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# https://github.com/Stability-AI/stable-audio-tools/tree/main/stable_audio_tools/models

import torch
import math
import numpy as np

from torch import nn
from torch.nn import functional as F
from torchaudio import transforms as T
from dac.nn.layers import WNConv1d, WNConvTranspose1d
from typing import Literal, Dict, Any
import os,sys

sys.path.insert(0, os.path.dirname(__file__))
from bottleneck import create_bottleneck_from_config

class Bottleneck(nn.Module):
    def __init__(self, is_discrete: bool = False):
        super().__init__()

        self.is_discrete = is_discrete

    def encode(self, x, return_info=False, **kwargs):
        raise NotImplementedError

    def decode(self, x):
        raise NotImplementedError

class DiscreteBottleneck(Bottleneck):
    def __init__(self, num_quantizers, codebook_size, tokens_id):
        super().__init__(is_discrete=True)

        self.num_quantizers = num_quantizers
        self.codebook_size = codebook_size
        self.tokens_id = tokens_id

    def decode_tokens(self, codes, **kwargs):
        raise NotImplementedError
    

def checkpoint(function, *args, **kwargs):
    kwargs.setdefault("use_reentrant", False)
    return torch.utils.checkpoint.checkpoint(function, *args, **kwargs)



# Adapted from https://github.com/NVIDIA/BigVGAN/blob/main/activations.py under MIT license
# License available in LICENSES/LICENSE_NVIDIA.txt
def snake_beta(x, alpha, beta):
    return x + (1.0 / (beta + 1e-9)) * pow(torch.sin(x * alpha), 2)

class SnakeBeta(nn.Module):

    def __init__(self, in_features, alpha=1.0, alpha_trainable=True, alpha_logscale=True):
        super(SnakeBeta, self).__init__()
        self.in_features = in_features

        # initialize alpha
        self.alpha_logscale = alpha_logscale
        if self.alpha_logscale: # log scale alphas initialized to zeros
            self.alpha = nn.Parameter(torch.zeros(in_features) * alpha)
            self.beta = nn.Parameter(torch.zeros(in_features) * alpha)
        else: # linear scale alphas initialized to ones
            self.alpha = nn.Parameter(torch.ones(in_features) * alpha)
            self.beta = nn.Parameter(torch.ones(in_features) * alpha)

        self.alpha.requires_grad = alpha_trainable
        self.beta.requires_grad = alpha_trainable

        self.no_div_by_zero = 1e-9

    def forward(self, x):
        alpha = self.alpha.unsqueeze(0).unsqueeze(-1) # line up with x to [B, C, T]
        beta = self.beta.unsqueeze(0).unsqueeze(-1)
        if self.alpha_logscale:
            alpha = torch.exp(alpha)
            beta = torch.exp(beta)
        x = snake_beta(x, alpha, beta)

        return x
    
def get_activation(activation: Literal["elu", "snake", "none"], antialias=False, channels=None) -> nn.Module:
    if activation == "elu":
        act = nn.ELU()
    elif activation == "snake":
        act = SnakeBeta(channels)
    elif activation == "none":
        act = nn.Identity()
    else:
        raise ValueError(f"Unknown activation {activation}")
    
    if antialias:
        from alias_free_torch import Activation1d
        act = Activation1d(act)
    
    return act

class ResidualUnit(nn.Module):
    def __init__(self, in_channels, out_channels, dilation, use_snake=False, antialias_activation=False):
        super().__init__()
        
        self.dilation = dilation

        padding = (dilation * (7-1)) // 2

        self.layers = nn.Sequential(
            get_activation("snake" if use_snake else "elu", antialias=antialias_activation, channels=out_channels),
            WNConv1d(in_channels=in_channels, out_channels=out_channels,
                      kernel_size=7, dilation=dilation, padding=padding),
            get_activation("snake" if use_snake else "elu", antialias=antialias_activation, channels=out_channels),
            WNConv1d(in_channels=out_channels, out_channels=out_channels,
                      kernel_size=1)
        )

    def forward(self, x):
        res = x
        
        #x = checkpoint(self.layers, x)
        x = self.layers(x)

        return x + res

class EncoderBlock(nn.Module):
    def __init__(self, in_channels, out_channels, stride, use_snake=False, antialias_activation=False):
        super().__init__()

        self.layers = nn.Sequential(
            ResidualUnit(in_channels=in_channels,
                         out_channels=in_channels, dilation=1, use_snake=use_snake),
            ResidualUnit(in_channels=in_channels,
                         out_channels=in_channels, dilation=3, use_snake=use_snake),
            ResidualUnit(in_channels=in_channels,
                         out_channels=in_channels, dilation=9, use_snake=use_snake),
            get_activation("snake" if use_snake else "elu", antialias=antialias_activation, channels=in_channels),
            WNConv1d(in_channels=in_channels, out_channels=out_channels,
                      kernel_size=2*stride, stride=stride, padding=math.ceil(stride/2)),
        )

    def forward(self, x):
        return self.layers(x)

class DecoderBlock(nn.Module):
    def __init__(self, in_channels, out_channels, stride, use_snake=False, antialias_activation=False, use_nearest_upsample=False):
        super().__init__()

        if use_nearest_upsample:
            upsample_layer = nn.Sequential(
                nn.Upsample(scale_factor=stride, mode="nearest"),
                WNConv1d(in_channels=in_channels,
                        out_channels=out_channels, 
                        kernel_size=2*stride,
                        stride=1,
                        bias=False,
                        padding='same')
            )
        else:
            upsample_layer = WNConvTranspose1d(in_channels=in_channels,
                               out_channels=out_channels,
                               kernel_size=2*stride, stride=stride, padding=math.ceil(stride/2))

        self.layers = nn.Sequential(
            get_activation("snake" if use_snake else "elu", antialias=antialias_activation, channels=in_channels),
            upsample_layer,
            ResidualUnit(in_channels=out_channels, out_channels=out_channels,
                         dilation=1, use_snake=use_snake),
            ResidualUnit(in_channels=out_channels, out_channels=out_channels,
                         dilation=3, use_snake=use_snake),
            ResidualUnit(in_channels=out_channels, out_channels=out_channels,
                         dilation=9, use_snake=use_snake),
        )

    def forward(self, x):
        return self.layers(x)

class OobleckEncoder(nn.Module):
    def __init__(self, 
                 in_channels=2, 
                 channels=128, 
                 latent_dim=32, 
                 c_mults = [1, 2, 4, 8], 
                 strides = [2, 4, 8, 8],
                 use_snake=False,
                 antialias_activation=False
        ):
        super().__init__()
          
        c_mults = [1] + c_mults

        self.depth = len(c_mults)

        layers = [
            WNConv1d(in_channels=in_channels, out_channels=c_mults[0] * channels, kernel_size=7, padding=3)
        ]
        
        for i in range(self.depth-1):
            layers += [EncoderBlock(in_channels=c_mults[i]*channels, out_channels=c_mults[i+1]*channels, stride=strides[i], use_snake=use_snake)]

        layers += [
            get_activation("snake" if use_snake else "elu", antialias=antialias_activation, channels=c_mults[-1] * channels),
            WNConv1d(in_channels=c_mults[-1]*channels, out_channels=latent_dim, kernel_size=3, padding=1)
        ]

        self.layers = nn.Sequential(*layers)

    def forward(self, x):
        return self.layers(x)


class OobleckDecoder(nn.Module):
    def __init__(self, 
                 out_channels=2, 
                 channels=128, 
                 latent_dim=32, 
                 c_mults = [1, 2, 4, 8], 
                 strides = [2, 4, 8, 8],
                 use_snake=False,
                 antialias_activation=False,
                 use_nearest_upsample=False,
                 final_tanh=True):
        super().__init__()

        c_mults = [1] + c_mults
        
        self.depth = len(c_mults)

        layers = [
            WNConv1d(in_channels=latent_dim, out_channels=c_mults[-1]*channels, kernel_size=7, padding=3),
        ]
        
        for i in range(self.depth-1, 0, -1):
            layers += [DecoderBlock(
                in_channels=c_mults[i]*channels, 
                out_channels=c_mults[i-1]*channels, 
                stride=strides[i-1], 
                use_snake=use_snake, 
                antialias_activation=antialias_activation,
                use_nearest_upsample=use_nearest_upsample
                )
            ]

        layers += [
            get_activation("snake" if use_snake else "elu", antialias=antialias_activation, channels=c_mults[0] * channels),
            WNConv1d(in_channels=c_mults[0] * channels, out_channels=out_channels, kernel_size=7, padding=3, bias=False),
            nn.Tanh() if final_tanh else nn.Identity()
        ]

        self.layers = nn.Sequential(*layers)

    def forward(self, x):
        return self.layers(x)



class AudioAutoencoder(nn.Module):
    def __init__(
        self,
        encoder,
        decoder,
        latent_dim,
        downsampling_ratio,
        sample_rate,
        io_channels=2,
        bottleneck = None,
        pretransform = None,
        in_channels = None,
        out_channels = None,
        soft_clip = False
    ):
        super().__init__()

        self.downsampling_ratio = downsampling_ratio
        self.sample_rate = sample_rate

        self.latent_dim = latent_dim
        self.io_channels = io_channels
        self.in_channels = io_channels
        self.out_channels = io_channels

        self.min_length = self.downsampling_ratio

        if in_channels is not None:
            self.in_channels = in_channels

        if out_channels is not None:
            self.out_channels = out_channels

        self.bottleneck = bottleneck

        self.encoder = encoder

        self.decoder = decoder

        self.pretransform = pretransform

        self.soft_clip = soft_clip
 
        self.is_discrete = self.bottleneck is not None and self.bottleneck.is_discrete

    def encode(self, audio, return_info=False, skip_pretransform=False, iterate_batch=False, **kwargs):

        info = {}

        if self.pretransform is not None and not skip_pretransform:
            if self.pretransform.enable_grad:
                if iterate_batch:
                    audios = []
                    for i in range(audio.shape[0]):
                        audios.append(self.pretransform.encode(audio[i:i+1]))
                    audio = torch.cat(audios, dim=0)
                else:
                    audio = self.pretransform.encode(audio)
            else:
                with torch.no_grad():
                    if iterate_batch:
                        audios = []
                        for i in range(audio.shape[0]):
                            audios.append(self.pretransform.encode(audio[i:i+1]))
                        audio = torch.cat(audios, dim=0)
                    else:
                        audio = self.pretransform.encode(audio)

        if self.encoder is not None:
            if iterate_batch:
                latents = []
                for i in range(audio.shape[0]):
                    latents.append(self.encoder(audio[i:i+1]))
                latents = torch.cat(latents, dim=0)
            else:
                latents = self.encoder(audio)
        else:
            latents = audio

        if self.bottleneck is not None:
            # TODO: Add iterate batch logic, needs to merge the info dicts
            latents, bottleneck_info = self.bottleneck.encode(latents, return_info=True, **kwargs)

            info.update(bottleneck_info)
        
        if return_info:
            return latents, info

        return latents

    def decode(self, latents, iterate_batch=False, **kwargs):

        if self.bottleneck is not None:
            if iterate_batch:
                decoded = []
                for i in range(latents.shape[0]):
                    decoded.append(self.bottleneck.decode(latents[i:i+1]))
                latents = torch.cat(decoded, dim=0)
            else:
                latents = self.bottleneck.decode(latents)

        if iterate_batch:
            decoded = []
            for i in range(latents.shape[0]):
                decoded.append(self.decoder(latents[i:i+1]))
            decoded = torch.cat(decoded, dim=0)
        else:
            decoded = self.decoder(latents, **kwargs)

        if self.pretransform is not None:
            if self.pretransform.enable_grad:
                if iterate_batch:
                    decodeds = []
                    for i in range(decoded.shape[0]):
                        decodeds.append(self.pretransform.decode(decoded[i:i+1]))
                    decoded = torch.cat(decodeds, dim=0)
                else:
                    decoded = self.pretransform.decode(decoded)
            else:
                with torch.no_grad():
                    if iterate_batch:
                        decodeds = []
                        for i in range(latents.shape[0]):
                            decodeds.append(self.pretransform.decode(decoded[i:i+1]))
                        decoded = torch.cat(decodeds, dim=0)
                    else:
                        decoded = self.pretransform.decode(decoded)

        if self.soft_clip:
            decoded = torch.tanh(decoded)
        
        return decoded
          
    def decode_tokens(self, tokens, **kwargs):
        '''
        Decode discrete tokens to audio
        Only works with discrete autoencoders
        '''

        assert isinstance(self.bottleneck, DiscreteBottleneck), "decode_tokens only works with discrete autoencoders"

        latents = self.bottleneck.decode_tokens(tokens, **kwargs)

        return self.decode(latents, **kwargs)
        
    

    def encode_audio(self, audio, chunked=False, overlap=32, chunk_size=128, **kwargs):
        '''
        Encode audios into latents. Audios should already be preprocesed by preprocess_audio_for_encoder.
        If chunked is True, split the audio into chunks of a given maximum size chunk_size, with given overlap.
        Overlap and chunk_size params are both measured in number of latents (not audio samples) 
        # and therefore you likely could use the same values with decode_audio. 
        A overlap of zero will cause discontinuity artefacts. Overlap should be => receptive field size. 
        Every autoencoder will have a different receptive field size, and thus ideal overlap.
        You can determine it empirically by diffing unchunked vs chunked output and looking at maximum diff.
        The final chunk may have a longer overlap in order to keep chunk_size consistent for all chunks.
        Smaller chunk_size uses less memory, but more compute.
        The chunk_size vs memory tradeoff isn't linear, and possibly depends on the GPU and CUDA version
        For example, on a A6000 chunk_size 128 is overall faster than 256 and 512 even though it has more chunks
        '''
        if not chunked:
            # default behavior. Encode the entire audio in parallel
            return self.encode(audio, **kwargs)
        else:
            # CHUNKED ENCODING
            # samples_per_latent is just the downsampling ratio (which is also the upsampling ratio)
            samples_per_latent = self.downsampling_ratio
            total_size = audio.shape[2] # in samples
            batch_size = audio.shape[0]
            chunk_size *= samples_per_latent # converting metric in latents to samples
            overlap *= samples_per_latent # converting metric in latents to samples
            hop_size = chunk_size - overlap
            chunks = []
            for i in range(0, total_size - chunk_size + 1, hop_size):
                chunk = audio[:,:,i:i+chunk_size]
                chunks.append(chunk)
            if i+chunk_size != total_size:
                # Final chunk
                chunk = audio[:,:,-chunk_size:]
                chunks.append(chunk)
            chunks = torch.stack(chunks)
            num_chunks = chunks.shape[0]
            # Note: y_size might be a different value from the latent length used in diffusion training
            # because we can encode audio of varying lengths
            # However, the audio should've been padded to a multiple of samples_per_latent by now.
            y_size = total_size // samples_per_latent
            # Create an empty latent, we will populate it with chunks as we encode them
            y_final = torch.zeros((batch_size,self.latent_dim,y_size)).to(audio.device)
            for i in range(num_chunks):
                x_chunk = chunks[i,:]
                # encode the chunk
                y_chunk = self.encode(x_chunk)
                # figure out where to put the audio along the time domain
                if i == num_chunks-1:
                    # final chunk always goes at the end
                    t_end = y_size
                    t_start = t_end - y_chunk.shape[2]
                else:
                    t_start = i * hop_size // samples_per_latent
                    t_end = t_start + chunk_size // samples_per_latent
                #  remove the edges of the overlaps
                ol = overlap//samples_per_latent//2
                chunk_start = 0
                chunk_end = y_chunk.shape[2]
                if i > 0:
                    # no overlap for the start of the first chunk
                    t_start += ol
                    chunk_start += ol
                if i < num_chunks-1:
                    # no overlap for the end of the last chunk
                    t_end -= ol
                    chunk_end -= ol
                # paste the chunked audio into our y_final output audio
                y_final[:,:,t_start:t_end] = y_chunk[:,:,chunk_start:chunk_end]
            return y_final
    
    def decode_audio(self, latents, chunked=False, overlap=32, chunk_size=128, **kwargs):
        '''
        Decode latents to audio. 
        If chunked is True, split the latents into chunks of a given maximum size chunk_size, with given overlap, both of which are measured in number of latents. 
        A overlap of zero will cause discontinuity artefacts. Overlap should be => receptive field size. 
        Every autoencoder will have a different receptive field size, and thus ideal overlap.
        You can determine it empirically by diffing unchunked vs chunked audio and looking at maximum diff.
        The final chunk may have a longer overlap in order to keep chunk_size consistent for all chunks.
        Smaller chunk_size uses less memory, but more compute.
        The chunk_size vs memory tradeoff isn't linear, and possibly depends on the GPU and CUDA version
        For example, on a A6000 chunk_size 128 is overall faster than 256 and 512 even though it has more chunks
        '''
        if not chunked:
            # default behavior. Decode the entire latent in parallel
            return self.decode(latents, **kwargs)
        else:
            # chunked decoding
            hop_size = chunk_size - overlap
            total_size = latents.shape[2]
            batch_size = latents.shape[0]
            chunks = []
            for i in range(0, total_size - chunk_size + 1, hop_size):
                chunk = latents[:,:,i:i+chunk_size]
                chunks.append(chunk)
            if i+chunk_size != total_size:
                # Final chunk
                chunk = latents[:,:,-chunk_size:]
                chunks.append(chunk)
            chunks = torch.stack(chunks)
            num_chunks = chunks.shape[0]
            # samples_per_latent is just the downsampling ratio
            samples_per_latent = self.downsampling_ratio
            # Create an empty waveform, we will populate it with chunks as decode them
            y_size = total_size * samples_per_latent
            y_final = torch.zeros((batch_size,self.out_channels,y_size)).to(latents.device)
            for i in range(num_chunks):
                x_chunk = chunks[i,:]
                # decode the chunk
                y_chunk = self.decode(x_chunk)
                # figure out where to put the audio along the time domain
                if i == num_chunks-1:
                    # final chunk always goes at the end
                    t_end = y_size
                    t_start = t_end - y_chunk.shape[2]
                else:
                    t_start = i * hop_size * samples_per_latent
                    t_end = t_start + chunk_size * samples_per_latent
                #  remove the edges of the overlaps
                ol = (overlap//2) * samples_per_latent
                chunk_start = 0
                chunk_end = y_chunk.shape[2]
                if i > 0:
                    # no overlap for the start of the first chunk
                    t_start += ol
                    chunk_start += ol
                if i < num_chunks-1:
                    # no overlap for the end of the last chunk
                    t_end -= ol
                    chunk_end -= ol
                # paste the chunked audio into our y_final output audio
                y_final[:,:,t_start:t_end] = y_chunk[:,:,chunk_start:chunk_end]
            return y_final

        
# AE factories

def create_encoder_from_config(encoder_config: Dict[str, Any]):
    encoder_type = encoder_config.get("type", None)
    assert encoder_type is not None, "Encoder type must be specified"

    if encoder_type == "oobleck":
        encoder = OobleckEncoder(
            **encoder_config["config"]
        )
    
    elif encoder_type == "seanet":
        from encodec.modules import SEANetEncoder
        seanet_encoder_config = encoder_config["config"]

        #SEANet encoder expects strides in reverse order
        seanet_encoder_config["ratios"] = list(reversed(seanet_encoder_config.get("ratios", [2, 2, 2, 2, 2])))
        encoder = SEANetEncoder(
            **seanet_encoder_config
        )
    else:
        raise ValueError(f"Unknown encoder type {encoder_type}")
    
    requires_grad = encoder_config.get("requires_grad", True)
    if not requires_grad:
        for param in encoder.parameters():
            param.requires_grad = False

    return encoder

def create_decoder_from_config(decoder_config: Dict[str, Any]):
    decoder_type = decoder_config.get("type", None)
    assert decoder_type is not None, "Decoder type must be specified"

    if decoder_type == "oobleck":
        decoder = OobleckDecoder(
            **decoder_config["config"]
        )
    elif decoder_type == "seanet":
        from encodec.modules import SEANetDecoder

        decoder = SEANetDecoder(
            **decoder_config["config"]
        )
    else:
        raise ValueError(f"Unknown decoder type {decoder_type}")
    
    requires_grad = decoder_config.get("requires_grad", True)
    if not requires_grad:
        for param in decoder.parameters():
            param.requires_grad = False

    return decoder

def create_autoencoder_from_config(config: Dict[str, Any]):
    
    # print(config)
    ae_config = config["model"]

    encoder = create_encoder_from_config(ae_config["encoder"])
    decoder = create_decoder_from_config(ae_config["decoder"])

    bottleneck = ae_config.get("bottleneck", None)

    latent_dim = ae_config.get("latent_dim", None)
    assert latent_dim is not None, "latent_dim must be specified in model config"
    downsampling_ratio = ae_config.get("downsampling_ratio", None)
    assert downsampling_ratio is not None, "downsampling_ratio must be specified in model config"
    io_channels = ae_config.get("io_channels", None)
    assert io_channels is not None, "io_channels must be specified in model config"
    sample_rate = config.get("sample_rate", None)
    assert sample_rate is not None, "sample_rate must be specified in model config"

    in_channels = ae_config.get("in_channels", None)
    out_channels = ae_config.get("out_channels", None)

    pretransform = ae_config.get("pretransform", None)

    if pretransform is not None:
        from stable_audio_tools.models.factory import create_pretransform_from_config
        pretransform = create_pretransform_from_config(pretransform, sample_rate)

    if bottleneck is not None:
        bottleneck = create_bottleneck_from_config(bottleneck)

    soft_clip = ae_config["decoder"].get("soft_clip", False)

    return AudioAutoencoder(
        encoder,
        decoder,
        io_channels=io_channels,
        latent_dim=latent_dim,
        downsampling_ratio=downsampling_ratio,
        sample_rate=sample_rate,
        bottleneck=bottleneck,
        pretransform=pretransform,
        in_channels=in_channels,
        out_channels=out_channels,
        soft_clip=soft_clip
    )



if __name__ == "__main__":
    import json
    import torchaudio
    config_path = 'modelzoo/stable_audio_vae/stable_audio_2_0_vae.json'
    with open(config_path) as f:
        config = json.load(f)
    with torch.no_grad():
        vae_model = create_autoencoder_from_config(config).cuda()
        model_ckpt_path = 'modelzoo/stable_audio_vae/autoencoder.ckpt'
        vae_model.load_state_dict(torch.load(model_ckpt_path)['state_dict'])
        
        
        input_audios, sr = torchaudio.load("music_example/加勒比海盗 主题.wav")
        input_audios = torchaudio.functional.resample(input_audios, sr, 48000)[...,:2048]
        input_audios = input_audios.unsqueeze(1).repeat(1, 2, 1).cuda()
        latents = vae_model.encode_audio(input_audios)
        recover_audio = vae_model.decode_audio(latents)
        print(recover_audio)
    
    breakpoint()