &q2[0], nil
}
// least removes the node with lowest weight from q1, q2.
// It returns the node with lowest weight and the slices q1, q2 after the update.
func least(q1 []Node, q2 []Node) (Node, []Node, []Node) {
if len(q1) == 0 {
return q2[0], q1, q2[1:]
}
if len(q2) == 0 {
return q1[0], q1[1:], q2
}
if q1[0].weight <= q2[0].weight {
return q1[0], q1[1:], q2
}
return q2[0], q1, q2[1:]
}
// HuffEncoding recursively traverses the Huffman tree pointed by node to obtain
// the map codes, that associates a rune with a slice of booleans.
// Each code is prefixed by prefix and left and right children are labelled with
// the booleans false and true, respectively.
func HuffEncoding(node *Node, prefix []bool, codes map[rune][]bool) {
if node.symbol != -1 { //base case
codes[node.symbol] = prefix
return
}
// inductive step
prefixLeft := make([]bool, len(prefix))
copy(prefixLeft, prefix)
prefixLeft = append(prefixLeft, false)
HuffEncoding(node.left, prefixLeft, codes)
prefixRight := make([]bool, len(prefix))
copy(prefixRight, prefix)
prefixRight = append(prefixRight, true)
HuffEncoding(node.right, prefixRight, codes)
}
// HuffEncode encodes the string in by applying the mapping defined by codes.
func HuffEncode(codes map[rune][]bool, in string) []bool {
out := make([]bool, 0)
for _, s := range in {
out = append(out, codes[s]...)
}
return out
}
// HuffDecode recursively decodes the binary code in, by traversing the Huffman compression tree pointed by root.
// current stores the current node of the traversing algorithm.
// out stores the current decoded string.
func HuffDecode(root, current *Node, in []bool, out string) string {
if current.symbol != -1 {
out += string(current.symbol)
return HuffDecode(root, root, in, out)
}
if len(in) == 0 {
return out
}
if in[0] {
return HuffDecode(root, current.right, in[1:], out)
}
return HuffDecode(root, current.left, in[1:], out)
}
|
compression
|
|||
{
"name": "DepthFirstSearchHelper",
"signature": "func DepthFirstSearchHelper(start, end int, nodes []int, edges [][]bool, showroute bool) ([]int, bool)",
"argument_definitions": [],
"start_line": 26,
"end_line": 56
}
|
DepthFirstSearchHelper
|
func DepthFirstSearchHelper(start, end int, nodes []int, edges [][]bool, showroute bool) ([]int, bool) {
var route []int
var stack []int
startIdx := GetIdx(start, nodes)
stack = append(stack, startIdx)
for len(stack) > 0 {
now := stack[len(stack)-1]
route = append(route, nodes[now])
if len(stack) > 1 {
stack = stack[:len(stack)-1]
} else {
stack = stack[:len(stack)-1]
}
for i := 0; i < len(edges[now]); i++ {
if edges[now][i] && NotExist(i, stack) {
stack = append(stack, i)
}
edges[now][i] = false
edges[i][now] = false
}
if route[len(route)-1] == end {
return route, true
}
}
if showroute {
return route, false
} else {
return nil, false
}
}
|
Go-master/graph/depthfirstsearch.go
|
// depthfirstsearch.go
// description: this file contains the implementation of the depth first search algorithm
// details: Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node and explores as far as possible along each branch before backtracking.
// time complexity: O(n)
// space complexity: O(n)
package graph
func GetIdx(target int, nodes []int) int {
for i := 0; i < len(nodes); i++ {
if nodes[i] == target {
return i
}
}
return -1
}
func NotExist(target int, slice []int) bool {
for i := 0; i < len(slice); i++ {
if slice[i] == target {
return false
}
}
return true
}
func DepthFirstSearchHelper(start, end int, nodes []int, edges [][]bool, showroute bool) ([]int, bool) {
var route []int
var stack []int
startIdx := GetIdx(start, nodes)
stack = append(stack, startIdx)
for len(stack) > 0 {
now := stack[len(stack)-1]
route = append(route, nodes[now])
if len(stack) > 1 {
stack = stack[:len(stack)-1]
} else {
stack = stack[:len(stack)-1]
}
for i := 0; i < len(edges[now]); i++ {
if edges[now][i] && NotExist(i, stack) {
stack = append(stack, i)
}
edges[now][i] = false
edges[i][now] = false
}
if route[len(route)-1] == end {
return route, true
}
}
if showroute {
return route, false
} else {
return nil, false
}
}
func DepthFirstSearch(start, end int, nodes []int, edges [][]bool) ([]int, bool) {
return DepthFirstSearchHelper(start, end, nodes, edges, false)
}
// func main() {
// nodes := []int{
// 1, 2, 3, 4, 5, 6,
// }
// /*
// sample graph
// β -β‘
// | |
// β’-β£-β€-β₯
// */
// edges := [][]bool{
// {false, true, true, false, false, false},
// {true, false, false, true, false, false},
// {true, false, false, true, false, false},
// {false, true, true, false, true, false},
// {false, false, false, true, false, true},
// {false, false, false, false, true, false},
// }
// start := 1
// end := 6
// route, _ := dfs(start, end, nodes, edges)
// fmt.Println(route)
// }
|
graph
|
|||
{
"name": "EdmondKarp",
"signature": "func EdmondKarp(graph WeightedGraph, source int, sink int) float64",
"argument_definitions": [
{
"name": "graph",
"type": "WeightedGraph",
"definitions": [
{
"type_definition": "type WeightedGraph [][]float64",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/graph/floydwarshall.go",
"range": {
"start": {
"line": 10,
"character": 5
},
"end": {
"line": 10,
"character": 18
}
}
}
}
]
}
],
"start_line": 42,
"end_line": 92
}
|
EdmondKarp
|
func EdmondKarp(graph WeightedGraph, source int, sink int) float64 {
// Check graph emptiness
if len(graph) == 0 {
return 0.0
}
// Check correct dimensions of the graph slice
for i := 0; i < len(graph); i++ {
if len(graph[i]) != len(graph) {
return 0.0
}
}
rGraph := make(WeightedGraph, len(graph))
for i := 0; i < len(graph); i++ {
rGraph[i] = make([]float64, len(graph))
}
// Init the residual graph with the same capacities as the original graph
copy(rGraph, graph)
maxFlow := 0.0
for {
parent := FindPath(rGraph, source, sink)
if parent == nil {
break
}
// Finding the max flow over the path returned by BFS
// i.e. finding minimum residual capacity amonth the path edges
pathFlow := math.MaxFloat64
for v := sink; v != source; v = parent[v] {
u := parent[v]
if rGraph[u][v] < pathFlow {
pathFlow = rGraph[u][v]
}
}
// update residual capacities of the edges and
// reverse edges along the path
for v := sink; v != source; v = parent[v] {
u := parent[v]
rGraph[u][v] -= pathFlow
rGraph[v][u] += pathFlow
}
// Update the total flow found so far
maxFlow += pathFlow
}
return maxFlow
}
|
Go-master/graph/edmondkarp.go
|
// Edmond-Karp algorithm is an implementation of the Ford-Fulkerson method
// to compute max-flow between a pair of source-sink vertices in a weighted graph
// It uses BFS (Breadth First Search) to find the residual paths
// Time Complexity: O(V * E^2) where V is the number of vertices and E is the number of edges
// Space Complexity: O(V + E) Because we keep residual graph in size of the original graph
// Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest, and Clifford Stein. 2009. Introduction to Algorithms, Third Edition (3rd. ed.). The MIT Press.
package graph
import (
"math"
)
// Returns a mapping of vertices as path, if there is any from source to sink
// Otherwise, returns nil
func FindPath(rGraph WeightedGraph, source int, sink int) map[int]int {
queue := make([]int, 0)
marked := make([]bool, len(rGraph))
marked[source] = true
queue = append(queue, source)
parent := make(map[int]int)
// BFS loop with saving the path found
for len(queue) > 0 {
v := queue[0]
queue = queue[1:]
for i := 0; i < len(rGraph[v]); i++ {
if !marked[i] && rGraph[v][i] > 0 {
parent[i] = v
// Terminate the BFS, if we reach to sink
if i == sink {
return parent
}
marked[i] = true
queue = append(queue, i)
}
}
}
// source and sink are not in the same connected component
return nil
}
func EdmondKarp(graph WeightedGraph, source int, sink int) float64 {
// Check graph emptiness
if len(graph) == 0 {
return 0.0
}
// Check correct dimensions of the graph slice
for i := 0; i < len(graph); i++ {
if len(graph[i]) != len(graph) {
return 0.0
}
}
rGraph := make(WeightedGraph, len(graph))
for i := 0; i < len(graph); i++ {
rGraph[i] = make([]float64, len(graph))
}
// Init the residual graph with the same capacities as the original graph
copy(rGraph, graph)
maxFlow := 0.0
for {
parent := FindPath(rGraph, source, sink)
if parent == nil {
break
}
// Finding the max flow over the path returned by BFS
// i.e. finding minimum residual capacity amonth the path edges
pathFlow := math.MaxFloat64
for v := sink; v != source; v = parent[v] {
u := parent[v]
if rGraph[u][v] < pathFlow {
pathFlow = rGraph[u][v]
}
}
// update residual capacities of the edges and
// reverse edges along the path
for v := sink; v != source; v = parent[v] {
u := parent[v]
rGraph[u][v] -= pathFlow
rGraph[v][u] += pathFlow
}
// Update the total flow found so far
maxFlow += pathFlow
}
return maxFlow
}
|
graph
|
|||
{
"name": "BreadthFirstSearch",
"signature": "func BreadthFirstSearch(start, end, nodes int, edges [][]int) (isConnected bool, distance int)",
"argument_definitions": [],
"start_line": 8,
"end_line": 27
}
|
BreadthFirstSearch
|
func BreadthFirstSearch(start, end, nodes int, edges [][]int) (isConnected bool, distance int) {
queue := make([]int, 0)
discovered := make([]int, nodes)
discovered[start] = 1
queue = append(queue, start)
for len(queue) > 0 {
v := queue[0]
queue = queue[1:]
for i := 0; i < len(edges[v]); i++ {
if discovered[i] == 0 && edges[v][i] > 0 {
if i == end {
return true, discovered[v]
}
discovered[i] = discovered[v] + 1
queue = append(queue, i)
}
}
}
return false, 0
}
|
Go-master/graph/breadthfirstsearch.go
|
package graph
// BreadthFirstSearch is an algorithm for traversing and searching graph data structures.
// It starts at an arbitrary node of a graph, and explores all of the neighbor nodes
// at the present depth prior to moving on to the nodes at the next depth level.
// Worst-case performance O(|V|+|E|)=O(b^{d})}O(|V|+|E|)=O(b^{d}) where |V| is the number of vertices and |E| is the number of edges in the graph and b is the branching factor of the graph (the average number of successors of a node). d is the depth of the goal node.
// Worst-case space complexity O(|V|)=O(b^{d})}O(|V|)=O(b^{d}) where |V| is the number of vertices and |E| is the number of edges in the graph and b is the branching factor of the graph (the average number of successors of a node). d is the depth of the goal node.
// reference: https://en.wikipedia.org/wiki/Breadth-first_search
func BreadthFirstSearch(start, end, nodes int, edges [][]int) (isConnected bool, distance int) {
queue := make([]int, 0)
discovered := make([]int, nodes)
discovered[start] = 1
queue = append(queue, start)
for len(queue) > 0 {
v := queue[0]
queue = queue[1:]
for i := 0; i < len(edges[v]); i++ {
if discovered[i] == 0 && edges[v][i] > 0 {
if i == end {
return true, discovered[v]
}
discovered[i] = discovered[v] + 1
queue = append(queue, i)
}
}
}
return false, 0
}
|
graph
|
|||
{
"name": "FloydWarshall",
"signature": "func FloydWarshall(graph WeightedGraph) WeightedGraph",
"argument_definitions": [
{
"name": "graph",
"type": "WeightedGraph",
"definitions": [
{
"type_definition": "type WeightedGraph [][]float64",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/graph/floydwarshall.go",
"range": {
"start": {
"line": 10,
"character": 5
},
"end": {
"line": 10,
"character": 18
}
}
}
}
]
}
],
"start_line": 16,
"end_line": 54
}
|
FloydWarshall
|
func FloydWarshall(graph WeightedGraph) WeightedGraph {
// If graph is empty, returns nil
if len(graph) == 0 || len(graph) != len(graph[0]) {
return nil
}
for i := 0; i < len(graph); i++ {
//If graph matrix width is different than the height, returns nil
if len(graph[i]) != len(graph) {
return nil
}
}
numVertices := len(graph)
// Initializing result matrix and filling it up with same values as given graph
result := make(WeightedGraph, numVertices)
for i := 0; i < numVertices; i++ {
result[i] = make([]float64, numVertices)
for j := 0; j < numVertices; j++ {
result[i][j] = graph[i][j]
}
}
// Running over the result matrix and following the algorithm
for k := 0; k < numVertices; k++ {
for i := 0; i < numVertices; i++ {
for j := 0; j < numVertices; j++ {
// If there is a less costly path from i to j node, remembering it
if result[i][j] > result[i][k]+result[k][j] {
result[i][j] = result[i][k] + result[k][j]
}
}
}
}
return result
}
|
Go-master/graph/floydwarshall.go
|
// Floyd-Warshall algorithm
// time complexity: O(V^3) where V is the number of vertices in the graph
// space complexity: O(V^2) where V is the number of vertices in the graph
// https://en.wikipedia.org/wiki/Floyd%E2%80%93Warshall_algorithm
package graph
import "math"
// WeightedGraph defining matrix to use 2d array easier
type WeightedGraph [][]float64
// Defining maximum value. If two vertices share this value, it means they are not connected
var Inf = math.Inf(1)
// FloydWarshall Returns all pair's shortest path using Floyd Warshall algorithm
func FloydWarshall(graph WeightedGraph) WeightedGraph {
// If graph is empty, returns nil
if len(graph) == 0 || len(graph) != len(graph[0]) {
return nil
}
for i := 0; i < len(graph); i++ {
//If graph matrix width is different than the height, returns nil
if len(graph[i]) != len(graph) {
return nil
}
}
numVertices := len(graph)
// Initializing result matrix and filling it up with same values as given graph
result := make(WeightedGraph, numVertices)
for i := 0; i < numVertices; i++ {
result[i] = make([]float64, numVertices)
for j := 0; j < numVertices; j++ {
result[i][j] = graph[i][j]
}
}
// Running over the result matrix and following the algorithm
for k := 0; k < numVertices; k++ {
for i := 0; i < numVertices; i++ {
for j := 0; j < numVertices; j++ {
// If there is a less costly path from i to j node, remembering it
if result[i][j] > result[i][k]+result[k][j] {
result[i][j] = result[i][k] + result[k][j]
}
}
}
}
return result
}
|
graph
|
|||
{
"name": "KruskalMST",
"signature": "func KruskalMST(n int, edges []Edge) ([]Edge, int)",
"argument_definitions": [
{
"name": "edges",
"type": "[]Edge",
"definitions": [
{
"type_definition": "type Edge struct {\n\tStart Vertex\n\tEnd Vertex\ntype Edge struct {\n\tStart Vertex\n\tEnd Vertex\n\tWeight int\n}",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/graph/kruskal.go",
"range": {
"start": {
"line": 16,
"character": 5
},
"end": {
"line": 16,
"character": 9
}
}
}
}
]
}
],
"start_line": 22,
"end_line": 50
}
|
KruskalMST
|
func KruskalMST(n int, edges []Edge) ([]Edge, int) {
// Initialize variables to store the minimum spanning tree and its total cost
var mst []Edge
var cost int
// Create a new UnionFind data structure with 'n' nodes
u := NewUnionFind(n)
// Sort the edges in non-decreasing order based on their weights
sort.SliceStable(edges, func(i, j int) bool {
return edges[i].Weight < edges[j].Weight
})
// Iterate through the sorted edges
for _, edge := range edges {
// Check if adding the current edge forms a cycle or not
if u.Find(int(edge.Start)) != u.Find(int(edge.End)) {
// Add the edge to the minimum spanning tree
mst = append(mst, edge)
// Add the weight of the edge to the total cost
cost += edge.Weight
// Merge the sets containing the start and end vertices of the current edge
u.Union(int(edge.Start), int(edge.End))
}
}
// Return the minimum spanning tree and its total cost
return mst, cost
}
|
Go-master/graph/kruskal.go
|
// KRUSKAL'S ALGORITHM
// Reference: Kruskal's Algorithm: https://www.scaler.com/topics/data-structures/kruskal-algorithm/
// Reference: Union Find Algorithm: https://www.scaler.com/topics/data-structures/disjoint-set/
// Author: Author: Mugdha Behere[https://github.com/MugdhaBehere]
// Worst Case Time Complexity: O(E log E), where E is the number of edges.
// Worst Case Space Complexity: O(V + E), where V is the number of vertices and E is the number of edges.
// see kruskal.go, kruskal_test.go
package graph
import (
"sort"
)
type Vertex int
type Edge struct {
Start Vertex
End Vertex
Weight int
}
func KruskalMST(n int, edges []Edge) ([]Edge, int) {
// Initialize variables to store the minimum spanning tree and its total cost
var mst []Edge
var cost int
// Create a new UnionFind data structure with 'n' nodes
u := NewUnionFind(n)
// Sort the edges in non-decreasing order based on their weights
sort.SliceStable(edges, func(i, j int) bool {
return edges[i].Weight < edges[j].Weight
})
// Iterate through the sorted edges
for _, edge := range edges {
// Check if adding the current edge forms a cycle or not
if u.Find(int(edge.Start)) != u.Find(int(edge.End)) {
// Add the edge to the minimum spanning tree
mst = append(mst, edge)
// Add the weight of the edge to the total cost
cost += edge.Weight
// Merge the sets containing the start and end vertices of the current edge
u.Union(int(edge.Start), int(edge.End))
}
}
// Return the minimum spanning tree and its total cost
return mst, cost
}
|
graph
|
|||
{
"name": "NewTree",
"signature": "func NewTree(numbersVertex, root int, edges []TreeEdge) (tree *Tree)",
"argument_definitions": [
{
"name": "edges",
"type": "[]TreeEdge",
"definitions": [
{
"type_definition": "type TreeEdge struct {\n\tfrom int\ntype TreeEdge struct {\n\tfrom int\n\tto int\n}",
"definition_location": {
"uri": "file:///home/dung/Study/Code/Cross_test_gen/new_benchmark/LSP/go_lang/repo/Go-master/graph/lowestcommonancestor.go",
"range": {
"start": {
"line": 13,
"character": 5
},
"end": {
"line": 13,
"character": 13
}
}
}
}
]
}
],
"start_line": 85,
"end_line": 107
}
|
NewTree
|
func NewTree(numbersVertex, root int, edges []TreeEdge) (tree *Tree) {
tree = new(Tree)
tree.numbersVertex, tree.root, tree.MAXLOG = numbersVertex, root, 0
tree.depth = make([]int, numbersVertex)
tree.dad = make([]int, numbersVertex)
for (1 << tree.MAXLOG) <= numbersVertex {
(tree.MAXLOG) += 1
}
(tree.MAXLOG) += 1
tree.jump = make([][]int, tree.MAXLOG)
for j := 0; j < tree.MAXLOG; j++ {
tree.jump[j] = make([]int, numbersVertex)
}
tree.edges = make([][]int, numbersVertex)
for _, e := range edges {
tree.addEdge(e.from, e.to)
}
return tree
}
|
Go-master/graph/lowestcommonancestor.go
|
// lowestcommonancestor.go
// description: Implementation of Lowest common ancestor (LCA) algorithm.
// detail:
// Let `T` be a tree. The LCA of `u` and `v` in T is the shared ancestor of `u` and `v`
// that is located farthest from the root.
// time complexity: O(n log n) where n is the number of vertices in the tree
// space complexity: O(n log n) where n is the number of vertices in the tree
// references: [cp-algorithms](https://cp-algorithms.com/graph/lca_binary_lifting.html)
// author(s) [Dat](https://github.com/datbeohbbh)
// see lowestcommonancestor_test.go for a test implementation.
package graph
type TreeEdge struct {
from int
to int
}
type ITree interface {
dfs(int, int)
addEdge(int, int)
GetDepth(int) int
GetDad(int) int
GetLCA(int, int) int
}
type Tree struct {
numbersVertex int
root int
MAXLOG int
depth []int
dad []int
jump [][]int
edges [][]int
}
func (tree *Tree) addEdge(u, v int) {
tree.edges[u] = append(tree.edges[u], v)
tree.edges[v] = append(tree.edges[v], u)
}
func (tree *Tree) dfs(u, par int) {
tree.jump[0][u] = par
tree.dad[u] = par
for _, v := range tree.edges[u] {
if v != par {
tree.depth[v] = tree.depth[u] + 1
tree.dfs(v, u)
}
}
}
func (tree *Tree) GetDepth(u int) int {
return tree.depth[u]
}
func (tree *Tree) GetDad(u int) int {
return tree.dad[u]
}
func (tree *Tree) GetLCA(u, v int) int {
if tree.GetDepth(u) < tree.GetDepth(v) {
u, v = v, u
}
for j := tree.MAXLOG - 1; j >= 0; j-- {
if tree.GetDepth(tree.jump[j][u]) >= tree.GetDepth(v) {
u = tree.jump[j][u]
}
}
if u == v {
return u
}
for j := tree.MAXLOG - 1; j >= 0; j-- {
if tree.jump[j][u] != tree.jump[j][v] {
u = tree.jump[j][u]
v = tree.jump[j][v]
}
}
return tree.jump[0][u]
}
func NewTree(numbersVertex, root int, edges []TreeEdge) (tree *Tree) {
tree = new(Tree)
tree.numbersVertex, tree.root, tree.MAXLOG = numbersVertex, root, 0
tree.depth = make([]int, numbersVertex)
tree.dad = make([]int, numbersVertex)
for (1 << tree.MAXLOG) <= numbersVertex {
(tree.MAXLOG) += 1
}
(tree.MAXLOG) += 1
tree.jump = make([][]int, tree.MAXLOG)
for j := 0; j < tree.MAXLOG; j++ {
tree.jump[j] = make([]int, numbersVertex)
}
tree.edges = make([][]int, numbersVertex)
for _, e := range edges {
tree.addEdge(e.from, e.to)
}
return tree
}
// For each node, we will precompute its ancestor above him, its ancestor two nodes above, its ancestor four nodes above, etc.
// Let's call `jump[j][u]` is the `2^j`-th ancestor above the node `u` with `u` in range `[0, numbersVertex)`, `j` in range `[0,MAXLOG)`.
// These information allow us to jump from any node to any ancestor above it in `O(MAXLOG)` time.
func LowestCommonAncestor(tree *Tree) {
// call dfs to compute depth from the root to each node and the parent of each node.
tree.dfs(tree.root, tree.root)
// compute jump[j][u]
for j := 1; j < tree.MAXLOG; j++ {
for u := 0; u < tree.numbersVertex; u++ {
tree.jump[j][u] = tree.jump[j-1][tree.jump[j-1][u]]
}
}
}
|
graph
|
|||
{
"name": "Sign",
"signature": "func Sign(m []byte, p, q, g, x *big.Int) (r, s *big.Int)",
"argument_definitions": [
{
"name": "x",
"type": "big.Int",
"definitions": [
{
"type_definition": "type Int struct {\n\tneg bool // sign\ntype Int struct {\n\tneg bool // sign\n\tabs nat // absolute value of the integer\n}",
"definition_location": {
"uri": "file:///usr/lib/go-1.22/src/math/big/int.go",
"range": {
"start": {
"line": 32,
"character": 5
},
"end": {
"line": 32,
"character": 8
}
}
}
}
]
}
],
"start_line": 124,
"end_line": 148
}
|
Sign
|
func Sign(m []byte, p, q, g, x *big.Int) (r, s *big.Int) {
// 1. Choose a random integer k from the range [1, q-1]
k, err := rand.Int(rand.Reader, new(big.Int).Sub(q, big.NewInt(1)))
if err != nil {
panic(err)
}
// 2. Compute r = (g^k mod p) mod q
r = new(big.Int).Exp(g, k, p)
r.Mod(r, q)
// 3. Compute s = (k^-1 * (H(m) + x*r)) mod q
h := new(big.Int).SetBytes(m) // This should be the hash of the message
s = new(big.Int).ModInverse(k, q) // k^-1 mod q
s.Mul(
s,
new(big.Int).Add( // (H(m) + x*r)
h,
new(big.Int).Mul(x, r),
),
)
s.Mod(s, q) // mod q
return r, s
}
|
Go-master/cipher/dsa/dsa.go
|
/*
dsa.go
description: DSA encryption and decryption including key generation
details: [DSA wiki](https://en.wikipedia.org/wiki/Digital_Signature_Algorithm)
author(s): [ddaniel27](https://github.com/ddaniel27)
*/
package dsa
import (
"crypto/rand"
"io"
"math/big"
)
const (
numMRTests = 64 // Number of Miller-Rabin tests
L = 1024 // Number of bits in p
N = 160 // Number of bits in q
)
type (
// parameters represents the DSA parameters
parameters struct {
P, Q, G *big.Int
}
// dsa represents the DSA
dsa struct {
parameters
pubKey *big.Int // public key (y)
privKey *big.Int // private key (x)
}
)
// New creates a new DSA instance
func New() *dsa {
d := new(dsa)
d.dsaParameterGeneration()
d.keyGen()
return d
}
// Parameter generation for DSA
// 1. FIPS 186-4 specifies that the L and N values must be (1024, 160), (2048, 224), or (3072, 256)
// 2. Choose a N-bit prime q
// 3. Choose a L-bit prime p such that p-1 is a multiple of q
// 4. Choose an integer h randomly from the range [2, p-2]
// 5. Compute g = h^((p-1)/q) mod p
// 6. Return (p, q, g)
func (dsa *dsa) dsaParameterGeneration() {
var err error
p, q, bigInt := new(big.Int), new(big.Int), new(big.Int)
one, g, h := big.NewInt(1), big.NewInt(1), big.NewInt(2)
pBytes := make([]byte, L/8)
// GPLoop is a label for the loop
// We use this loop to change the prime q if we don't find a prime p
GPLoop:
for {
// 2. Choose a N-bit prime q
q, err = rand.Prime(rand.Reader, N)
if err != nil {
panic(err)
}
for i := 0; i < 4*L; i++ {
// 3. Choose a L-bit prime p such that p-1 is a multiple of q
// In this case we generate a random number of L bits
if _, err := io.ReadFull(rand.Reader, pBytes); err != nil {
panic(err)
}
// This are the minimum conditions for p being a possible prime
pBytes[len(pBytes)-1] |= 1 // p is odd
pBytes[0] |= 0x80 // p has the highest bit set
p.SetBytes(pBytes)
// Instead of using (p-1)%q == 0
// We ensure that p-1 is a multiple of q and validates if p is prime
bigInt.Mod(p, q)
bigInt.Sub(bigInt, one)
p.Sub(p, bigInt)
if p.BitLen() < L || !p.ProbablyPrime(numMRTests) { // Check if p is prime and has L bits
continue
}
dsa.P = p
dsa.Q = q
break GPLoop
}
}
// 4. Choose an integer h randomly from the range [2, p-2]. Commonly, h = 2
// 5. Compute g = h^((p-1)/q) mod p. In case g == 1, increment h until g != 1
pm1 := new(big.Int).Sub(p, one)
for g.Cmp(one) == 0 {
g.Exp(h, new(big.Int).Div(pm1, q), p)
h.Add(h, one)
}
dsa.G = g
}
// keyGen is key generation for DSA
// 1. Choose a random integer x from the range [1, q-1]
// 2. Compute y = g^x mod p
func (dsa *dsa) keyGen() {
// 1. Choose a random integer x from the range [1, q-1]
x, err := rand.Int(rand.Reader, new(big.Int).Sub(dsa.Q, big.NewInt(1)))
if err != nil {
panic(err)
}
dsa.privKey = x
// 2. Compute y = g^x mod p
dsa.pubKey = new(big.Int).Exp(dsa.G, x, dsa.P)
}
// Sign is signature generation for DSA
// 1. Choose a random integer k from the range [1, q-1]
// 2. Compute r = (g^k mod p) mod q
// 3. Compute s = (k^-1 * (H(m) + x*r)) mod q
func Sign(m []byte, p, q, g, x *big.Int) (r, s *big.Int) {
// 1. Choose a random integer k from the range [1, q-1]
k, err := rand.Int(rand.Reader, new(big.Int).Sub(q, big.NewInt(1)))
if err != nil {
panic(err)
}
// 2. Compute r = (g^k mod p) mod q
r = new(big.Int).Exp(g, k, p)
r.Mod(r, q)
// 3. Compute s = (k^-1 * (H(m) + x*r)) mod q
h := new(big.Int).SetBytes(m) // This should be the hash of the message
s = new(big.Int).ModInverse(k, q) // k^-1 mod q
s.Mul(
s,
new(big.Int).Add( // (H(m) + x*r)
h,
new(big.Int).Mul(x, r),
),
)
s.Mod(s, q) // mod q
return r, s
}
// Verify is signature verification for DSA
// 1. Compute w = s^-1 mod q
// 2. Compute u1 = (H(m) * w) mod q
// 3. Compute u2 = (r * w) mod q
// 4. Compute v = ((g^u1 * y^u2) mod p) mod q
// 5. If v == r, the signature is valid
func Verify(m []byte, r, s, p, q, g, y *big.Int) bool {
// 1. Compute w = s^-1 mod q
w := new(big.Int).ModInverse(s, q)
// 2. Compute u1 = (H(m) * w) mod q
h := new(big.Int).SetBytes(m) // This should be the hash of the message
u1 := new(big.Int).Mul(h, w)
u1.Mod(u1, q)
// 3. Compute u2 = (r * w) mod q
u2 := new(big.Int).Mul(r, w)
u2.Mod(u2, q)
// 4. Compute v = ((g^u1 * y^u2) mod p) mod q
v := new(big.Int).Exp(g, u1, p)
v.Mul(
v,
new(big.Int).Exp(y, u2, p),
)
v.Mod(v, p)
v.Mod(v, q)
// 5. If v == r, the signature is valid
return v.Cmp(r) == 0
}
// GetPublicKey returns the public key (y)
func (dsa *dsa) GetPublicKey() *big.Int {
return dsa.pubKey
}
// GetParameters returns the DSA parameters (p, q, g)
func (dsa *dsa) GetParameters() parameters {
return dsa.parameters
}
// GetPrivateKey returns the private Key (x)
func (dsa *dsa) GetPrivateKey() *big.Int {
return dsa.privKey
}
|
dsa
|
|||
{
"name": "Verify",
"signature": "func Verify(m []byte, r, s, p, q, g, y *big.Int) bool",
"argument_definitions": [
{
"name": "y",
"type": "big.Int",
"definitions": [
{
"type_definition": "type Int struct {\n\tneg bool // sign\ntype Int struct {\n\tneg bool // sign\n\tabs nat // absolute value of the integer\n}",
"definition_location": {
"uri": "file:///usr/lib/go-1.22/src/math/big/int.go",
"range": {
"start": {
"line": 32,
"character": 5
},
"end": {
"line": 32,
"character": 8
}
}
}
}
]
}
],
"start_line": 156,
"end_line": 180
}
|
Verify
|
func Verify(m []byte, r, s, p, q, g, y *big.Int) bool {
// 1. Compute w = s^-1 mod q
w := new(big.Int).ModInverse(s, q)
// 2. Compute u1 = (H(m) * w) mod q
h := new(big.Int).SetBytes(m) // This should be the hash of the message
u1 := new(big.Int).Mul(h, w)
u1.Mod(u1, q)
// 3. Compute u2 = (r * w) mod q
u2 := new(big.Int).Mul(r, w)
u2.Mod(u2, q)
// 4. Compute v = ((g^u1 * y^u2) mod p) mod q
v := new(big.Int).Exp(g, u1, p)
v.Mul(
v,
new(big.Int).Exp(y, u2, p),
)
v.Mod(v, p)
v.Mod(v, q)
// 5. If v == r, the signature is valid
return v.Cmp(r) == 0
}
|
Go-master/cipher/dsa/dsa.go
|
/*
dsa.go
description: DSA encryption and decryption including key generation
details: [DSA wiki](https://en.wikipedia.org/wiki/Digital_Signature_Algorithm)
author(s): [ddaniel27](https://github.com/ddaniel27)
*/
package dsa
import (
"crypto/rand"
"io"
"math/big"
)
const (
numMRTests = 64 // Number of Miller-Rabin tests
L = 1024 // Number of bits in p
N = 160 // Number of bits in q
)
type (
// parameters represents the DSA parameters
parameters struct {
P, Q, G *big.Int
}
// dsa represents the DSA
dsa struct {
parameters
pubKey *big.Int // public key (y)
privKey *big.Int // private key (x)
}
)
// New creates a new DSA instance
func New() *dsa {
d := new(dsa)
d.dsaParameterGeneration()
d.keyGen()
return d
}
// Parameter generation for DSA
// 1. FIPS 186-4 specifies that the L and N values must be (1024, 160), (2048, 224), or (3072, 256)
// 2. Choose a N-bit prime q
// 3. Choose a L-bit prime p such that p-1 is a multiple of q
// 4. Choose an integer h randomly from the range [2, p-2]
// 5. Compute g = h^((p-1)/q) mod p
// 6. Return (p, q, g)
func (dsa *dsa) dsaParameterGeneration() {
var err error
p, q, bigInt := new(big.Int), new(big.Int), new(big.Int)
one, g, h := big.NewInt(1), big.NewInt(1), big.NewInt(2)
pBytes := make([]byte, L/8)
// GPLoop is a label for the loop
// We use this loop to change the prime q if we don't find a prime p
GPLoop:
for {
// 2. Choose a N-bit prime q
q, err = rand.Prime(rand.Reader, N)
if err != nil {
panic(err)
}
for i := 0; i < 4*L; i++ {
// 3. Choose a L-bit prime p such that p-1 is a multiple of q
// In this case we generate a random number of L bits
if _, err := io.ReadFull(rand.Reader, pBytes); err != nil {
panic(err)
}
// This are the minimum conditions for p being a possible prime
pBytes[len(pBytes)-1] |= 1 // p is odd
pBytes[0] |= 0x80 // p has the highest bit set
p.SetBytes(pBytes)
// Instead of using (p-1)%q == 0
// We ensure that p-1 is a multiple of q and validates if p is prime
bigInt.Mod(p, q)
bigInt.Sub(bigInt, one)
p.Sub(p, bigInt)
if p.BitLen() < L || !p.ProbablyPrime(numMRTests) { // Check if p is prime and has L bits
continue
}
dsa.P = p
dsa.Q = q
break GPLoop
}
}
// 4. Choose an integer h randomly from the range [2, p-2]. Commonly, h = 2
// 5. Compute g = h^((p-1)/q) mod p. In case g == 1, increment h until g != 1
pm1 := new(big.Int).Sub(p, one)
for g.Cmp(one) == 0 {
g.Exp(h, new(big.Int).Div(pm1, q), p)
h.Add(h, one)
}
dsa.G = g
}
// keyGen is key generation for DSA
// 1. Choose a random integer x from the range [1, q-1]
// 2. Compute y = g^x mod p
func (dsa *dsa) keyGen() {
// 1. Choose a random integer x from the range [1, q-1]
x, err := rand.Int(rand.Reader, new(big.Int).Sub(dsa.Q, big.NewInt(1)))
if err != nil {
panic(err)
}
dsa.privKey = x
// 2. Compute y = g^x mod p
dsa.pubKey = new(big.Int).Exp(dsa.G, x, dsa.P)
}
// Sign is signature generation for DSA
// 1. Choose a random integer k from the range [1, q-1]
// 2. Compute r = (g^k mod p) mod q
// 3. Compute s = (k^-1 * (H(m) + x*r)) mod q
func Sign(m []byte, p, q, g, x *big.Int) (r, s *big.Int) {
// 1. Choose a random integer k from the range [1, q-1]
k, err := rand.Int(rand.Reader, new(big.Int).Sub(q, big.NewInt(1)))
if err != nil {
panic(err)
}
// 2. Compute r = (g^k mod p) mod q
r = new(big.Int).Exp(g, k, p)
r.Mod(r, q)
// 3. Compute s = (k^-1 * (H(m) + x*r)) mod q
h := new(big.Int).SetBytes(m) // This should be the hash of the message
s = new(big.Int).ModInverse(k, q) // k^-1 mod q
s.Mul(
s,
new(big.Int).Add( // (H(m) + x*r)
h,
new(big.Int).Mul(x, r),
),
)
s.Mod(s, q) // mod q
return r, s
}
// Verify is signature verification for DSA
// 1. Compute w = s^-1 mod q
// 2. Compute u1 = (H(m) * w) mod q
// 3. Compute u2 = (r * w) mod q
// 4. Compute v = ((g^u1 * y^u2) mod p) mod q
// 5. If v == r, the signature is valid
func Verify(m []byte, r, s, p, q, g, y *big.Int) bool {
// 1. Compute w = s^-1 mod q
w := new(big.Int).ModInverse(s, q)
// 2. Compute u1 = (H(m) * w) mod q
h := new(big.Int).SetBytes(m) // This should be the hash of the message
u1 := new(big.Int).Mul(h, w)
u1.Mod(u1, q)
// 3. Compute u2 = (r * w) mod q
u2 := new(big.Int).Mul(r, w)
u2.Mod(u2, q)
// 4. Compute v = ((g^u1 * y^u2) mod p) mod q
v := new(big.Int).Exp(g, u1, p)
v.Mul(
v,
new(big.Int).Exp(y, u2, p),
)
v.Mod(v, p)
v.Mod(v, q)
// 5. If v == r, the signature is valid
return v.Cmp(r) == 0
}
// GetPublicKey returns the public key (y)
func (dsa *dsa) GetPublicKey() *big.Int {
return dsa.pubKey
}
// GetParameters returns the DSA parameters (p, q, g)
func (dsa *dsa) GetParameters() parameters {
return dsa.parameters
}
// GetPrivateKey returns the private Key (x)
func (dsa *dsa) GetPrivateKey() *big.Int {
return dsa.privKey
}
|
dsa
|
|||
{
"name": "Encrypt",
"signature": "func Encrypt(text string, rails int) string",
"argument_definitions": [],
"start_line": 12,
"end_line": 48
}
|
Encrypt
|
func Encrypt(text string, rails int) string {
if rails == 1 {
return text
}
// Create a matrix for the rail fence pattern
matrix := make([][]rune, rails)
for i := range matrix {
matrix[i] = make([]rune, len(text))
}
// Fill the matrix
dirDown := false
row, col := 0, 0
for _, char := range text {
if row == 0 || row == rails-1 {
dirDown = !dirDown
}
matrix[row][col] = char
col++
if dirDown {
row++
} else {
row--
}
}
var result strings.Builder
for _, line := range matrix {
for _, char := range line {
if char != 0 {
result.WriteRune(char)
}
}
}
return result.String()
}
|
Go-master/cipher/railfence/railfence.go
|
// railfence.go
// description: Rail Fence Cipher
// details: The rail fence cipher is a an encryption algorithm that uses a rail fence pattern to encode a message. it is a type of transposition cipher that rearranges the characters of the plaintext to form the ciphertext.
// time complexity: O(n)
// space complexity: O(n)
// ref: https://en.wikipedia.org/wiki/Rail_fence_cipher
package railfence
import (
"strings"
)
func Encrypt(text string, rails int) string {
if rails == 1 {
return text
}
// Create a matrix for the rail fence pattern
matrix := make([][]rune, rails)
for i := range matrix {
matrix[i] = make([]rune, len(text))
}
// Fill the matrix
dirDown := false
row, col := 0, 0
for _, char := range text {
if row == 0 || row == rails-1 {
dirDown = !dirDown
}
matrix[row][col] = char
col++
if dirDown {
row++
} else {
row--
}
}
var result strings.Builder
for _, line := range matrix {
for _, char := range line {
if char != 0 {
result.WriteRune(char)
}
}
}
return result.String()
}
func Decrypt(cipherText string, rails int) string {
if rails == 1 || rails >= len(cipherText) {
return cipherText
}
// Placeholder for the decrypted message
decrypted := make([]rune, len(cipherText))
// Calculate the zigzag pattern and place characters accordingly
index := 0
for rail := 0; rail < rails; rail++ {
position := rail
down := true // Direction flag
for position < len(cipherText) {
decrypted[position] = rune(cipherText[index])
index++
// Determine the next position based on the current rail and direction
if rail == 0 || rail == rails-1 {
position += 2 * (rails - 1)
} else if down {
position += 2 * (rails - 1 - rail)
down = false
} else {
position += 2 * rail
down = true
}
}
}
return string(decrypted)
}
|
railfence
|
|||
{
"name": "Decrypt",
"signature": "func Decrypt(cipherText string, rails int) string",
"argument_definitions": [],
"start_line": 49,
"end_line": 80
}
|
Decrypt
|
func Decrypt(cipherText string, rails int) string {
if rails == 1 || rails >= len(cipherText) {
return cipherText
}
// Placeholder for the decrypted message
decrypted := make([]rune, len(cipherText))
// Calculate the zigzag pattern and place characters accordingly
index := 0
for rail := 0; rail < rails; rail++ {
position := rail
down := true // Direction flag
for position < len(cipherText) {
decrypted[position] = rune(cipherText[index])
index++
// Determine the next position based on the current rail and direction
if rail == 0 || rail == rails-1 {
position += 2 * (rails - 1)
} else if down {
position += 2 * (rails - 1 - rail)
down = false
} else {
position += 2 * rail
down = true
}
}
}
return string(decrypted)
}
|
Go-master/cipher/railfence/railfence.go
|
// railfence.go
// description: Rail Fence Cipher
// details: The rail fence cipher is a an encryption algorithm that uses a rail fence pattern to encode a message. it is a type of transposition cipher that rearranges the characters of the plaintext to form the ciphertext.
// time complexity: O(n)
// space complexity: O(n)
// ref: https://en.wikipedia.org/wiki/Rail_fence_cipher
package railfence
import (
"strings"
)
func Encrypt(text string, rails int) string {
if rails == 1 {
return text
}
// Create a matrix for the rail fence pattern
matrix := make([][]rune, rails)
for i := range matrix {
matrix[i] = make([]rune, len(text))
}
// Fill the matrix
dirDown := false
row, col := 0, 0
for _, char := range text {
if row == 0 || row == rails-1 {
dirDown = !dirDown
}
matrix[row][col] = char
col++
if dirDown {
row++
} else {
row--
}
}
var result strings.Builder
for _, line := range matrix {
for _, char := range line {
if char != 0 {
result.WriteRune(char)
}
}
}
return result.String()
}
func Decrypt(cipherText string, rails int) string {
if rails == 1 || rails >= len(cipherText) {
return cipherText
}
// Placeholder for the decrypted message
decrypted := make([]rune, len(cipherText))
// Calculate the zigzag pattern and place characters accordingly
index := 0
for rail := 0; rail < rails; rail++ {
position := rail
down := true // Direction flag
for position < len(cipherText) {
decrypted[position] = rune(cipherText[index])
index++
// Determine the next position based on the current rail and direction
if rail == 0 || rail == rails-1 {
position += 2 * (rails - 1)
} else if down {
position += 2 * (rails - 1 - rail)
down = false
} else {
position += 2 * rail
down = true
}
}
}
return string(decrypted)
}
|
railfence
|
|||
{
"name": "Encrypt",
"signature": "func Encrypt(text []rune, keyWord string) ([]rune, error)",
"argument_definitions": [],
"start_line": 52,
"end_line": 80
}
|
Encrypt
|
func Encrypt(text []rune, keyWord string) ([]rune, error) {
key := getKey(keyWord)
keyLength := len(key)
textLength := len(text)
if keyLength <= 0 {
return nil, ErrKeyMissing
}
if textLength <= 0 {
return nil, ErrNoTextToEncrypt
}
if text[len(text)-1] == placeholder {
return nil, fmt.Errorf("%w: cannot encrypt a text, %q, ending with the placeholder char %q", ErrNoTextToEncrypt, text, placeholder)
}
n := textLength % keyLength
for i := 0; i < keyLength-n; i++ {
text = append(text, placeholder)
}
textLength = len(text)
var result []rune
for i := 0; i < textLength; i += keyLength {
transposition := make([]rune, keyLength)
for j := 0; j < keyLength; j++ {
transposition[key[j]-1] = text[i+j]
}
result = append(result, transposition...)
}
return result, nil
}
|
Go-master/cipher/transposition/transposition.go
|
// transposition.go
// description: Transposition cipher
// details:
// Implementation "Transposition cipher" is a method of encryption by which the positions held by units of plaintext (which are commonly characters or groups of characters) are shifted according to a regular system, so that the ciphertext constitutes a permutation of the plaintext [Transposition cipher](https://en.wikipedia.org/wiki/Transposition_cipher)
// time complexity: O(n)
// space complexity: O(n)
// author(s) [red_byte](https://github.com/i-redbyte)
// see transposition_test.go
package transposition
import (
"errors"
"fmt"
"sort"
"strings"
)
var ErrNoTextToEncrypt = errors.New("no text to encrypt")
var ErrKeyMissing = errors.New("missing Key")
const placeholder = ' '
func getKey(keyWord string) []int {
keyWord = strings.ToLower(keyWord)
word := []rune(keyWord)
var sortedWord = make([]rune, len(word))
copy(sortedWord, word)
sort.Slice(sortedWord, func(i, j int) bool { return sortedWord[i] < sortedWord[j] })
usedLettersMap := make(map[rune]int)
wordLength := len(word)
resultKey := make([]int, wordLength)
for i := 0; i < wordLength; i++ {
char := word[i]
numberOfUsage := usedLettersMap[char]
resultKey[i] = getIndex(sortedWord, char) + numberOfUsage + 1 //+1 -so that indexing does not start at 0
numberOfUsage++
usedLettersMap[char] = numberOfUsage
}
return resultKey
}
func getIndex(wordSet []rune, subString rune) int {
n := len(wordSet)
for i := 0; i < n; i++ {
if wordSet[i] == subString {
return i
}
}
return 0
}
func Encrypt(text []rune, keyWord string) ([]rune, error) {
key := getKey(keyWord)
keyLength := len(key)
textLength := len(text)
if keyLength <= 0 {
return nil, ErrKeyMissing
}
if textLength <= 0 {
return nil, ErrNoTextToEncrypt
}
if text[len(text)-1] == placeholder {
return nil, fmt.Errorf("%w: cannot encrypt a text, %q, ending with the placeholder char %q", ErrNoTextToEncrypt, text, placeholder)
}
n := textLength % keyLength
for i := 0; i < keyLength-n; i++ {
text = append(text, placeholder)
}
textLength = len(text)
var result []rune
for i := 0; i < textLength; i += keyLength {
transposition := make([]rune, keyLength)
for j := 0; j < keyLength; j++ {
transposition[key[j]-1] = text[i+j]
}
result = append(result, transposition...)
}
return result, nil
}
func Decrypt(text []rune, keyWord string) ([]rune, error) {
key := getKey(keyWord)
textLength := len(text)
if textLength <= 0 {
return nil, ErrNoTextToEncrypt
}
keyLength := len(key)
if keyLength <= 0 {
return nil, ErrKeyMissing
}
n := textLength % keyLength
for i := 0; i < keyLength-n; i++ {
text = append(text, placeholder)
}
var result []rune
for i := 0; i < textLength; i += keyLength {
transposition := make([]rune, keyLength)
for j := 0; j < keyLength; j++ {
transposition[j] = text[i+key[j]-1]
}
result = append(result, transposition...)
}
result = []rune(strings.TrimRight(string(result), string(placeholder)))
return result, nil
}
|
transposition
|
|||
{
"name": "Decrypt",
"signature": "func Decrypt(text []rune, keyWord string) ([]rune, error)",
"argument_definitions": [],
"start_line": 82,
"end_line": 106
}
|
Decrypt
|
func Decrypt(text []rune, keyWord string) ([]rune, error) {
key := getKey(keyWord)
textLength := len(text)
if textLength <= 0 {
return nil, ErrNoTextToEncrypt
}
keyLength := len(key)
if keyLength <= 0 {
return nil, ErrKeyMissing
}
n := textLength % keyLength
for i := 0; i < keyLength-n; i++ {
text = append(text, placeholder)
}
var result []rune
for i := 0; i < textLength; i += keyLength {
transposition := make([]rune, keyLength)
for j := 0; j < keyLength; j++ {
transposition[j] = text[i+key[j]-1]
}
result = append(result, transposition...)
}
result = []rune(strings.TrimRight(string(result), string(placeholder)))
return result, nil
}
|
Go-master/cipher/transposition/transposition.go
|
// transposition.go
// description: Transposition cipher
// details:
// Implementation "Transposition cipher" is a method of encryption by which the positions held by units of plaintext (which are commonly characters or groups of characters) are shifted according to a regular system, so that the ciphertext constitutes a permutation of the plaintext [Transposition cipher](https://en.wikipedia.org/wiki/Transposition_cipher)
// time complexity: O(n)
// space complexity: O(n)
// author(s) [red_byte](https://github.com/i-redbyte)
// see transposition_test.go
package transposition
import (
"errors"
"fmt"
"sort"
"strings"
)
var ErrNoTextToEncrypt = errors.New("no text to encrypt")
var ErrKeyMissing = errors.New("missing Key")
const placeholder = ' '
func getKey(keyWord string) []int {
keyWord = strings.ToLower(keyWord)
word := []rune(keyWord)
var sortedWord = make([]rune, len(word))
copy(sortedWord, word)
sort.Slice(sortedWord, func(i, j int) bool { return sortedWord[i] < sortedWord[j] })
usedLettersMap := make(map[rune]int)
wordLength := len(word)
resultKey := make([]int, wordLength)
for i := 0; i < wordLength; i++ {
char := word[i]
numberOfUsage := usedLettersMap[char]
resultKey[i] = getIndex(sortedWord, char) + numberOfUsage + 1 //+1 -so that indexing does not start at 0
numberOfUsage++
usedLettersMap[char] = numberOfUsage
}
return resultKey
}
func getIndex(wordSet []rune, subString rune) int {
n := len(wordSet)
for i := 0; i < n; i++ {
if wordSet[i] == subString {
return i
}
}
return 0
}
func Encrypt(text []rune, keyWord string) ([]rune, error) {
key := getKey(keyWord)
keyLength := len(key)
textLength := len(text)
if keyLength <= 0 {
return nil, ErrKeyMissing
}
if textLength <= 0 {
return nil, ErrNoTextToEncrypt
}
if text[len(text)-1] == placeholder {
return nil, fmt.Errorf("%w: cannot encrypt a text, %q, ending with the placeholder char %q", ErrNoTextToEncrypt, text, placeholder)
}
n := textLength % keyLength
for i := 0; i < keyLength-n; i++ {
text = append(text, placeholder)
}
textLength = len(text)
var result []rune
for i := 0; i < textLength; i += keyLength {
transposition := make([]rune, keyLength)
for j := 0; j < keyLength; j++ {
transposition[key[j]-1] = text[i+j]
}
result = append(result, transposition...)
}
return result, nil
}
func Decrypt(text []rune, keyWord string) ([]rune, error) {
key := getKey(keyWord)
textLength := len(text)
if textLength <= 0 {
return nil, ErrNoTextToEncrypt
}
keyLength := len(key)
if keyLength <= 0 {
return nil, ErrKeyMissing
}
n := textLength % keyLength
for i := 0; i < keyLength-n; i++ {
text = append(text, placeholder)
}
var result []rune
for i := 0; i < textLength; i += keyLength {
transposition := make([]rune, keyLength)
for j := 0; j < keyLength; j++ {
transposition[j] = text[i+key[j]-1]
}
result = append(result, transposition...)
}
result = []rune(strings.TrimRight(string(result), string(placeholder)))
return result, nil
}
|
transposition
|
|||
{
"name": "NewPolybius",
"signature": "func NewPolybius(key string, size int, chars string) (*Polybius, error)",
"argument_definitions": [],
"start_line": 24,
"end_line": 48
}
|
NewPolybius
|
func NewPolybius(key string, size int, chars string) (*Polybius, error) {
if size < 0 {
return nil, fmt.Errorf("provided size %d cannot be negative", size)
}
key = strings.ToUpper(key)
if size > len(chars) {
return nil, fmt.Errorf("provided size %d is too small to use to slice string %q of len %d", size, chars, len(chars))
}
for _, r := range chars {
if (r < 'a' || r > 'z') && (r < 'A' || r > 'Z') {
return nil, fmt.Errorf("provided string %q should only contain latin characters", chars)
}
}
chars = strings.ToUpper(chars)[:size]
for i, r := range chars {
if strings.ContainsRune(chars[i+1:], r) {
return nil, fmt.Errorf("%q contains same character %q", chars[i+1:], r)
}
}
if len(key) != size*size {
return nil, fmt.Errorf("len(key): %d must be as long as size squared: %d", len(key), size*size)
}
return &Polybius{size, chars, key}, nil
}
|
Go-master/cipher/polybius/polybius.go
|
// Package polybius is encrypting method with polybius square
// description: Polybius square
// details : The Polybius algorithm is a simple algorithm that is used to encode a message by converting each letter to a pair of numbers.
// time complexity: O(n)
// space complexity: O(n)
// ref: https://en.wikipedia.org/wiki/Polybius_square#Hybrid_Polybius_Playfair_Cipher
package polybius
import (
"fmt"
"math"
"strings"
)
// Polybius is struct having size, characters, and key
type Polybius struct {
size int
characters string
key string
}
// NewPolybius returns a pointer to object of Polybius.
// If the size of "chars" is longer than "size",
// "chars" are truncated to "size".
func NewPolybius(key string, size int, chars string) (*Polybius, error) {
if size < 0 {
return nil, fmt.Errorf("provided size %d cannot be negative", size)
}
key = strings.ToUpper(key)
if size > len(chars) {
return nil, fmt.Errorf("provided size %d is too small to use to slice string %q of len %d", size, chars, len(chars))
}
for _, r := range chars {
if (r < 'a' || r > 'z') && (r < 'A' || r > 'Z') {
return nil, fmt.Errorf("provided string %q should only contain latin characters", chars)
}
}
chars = strings.ToUpper(chars)[:size]
for i, r := range chars {
if strings.ContainsRune(chars[i+1:], r) {
return nil, fmt.Errorf("%q contains same character %q", chars[i+1:], r)
}
}
if len(key) != size*size {
return nil, fmt.Errorf("len(key): %d must be as long as size squared: %d", len(key), size*size)
}
return &Polybius{size, chars, key}, nil
}
// Encrypt encrypts with polybius encryption
func (p *Polybius) Encrypt(text string) (string, error) {
encryptedText := ""
for _, char := range strings.ToUpper(text) {
encryptedChar, err := p.encipher(char)
if err != nil {
return "", fmt.Errorf("failed encipher: %w", err)
}
encryptedText += encryptedChar
}
return encryptedText, nil
}
// Decrypt decrypts with polybius encryption
func (p *Polybius) Decrypt(text string) (string, error) {
chars := []rune(strings.ToUpper(text))
decryptedText := ""
for i := 0; i < len(chars); i += 2 {
decryptedChar, err := p.decipher(chars[i:int(math.Min(float64(i+2), float64(len(chars))))])
if err != nil {
return "", fmt.Errorf("failed decipher: %w", err)
}
decryptedText += decryptedChar
}
return decryptedText, nil
}
func (p *Polybius) encipher(char rune) (string, error) {
index := strings.IndexRune(p.key, char)
if index < 0 {
return "", fmt.Errorf("%q does not exist in keys", char)
}
row := index / p.size
col := index % p.size
chars := []rune(p.characters)
return string([]rune{chars[row], chars[col]}), nil
}
func (p *Polybius) decipher(chars []rune) (string, error) {
if len(chars) != 2 {
return "", fmt.Errorf("the size of \"chars\" must be even")
}
row := strings.IndexRune(p.characters, chars[0])
if row < 0 {
return "", fmt.Errorf("%c does not exist in characters", chars[0])
}
col := strings.IndexRune(p.characters, chars[1])
if col < 0 {
return "", fmt.Errorf("%c does not exist in characters", chars[1])
}
return string(p.key[row*p.size+col]), nil
}
|
polybius
|
|||
{
"name": "EggDropping",
"signature": "func EggDropping(eggs, floors int) int",
"argument_definitions": [],
"start_line": 9,
"end_line": 46
}
|
EggDropping
|
func EggDropping(eggs, floors int) int {
// Edge case: If there are no floors, no attempts needed
if floors == 0 {
return 0
}
// Edge case: If there is one floor, one attempt needed
if floors == 1 {
return 1
}
// Edge case: If there is one egg, need to test all floors one by one
if eggs == 1 {
return floors
}
// Initialize DP table
dp := make([][]int, eggs+1)
for i := range dp {
dp[i] = make([]int, floors+1)
}
// Fill the DP table for 1 egg
for j := 1; j <= floors; j++ {
dp[1][j] = j
}
// Fill the DP table for more than 1 egg
for i := 2; i <= eggs; i++ {
for j := 2; j <= floors; j++ {
dp[i][j] = int(^uint(0) >> 1) // initialize with a large number
for x := 1; x <= j; x++ {
// Recurrence relation to fill the DP table
res := max.Int(dp[i-1][x-1], dp[i][j-x]) + 1
dp[i][j] = min.Int(dp[i][j], res)
}
}
}
return dp[eggs][floors]
}
|
Go-master/dynamic/eggdropping.go
|
package dynamic
import (
"github.com/TheAlgorithms/Go/math/max"
"github.com/TheAlgorithms/Go/math/min"
)
// EggDropping finds the minimum number of attempts needed to find the critical floor
// with `eggs` number of eggs and `floors` number of floors
func EggDropping(eggs, floors int) int {
// Edge case: If there are no floors, no attempts needed
if floors == 0 {
return 0
}
// Edge case: If there is one floor, one attempt needed
if floors == 1 {
return 1
}
// Edge case: If there is one egg, need to test all floors one by one
if eggs == 1 {
return floors
}
// Initialize DP table
dp := make([][]int, eggs+1)
for i := range dp {
dp[i] = make([]int, floors+1)
}
// Fill the DP table for 1 egg
for j := 1; j <= floors; j++ {
dp[1][j] = j
}
// Fill the DP table for more than 1 egg
for i := 2; i <= eggs; i++ {
for j := 2; j <= floors; j++ {
dp[i][j] = int(^uint(0) >> 1) // initialize with a large number
for x := 1; x <= j; x++ {
// Recurrence relation to fill the DP table
res := max.Int(dp[i-1][x-1], dp[i][j-x]) + 1
dp[i][j] = min.Int(dp[i][j], res)
}
}
}
return dp[eggs][floors]
}
|
dynamic
|
|||
{
"name": "MaxCoins",
"signature": "func MaxCoins(nums []int) int",
"argument_definitions": [],
"start_line": 5,
"end_line": 30
}
|
MaxCoins
|
func MaxCoins(nums []int) int {
n := len(nums)
if n == 0 {
return 0
}
nums = append([]int{1}, nums...)
nums = append(nums, 1)
dp := make([][]int, n+2)
for i := range dp {
dp[i] = make([]int, n+2)
}
for length := 1; length <= n; length++ {
for left := 1; left+length-1 <= n; left++ {
right := left + length - 1
for k := left; k <= right; k++ {
coins := nums[left-1] * nums[k] * nums[right+1]
dp[left][right] = max.Int(dp[left][right], dp[left][k-1]+dp[k+1][right]+coins)
}
}
}
return dp[1][n]
}
|
Go-master/dynamic/burstballoons.go
|
package dynamic
import "github.com/TheAlgorithms/Go/math/max"
// MaxCoins returns the maximum coins we can collect by bursting the balloons
func MaxCoins(nums []int) int {
n := len(nums)
if n == 0 {
return 0
}
nums = append([]int{1}, nums...)
nums = append(nums, 1)
dp := make([][]int, n+2)
for i := range dp {
dp[i] = make([]int, n+2)
}
for length := 1; length <= n; length++ {
for left := 1; left+length-1 <= n; left++ {
right := left + length - 1
for k := left; k <= right; k++ {
coins := nums[left-1] * nums[k] * nums[right+1]
dp[left][right] = max.Int(dp[left][right], dp[left][k-1]+dp[k+1][right]+coins)
}
}
}
return dp[1][n]
}
|
dynamic
|
|||
{
"name": "MatrixChainDp",
"signature": "func MatrixChainDp(D []int) int",
"argument_definitions": [],
"start_line": 25,
"end_line": 47
}
|
MatrixChainDp
|
func MatrixChainDp(D []int) int {
// d[i-1] x d[i] : dimension of matrix i
N := len(D)
dp := make([][]int, N) // dp[i][j] = matrixChainRec(D, i, j)
for i := 0; i < N; i++ {
dp[i] = make([]int, N)
dp[i][i] = 0
}
for l := 2; l < N; l++ {
for i := 1; i < N-l+1; i++ {
j := i + l - 1
dp[i][j] = 1 << 31
for k := i; k < j; k++ {
prod := dp[i][k] + dp[k+1][j] + D[i-1]*D[k]*D[j]
dp[i][j] = min.Int(prod, dp[i][j])
}
}
}
return dp[1][N-1]
}
|
Go-master/dynamic/matrixmultiplication.go
|
// matrix chain multiplication problem
// https://en.wikipedia.org/wiki/Matrix_chain_multiplication
// www.geeksforgeeks.org/dynamic_programming-set-8-matrix-chain-multiplication/
// time complexity: O(n^3)
// space complexity: O(n^2)
package dynamic
import "github.com/TheAlgorithms/Go/math/min"
// MatrixChainRec function
func MatrixChainRec(D []int, i, j int) int {
// d[i-1] x d[i] : dimension of matrix i
if i == j {
return 0
}
q := 1 << 32
for k := i; k < j; k++ {
prod := MatrixChainRec(D, i, k) + MatrixChainRec(D, k+1, j) + D[i-1]*D[k]*D[j]
q = min.Int(prod, q)
}
return q
}
// MatrixChainDp function
func MatrixChainDp(D []int) int {
// d[i-1] x d[i] : dimension of matrix i
N := len(D)
dp := make([][]int, N) // dp[i][j] = matrixChainRec(D, i, j)
for i := 0; i < N; i++ {
dp[i] = make([]int, N)
dp[i][i] = 0
}
for l := 2; l < N; l++ {
for i := 1; i < N-l+1; i++ {
j := i + l - 1
dp[i][j] = 1 << 31
for k := i; k < j; k++ {
prod := dp[i][k] + dp[k+1][j] + D[i-1]*D[k]*D[j]
dp[i][j] = min.Int(prod, dp[i][j])
}
}
}
return dp[1][N-1]
}
/*
func main() {
D := []int{2, 2, 2, 2, 2} // 4 matrices
fmt.Print(matrixChainRec(D, 1, 4), "\n")
fmt.Print(matrixChainDp(D), "\n")
}
*/
|
dynamic
|
|||
{
"name": "LongestPalindromicSubstring",
"signature": "func LongestPalindromicSubstring(s string) string",
"argument_definitions": [],
"start_line": 9,
"end_line": 42
}
|
LongestPalindromicSubstring
|
func LongestPalindromicSubstring(s string) string {
n := len(s)
if n == 0 {
return ""
}
dp := make([][]bool, n)
for i := range dp {
dp[i] = make([]bool, n)
}
start := 0
maxLength := 1
for i := 0; i < n; i++ {
dp[i][i] = true
}
for length := 2; length <= n; length++ {
for i := 0; i < n-length+1; i++ {
j := i + length - 1
if length == 2 {
dp[i][j] = (s[i] == s[j])
} else {
dp[i][j] = (s[i] == s[j]) && dp[i+1][j-1]
}
if dp[i][j] && length > maxLength {
maxLength = length
start = i
}
}
}
return s[start : start+maxLength]
}
|
Go-master/dynamic/longestpalindromicsubstring.go
|
// longestpalindromicsubstring.go
// description: Implementation of finding the longest palindromic substring
// reference: https://en.wikipedia.org/wiki/Longest_palindromic_substring
// time complexity: O(n^2)
// space complexity: O(n^2)
package dynamic
// LongestPalindromicSubstring returns the longest palindromic substring in the input string
func LongestPalindromicSubstring(s string) string {
n := len(s)
if n == 0 {
return ""
}
dp := make([][]bool, n)
for i := range dp {
dp[i] = make([]bool, n)
}
start := 0
maxLength := 1
for i := 0; i < n; i++ {
dp[i][i] = true
}
for length := 2; length <= n; length++ {
for i := 0; i < n-length+1; i++ {
j := i + length - 1
if length == 2 {
dp[i][j] = (s[i] == s[j])
} else {
dp[i][j] = (s[i] == s[j]) && dp[i+1][j-1]
}
if dp[i][j] && length > maxLength {
maxLength = length
start = i
}
}
}
return s[start : start+maxLength]
}
|
dynamic
|
|||
{
"name": "PartitionProblem",
"signature": "func PartitionProblem(nums []int) bool",
"argument_definitions": [],
"start_line": 10,
"end_line": 29
}
|
PartitionProblem
|
func PartitionProblem(nums []int) bool {
sum := 0
for _, num := range nums {
sum += num
}
if sum%2 != 0 {
return false
}
target := sum / 2
dp := make([]bool, target+1)
dp[0] = true
for _, num := range nums {
for i := target; i >= num; i-- {
dp[i] = dp[i] || dp[i-num]
}
}
return dp[target]
}
|
Go-master/dynamic/partitionproblem.go
|
// partitionproblem.go
// description: Solves the Partition Problem using dynamic programming
// reference: https://en.wikipedia.org/wiki/Partition_problem
// time complexity: O(n*sum)
// space complexity: O(n*sum)
package dynamic
// PartitionProblem checks whether the given set can be partitioned into two subsets
// such that the sum of the elements in both subsets is the same.
func PartitionProblem(nums []int) bool {
sum := 0
for _, num := range nums {
sum += num
}
if sum%2 != 0 {
return false
}
target := sum / 2
dp := make([]bool, target+1)
dp[0] = true
for _, num := range nums {
for i := target; i >= num; i-- {
dp[i] = dp[i] || dp[i-num]
}
}
return dp[target]
}
|
dynamic
|
|||
{
"name": "LongestArithmeticSubsequence",
"signature": "func LongestArithmeticSubsequence(nums []int) int",
"argument_definitions": [],
"start_line": 9,
"end_line": 33
}
|
LongestArithmeticSubsequence
|
func LongestArithmeticSubsequence(nums []int) int {
n := len(nums)
if n <= 1 {
return n
}
dp := make([]map[int]int, n)
for i := range dp {
dp[i] = make(map[int]int)
}
maxLength := 1
for i := 1; i < n; i++ {
for j := 0; j < i; j++ {
diff := nums[i] - nums[j]
dp[i][diff] = dp[j][diff] + 1
if dp[i][diff]+1 > maxLength {
maxLength = dp[i][diff] + 1
}
}
}
return maxLength
}
|
Go-master/dynamic/longestarithmeticsubsequence.go
|
// longestarithmeticsubsequence.go
// description: Implementation of the Longest Arithmetic Subsequence problem
// reference: https://en.wikipedia.org/wiki/Longest_arithmetic_progression
// time complexity: O(n^2)
// space complexity: O(n^2)
package dynamic
// LongestArithmeticSubsequence returns the length of the longest arithmetic subsequence
func LongestArithmeticSubsequence(nums []int) int {
n := len(nums)
if n <= 1 {
return n
}
dp := make([]map[int]int, n)
for i := range dp {
dp[i] = make(map[int]int)
}
maxLength := 1
for i := 1; i < n; i++ {
for j := 0; j < i; j++ {
diff := nums[i] - nums[j]
dp[i][diff] = dp[j][diff] + 1
if dp[i][diff]+1 > maxLength {
maxLength = dp[i][diff] + 1
}
}
}
return maxLength
}
|
dynamic
|
|||
{
"name": "IsInterleave",
"signature": "func IsInterleave(s1, s2, s3 string) bool",
"argument_definitions": [],
"start_line": 9,
"end_line": 35
}
|
IsInterleave
|
func IsInterleave(s1, s2, s3 string) bool {
if len(s1)+len(s2) != len(s3) {
return false
}
dp := make([][]bool, len(s1)+1)
for i := range dp {
dp[i] = make([]bool, len(s2)+1)
}
dp[0][0] = true
for i := 1; i <= len(s1); i++ {
dp[i][0] = dp[i-1][0] && s1[i-1] == s3[i-1]
}
for j := 1; j <= len(s2); j++ {
dp[0][j] = dp[0][j-1] && s2[j-1] == s3[j-1]
}
for i := 1; i <= len(s1); i++ {
for j := 1; j <= len(s2); j++ {
dp[i][j] = (dp[i-1][j] && s1[i-1] == s3[i+j-1]) || (dp[i][j-1] && s2[j-1] == s3[i+j-1])
}
}
return dp[len(s1)][len(s2)]
}
|
Go-master/dynamic/interleavingstrings.go
|
// interleavingstrings.go
// description: Solves the Interleaving Strings problem using dynamic programming
// reference: https://en.wikipedia.org/wiki/Interleaving_strings
// time complexity: O(m*n)
// space complexity: O(m*n)
package dynamic
// IsInterleave checks if string `s1` and `s2` can be interleaved to form string `s3`
func IsInterleave(s1, s2, s3 string) bool {
if len(s1)+len(s2) != len(s3) {
return false
}
dp := make([][]bool, len(s1)+1)
for i := range dp {
dp[i] = make([]bool, len(s2)+1)
}
dp[0][0] = true
for i := 1; i <= len(s1); i++ {
dp[i][0] = dp[i-1][0] && s1[i-1] == s3[i-1]
}
for j := 1; j <= len(s2); j++ {
dp[0][j] = dp[0][j-1] && s2[j-1] == s3[j-1]
}
for i := 1; i <= len(s1); i++ {
for j := 1; j <= len(s2); j++ {
dp[i][j] = (dp[i-1][j] && s1[i-1] == s3[i+j-1]) || (dp[i][j-1] && s2[j-1] == s3[i+j-1])
}
}
return dp[len(s1)][len(s2)]
}
|
dynamic
|
|||
{
"name": "OptimalBST",
"signature": "func OptimalBST(keys []int, freq []int, n int) int",
"argument_definitions": [],
"start_line": 5,
"end_line": 51
}
|
OptimalBST
|
func OptimalBST(keys []int, freq []int, n int) int {
// Initialize DP table with size n x n
dp := make([][]int, n)
for i := range dp {
dp[i] = make([]int, n)
}
// Base case: single key cost
for i := 0; i < n; i++ {
dp[i][i] = freq[i]
}
// Build the DP table for sequences of length 2 to n
for length := 2; length <= n; length++ {
for i := 0; i < n-length+1; i++ {
j := i + length - 1
dp[i][j] = int(^uint(0) >> 1) // Initialize with a large value
sum := sum(freq, i, j)
// Try every key as root and compute cost
for k := i; k <= j; k++ {
// Left cost: dp[i][k-1] is valid only if k > i
var leftCost int
if k > i {
leftCost = dp[i][k-1]
} else {
leftCost = 0
}
// Right cost: dp[k+1][j] is valid only if k < j
var rightCost int
if k < j {
rightCost = dp[k+1][j]
} else {
rightCost = 0
}
// Total cost for root k
cost := sum + leftCost + rightCost
// Update dp[i][j] with the minimum cost
dp[i][j] = min.Int(dp[i][j], cost)
}
}
}
return dp[0][n-1]
}
|
Go-master/dynamic/optimalbst.go
|
package dynamic
import "github.com/TheAlgorithms/Go/math/min"
// OptimalBST returns the minimum cost of constructing a Binary Search Tree
func OptimalBST(keys []int, freq []int, n int) int {
// Initialize DP table with size n x n
dp := make([][]int, n)
for i := range dp {
dp[i] = make([]int, n)
}
// Base case: single key cost
for i := 0; i < n; i++ {
dp[i][i] = freq[i]
}
// Build the DP table for sequences of length 2 to n
for length := 2; length <= n; length++ {
for i := 0; i < n-length+1; i++ {
j := i + length - 1
dp[i][j] = int(^uint(0) >> 1) // Initialize with a large value
sum := sum(freq, i, j)
// Try every key as root and compute cost
for k := i; k <= j; k++ {
// Left cost: dp[i][k-1] is valid only if k > i
var leftCost int
if k > i {
leftCost = dp[i][k-1]
} else {
leftCost = 0
}
// Right cost: dp[k+1][j] is valid only if k < j
var rightCost int
if k < j {
rightCost = dp[k+1][j]
} else {
rightCost = 0
}
// Total cost for root k
cost := sum + leftCost + rightCost
// Update dp[i][j] with the minimum cost
dp[i][j] = min.Int(dp[i][j], cost)
}
}
}
return dp[0][n-1]
}
// Helper function to sum the frequencies
func sum(freq []int, i, j int) int {
total := 0
for k := i; k <= j; k++ {
total += freq[k]
}
return total
}
|
dynamic
|
|||
{
"name": "DiceThrow",
"signature": "func DiceThrow(m, n, sum int) int",
"argument_definitions": [],
"start_line": 9,
"end_line": 32
}
|
DiceThrow
|
func DiceThrow(m, n, sum int) int {
dp := make([][]int, m+1)
for i := range dp {
dp[i] = make([]int, sum+1)
}
for i := 1; i <= n; i++ {
if i <= sum {
dp[1][i] = 1
}
}
for i := 2; i <= m; i++ {
for j := 1; j <= sum; j++ {
for k := 1; k <= n; k++ {
if j-k >= 0 {
dp[i][j] += dp[i-1][j-k]
}
}
}
}
return dp[m][sum]
}
|
Go-master/dynamic/dicethrow.go
|
// dicethrow.go
// description: Solves the Dice Throw Problem using dynamic programming
// reference: https://www.geeksforgeeks.org/dice-throw-problem/
// time complexity: O(m * n)
// space complexity: O(m * n)
package dynamic
// DiceThrow returns the number of ways to get sum `sum` using `m` dice with `n` faces
func DiceThrow(m, n, sum int) int {
dp := make([][]int, m+1)
for i := range dp {
dp[i] = make([]int, sum+1)
}
for i := 1; i <= n; i++ {
if i <= sum {
dp[1][i] = 1
}
}
for i := 2; i <= m; i++ {
for j := 1; j <= sum; j++ {
for k := 1; k <= n; k++ {
if j-k >= 0 {
dp[i][j] += dp[i-1][j-k]
}
}
}
}
return dp[m][sum]
}
|
dynamic
|
|||
{
"name": "LongestCommonSubsequence",
"signature": "func LongestCommonSubsequence(a string, b string) int",
"argument_definitions": [],
"start_line": 15,
"end_line": 39
}
|
LongestCommonSubsequence
|
func LongestCommonSubsequence(a string, b string) int {
aRunes, aLen := strToRuneSlice(a)
bRunes, bLen := strToRuneSlice(b)
// here we are making a 2d slice of size (aLen+1)*(bLen+1)
lcs := make([][]int, aLen+1)
for i := 0; i <= aLen; i++ {
lcs[i] = make([]int, bLen+1)
}
// block that implements LCS
for i := 0; i <= aLen; i++ {
for j := 0; j <= bLen; j++ {
if i == 0 || j == 0 {
lcs[i][j] = 0
} else if aRunes[i-1] == bRunes[j-1] {
lcs[i][j] = lcs[i-1][j-1] + 1
} else {
lcs[i][j] = Max(lcs[i-1][j], lcs[i][j-1])
}
}
}
// returning the length of longest common subsequence
return lcs[aLen][bLen]
}
|
Go-master/dynamic/longestcommonsubsequence.go
|
// LONGEST COMMON SUBSEQUENCE
// DP - 4
// https://www.geeksforgeeks.org/longest-common-subsequence-dp-4/
// https://leetcode.com/problems/longest-common-subsequence/
// time complexity: O(m*n) where m and n are lengths of the strings
// space complexity: O(m*n) where m and n are lengths of the strings
package dynamic
func strToRuneSlice(s string) (r []rune, size int) {
r = []rune(s)
return r, len(r)
}
// LongestCommonSubsequence function
func LongestCommonSubsequence(a string, b string) int {
aRunes, aLen := strToRuneSlice(a)
bRunes, bLen := strToRuneSlice(b)
// here we are making a 2d slice of size (aLen+1)*(bLen+1)
lcs := make([][]int, aLen+1)
for i := 0; i <= aLen; i++ {
lcs[i] = make([]int, bLen+1)
}
// block that implements LCS
for i := 0; i <= aLen; i++ {
for j := 0; j <= bLen; j++ {
if i == 0 || j == 0 {
lcs[i][j] = 0
} else if aRunes[i-1] == bRunes[j-1] {
lcs[i][j] = lcs[i-1][j-1] + 1
} else {
lcs[i][j] = Max(lcs[i-1][j], lcs[i][j-1])
}
}
}
// returning the length of longest common subsequence
return lcs[aLen][bLen]
}
|
dynamic
|
|||
{
"name": "EditDistanceRecursive",
"signature": "func EditDistanceRecursive(first string, second string, pointerFirst int, pointerSecond int) int",
"argument_definitions": [],
"start_line": 11,
"end_line": 30
}
|
EditDistanceRecursive
|
func EditDistanceRecursive(first string, second string, pointerFirst int, pointerSecond int) int {
if pointerFirst == 0 {
return pointerSecond
}
if pointerSecond == 0 {
return pointerFirst
}
// Characters match, so we recur for the remaining portions
if first[pointerFirst-1] == second[pointerSecond-1] {
return EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond-1)
}
// We have three choices, all with cost of 1 unit
return 1 + min.Int(EditDistanceRecursive(first, second, pointerFirst, pointerSecond-1), // Insert
EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond), // Delete
EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond-1)) // Replace
}
|
Go-master/dynamic/editdistance.go
|
// EDIT DISTANCE PROBLEM
// time complexity: O(m * n) where m and n are lengths of the strings, first and second respectively.
// space complexity: O(m * n) where m and n are lengths of the strings, first and second respectively.
// https://www.geeksforgeeks.org/edit-distance-dp-5/
// https://leetcode.com/problems/edit-distance/
package dynamic
import "github.com/TheAlgorithms/Go/math/min"
// EditDistanceRecursive is a naive implementation with exponential time complexity.
func EditDistanceRecursive(first string, second string, pointerFirst int, pointerSecond int) int {
if pointerFirst == 0 {
return pointerSecond
}
if pointerSecond == 0 {
return pointerFirst
}
// Characters match, so we recur for the remaining portions
if first[pointerFirst-1] == second[pointerSecond-1] {
return EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond-1)
}
// We have three choices, all with cost of 1 unit
return 1 + min.Int(EditDistanceRecursive(first, second, pointerFirst, pointerSecond-1), // Insert
EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond), // Delete
EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond-1)) // Replace
}
// EditDistanceDP is an optimised implementation which builds on the ideas of the recursive implementation.
// We use dynamic programming to compute the DP table where dp[i][j] denotes the edit distance value
// of first[0..i-1] and second[0..j-1]. Time complexity is O(m * n) where m and n are lengths of the strings,
// first and second respectively.
func EditDistanceDP(first string, second string) int {
m := len(first)
n := len(second)
// Create the DP table
dp := make([][]int, m+1)
for i := 0; i <= m; i++ {
dp[i] = make([]int, n+1)
}
for i := 0; i <= m; i++ {
for j := 0; j <= n; j++ {
if i == 0 {
dp[i][j] = j
continue
}
if j == 0 {
dp[i][j] = i
continue
}
if first[i-1] == second[j-1] {
dp[i][j] = dp[i-1][j-1]
continue
}
dp[i][j] = 1 + min.Int(dp[i][j-1], dp[i-1][j], dp[i-1][j-1])
}
}
return dp[m][n]
}
|
dynamic
|
|||
{
"name": "EditDistanceDP",
"signature": "func EditDistanceDP(first string, second string) int",
"argument_definitions": [],
"start_line": 36,
"end_line": 70
}
|
EditDistanceDP
|
func EditDistanceDP(first string, second string) int {
m := len(first)
n := len(second)
// Create the DP table
dp := make([][]int, m+1)
for i := 0; i <= m; i++ {
dp[i] = make([]int, n+1)
}
for i := 0; i <= m; i++ {
for j := 0; j <= n; j++ {
if i == 0 {
dp[i][j] = j
continue
}
if j == 0 {
dp[i][j] = i
continue
}
if first[i-1] == second[j-1] {
dp[i][j] = dp[i-1][j-1]
continue
}
dp[i][j] = 1 + min.Int(dp[i][j-1], dp[i-1][j], dp[i-1][j-1])
}
}
return dp[m][n]
}
|
Go-master/dynamic/editdistance.go
|
// EDIT DISTANCE PROBLEM
// time complexity: O(m * n) where m and n are lengths of the strings, first and second respectively.
// space complexity: O(m * n) where m and n are lengths of the strings, first and second respectively.
// https://www.geeksforgeeks.org/edit-distance-dp-5/
// https://leetcode.com/problems/edit-distance/
package dynamic
import "github.com/TheAlgorithms/Go/math/min"
// EditDistanceRecursive is a naive implementation with exponential time complexity.
func EditDistanceRecursive(first string, second string, pointerFirst int, pointerSecond int) int {
if pointerFirst == 0 {
return pointerSecond
}
if pointerSecond == 0 {
return pointerFirst
}
// Characters match, so we recur for the remaining portions
if first[pointerFirst-1] == second[pointerSecond-1] {
return EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond-1)
}
// We have three choices, all with cost of 1 unit
return 1 + min.Int(EditDistanceRecursive(first, second, pointerFirst, pointerSecond-1), // Insert
EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond), // Delete
EditDistanceRecursive(first, second, pointerFirst-1, pointerSecond-1)) // Replace
}
// EditDistanceDP is an optimised implementation which builds on the ideas of the recursive implementation.
// We use dynamic programming to compute the DP table where dp[i][j] denotes the edit distance value
// of first[0..i-1] and second[0..j-1]. Time complexity is O(m * n) where m and n are lengths of the strings,
// first and second respectively.
func EditDistanceDP(first string, second string) int {
m := len(first)
n := len(second)
// Create the DP table
dp := make([][]int, m+1)
for i := 0; i <= m; i++ {
dp[i] = make([]int, n+1)
}
for i := 0; i <= m; i++ {
for j := 0; j <= n; j++ {
if i == 0 {
dp[i][j] = j
continue
}
if j == 0 {
dp[i][j] = i
continue
}
if first[i-1] == second[j-1] {
dp[i][j] = dp[i-1][j-1]
continue
}
dp[i][j] = 1 + min.Int(dp[i][j-1], dp[i-1][j], dp[i-1][j-1])
}
}
return dp[m][n]
}
|
dynamic
|
|||
{
"name": "IsSubsetSum",
"signature": "func IsSubsetSum(array []int, sum int) (bool, error)",
"argument_definitions": [],
"start_line": 14,
"end_line": 55
}
|
IsSubsetSum
|
func IsSubsetSum(array []int, sum int) (bool, error) {
if sum < 0 {
//not allow negative sum
return false, ErrNegativeSum
}
//create subset matrix
arraySize := len(array)
subset := make([][]bool, arraySize+1)
for i := 0; i <= arraySize; i++ {
subset[i] = make([]bool, sum+1)
}
for i := 0; i <= arraySize; i++ {
//sum 0 is always true
subset[i][0] = true
}
for i := 1; i <= sum; i++ {
//empty set is false when sum is not 0
subset[0][i] = false
}
for i := 1; i <= arraySize; i++ {
for j := 1; j <= sum; j++ {
if array[i-1] > j {
subset[i][j] = subset[i-1][j]
}
if array[i-1] <= j {
if j-array[i-1] < 0 || j-array[i-1] > sum {
//out of bounds
return false, ErrInvalidPosition
}
subset[i][j] = subset[i-1][j] || subset[i-1][j-array[i-1]]
}
}
}
return subset[arraySize][sum], nil
}
|
Go-master/dynamic/subsetsum.go
|
//Given a set of non-negative integers, and a (positive) value sum,
//determine if there is a subset of the given set with sum
//equal to given sum.
// time complexity: O(n*sum)
// space complexity: O(n*sum)
//references: https://www.geeksforgeeks.org/subset-sum-problem-dp-25/
package dynamic
import "fmt"
var ErrInvalidPosition = fmt.Errorf("invalid position in subset")
var ErrNegativeSum = fmt.Errorf("negative sum is not allowed")
func IsSubsetSum(array []int, sum int) (bool, error) {
if sum < 0 {
//not allow negative sum
return false, ErrNegativeSum
}
//create subset matrix
arraySize := len(array)
subset := make([][]bool, arraySize+1)
for i := 0; i <= arraySize; i++ {
subset[i] = make([]bool, sum+1)
}
for i := 0; i <= arraySize; i++ {
//sum 0 is always true
subset[i][0] = true
}
for i := 1; i <= sum; i++ {
//empty set is false when sum is not 0
subset[0][i] = false
}
for i := 1; i <= arraySize; i++ {
for j := 1; j <= sum; j++ {
if array[i-1] > j {
subset[i][j] = subset[i-1][j]
}
if array[i-1] <= j {
if j-array[i-1] < 0 || j-array[i-1] > sum {
//out of bounds
return false, ErrInvalidPosition
}
subset[i][j] = subset[i-1][j] || subset[i-1][j-array[i-1]]
}
}
}
return subset[arraySize][sum], nil
}
|
dynamic
|
|||
{
"name": "TrapRainWater",
"signature": "func TrapRainWater(height []int) int",
"argument_definitions": [],
"start_line": 18,
"end_line": 42
}
|
TrapRainWater
|
func TrapRainWater(height []int) int {
if len(height) == 0 {
return 0
}
leftMax := make([]int, len(height))
rightMax := make([]int, len(height))
leftMax[0] = height[0]
for i := 1; i < len(height); i++ {
leftMax[i] = int(math.Max(float64(leftMax[i-1]), float64(height[i])))
}
rightMax[len(height)-1] = height[len(height)-1]
for i := len(height) - 2; i >= 0; i-- {
rightMax[i] = int(math.Max(float64(rightMax[i+1]), float64(height[i])))
}
trappedWater := 0
for i := 0; i < len(height); i++ {
trappedWater += int(math.Min(float64(leftMax[i]), float64(rightMax[i]))) - height[i]
}
return trappedWater
}
|
Go-master/dynamic/traprainwater.go
|
// filename: traprainwater.go
// description: Provides a function to calculate the amount of trapped rainwater between bars represented by an elevation map using dynamic programming.
// details:
// The TrapRainWater function calculates the amount of trapped rainwater between the bars represented by the given elevation map.
// It uses dynamic programming to precompute the maximum height of bars to the left and right of each position.
// Then, it iterates through the array to calculate the amount of trapped rainwater at each position based on the minimum of the left and right maximum heights.
// Finally, it sums up the trapped rainwater for all positions and returns the total amount.
// time complexity: O(n)
// space complexity: O(n)
// author(s) [TruongNhanNguyen (SOZEL)](https://github.com/TruongNhanNguyen)
package dynamic
import "math"
// TrapRainWater calculates the amount of trapped rainwater between the bars represented by the given elevation map.
// It uses dynamic programming to precompute the maximum height of bars to the left and right of each position.
// Then, it iterates through the array to calculate the amount of trapped rainwater at each position based on the minimum of the left and right maximum heights.
// Finally, it sums up the trapped rainwater for all positions and returns the total amount.
func TrapRainWater(height []int) int {
if len(height) == 0 {
return 0
}
leftMax := make([]int, len(height))
rightMax := make([]int, len(height))
leftMax[0] = height[0]
for i := 1; i < len(height); i++ {
leftMax[i] = int(math.Max(float64(leftMax[i-1]), float64(height[i])))
}
rightMax[len(height)-1] = height[len(height)-1]
for i := len(height) - 2; i >= 0; i-- {
rightMax[i] = int(math.Max(float64(rightMax[i+1]), float64(height[i])))
}
trappedWater := 0
for i := 0; i < len(height); i++ {
trappedWater += int(math.Min(float64(leftMax[i]), float64(rightMax[i]))) - height[i]
}
return trappedWater
}
|
dynamic
|
|||
{
"name": "LpsDp",
"signature": "func LpsDp(word string) int",
"argument_definitions": [],
"start_line": 26,
"end_line": 52
}
|
LpsDp
|
func LpsDp(word string) int {
N := len(word)
dp := make([][]int, N)
for i := 0; i < N; i++ {
dp[i] = make([]int, N)
dp[i][i] = 1
}
for l := 2; l <= N; l++ {
// for length l
for i := 0; i < N-l+1; i++ {
j := i + l - 1
if word[i] == word[j] {
if l == 2 {
dp[i][j] = 2
} else {
dp[i][j] = 2 + dp[i+1][j-1]
}
} else {
dp[i][j] = Max(dp[i+1][j], dp[i][j-1])
}
}
}
return dp[0][N-1]
}
|
Go-master/dynamic/longestpalindromicsubsequence.go
|
// longest palindromic subsequence
// time complexity: O(n^2)
// space complexity: O(n^2)
// http://www.geeksforgeeks.org/dynamic-programming-set-12-longest-palindromic-subsequence/
package dynamic
func lpsRec(word string, i, j int) int {
if i == j {
return 1
}
if i > j {
return 0
}
if word[i] == word[j] {
return 2 + lpsRec(word, i+1, j-1)
}
return Max(lpsRec(word, i, j-1), lpsRec(word, i+1, j))
}
// LpsRec function
func LpsRec(word string) int {
return lpsRec(word, 0, len(word)-1)
}
// LpsDp function
func LpsDp(word string) int {
N := len(word)
dp := make([][]int, N)
for i := 0; i < N; i++ {
dp[i] = make([]int, N)
dp[i][i] = 1
}
for l := 2; l <= N; l++ {
// for length l
for i := 0; i < N-l+1; i++ {
j := i + l - 1
if word[i] == word[j] {
if l == 2 {
dp[i][j] = 2
} else {
dp[i][j] = 2 + dp[i+1][j-1]
}
} else {
dp[i][j] = Max(dp[i+1][j], dp[i][j-1])
}
}
}
return dp[0][N-1]
}
|
dynamic
|
|||
{
"name": "UniquePaths",
"signature": "func UniquePaths(m, n int) int",
"argument_definitions": [],
"start_line": 7,
"end_line": 32
}
|
UniquePaths
|
func UniquePaths(m, n int) int {
if m <= 0 || n <= 0 {
return 0
}
grid := make([][]int, m)
for i := range grid {
grid[i] = make([]int, n)
}
for i := 0; i < m; i++ {
grid[i][0] = 1
}
for j := 0; j < n; j++ {
grid[0][j] = 1
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
grid[i][j] = grid[i-1][j] + grid[i][j-1]
}
}
return grid[m-1][n-1]
}
|
Go-master/dynamic/uniquepaths.go
|
// See https://leetcode.com/problems/unique-paths/
// time complexity: O(m*n) where m and n are the dimensions of the grid
// space complexity: O(m*n) where m and n are the dimensions of the grid
// author: Rares Mateizer (https://github.com/rares985)
package dynamic
// UniquePaths implements the solution to the "Unique Paths" problem
func UniquePaths(m, n int) int {
if m <= 0 || n <= 0 {
return 0
}
grid := make([][]int, m)
for i := range grid {
grid[i] = make([]int, n)
}
for i := 0; i < m; i++ {
grid[i][0] = 1
}
for j := 0; j < n; j++ {
grid[0][j] = 1
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
grid[i][j] = grid[i-1][j] + grid[i][j-1]
}
}
return grid[m-1][n-1]
}
|
dynamic
|
|||
{
"name": "Abbreviation",
"signature": "func Abbreviation(a string, b string) bool",
"argument_definitions": [],
"start_line": 25,
"end_line": 46
}
|
Abbreviation
|
func Abbreviation(a string, b string) bool {
dp := make([][]bool, len(a)+1)
for i := range dp {
dp[i] = make([]bool, len(b)+1)
}
dp[0][0] = true
for i := 0; i < len(a); i++ {
for j := 0; j <= len(b); j++ {
if dp[i][j] {
if j < len(b) && strings.ToUpper(string(a[i])) == string(b[j]) {
dp[i+1][j+1] = true
}
if string(a[i]) == strings.ToLower(string(a[i])) {
dp[i+1][j] = true
}
}
}
}
return dp[len(a)][len(b)]
}
|
Go-master/dynamic/abbreviation.go
|
// File: abbreviation.go
// Description: Abbreviation problem
// Details:
// https://www.hackerrank.com/challenges/abbr/problem
// Problem description (from hackerrank):
// You can perform the following operations on the string, a:
// 1. Capitalize zero or more of a's lowercase letters.
// 2. Delete all of the remaining lowercase letters in a.
// Given 2 strings a and b, determine if it's possible to make a equal to be using above operations.
// Example:
// Given a = "ABcde" and b = "ABCD"
// We can capitalize "c" and "d" in a to get "ABCde" then delete all the lowercase letters (which is only "e") in a to get "ABCD" which equals b.
// Author: [duongoku](https://github.com/duongoku)
// Time Complexity: O(n*m) where n is the length of a and m is the length of b
// Space Complexity: O(n*m) where n is the length of a and m is the length of b
// See abbreviation_test.go for test cases
package dynamic
// strings for getting uppercases and lowercases
import (
"strings"
)
// Returns true if it is possible to make a equals b (if b is an abbreviation of a), returns false otherwise
func Abbreviation(a string, b string) bool {
dp := make([][]bool, len(a)+1)
for i := range dp {
dp[i] = make([]bool, len(b)+1)
}
dp[0][0] = true
for i := 0; i < len(a); i++ {
for j := 0; j <= len(b); j++ {
if dp[i][j] {
if j < len(b) && strings.ToUpper(string(a[i])) == string(b[j]) {
dp[i+1][j+1] = true
}
if string(a[i]) == strings.ToLower(string(a[i])) {
dp[i+1][j] = true
}
}
}
}
return dp[len(a)][len(b)]
}
|
dynamic
|
|||
{
"name": "IsMatch",
"signature": "func IsMatch(s, p string) bool",
"argument_definitions": [],
"start_line": 9,
"end_line": 32
}
|
IsMatch
|
func IsMatch(s, p string) bool {
dp := make([][]bool, len(s)+1)
for i := range dp {
dp[i] = make([]bool, len(p)+1)
}
dp[0][0] = true
for j := 1; j <= len(p); j++ {
if p[j-1] == '*' {
dp[0][j] = dp[0][j-1]
}
}
for i := 1; i <= len(s); i++ {
for j := 1; j <= len(p); j++ {
if p[j-1] == s[i-1] || p[j-1] == '?' {
dp[i][j] = dp[i-1][j-1]
} else if p[j-1] == '*' {
dp[i][j] = dp[i-1][j] || dp[i][j-1]
}
}
}
return dp[len(s)][len(p)]
}
|
Go-master/dynamic/wildcardmatching.go
|
// wildcardmatching.go
// description: Solves the Wildcard Matching problem using dynamic programming
// reference: https://en.wikipedia.org/wiki/Wildcard_matching
// time complexity: O(m*n)
// space complexity: O(m*n)
package dynamic
// IsMatch checks if the string `s` matches the wildcard pattern `p`
func IsMatch(s, p string) bool {
dp := make([][]bool, len(s)+1)
for i := range dp {
dp[i] = make([]bool, len(p)+1)
}
dp[0][0] = true
for j := 1; j <= len(p); j++ {
if p[j-1] == '*' {
dp[0][j] = dp[0][j-1]
}
}
for i := 1; i <= len(s); i++ {
for j := 1; j <= len(p); j++ {
if p[j-1] == s[i-1] || p[j-1] == '?' {
dp[i][j] = dp[i-1][j-1]
} else if p[j-1] == '*' {
dp[i][j] = dp[i-1][j] || dp[i][j-1]
}
}
}
return dp[len(s)][len(p)]
}
|
dynamic
|
|||
{
"name": "Generate",
"signature": "func Generate(minLength int, maxLength int) string",
"argument_definitions": [],
"start_line": 17,
"end_line": 48
}
|
Generate
|
func Generate(minLength int, maxLength int) string {
var chars = []byte("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()-_=+,.?/:;{}[]`~")
length, err := rand.Int(rand.Reader, big.NewInt(int64(maxLength-minLength)))
if err != nil {
panic(err) // handle this gracefully
}
length.Add(length, big.NewInt(int64(minLength)))
intLength := int(length.Int64())
newPassword := make([]byte, intLength)
randomData := make([]byte, intLength+intLength/4)
charLen := byte(len(chars))
maxrb := byte(256 - (256 % len(chars)))
i := 0
for {
if _, err := io.ReadFull(rand.Reader, randomData); err != nil {
panic(err)
}
for _, c := range randomData {
if c >= maxrb {
continue
}
newPassword[i] = chars[c%charLen]
i++
if i == intLength {
return string(newPassword)
}
}
}
}
|
Go-master/other/password/generator.go
|
// This program generates a password from a list of possible chars
// You must provide a minimum length and a maximum length
// This length is not fixed if you generate multiple passwords for the same range
// Package password contains functions to help generate random passwords
// time complexity: O(n)
// space complexity: O(n)
package password
import (
"crypto/rand"
"io"
"math/big"
)
// Generate returns a newly generated password
func Generate(minLength int, maxLength int) string {
var chars = []byte("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789!@#$%^&*()-_=+,.?/:;{}[]`~")
length, err := rand.Int(rand.Reader, big.NewInt(int64(maxLength-minLength)))
if err != nil {
panic(err) // handle this gracefully
}
length.Add(length, big.NewInt(int64(minLength)))
intLength := int(length.Int64())
newPassword := make([]byte, intLength)
randomData := make([]byte, intLength+intLength/4)
charLen := byte(len(chars))
maxrb := byte(256 - (256 % len(chars)))
i := 0
for {
if _, err := io.ReadFull(rand.Reader, randomData); err != nil {
panic(err)
}
for _, c := range randomData {
if c >= maxrb {
continue
}
newPassword[i] = chars[c%charLen]
i++
if i == intLength {
return string(newPassword)
}
}
}
}
|
password
|
|||
{
"name": "IsBalanced",
"signature": "func IsBalanced(input string) bool",
"argument_definitions": [],
"start_line": 22,
"end_line": 64
}
|
IsBalanced
|
func IsBalanced(input string) bool {
if len(input) == 0 {
return true
}
if len(input)%2 != 0 {
return false
}
// Brackets such as '{', '[', '(' are valid UTF-8 characters,
// which means that only one byte is required to code them,
// so can be stored as bytes.
var stack []byte
for i := 0; i < len(input); i++ {
if input[i] == '(' || input[i] == '{' || input[i] == '[' {
stack = append(stack, input[i])
} else {
if len(stack) > 0 {
pair := string(stack[len(stack)-1]) + string(input[i])
stack = stack[:len(stack)-1]
if pair != "[]" && pair != "{}" && pair != "()" {
// This means that two types of brackets has
// been mixed together, for example "([)]",
// which makes seuqence invalid by definition.
return false
}
} else {
// This means that closing bracket is encountered
// before opening one, which makes all sequence
// invalid by definition.
return false
}
}
}
// If sequence is properly nested, all elements in stack
// has been paired with closing elements. If even one
// element has not been paired with a closing bracket,
// means that sequence is invalid by definition.
return len(stack) == 0
}
|
Go-master/other/nested/nestedbrackets.go
|
// Package nested provides functions for testing
// strings proper brackets nesting.
package nested
// IsBalanced returns true if provided input string is properly nested.
//
// Input is a sequence of brackets: '(', ')', '[', ']', '{', '}'.
//
// A sequence of brackets `s` is considered properly nested
// if any of the following conditions are true:
// - `s` is empty;
// - `s` has the form (U) or [U] or {U} where U is a properly nested string;
// - `s` has the form VW where V and W are properly nested strings.
//
// For example, the string "()()[()]" is properly nested but "[(()]" is not.
//
// **Note** Providing characters other then brackets would return false,
// despite brackets sequence in the string. Make sure to filter
// input before usage.
// time complexity: O(n)
// space complexity: O(n)
func IsBalanced(input string) bool {
if len(input) == 0 {
return true
}
if len(input)%2 != 0 {
return false
}
// Brackets such as '{', '[', '(' are valid UTF-8 characters,
// which means that only one byte is required to code them,
// so can be stored as bytes.
var stack []byte
for i := 0; i < len(input); i++ {
if input[i] == '(' || input[i] == '{' || input[i] == '[' {
stack = append(stack, input[i])
} else {
if len(stack) > 0 {
pair := string(stack[len(stack)-1]) + string(input[i])
stack = stack[:len(stack)-1]
if pair != "[]" && pair != "{}" && pair != "()" {
// This means that two types of brackets has
// been mixed together, for example "([)]",
// which makes seuqence invalid by definition.
return false
}
} else {
// This means that closing bracket is encountered
// before opening one, which makes all sequence
// invalid by definition.
return false
}
}
}
// If sequence is properly nested, all elements in stack
// has been paired with closing elements. If even one
// element has not been paired with a closing bracket,
// means that sequence is invalid by definition.
return len(stack) == 0
}
|
nested
|
|||
{
"name": "hexToDecimal",
"signature": "func hexToDecimal(hexStr string) (int64, error)",
"argument_definitions": [],
"start_line": 22,
"end_line": 56
}
|
hexToDecimal
|
func hexToDecimal(hexStr string) (int64, error) {
hexStr = strings.TrimSpace(hexStr)
if len(hexStr) == 0 {
return 0, fmt.Errorf("input string is empty")
}
// Check if the string has a valid hexadecimal prefix
if len(hexStr) > 2 && (hexStr[:2] == "0x" || hexStr[:2] == "0X") {
hexStr = hexStr[2:]
}
// Validate the hexadecimal string
if !isValidHexadecimal(hexStr) {
return 0, fmt.Errorf("invalid hexadecimal string")
}
var decimalValue int64
for _, char := range hexStr {
var digit int64
if char >= '0' && char <= '9' {
digit = int64(char - '0')
} else if char >= 'A' && char <= 'F' {
digit = int64(char - 'A' + 10)
} else if char >= 'a' && char <= 'f' {
digit = int64(char - 'a' + 10)
} else {
return 0, fmt.Errorf("invalid character in hexadecimal string: %c", char)
}
decimalValue = decimalValue*16 + digit
}
return decimalValue, nil
}
|
Go-master/conversion/hexadecimaltodecimal.go
|
/*
Author: mapcrafter2048
GitHub: https://github.com/mapcrafter2048
*/
// This algorithm will convert any Hexadecimal number(0-9, A-F, a-f) to Decimal number(0-9).
// https://en.wikipedia.org/wiki/Hexadecimal
// https://en.wikipedia.org/wiki/Decimal
// Function receives a Hexadecimal Number as string and returns the Decimal number as integer.
// Supported Hexadecimal number range is 0 to 7FFFFFFFFFFFFFFF.
package conversion
import (
"fmt"
"regexp"
"strings"
)
var isValidHexadecimal = regexp.MustCompile("^[0-9A-Fa-f]+$").MatchString
// hexToDecimal converts a hexadecimal string to a decimal integer.
func hexToDecimal(hexStr string) (int64, error) {
hexStr = strings.TrimSpace(hexStr)
if len(hexStr) == 0 {
return 0, fmt.Errorf("input string is empty")
}
// Check if the string has a valid hexadecimal prefix
if len(hexStr) > 2 && (hexStr[:2] == "0x" || hexStr[:2] == "0X") {
hexStr = hexStr[2:]
}
// Validate the hexadecimal string
if !isValidHexadecimal(hexStr) {
return 0, fmt.Errorf("invalid hexadecimal string")
}
var decimalValue int64
for _, char := range hexStr {
var digit int64
if char >= '0' && char <= '9' {
digit = int64(char - '0')
} else if char >= 'A' && char <= 'F' {
digit = int64(char - 'A' + 10)
} else if char >= 'a' && char <= 'f' {
digit = int64(char - 'a' + 10)
} else {
return 0, fmt.Errorf("invalid character in hexadecimal string: %c", char)
}
decimalValue = decimalValue*16 + digit
}
return decimalValue, nil
}
|
conversion
|
|||
{
"name": "Base64Encode",
"signature": "func Base64Encode(input []byte) string",
"argument_definitions": [],
"start_line": 20,
"end_line": 53
}
|
Base64Encode
|
func Base64Encode(input []byte) string {
var sb strings.Builder
// If not 24 bits (3 bytes) multiple, pad with 0 value bytes, and with "=" for the output
var padding string
for i := len(input) % 3; i > 0 && i < 3; i++ {
var zeroByte byte
input = append(input, zeroByte)
padding += "="
}
// encode 24 bits per 24 bits (3 bytes per 3 bytes)
for i := 0; i < len(input); i += 3 {
// select 3 8-bit input groups, and re-arrange them into 4 6-bit groups
// the literal 0x3F corresponds to the byte "0011 1111"
// the operation "byte & 0x3F" masks the two left-most bits
group := [4]byte{
input[i] >> 2,
(input[i]<<4)&0x3F + input[i+1]>>4,
(input[i+1]<<2)&0x3F + input[i+2]>>6,
input[i+2] & 0x3F,
}
// translate each group into a char using the static map
for _, b := range group {
sb.WriteString(string(Alphabet[int(b)]))
}
}
encoded := sb.String()
// Apply the output padding
encoded = encoded[:len(encoded)-len(padding)] + padding[:]
return encoded
}
|
Go-master/conversion/base64.go
|
// base64.go
// description: The base64 encoding algorithm as defined in the RFC4648 standard.
// author: [Paul Leydier] (https://github.com/paul-leydier)
// time complexity: O(n)
// space complexity: O(n)
// ref: https://datatracker.ietf.org/doc/html/rfc4648#section-4
// ref: https://en.wikipedia.org/wiki/Base64
// see base64_test.go
package conversion
import (
"strings" // Used for efficient string builder (more efficient than simply appending strings)
)
const Alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/"
// Base64Encode encodes the received input bytes slice into a base64 string.
// The implementation follows the RFC4648 standard, which is documented
// at https://datatracker.ietf.org/doc/html/rfc4648#section-4
func Base64Encode(input []byte) string {
var sb strings.Builder
// If not 24 bits (3 bytes) multiple, pad with 0 value bytes, and with "=" for the output
var padding string
for i := len(input) % 3; i > 0 && i < 3; i++ {
var zeroByte byte
input = append(input, zeroByte)
padding += "="
}
// encode 24 bits per 24 bits (3 bytes per 3 bytes)
for i := 0; i < len(input); i += 3 {
// select 3 8-bit input groups, and re-arrange them into 4 6-bit groups
// the literal 0x3F corresponds to the byte "0011 1111"
// the operation "byte & 0x3F" masks the two left-most bits
group := [4]byte{
input[i] >> 2,
(input[i]<<4)&0x3F + input[i+1]>>4,
(input[i+1]<<2)&0x3F + input[i+2]>>6,
input[i+2] & 0x3F,
}
// translate each group into a char using the static map
for _, b := range group {
sb.WriteString(string(Alphabet[int(b)]))
}
}
encoded := sb.String()
// Apply the output padding
encoded = encoded[:len(encoded)-len(padding)] + padding[:]
return encoded
}
// Base64Decode decodes the received input base64 string into a byte slice.
// The implementation follows the RFC4648 standard, which is documented
// at https://datatracker.ietf.org/doc/html/rfc4648#section-4
func Base64Decode(input string) []byte {
padding := strings.Count(input, "=") // Number of bytes which will be ignored
var decoded []byte
// select 4 6-bit input groups, and re-arrange them into 3 8-bit groups
for i := 0; i < len(input); i += 4 {
// translate each group into a byte using the static map
byteInput := [4]byte{
byte(strings.IndexByte(Alphabet, input[i])),
byte(strings.IndexByte(Alphabet, input[i+1])),
byte(strings.IndexByte(Alphabet, input[i+2])),
byte(strings.IndexByte(Alphabet, input[i+3])),
}
group := [3]byte{
byteInput[0]<<2 + byteInput[1]>>4,
byteInput[1]<<4 + byteInput[2]>>2,
byteInput[2]<<6 + byteInput[3],
}
decoded = append(decoded, group[:]...)
}
return decoded[:len(decoded)-padding]
}
|
conversion
|
|||
{
"name": "hexToBinary",
"signature": "func hexToBinary(hex string) (string, error)",
"argument_definitions": [],
"start_line": 23,
"end_line": 77
}
|
hexToBinary
|
func hexToBinary(hex string) (string, error) {
// Trim any leading or trailing whitespace
hex = strings.TrimSpace(hex)
// Check if the hexadecimal string is empty
if hex == "" {
return "", errors.New("input string is empty")
}
// Check if the hexadecimal string is valid
if !isValidHex(hex) {
return "", errors.New("invalid hexadecimal string: " + hex)
}
// Parse the hexadecimal string to an integer
var decimal int64
for i := 0; i < len(hex); i++ {
char := hex[i]
var value int64
if char >= '0' && char <= '9' {
value = int64(char - '0')
} else if char >= 'A' && char <= 'F' {
value = int64(char - 'A' + 10)
} else if char >= 'a' && char <= 'f' {
value = int64(char - 'a' + 10)
} else {
return "", errors.New("invalid character in hexadecimal string: " + string(char))
}
decimal = decimal*16 + value
}
// Convert the integer to a binary string without using predefined functions
var binaryBuilder strings.Builder
if decimal == 0 {
binaryBuilder.WriteString("0")
} else {
for decimal > 0 {
bit := decimal % 2
if bit == 0 {
binaryBuilder.WriteString("0")
} else {
binaryBuilder.WriteString("1")
}
decimal = decimal / 2
}
}
// Reverse the binary string since the bits are added in reverse order
binaryRunes := []rune(binaryBuilder.String())
for i, j := 0, len(binaryRunes)-1; i < j; i, j = i+1, j-1 {
binaryRunes[i], binaryRunes[j] = binaryRunes[j], binaryRunes[i]
}
return string(binaryRunes), nil
}
|
Go-master/conversion/hexadecimaltobinary.go
|
/*
Author: mapcrafter2048
GitHub: https://github.com/mapcrafter2048
*/
// This algorithm will convert any Hexadecimal number(0-9, A-F, a-f) to Binary number(0 or 1).
// https://en.wikipedia.org/wiki/Hexadecimal
// https://en.wikipedia.org/wiki/Binary_number
// Function receives a Hexadecimal Number as string and returns the Binary number as string.
// Supported Hexadecimal number range is 0 to 7FFFFFFFFFFFFFFF.
package conversion
import (
"errors"
"regexp"
"strings"
)
var isValidHex = regexp.MustCompile("^[0-9A-Fa-f]+$").MatchString
// hexToBinary() function that will take Hexadecimal number as string,
// and return its Binary equivalent as a string.
func hexToBinary(hex string) (string, error) {
// Trim any leading or trailing whitespace
hex = strings.TrimSpace(hex)
// Check if the hexadecimal string is empty
if hex == "" {
return "", errors.New("input string is empty")
}
// Check if the hexadecimal string is valid
if !isValidHex(hex) {
return "", errors.New("invalid hexadecimal string: " + hex)
}
// Parse the hexadecimal string to an integer
var decimal int64
for i := 0; i < len(hex); i++ {
char := hex[i]
var value int64
if char >= '0' && char <= '9' {
value = int64(char - '0')
} else if char >= 'A' && char <= 'F' {
value = int64(char - 'A' + 10)
} else if char >= 'a' && char <= 'f' {
value = int64(char - 'a' + 10)
} else {
return "", errors.New("invalid character in hexadecimal string: " + string(char))
}
decimal = decimal*16 + value
}
// Convert the integer to a binary string without using predefined functions
var binaryBuilder strings.Builder
if decimal == 0 {
binaryBuilder.WriteString("0")
} else {
for decimal > 0 {
bit := decimal % 2
if bit == 0 {
binaryBuilder.WriteString("0")
} else {
binaryBuilder.WriteString("1")
}
decimal = decimal / 2
}
}
// Reverse the binary string since the bits are added in reverse order
binaryRunes := []rune(binaryBuilder.String())
for i, j := 0, len(binaryRunes)-1; i < j; i, j = i+1, j-1 {
binaryRunes[i], binaryRunes[j] = binaryRunes[j], binaryRunes[i]
}
return string(binaryRunes), nil
}
|
conversion
|
|||
{
"name": "add",
"signature": "func add(a, b string) string",
"argument_definitions": [],
"start_line": 123,
"end_line": 149
}
|
add
|
func add(a, b string) string {
if len(a) < len(b) {
a, b = b, a
}
carry := 0
sum := make([]byte, len(a)+1)
for i := 0; i < len(a); i++ {
d := int(a[len(a)-1-i] - '0')
if i < len(b) {
d += int(b[len(b)-1-i] - '0')
}
d += carry
sum[len(sum)-1-i] = byte(d%10) + '0'
carry = d / 10
}
if carry > 0 {
sum[0] = byte(carry) + '0'
} else {
sum = sum[1:]
}
return string(sum)
}
|
Go-master/project_euler/problem_13/problem13.go
|
/**
* Problem 13 - Large sum
* @see {@link https://projecteuler.net/problem=13}
*
* Work out the first ten digits of the sum of the following one-hundred 50-digit numbers.
*
* @author ddaniel27
*/
package problem13
var numbers = [100]string{
"37107287533902102798797998220837590246510135740250",
"46376937677490009712648124896970078050417018260538",
"74324986199524741059474233309513058123726617309629",
"91942213363574161572522430563301811072406154908250",
"23067588207539346171171980310421047513778063246676",
"89261670696623633820136378418383684178734361726757",
"28112879812849979408065481931592621691275889832738",
"44274228917432520321923589422876796487670272189318",
"47451445736001306439091167216856844588711603153276",
"70386486105843025439939619828917593665686757934951",
"62176457141856560629502157223196586755079324193331",
"64906352462741904929101432445813822663347944758178",
"92575867718337217661963751590579239728245598838407",
"58203565325359399008402633568948830189458628227828",
"80181199384826282014278194139940567587151170094390",
"35398664372827112653829987240784473053190104293586",
"86515506006295864861532075273371959191420517255829",
"71693888707715466499115593487603532921714970056938",
"54370070576826684624621495650076471787294438377604",
"53282654108756828443191190634694037855217779295145",
"36123272525000296071075082563815656710885258350721",
"45876576172410976447339110607218265236877223636045",
"17423706905851860660448207621209813287860733969412",
"81142660418086830619328460811191061556940512689692",
"51934325451728388641918047049293215058642563049483",
"62467221648435076201727918039944693004732956340691",
"15732444386908125794514089057706229429197107928209",
"55037687525678773091862540744969844508330393682126",
"18336384825330154686196124348767681297534375946515",
"80386287592878490201521685554828717201219257766954",
"78182833757993103614740356856449095527097864797581",
"16726320100436897842553539920931837441497806860984",
"48403098129077791799088218795327364475675590848030",
"87086987551392711854517078544161852424320693150332",
"59959406895756536782107074926966537676326235447210",
"69793950679652694742597709739166693763042633987085",
"41052684708299085211399427365734116182760315001271",
"65378607361501080857009149939512557028198746004375",
"35829035317434717326932123578154982629742552737307",
"94953759765105305946966067683156574377167401875275",
"88902802571733229619176668713819931811048770190271",
"25267680276078003013678680992525463401061632866526",
"36270218540497705585629946580636237993140746255962",
"24074486908231174977792365466257246923322810917141",
"91430288197103288597806669760892938638285025333403",
"34413065578016127815921815005561868836468420090470",
"23053081172816430487623791969842487255036638784583",
"11487696932154902810424020138335124462181441773470",
"63783299490636259666498587618221225225512486764533",
"67720186971698544312419572409913959008952310058822",
"95548255300263520781532296796249481641953868218774",
"76085327132285723110424803456124867697064507995236",
"37774242535411291684276865538926205024910326572967",
"23701913275725675285653248258265463092207058596522",
"29798860272258331913126375147341994889534765745501",
"18495701454879288984856827726077713721403798879715",
"38298203783031473527721580348144513491373226651381",
"34829543829199918180278916522431027392251122869539",
"40957953066405232632538044100059654939159879593635",
"29746152185502371307642255121183693803580388584903",
"41698116222072977186158236678424689157993532961922",
"62467957194401269043877107275048102390895523597457",
"23189706772547915061505504953922979530901129967519",
"86188088225875314529584099251203829009407770775672",
"11306739708304724483816533873502340845647058077308",
"82959174767140363198008187129011875491310547126581",
"97623331044818386269515456334926366572897563400500",
"42846280183517070527831839425882145521227251250327",
"55121603546981200581762165212827652751691296897789",
"32238195734329339946437501907836945765883352399886",
"75506164965184775180738168837861091527357929701337",
"62177842752192623401942399639168044983993173312731",
"32924185707147349566916674687634660915035914677504",
"99518671430235219628894890102423325116913619626622",
"73267460800591547471830798392868535206946944540724",
"76841822524674417161514036427982273348055556214818",
"97142617910342598647204516893989422179826088076852",
"87783646182799346313767754307809363333018982642090",
"10848802521674670883215120185883543223812876952786",
"71329612474782464538636993009049310363619763878039",
"62184073572399794223406235393808339651327408011116",
"66627891981488087797941876876144230030984490851411",
"60661826293682836764744779239180335110989069790714",
"85786944089552990653640447425576083659976645795096",
"66024396409905389607120198219976047599490197230297",
"64913982680032973156037120041377903785566085089252",
"16730939319872750275468906903707539413042652315011",
"94809377245048795150954100921645863754710598436791",
"78639167021187492431995700641917969777599028300699",
"15368713711936614952811305876380278410754449733078",
"40789923115535562561142322423255033685442488917353",
"44889911501440648020369068063960672322193204149535",
"41503128880339536053299340368006977710650566631954",
"81234880673210146739058568557934581403627822703280",
"82616570773948327592232845941706525094512325230608",
"22918802058777319719839450180888072429661980811197",
"77158542502016545090413245809786882778948721859617",
"72107838435069186155435662884062257473692284509516",
"20849603980134001723930671666823555245252804609722",
"53503534226472524250874054075591789781264330331690",
}
func Problem13() string {
sum := "0"
for _, n := range numbers {
sum = add(sum, n)
}
return sum[:10]
}
func add(a, b string) string {
if len(a) < len(b) {
a, b = b, a
}
carry := 0
sum := make([]byte, len(a)+1)
for i := 0; i < len(a); i++ {
d := int(a[len(a)-1-i] - '0')
if i < len(b) {
d += int(b[len(b)-1-i] - '0')
}
d += carry
sum[len(sum)-1-i] = byte(d%10) + '0'
carry = d / 10
}
if carry > 0 {
sum[0] = byte(carry) + '0'
} else {
sum = sum[1:]
}
return string(sum)
}
|
problem13
|
|||
{
"name": "Jump",
"signature": "func Jump(array []int, target int) (int, error)",
"argument_definitions": [],
"start_line": 16,
"end_line": 56
}
|
Jump
|
func Jump(array []int, target int) (int, error) {
n := len(array)
if n == 0 {
return -1, ErrNotFound
}
// the optimal value of step is square root of the length of list
step := int(math.Round(math.Sqrt(float64(n))))
prev := 0 // previous index
curr := step // current index
for array[curr-1] < target {
prev = curr
if prev >= len(array) {
return -1, ErrNotFound
}
curr += step
// prevent jumping over list range
if curr > n {
curr = n
}
}
// perform linear search from index prev to index curr
for array[prev] < target {
prev++
// if reach end of range, indicate target not found
if prev == curr {
return -1, ErrNotFound
}
}
if array[prev] == target {
return prev, nil
}
return -1, ErrNotFound
}
|
Go-master/search/jump.go
|
// jump.go
// description: Implementation of jump search
// details:
// A search algorithm for ordered list that jump through the list to narrow down the range
// before performing a linear search
// reference: https://en.wikipedia.org/wiki/Jump_search
// see jump_test.go for a test implementation, test function TestJump
// time complexity: O(sqrt(n))
// space complexity: O(1)
package search
import "math"
// Jump search works by jumping multiple steps ahead in sorted list until it find an item larger than target,
// then create a sublist of item from the last searched item up to the current item and perform a linear search.
func Jump(array []int, target int) (int, error) {
n := len(array)
if n == 0 {
return -1, ErrNotFound
}
// the optimal value of step is square root of the length of list
step := int(math.Round(math.Sqrt(float64(n))))
prev := 0 // previous index
curr := step // current index
for array[curr-1] < target {
prev = curr
if prev >= len(array) {
return -1, ErrNotFound
}
curr += step
// prevent jumping over list range
if curr > n {
curr = n
}
}
// perform linear search from index prev to index curr
for array[prev] < target {
prev++
// if reach end of range, indicate target not found
if prev == curr {
return -1, ErrNotFound
}
}
if array[prev] == target {
return prev, nil
}
return -1, ErrNotFound
}
|
search
|
|||
{
"name": "Interpolation",
"signature": "func Interpolation(sortedData []int, guess int) (int, error)",
"argument_definitions": [],
"start_line": 14,
"end_line": 50
}
|
Interpolation
|
func Interpolation(sortedData []int, guess int) (int, error) {
if len(sortedData) == 0 {
return -1, ErrNotFound
}
var (
low, high = 0, len(sortedData) - 1
lowVal, highVal = sortedData[low], sortedData[high]
)
for lowVal != highVal && (lowVal <= guess) && (guess <= highVal) {
mid := low + int(float64(float64((guess-lowVal)*(high-low))/float64(highVal-lowVal)))
// if guess is found, array can also have duplicate values, so scan backwards and find the first index
if sortedData[mid] == guess {
for mid > 0 && sortedData[mid-1] == guess {
mid--
}
return mid, nil
}
// adjust our guess and continue
if sortedData[mid] > guess {
high, highVal = mid-1, sortedData[high]
} else {
low, lowVal = mid+1, sortedData[low]
}
}
if guess == lowVal {
return low, nil
}
return -1, ErrNotFound
}
|
Go-master/search/interpolation.go
|
package search
// Interpolation searches for the entity in the given sortedData.
// if the entity is present, it will return the index of the entity, if not -1 will be returned.
// see: https://en.wikipedia.org/wiki/Interpolation_search
// Complexity
//
// Worst: O(N)
// Average: O(log(log(N)) if the elements are uniformly distributed
// Best: O(1)
//
// Example
//
// fmt.Println(InterpolationSearch([]int{1, 2, 9, 20, 31, 45, 63, 70, 100},100))
func Interpolation(sortedData []int, guess int) (int, error) {
if len(sortedData) == 0 {
return -1, ErrNotFound
}
var (
low, high = 0, len(sortedData) - 1
lowVal, highVal = sortedData[low], sortedData[high]
)
for lowVal != highVal && (lowVal <= guess) && (guess <= highVal) {
mid := low + int(float64(float64((guess-lowVal)*(high-low))/float64(highVal-lowVal)))
// if guess is found, array can also have duplicate values, so scan backwards and find the first index
if sortedData[mid] == guess {
for mid > 0 && sortedData[mid-1] == guess {
mid--
}
return mid, nil
}
// adjust our guess and continue
if sortedData[mid] > guess {
high, highVal = mid-1, sortedData[high]
} else {
low, lowVal = mid+1, sortedData[low]
}
}
if guess == lowVal {
return low, nil
}
return -1, ErrNotFound
}
|
search
|
|||
{
"name": "Jump2",
"signature": "func Jump2(arr []int, target int) (int, error)",
"argument_definitions": [],
"start_line": 4,
"end_line": 23
}
|
Jump2
|
func Jump2(arr []int, target int) (int, error) {
step := int(math.Round(math.Sqrt(float64(len(arr)))))
rbound := len(arr)
for i := step; i < len(arr); i += step {
if arr[i] > target {
rbound = i
break
}
}
for i := rbound - step; i < rbound; i++ {
if arr[i] == target {
return i, nil
}
if arr[i] > target {
break
}
}
return -1, ErrNotFound
}
|
Go-master/search/jump2.go
|
package search
import "math"
func Jump2(arr []int, target int) (int, error) {
step := int(math.Round(math.Sqrt(float64(len(arr)))))
rbound := len(arr)
for i := step; i < len(arr); i += step {
if arr[i] > target {
rbound = i
break
}
}
for i := rbound - step; i < rbound; i++ {
if arr[i] == target {
return i, nil
}
if arr[i] > target {
break
}
}
return -1, ErrNotFound
}
|
search
|
|||
{
"name": "doSort",
"signature": "func doSort(arr []T, left, right int) bool",
"argument_definitions": [],
"start_line": 16,
"end_line": 43
}
|
doSort
|
func doSort(arr []T, left, right int) bool {
if left == right {
return false
}
swapped := false
low := left
high := right
for low < high {
if arr[low] > arr[high] {
arr[low], arr[high] = arr[high], arr[low]
swapped = true
}
low++
high--
}
if low == high && arr[low] > arr[high+1] {
arr[low], arr[high+1] = arr[high+1], arr[low]
swapped = true
}
mid := left + (right-left)/2
leftHalf := doSort(arr, left, mid)
rightHalf := doSort(arr, mid+1, right)
return swapped || leftHalf || rightHalf
}
|
Go-master/sort/circlesort.go
|
// Package sort implements various sorting algorithms.
package sort
import "github.com/TheAlgorithms/Go/constraints"
// Circle sorts an array using the circle sort algorithm.
func Circle[T constraints.Ordered](arr []T) []T {
if len(arr) == 0 {
return arr
}
for doSort(arr, 0, len(arr)-1) {
}
return arr
}
// doSort is the recursive function that implements the circle sort algorithm.
func doSort[T constraints.Ordered](arr []T, left, right int) bool {
if left == right {
return false
}
swapped := false
low := left
high := right
for low < high {
if arr[low] > arr[high] {
arr[low], arr[high] = arr[high], arr[low]
swapped = true
}
low++
high--
}
if low == high && arr[low] > arr[high+1] {
arr[low], arr[high+1] = arr[high+1], arr[low]
swapped = true
}
mid := left + (right-left)/2
leftHalf := doSort(arr, left, mid)
rightHalf := doSort(arr, mid+1, right)
return swapped || leftHalf || rightHalf
}
|
sort
|
|||
{
"name": "Mode",
"signature": "func Mode(numbers []T) (T, error)",
"argument_definitions": [],
"start_line": 20,
"end_line": 46
}
|
Mode
|
func Mode(numbers []T) (T, error) {
countMap := make(map[T]int)
n := len(numbers)
if n == 0 {
return 0, ErrEmptySlice
}
for _, number := range numbers {
countMap[number]++
}
var mode T
count := 0
for k, v := range countMap {
if v > count {
count = v
mode = k
}
}
return mode, nil
}
|
Go-master/math/mode.go
|
// mode.go
// author(s): [CalvinNJK] (https://github.com/CalvinNJK)
// time complexity: O(n)
// space complexity: O(n)
// description: Finding Mode Value In an Array
// see mode.go
package math
import (
"errors"
"github.com/TheAlgorithms/Go/constraints"
)
// ErrEmptySlice is the error returned by functions in math package when
// an empty slice is provided to it as argument when the function expects
// a non-empty slice.
var ErrEmptySlice = errors.New("empty slice provided")
func Mode[T constraints.Number](numbers []T) (T, error) {
countMap := make(map[T]int)
n := len(numbers)
if n == 0 {
return 0, ErrEmptySlice
}
for _, number := range numbers {
countMap[number]++
}
var mode T
count := 0
for k, v := range countMap {
if v > count {
count = v
mode = k
}
}
return mode, nil
}
|
math
|
|||
{
"name": "IsKrishnamurthyNumber",
"signature": "func IsKrishnamurthyNumber(n T) bool",
"argument_definitions": [],
"start_line": 13,
"end_line": 33
}
|
IsKrishnamurthyNumber
|
func IsKrishnamurthyNumber(n T) bool {
if n <= 0 {
return false
}
// Preprocessing: Using a slice to store the digit Factorials
digitFact := make([]T, 10)
digitFact[0] = 1 // 0! = 1
for i := 1; i < 10; i++ {
digitFact[i] = digitFact[i-1] * T(i)
}
// Subtract the digit Facotorial from the number
nTemp := n
for n > 0 {
nTemp -= digitFact[n%10]
n /= 10
}
return nTemp == 0
}
|
Go-master/math/krishnamurthy.go
|
// filename : krishnamurthy.go
// description: A program which contains the function that returns true if a given number is Krishnamurthy number or not.
// details: A number is a Krishnamurthy number if the sum of all the factorials of the digits is equal to the number.
// Ex: 1! = 1, 145 = 1! + 4! + 5!
// time complexity: O(log n)
// space complexity: O(1)
// author(s): [GooMonk](https://github.com/GooMonk)
// see krishnamurthy_test.go
package math
import "github.com/TheAlgorithms/Go/constraints"
// IsKrishnamurthyNumber returns if the provided number n is a Krishnamurthy number or not.
func IsKrishnamurthyNumber[T constraints.Integer](n T) bool {
if n <= 0 {
return false
}
// Preprocessing: Using a slice to store the digit Factorials
digitFact := make([]T, 10)
digitFact[0] = 1 // 0! = 1
for i := 1; i < 10; i++ {
digitFact[i] = digitFact[i-1] * T(i)
}
// Subtract the digit Facotorial from the number
nTemp := n
for n > 0 {
nTemp -= digitFact[n%10]
n /= 10
}
return nTemp == 0
}
|
math
|
|||
{
"name": "Spigot",
"signature": "func Spigot(n int) string",
"argument_definitions": [],
"start_line": 13,
"end_line": 55
}
|
Spigot
|
func Spigot(n int) string {
pi := ""
boxes := n * 10 / 3
remainders := make([]int, boxes)
for i := 0; i < boxes; i++ {
remainders[i] = 2
}
digitsHeld := 0
for i := 0; i < n; i++ {
carriedOver := 0
sum := 0
for j := boxes - 1; j >= 0; j-- {
remainders[j] *= 10
sum = remainders[j] + carriedOver
quotient := sum / (j*2 + 1)
remainders[j] = sum % (j*2 + 1)
carriedOver = quotient * j
}
remainders[0] = sum % 10
q := sum / 10
switch q {
case 9:
digitsHeld++
case 10:
q = 0
for k := 1; k <= digitsHeld; k++ {
replaced, _ := strconv.Atoi(pi[i-k : i-k+1])
if replaced == 9 {
replaced = 0
} else {
replaced++
}
pi = delChar(pi, i-k)
pi = pi[:i-k] + strconv.Itoa(replaced) + pi[i-k:]
}
digitsHeld = 1
default:
digitsHeld = 1
}
pi += strconv.Itoa(q)
}
return pi
}
|
Go-master/math/pi/spigotpi.go
|
// spigotpi.go
// description: A Spigot Algorithm for the Digits of Pi
// details:
// implementation of Spigot Algorithm for the Digits of Pi - [Spigot algorithm](https://en.wikipedia.org/wiki/Spigot_algorithm)
// time complexity: O(n)
// space complexity: O(n)
// author(s) [red_byte](https://github.com/i-redbyte)
// see spigotpi_test.go
package pi
import "strconv"
func Spigot(n int) string {
pi := ""
boxes := n * 10 / 3
remainders := make([]int, boxes)
for i := 0; i < boxes; i++ {
remainders[i] = 2
}
digitsHeld := 0
for i := 0; i < n; i++ {
carriedOver := 0
sum := 0
for j := boxes - 1; j >= 0; j-- {
remainders[j] *= 10
sum = remainders[j] + carriedOver
quotient := sum / (j*2 + 1)
remainders[j] = sum % (j*2 + 1)
carriedOver = quotient * j
}
remainders[0] = sum % 10
q := sum / 10
switch q {
case 9:
digitsHeld++
case 10:
q = 0
for k := 1; k <= digitsHeld; k++ {
replaced, _ := strconv.Atoi(pi[i-k : i-k+1])
if replaced == 9 {
replaced = 0
} else {
replaced++
}
pi = delChar(pi, i-k)
pi = pi[:i-k] + strconv.Itoa(replaced) + pi[i-k:]
}
digitsHeld = 1
default:
digitsHeld = 1
}
pi += strconv.Itoa(q)
}
return pi
}
func delChar(s string, index int) string {
tmp := []rune(s)
return string(append(tmp[0:index], tmp[index+1:]...))
}
|
pi
|
|||
{
"name": "MonteCarloPiConcurrent",
"signature": "func MonteCarloPiConcurrent(n int) (float64, error)",
"argument_definitions": [],
"start_line": 37,
"end_line": 56
}
|
MonteCarloPiConcurrent
|
func MonteCarloPiConcurrent(n int) (float64, error) {
numCPU := runtime.GOMAXPROCS(0)
c := make(chan int, numCPU)
pointsToDraw, err := splitInt(n, numCPU) // split the task in sub-tasks of approximately equal sizes
if err != nil {
return 0, err
}
// launch numCPU parallel tasks
for _, p := range pointsToDraw {
go drawPoints(p, c)
}
// collect the tasks results
inside := 0
for i := 0; i < numCPU; i++ {
inside += <-c
}
return float64(inside) / float64(n) * 4, nil
}
|
Go-master/math/pi/montecarlopi.go
|
// montecarlopi.go
// description: Calculating pi by the Monte Carlo method
// details:
// implementations of Monte Carlo Algorithm for the calculating of Pi - [Monte Carlo method](https://en.wikipedia.org/wiki/Monte_Carlo_method)
// time complexity: O(n)
// space complexity: O(1)
// author(s): [red_byte](https://github.com/i-redbyte), [Paul Leydier] (https://github.com/paul-leydier)
// see montecarlopi_test.go
package pi
import (
"fmt" // Used for error formatting
"math/rand" // Used for random number generation in Monte Carlo method
"runtime" // Used to get information on available CPUs
"time" // Used for seeding the random number generation
)
func MonteCarloPi(randomPoints int) float64 {
rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
inside := 0
for i := 0; i < randomPoints; i++ {
x := rnd.Float64()
y := rnd.Float64()
if x*x+y*y <= 1 {
inside += 1
}
}
pi := float64(inside) / float64(randomPoints) * 4
return pi
}
// MonteCarloPiConcurrent approximates the value of pi using the Monte Carlo method.
// Unlike the MonteCarloPi function (first version), this implementation uses
// goroutines and channels to parallelize the computation.
// More details on the Monte Carlo method available at https://en.wikipedia.org/wiki/Monte_Carlo_method.
// More details on goroutines parallelization available at https://go.dev/doc/effective_go#parallel.
func MonteCarloPiConcurrent(n int) (float64, error) {
numCPU := runtime.GOMAXPROCS(0)
c := make(chan int, numCPU)
pointsToDraw, err := splitInt(n, numCPU) // split the task in sub-tasks of approximately equal sizes
if err != nil {
return 0, err
}
// launch numCPU parallel tasks
for _, p := range pointsToDraw {
go drawPoints(p, c)
}
// collect the tasks results
inside := 0
for i := 0; i < numCPU; i++ {
inside += <-c
}
return float64(inside) / float64(n) * 4, nil
}
// drawPoints draws n random two-dimensional points in the interval [0, 1), [0, 1) and sends through c
// the number of points which where within the circle of center 0 and radius 1 (unit circle)
func drawPoints(n int, c chan<- int) {
rnd := rand.New(rand.NewSource(time.Now().UnixNano()))
inside := 0
for i := 0; i < n; i++ {
x, y := rnd.Float64(), rnd.Float64()
if x*x+y*y <= 1 {
inside++
}
}
c <- inside
}
// splitInt takes an integer x and splits it within an integer slice of length n in the most uniform
// way possible.
// For example, splitInt(10, 3) will return []int{4, 3, 3}, nil
func splitInt(x int, n int) ([]int, error) {
if x < n {
return nil, fmt.Errorf("x must be < n - given values are x=%d, n=%d", x, n)
}
split := make([]int, n)
if x%n == 0 {
for i := 0; i < n; i++ {
split[i] = x / n
}
} else {
limit := x % n
for i := 0; i < limit; i++ {
split[i] = x/n + 1
}
for i := limit; i < n; i++ {
split[i] = x / n
}
}
return split, nil
}
|
pi
|
π TestEval-LR: Unit Test Generation Benchmark for Low-Resource Languages
TestEval-LR is a validation benchmark designed to measure how well models can generate unit tests for Low-Resource Programming Languages (LRPLs) β specifically Rust, Go, and Julia.
π Purpose
Evaluate how well a model can generate test code, given a focal function's source code and context.
π Dataset Structure
Each example contains:
- function_name: Name of the focal function.
- focal_code: Raw source code of the function (used for context).
- function_component: Detail information about the function like function signature,arguments definition,line range,...
- file_content: Content of file have the focal function.
- file_path: Relative path to the file in the repository.
Dataset Size
The dataset contains ~372β412 samples per language, depending on the source repository.
π Prompt Example for Test Generation
Suffix syntax for each language: suffix syntax is to put in the end of the prompt ( after wrap in the chat template if need ) to generate the expected test function and avoid hallucination
"Rust": "#[test]\nfn test_{function_name}() {"
"Julia": "@testset \"{function_name} Tests\" begin"
"Go": "func Test{function_name_with_uppercase_first_letter}("
This dataset uses a structured prompt format for three programming languages: Rust, Julia, and Go.
Each language has two variants:
instructβ Full instruction prompt including explicit guidance to generate a unit test for a given function.baseβ Minimal version that only contains the function code and a short comment reminding to check correctness.
Structure
prompts = {
"Rust": {
"instruct": (
"{function_code}\n"
"Generate Rust unittest for {function_name} function in module {file_path}:\n"
),
"base": (
"{function_code}\n"
"// Check the correctness for {function_name} function in Rust\n"
),
},
"Julia": {
"instruct": (
"{function_code}\n"
"Generate Julia unittest for {function_name} function in module {file_path}:\n"
),
"base": (
"{function_code}\n"
"# Check the correctness for {function_name} function in Julia\n"
),
},
"Go": {
"instruct": (
"{function_code}\n"
"Generate Go unittest for {function_name} function in module {file_path}:\n"
),
"base": (
"{function_code}\n"
"// Check the correctness for {function_name} function in Go\n"
),
},
}
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