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<script lang="ts">
import { T, useLoader } from '@threlte/core';
import type { InteractivityProps } from '@threlte/extras';
import { STLLoader } from 'three/examples/jsm/loaders/STLLoader.js';
import { type Side, DoubleSide } from 'three';
import { interactivity } from '@threlte/extras';
type Props = InteractivityProps & {
filename: string;
color?: string;
scale?: [number, number, number];
position?: [number, number, number];
rotation?: [number, number, number];
castShadow?: boolean;
receiveShadow?: boolean;
opacity?: number;
isInteractive?: boolean;
wireframe?: boolean;
side?: Side;
};
let {
filename,
color = '#ffffff',
scale = [1, 1, 1],
position = [0, 0, 0],
rotation = [0, 0, 0],
opacity = 1.0,
castShadow = true,
receiveShadow = true,
isInteractive = false,
wireframe = false,
side = DoubleSide,
...restProps
}: Props = $props();
if (isInteractive) {
interactivity();
}
const { load } = useLoader(STLLoader);
</script>
{#await load(filename) then stl}
{@html `<!-- include stl: ${filename} ${scale} -->`}
<T.Mesh geometry={stl} {scale} {castShadow} {receiveShadow} {position} {rotation} {...restProps}>
<T.MeshLambertMaterial color={color} {opacity} transparent={opacity < 1.0} {wireframe} {side} />
</T.Mesh>
{/await}
<!-- From https://github.com/brean/urdf-viewer -->