import type {IUrdfVisual} from "./IUrdfVisual" interface IUrdfInertia { ixx: number; ixy: number; ixz: number; iyy: number; iyz: number; izz: number; } export default interface IUrdfLink { name: string inertial?: { origin_xyz?: [x: number, y: number, z: number] origin_rpy?: [roll: number, pitch: number, yaw: number] mass: number inertia: IUrdfInertia } visual: IUrdfVisual[] collision: IUrdfVisual[] elem: Element }