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import { Robot } from './Robot.svelte.js';
import type { JointState, USBDriverConfig, RemoteDriverConfig } from './models.js';
import type { Position3D } from '$lib/types/positionable.js';
import { createUrdfRobot } from '@/elements/robot/createRobot.svelte.js';
import type { RobotUrdfConfig } from '$lib/types/urdf.js';
import { generateName } from '$lib/utils/generateName.js';
import { positionManager } from '$lib/utils/positionManager.js';
import { settings } from '$lib/runes/settings.svelte';
import { robotics } from '@robothub/transport-server-client';
import type { robotics as roboticsTypes } from '@robothub/transport-server-client';
export class RobotManager {
private _robots = $state<Robot[]>([]);
// Room management state - using transport server for communication
rooms = $state<roboticsTypes.RoomInfo[]>([]);
roomsLoading = $state(false);
// Reactive getters
get robots(): Robot[] {
return this._robots;
}
get robotCount(): number {
return this._robots.length;
}
/**
* Room Management Methods
*/
async listRooms(workspaceId: string): Promise<roboticsTypes.RoomInfo[]> {
try {
const client = new robotics.RoboticsClientCore(settings.transportServerUrl);
const rooms = await client.listRooms(workspaceId);
this.rooms = rooms;
return rooms;
} catch (error) {
console.error('Failed to list robotics rooms:', error);
return [];
}
}
async refreshRooms(workspaceId: string): Promise<void> {
this.roomsLoading = true;
try {
await this.listRooms(workspaceId);
} finally {
this.roomsLoading = false;
}
}
async createRoboticsRoom(workspaceId: string, roomId?: string): Promise<{ success: boolean; roomId?: string; error?: string }> {
try {
const client = new robotics.RoboticsClientCore(settings.transportServerUrl);
const result = await client.createRoom(workspaceId, roomId);
// Refresh rooms list to include the new room
await this.refreshRooms(workspaceId);
return { success: true, roomId: result.roomId };
} catch (error) {
console.error('Failed to create robotics room:', error);
return { success: false, error: error instanceof Error ? error.message : 'Unknown error' };
}
}
generateRoomId(robotId: string): string {
return `${robotId}-${generateName()}`;
}
/**
* Connect consumer to an existing robotics room as consumer
* This will receive commands from producers in that room
*/
async connectConsumerToRoom(workspaceId: string, robotId: string, roomId: string): Promise<void> {
const robot = this.getRobot(robotId);
if (!robot) {
throw new Error(`Robot ${robotId} not found`);
}
const config: RemoteDriverConfig = {
type: 'remote',
url: settings.transportServerUrl.replace('http://', 'ws://').replace('https://', 'wss://'),
robotId: roomId,
workspaceId: workspaceId
};
// Use joinAsConsumer to join existing room
await robot.joinAsConsumer(config);
}
/**
* Connect producer to an existing robotics room as producer
* This will send commands to consumers in that room
*/
async connectProducerToRoom(workspaceId: string, robotId: string, roomId: string): Promise<void> {
const robot = this.getRobot(robotId);
if (!robot) {
throw new Error(`Robot ${robotId} not found`);
}
const config: RemoteDriverConfig = {
type: 'remote',
url: settings.transportServerUrl.replace('http://', 'ws://').replace('https://', 'wss://'),
robotId: roomId,
workspaceId: workspaceId
};
// Use joinAsProducer to join existing room
await robot.joinAsProducer(config);
}
/**
* Create and connect producer as producer to a new room
*/
async connectProducerAsProducer(workspaceId: string, robotId: string, roomId?: string): Promise<{ success: boolean; roomId?: string; error?: string }> {
try {
// Create room first if roomId provided, otherwise generate one
const finalRoomId = roomId || this.generateRoomId(robotId);
const createResult = await this.createRoboticsRoom(workspaceId, finalRoomId);
if (!createResult.success) {
return createResult;
}
// Connect producer to the new room
await this.connectProducerToRoom(workspaceId, robotId, createResult.roomId!);
return { success: true, roomId: createResult.roomId };
} catch (error) {
return { success: false, error: error instanceof Error ? error.message : 'Unknown error' };
}
}
/**
* Create a robot with the default SO-100 arm configuration
*/
async createSO100Robot(id?: string, position?: Position3D): Promise<Robot> {
const robotId = id || `so100-${Date.now()}`;
const urdfConfig: RobotUrdfConfig = {
urdfUrl: "/robots/so-100/so_arm100.urdf"
};
return this.createRobotFromUrdf(robotId, urdfConfig, position);
}
/**
* Create a new robot directly from URDF configuration - automatically extracts joint limits
*/
async createRobotFromUrdf(id: string, urdfConfig: RobotUrdfConfig, position?: Position3D): Promise<Robot> {
// Check if robot already exists
if (this._robots.find(r => r.id === id)) {
throw new Error(`Robot with ID ${id} already exists`);
}
try {
// Load and parse URDF
const robotState = await createUrdfRobot(urdfConfig);
// Extract joint information from URDF
const joints: JointState[] = [];
let servoId = 1; // Auto-assign servo IDs in order
for (const urdfJoint of robotState.urdfRobot.joints) {
// Only include revolute joints (movable joints)
if (urdfJoint.type === 'revolute' && urdfJoint.name) {
const jointState: JointState = {
name: urdfJoint.name,
value: 0, // Start at center (0%)
servoId: servoId++
};
// Extract limits from URDF if available
if (urdfJoint.limit) {
jointState.limits = {
lower: urdfJoint.limit.lower,
upper: urdfJoint.limit.upper
};
}
joints.push(jointState);
}
}
console.log(`Extracted ${joints.length} joints from URDF:`, joints.map(j => `${j.name} [${j.limits?.lower?.toFixed(2)}:${j.limits?.upper?.toFixed(2)}]`));
// Create robot with extracted joints AND URDF robot state
const robot = new Robot(id, joints, robotState.urdfRobot);
// Set position (from position manager if not provided)
robot.position = position || positionManager.getNextPosition();
// Add to reactive array
this._robots.push(robot);
console.log(`Created robot ${id} from URDF. Total robots: ${this._robots.length}`);
return robot;
} catch (error) {
console.error(`Failed to create robot ${id} from URDF:`, error);
throw error;
}
}
/**
* Create a new robot with joints defined at initialization (for backwards compatibility)
*/
createRobot(id: string, joints: JointState[], position?: Position3D): Robot {
// Check if robot already exists
if (this._robots.find(r => r.id === id)) {
throw new Error(`Robot with ID ${id} already exists`);
}
// Create robot
const robot = new Robot(id, joints);
// Set position (from position manager if not provided)
robot.position = position || positionManager.getNextPosition();
// Add to reactive array
this._robots.push(robot);
console.log(`Created robot ${id}. Total robots: ${this._robots.length}`);
return robot;
}
/**
* Remove a robot
*/
async removeRobot(id: string): Promise<void> {
const robotIndex = this._robots.findIndex(r => r.id === id);
if (robotIndex === -1) return;
const robot = this._robots[robotIndex];
// Clean up robot resources
await robot.destroy();
// Remove from reactive array
this._robots.splice(robotIndex, 1);
console.log(`Removed robot ${id}. Remaining robots: ${this._robots.length}`);
}
/**
* Get robot by ID
*/
getRobot(id: string): Robot | undefined {
return this._robots.find(r => r.id === id);
}
/**
* Clean up all robots
*/
async destroy(): Promise<void> {
const cleanupPromises = this._robots.map(robot => robot.destroy());
await Promise.allSettled(cleanupPromises);
this._robots.length = 0;
}
}
// Global robot manager instance
export const robotManager = new RobotManager(); |