Spaces:
Running
Running
File size: 15,011 Bytes
e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 51fe0af e6cc357 2e254f6 51fe0af e6cc357 51fe0af 2e254f6 51fe0af e6cc357 51fe0af 2e254f6 51fe0af 2e254f6 51fe0af e6cc357 51fe0af e6cc357 2e254f6 51fe0af e6cc357 |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 |
// Semantic Hunter Game Frontend
/**
* UI类 - 负责DOM操作和UI渲染
*/
class SemanticHunterUI {
constructor() {
// DOM元素
this.guessInput = document.getElementById('guess-input');
this.guessBtn = document.getElementById('guess-btn');
this.messageArea = document.getElementById('message-area');
this.guessesList = document.getElementById('guesses-list');
this.newGameBtn = document.getElementById('new-game-btn');
this.itemsPerPage = 7;
}
// 清空输入框并聚焦
clearAndFocusInput() {
this.guessInput.value = '';
this.guessInput.focus();
}
// 获取输入值
getInputValue() {
return this.guessInput.value.trim();
}
// 显示消息
showMessage(msg) {
this.messageArea.innerHTML = `<p class="message">${msg}</p>`;
}
// 显示错误消息
showError(msg) {
this.messageArea.innerHTML = `<p class="message error">${msg}</p>`;
}
// 显示成功消息
showSuccess(msg) {
this.messageArea.innerHTML = `<p class="message success">${msg}</p>`;
}
// 重置猜测列表
resetGuessList() {
this.guessesList.innerHTML = '';
this.messageArea.innerHTML = '';
}
// 获取相似度样式类
getSimilarityClass(similarity) {
if (similarity === 100) {
return 'similarity-perfect';
} else if (similarity >= 90) {
return 'similarity-super-high';
} else if (similarity >= 80) {
return 'similarity-very-high';
} else if (similarity >= 70) {
return 'similarity-high';
} else if (similarity >= 50) {
return 'similarity-medium';
} else {
return 'similarity-low';
}
}
// 渲染猜测列表,包括最新猜测和历史猜测
renderGuessList(guesses, latestGuess, currentPage) {
this.guessesList.innerHTML = '';
// 渲染最新猜测(如果有)
if (latestGuess) {
this.renderLatestGuess(latestGuess, guesses);
}
// 渲染历史猜测列表
this.renderHistoryGuesses(guesses, latestGuess, currentPage);
return guesses;
}
// 渲染最新猜测(置顶显示)
renderLatestGuess(latestGuess, guesses) {
// 寻找最新猜测的详细信息
const latestGuessData = guesses.find(g => g.word === latestGuess.word);
if (!latestGuessData) return;
// 创建最新猜测的容器
const latestGuessContainer = document.createElement('div');
latestGuessContainer.className = 'latest-guess-container';
// 添加最新猜测并使用不同样式
const latestGuessElement = document.createElement('div');
latestGuessElement.className = 'latest-guess';
// 如果100%匹配,添加perfect-match类
if (latestGuessData.similarity === 100) {
latestGuessElement.classList.add('perfect-match');
}
// 确定相似度颜色类
const similarityClass = this.getSimilarityClass(latestGuessData.similarity);
latestGuessElement.innerHTML = `
<span class="guess-word">${latestGuessData.word}</span>
<span class="guess-similarity ${similarityClass}">${latestGuessData.similarity}%</span>
`;
latestGuessContainer.appendChild(latestGuessElement);
// 添加分隔线
const separator = document.createElement('div');
separator.className = 'guess-separator';
latestGuessContainer.appendChild(separator);
this.guessesList.appendChild(latestGuessContainer);
}
// 渲染历史猜测列表
renderHistoryGuesses(guesses, latestGuess, currentPage) {
// 创建历史猜测的容器
const historyContainer = document.createElement('div');
historyContainer.className = 'history-guesses-container';
// 获取当前页的项目
const startIndex = (currentPage - 1) * this.itemsPerPage;
const endIndex = Math.min(startIndex + this.itemsPerPage, guesses.length);
const currentPageItems = guesses.slice(startIndex, endIndex);
// 添加当前页的猜测
currentPageItems.forEach(guess => {
// 如果有最新猜测且与当前历史猜测相同,则跳过(避免重复显示)
if (latestGuess && guess.word === latestGuess.word) {
return;
}
const guessItem = document.createElement('div');
guessItem.className = 'guess-item';
// 如果100%匹配,添加perfect-match类
if (guess.similarity === 100) {
guessItem.classList.add('perfect-match');
}
// 确定相似度颜色类
const similarityClass = this.getSimilarityClass(guess.similarity);
guessItem.innerHTML = `
<span class="guess-word">${guess.word}</span>
<span class="guess-similarity ${similarityClass}">${guess.similarity}%</span>
`;
historyContainer.appendChild(guessItem);
});
this.guessesList.appendChild(historyContainer);
}
// 添加分页控件
addPagination(allGuesses, currentPage, onPageChange) {
const totalPages = Math.ceil(allGuesses.length / this.itemsPerPage);
if (totalPages <= 1) return; // 如果只有一页,不显示分页控件
// 创建分页容器
const paginationContainer = document.createElement('div');
paginationContainer.className = 'pagination-container';
// 上一页按钮
const prevBtn = document.createElement('button');
prevBtn.className = 'pagination-btn prev-btn';
prevBtn.innerHTML = `<i class="fas fa-chevron-left"></i>`;
prevBtn.disabled = currentPage === 1;
prevBtn.addEventListener('click', () => {
if (currentPage > 1) {
onPageChange(currentPage - 1);
}
});
// 页面指示器
const pageIndicator = document.createElement('div');
pageIndicator.className = 'page-indicator';
pageIndicator.textContent = `${currentPage} / ${totalPages}`;
// 下一页按钮
const nextBtn = document.createElement('button');
nextBtn.className = 'pagination-btn next-btn';
nextBtn.innerHTML = `<i class="fas fa-chevron-right"></i>`;
nextBtn.disabled = currentPage === totalPages;
nextBtn.addEventListener('click', () => {
if (currentPage < totalPages) {
onPageChange(currentPage + 1);
}
});
// 将按钮添加到容器
paginationContainer.appendChild(prevBtn);
paginationContainer.appendChild(pageIndicator);
paginationContainer.appendChild(nextBtn);
// 添加到DOM
this.guessesList.appendChild(paginationContainer);
}
}
/**
* API类 - 负责与后端通信
*/
class SemanticHunterAPI {
// 获取当前游戏状态
async getGameStatus() {
try {
const response = await fetch('/game-status', {
method: 'GET',
headers: {
'Content-Type': 'application/json'
}
});
return await response.json();
} catch (error) {
console.error('获取游戏状态时出错:', error);
throw new Error('无法连接到服务器');
}
}
// 初始化新游戏
async initGame() {
try {
const response = await fetch('/new-game', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
}
});
return await response.json();
} catch (error) {
console.error('初始化游戏时出错:', error);
throw new Error('无法连接到服务器');
}
}
// 提交猜测
async submitGuess(guess) {
try {
const response = await fetch('/guess', {
method: 'POST',
headers: {
'Content-Type': 'application/json'
},
body: JSON.stringify({ guess })
});
return await response.json();
} catch (error) {
console.error('提交猜测时出错:', error);
throw new Error('无法连接到服务器');
}
}
}
/**
* 游戏控制器 - 处理游戏逻辑
*/
class SemanticHunterGame {
constructor() {
this.ui = new SemanticHunterUI();
this.api = new SemanticHunterAPI();
// 游戏状态
this.gameActive = true; // 默认假设游戏是活跃的
this.latestGuess = null; // 只在前端存储最新猜测
this.allGuesses = []; // 所有猜测历史
this.currentPage = 1; // 当前分页
// 初始设置新游戏按钮为禁用状态
this.ui.newGameBtn.disabled = true;
// 初始化事件监听器
this.initEventListeners();
// 加载游戏状态
this.loadGameStatus();
}
// 初始化事件监听器
initEventListeners() {
this.ui.guessBtn.addEventListener('click', () => this.submitGuess());
this.ui.guessInput.addEventListener('keypress', (e) => {
if (e.key === 'Enter') this.submitGuess();
});
this.ui.newGameBtn.addEventListener('click', () => this.initGame());
}
// 加载游戏状态 - 从后端获取当前状态
async loadGameStatus() {
try {
const data = await this.api.getGameStatus();
if (data.status === 'success') {
// 更新游戏状态
this.allGuesses = data.guesses;
this.gameActive = !data.has_correct_guess;
// 如果有猜测历史,渲染它们
if (this.allGuesses.length > 0) {
// 不指定最新猜测,所有猜测都在历史列表中显示
this.updateGuessList(this.allGuesses, null);
// 如果已经猜对了
if (!this.gameActive) {
const correctGuess = this.allGuesses.find(g => g.is_correct);
if (correctGuess) {
this.ui.showSuccess(`有人已经猜对了! 秘密词语是: ${correctGuess.word}`);
}
} else {
this.ui.showMessage('游戏进行中! 尝试猜测秘密词语!');
}
} else {
this.ui.showMessage('游戏开始! 尝试猜测秘密词语!');
}
// 更新新游戏按钮状态
this.updateNewGameButton();
// 清空输入框并聚焦
this.ui.clearAndFocusInput();
} else {
this.ui.showError('获取游戏状态失败');
}
} catch (error) {
this.ui.showError(error.message);
}
}
// 初始化游戏 - 创建新游戏
async initGame() {
try {
const data = await this.api.initGame();
if (data.status === 'success') {
this.gameActive = true;
this.ui.resetGuessList();
this.ui.clearAndFocusInput();
this.allGuesses = [];
this.latestGuess = null;
this.currentPage = 1;
this.ui.showMessage('新游戏开始! 尝试猜测秘密词语!');
// 更新新游戏按钮状态
this.updateNewGameButton();
} else {
this.ui.showError(data.message || '初始化游戏时出错');
}
} catch (error) {
this.ui.showError(error.message);
}
}
// 提交猜测
async submitGuess() {
const guessWord = this.ui.getInputValue();
if (!guessWord) return;
if (!this.gameActive) {
this.ui.showError('游戏已结束,请点击新游戏');
return;
}
try {
const data = await this.api.submitGuess(guessWord);
if (data.status === 'success') {
// 更新猜测历史
this.allGuesses = data.guesses;
// 在前端存储最新的猜测
this.latestGuess = {
word: guessWord,
similarity: data.similarity,
is_correct: data.is_correct
};
// 渲染猜测列表,将最新猜测置顶
this.updateGuessList(this.allGuesses, this.latestGuess);
// 根据猜测结果更新游戏状态和显示消息
if (data.is_correct) {
this.gameActive = false;
this.ui.showSuccess(`恭喜你猜对了! 秘密词语是: ${guessWord}`);
} else {
this.ui.showMessage(`相似度: ${data.similarity}%`);
}
// 更新新游戏按钮状态
this.updateNewGameButton();
// 清空输入框并聚焦
this.ui.clearAndFocusInput();
} else {
this.ui.showError(data.message || '提交猜测时出错');
}
} catch (error) {
this.ui.showError(error.message);
}
}
// 更新猜测列表 - 同时处理最新猜测和历史猜测
updateGuessList(guesses, latestGuess) {
// 渲染猜测列表
this.ui.renderGuessList(guesses, latestGuess, this.currentPage);
// 如果有多页,添加分页控件
if (guesses.length > this.ui.itemsPerPage) {
this.ui.addPagination(guesses, this.currentPage, (newPage) => {
this.currentPage = newPage;
this.updateGuessList(guesses, latestGuess);
});
}
}
// 更新新游戏按钮状态
updateNewGameButton() {
// 检查是否有正确的猜测
const hasCorrectGuess = this.allGuesses.some(guess => guess.is_correct);
// 只有在游戏已结束(有正确猜测)时,新游戏按钮才可用
this.ui.newGameBtn.disabled = !hasCorrectGuess;
}
}
// 当DOM内容加载完成时初始化游戏
document.addEventListener('DOMContentLoaded', () => {
new SemanticHunterGame();
}); |