import type { IUrdfVisual } from "./IUrdfVisual"; interface IUrdfInertia { ixx: number; ixy: number; ixz: number; iyy: number; iyz: number; izz: number; } export default interface IUrdfLink { name: string; inertial?: { origin_xyz?: [x: number, y: number, z: number]; origin_rpy?: [roll: number, pitch: number, yaw: number]; mass: number; inertia: IUrdfInertia; }; visual: IUrdfVisual[]; collision: IUrdfVisual[]; elem: Element; }