import { Game } from './game.js'; | |
// Get the render target div | |
var renderDiv = document.getElementById('renderDiv'); | |
// Check if renderDiv exists | |
if (!renderDiv) { | |
console.error('Fatal Error: renderDiv element not found.'); | |
} else { | |
// Initialize the game with the render target | |
var game = new Game(renderDiv); | |
// Start the game | |
game.start(); // The actual setup happens async within the Game class constructor | |
} | |