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#include <iostream> |
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#include <fstream> |
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#include <sstream> |
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#include <string> |
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#include <stdexcept> |
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#include <array> |
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#include <vector> |
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#include <map> |
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#include <thread> |
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#include <mutex> |
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#include <future> |
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#include <queue> |
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#include <condition_variable> |
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#include <cstdio> |
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#include <cstring> |
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#include <cstdlib> |
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#include <cassert> |
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#include <sys/stat.h> |
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#include <sys/types.h> |
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#ifdef _WIN32 |
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#include <windows.h> |
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#include <direct.h> |
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#include <algorithm> |
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#else |
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#include <unistd.h> |
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#include <sys/wait.h> |
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#include <fcntl.h> |
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#endif |
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#define ASYNCIO_CONCURRENCY 64 |
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std::mutex lock; |
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std::vector<std::pair<std::string, std::string>> shader_fnames; |
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std::string GLSLC = "glslc"; |
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std::string input_dir = "vulkan-shaders"; |
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std::string output_dir = "/tmp"; |
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std::string target_hpp = "ggml-vulkan-shaders.hpp"; |
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std::string target_cpp = "ggml-vulkan-shaders.cpp"; |
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bool no_clean = false; |
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const std::vector<std::string> type_names = { |
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"f32", |
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"f16", |
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"q4_0", |
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"q4_1", |
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"q5_0", |
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"q5_1", |
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"q8_0", |
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"q2_k", |
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"q3_k", |
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"q4_k", |
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"q5_k", |
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"q6_k", |
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"iq4_nl" |
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}; |
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void execute_command(const std::string& command, std::string& stdout_str, std::string& stderr_str) { |
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#ifdef _WIN32 |
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HANDLE stdout_read, stdout_write; |
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HANDLE stderr_read, stderr_write; |
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SECURITY_ATTRIBUTES sa = { sizeof(SECURITY_ATTRIBUTES), NULL, TRUE }; |
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if (!CreatePipe(&stdout_read, &stdout_write, &sa, 0) || |
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!SetHandleInformation(stdout_read, HANDLE_FLAG_INHERIT, 0)) { |
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throw std::runtime_error("Failed to create stdout pipe"); |
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} |
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if (!CreatePipe(&stderr_read, &stderr_write, &sa, 0) || |
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!SetHandleInformation(stderr_read, HANDLE_FLAG_INHERIT, 0)) { |
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throw std::runtime_error("Failed to create stderr pipe"); |
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} |
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PROCESS_INFORMATION pi; |
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STARTUPINFOA si = { sizeof(STARTUPINFOA) }; |
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si.dwFlags = STARTF_USESTDHANDLES; |
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si.hStdOutput = stdout_write; |
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si.hStdError = stderr_write; |
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std::vector<char> cmd(command.begin(), command.end()); |
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cmd.push_back('\0'); |
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if (!CreateProcessA(NULL, cmd.data(), NULL, NULL, TRUE, 0, NULL, NULL, &si, &pi)) { |
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throw std::runtime_error("Failed to create process"); |
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} |
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CloseHandle(stdout_write); |
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CloseHandle(stderr_write); |
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std::array<char, 128> buffer; |
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DWORD bytes_read; |
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while (ReadFile(stdout_read, buffer.data(), (DWORD)buffer.size(), &bytes_read, NULL) && bytes_read > 0) { |
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stdout_str.append(buffer.data(), bytes_read); |
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} |
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while (ReadFile(stderr_read, buffer.data(), (DWORD)buffer.size(), &bytes_read, NULL) && bytes_read > 0) { |
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stderr_str.append(buffer.data(), bytes_read); |
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} |
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CloseHandle(stdout_read); |
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CloseHandle(stderr_read); |
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WaitForSingleObject(pi.hProcess, INFINITE); |
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CloseHandle(pi.hProcess); |
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CloseHandle(pi.hThread); |
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#else |
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int stdout_pipe[2]; |
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int stderr_pipe[2]; |
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if (pipe(stdout_pipe) != 0 || pipe(stderr_pipe) != 0) { |
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throw std::runtime_error("Failed to create pipes"); |
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} |
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pid_t pid = fork(); |
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if (pid < 0) { |
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throw std::runtime_error("Failed to fork process"); |
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} |
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if (pid == 0) { |
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close(stdout_pipe[0]); |
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close(stderr_pipe[0]); |
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dup2(stdout_pipe[1], STDOUT_FILENO); |
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dup2(stderr_pipe[1], STDERR_FILENO); |
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close(stdout_pipe[1]); |
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close(stderr_pipe[1]); |
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execl("/bin/sh", "sh", "-c", command.c_str(), (char*) nullptr); |
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_exit(EXIT_FAILURE); |
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} else { |
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close(stdout_pipe[1]); |
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close(stderr_pipe[1]); |
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std::array<char, 128> buffer; |
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ssize_t bytes_read; |
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while ((bytes_read = read(stdout_pipe[0], buffer.data(), buffer.size())) > 0) { |
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stdout_str.append(buffer.data(), bytes_read); |
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} |
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while ((bytes_read = read(stderr_pipe[0], buffer.data(), buffer.size())) > 0) { |
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stderr_str.append(buffer.data(), bytes_read); |
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} |
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close(stdout_pipe[0]); |
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close(stderr_pipe[0]); |
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waitpid(pid, nullptr, 0); |
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} |
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#endif |
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} |
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bool directory_exists(const std::string& path) { |
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struct stat info; |
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if (stat(path.c_str(), &info) != 0) { |
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return false; |
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} |
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return (info.st_mode & S_IFDIR) != 0; |
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} |
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bool create_directory(const std::string& path) { |
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#ifdef _WIN32 |
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return _mkdir(path.c_str()) == 0 || errno == EEXIST; |
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#else |
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return mkdir(path.c_str(), 0755) == 0 || errno == EEXIST; |
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#endif |
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} |
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std::string to_uppercase(const std::string& input) { |
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std::string result = input; |
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for (char& c : result) { |
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c = std::toupper(c); |
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} |
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return result; |
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} |
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bool string_ends_with(const std::string& str, const std::string& suffix) { |
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if (suffix.size() > str.size()) { |
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return false; |
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} |
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return std::equal(suffix.rbegin(), suffix.rend(), str.rbegin()); |
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} |
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static const char path_separator = '/'; |
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std::string join_paths(const std::string& path1, const std::string& path2) { |
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return path1 + path_separator + path2; |
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} |
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std::string basename(const std::string &path) { |
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return path.substr(path.find_last_of("/\\") + 1); |
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} |
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static uint32_t compile_count = 0; |
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static std::mutex compile_count_mutex; |
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static std::condition_variable compile_count_cond; |
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void string_to_spv_func(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true) { |
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std::string name = _name + (fp16 ? "" : "_fp32"); |
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std::string out_fname = join_paths(output_dir, name + ".spv"); |
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std::string in_path = join_paths(input_dir, in_fname); |
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#ifdef _WIN32 |
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std::vector<std::string> cmd = {GLSLC, "-fshader-stage=compute", "--target-env=vulkan1.2", "-O", "\"" + in_path + "\"", "-o", "\"" + out_fname + "\""}; |
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#else |
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std::vector<std::string> cmd = {GLSLC, "-fshader-stage=compute", "--target-env=vulkan1.2", "-O", in_path, "-o", out_fname}; |
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#endif |
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#ifdef GGML_VULKAN_SHADER_DEBUG_INFO |
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cmd.push_back("-g"); |
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#endif |
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for (const auto& define : defines) { |
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cmd.push_back("-D" + define.first + "=" + define.second); |
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} |
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std::string command; |
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for (const auto& part : cmd) { |
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command += part + " "; |
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} |
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std::string stdout_str, stderr_str; |
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try { |
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execute_command(command, stdout_str, stderr_str); |
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if (!stderr_str.empty()) { |
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std::cerr << "cannot compile " << name << "\n\n" << command << "\n\n" << stderr_str << std::endl; |
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return; |
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} |
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std::lock_guard<std::mutex> guard(lock); |
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shader_fnames.push_back(std::make_pair(name, out_fname)); |
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} catch (const std::exception& e) { |
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std::cerr << "Error executing command for " << name << ": " << e.what() << std::endl; |
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} |
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{ |
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std::lock_guard<std::mutex> guard(compile_count_mutex); |
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assert(compile_count > 0); |
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compile_count--; |
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} |
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compile_count_cond.notify_all(); |
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} |
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std::map<std::string, std::string> merge_maps(const std::map<std::string, std::string>& a, const std::map<std::string, std::string>& b) { |
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std::map<std::string, std::string> result = a; |
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result.insert(b.begin(), b.end()); |
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return result; |
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} |
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static std::vector<std::future<void>> compiles; |
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void string_to_spv(const std::string& _name, const std::string& in_fname, const std::map<std::string, std::string>& defines, bool fp16 = true) { |
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{ |
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uint32_t N = 16; |
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std::unique_lock<std::mutex> guard(compile_count_mutex); |
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while (compile_count >= N) { |
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compile_count_cond.wait(guard); |
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} |
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compile_count++; |
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} |
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compiles.push_back(std::async(string_to_spv_func, _name, in_fname, defines, fp16)); |
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} |
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void matmul_shaders(bool fp16, bool matmul_id) { |
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std::string load_vec = fp16 ? "8" : "4"; |
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std::string aligned_b_type_f32 = fp16 ? "mat2x4" : "vec4"; |
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std::string aligned_b_type_f16 = fp16 ? "f16mat2x4" : "f16vec4"; |
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std::map<std::string, std::string> base_dict = {{"FLOAT_TYPE", fp16 ? "float16_t" : "float"}}; |
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std::string shader_name = "matmul"; |
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if (matmul_id) { |
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base_dict["MUL_MAT_ID"] = "1"; |
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shader_name = "matmul_id"; |
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} |
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if (fp16) { |
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base_dict["FLOAT16"] = "1"; |
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} |
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string_to_spv(shader_name + "_f32_f16", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F32", "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}), fp16); |
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string_to_spv(shader_name + "_f32_f16_aligned", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F32", "1"}, {"LOAD_VEC_A", load_vec}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}}), fp16); |
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string_to_spv(shader_name + "_f16", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F16", "1"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}}), fp16); |
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string_to_spv(shader_name + "_f16_aligned", "mul_mm.comp", merge_maps(base_dict, {{"DATA_A_F16", "1"}, {"LOAD_VEC_A", load_vec}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f16}, {"D_TYPE", "float"}}), fp16); |
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for (const auto& tname : type_names) { |
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std::string data_a_key = "DATA_A_" + to_uppercase(tname); |
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std::string load_vec_a_unaligned = (tname == "f32" || tname == "f16") ? "1" : "2"; |
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std::string load_vec_a = (tname == "f32" || tname == "f16") ? load_vec : "2"; |
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string_to_spv(shader_name + "_" + tname + "_f32", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a_unaligned}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}), fp16); |
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string_to_spv(shader_name + "_" + tname + "_f32_aligned", "mul_mm.comp", merge_maps(base_dict, {{data_a_key, "1"}, {"LOAD_VEC_A", load_vec_a}, {"LOAD_VEC_B", load_vec}, {"B_TYPE", aligned_b_type_f32}, {"D_TYPE", "float"}}), fp16); |
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} |
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} |
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void process_shaders() { |
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std::cout << "ggml_vulkan: Generating and compiling shaders to SPIR-V" << std::endl; |
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std::map<std::string, std::string> base_dict = {{"FLOAT_TYPE", "float"}}; |
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for (const auto& fp16 : {false, true}) { |
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matmul_shaders(fp16, false); |
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matmul_shaders(fp16, true); |
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} |
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for (const auto& tname : type_names) { |
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std::string data_a_key = "DATA_A_" + to_uppercase(tname); |
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std::string shader = (string_ends_with(tname, "_k")) ? "mul_mat_vec_" + tname + ".comp" : "mul_mat_vec.comp"; |
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string_to_spv("mul_mat_vec_" + tname + "_f32_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float"}, {"B_TYPE_VEC2", "vec2"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}})); |
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string_to_spv("mul_mat_vec_" + tname + "_f16_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "float16_t"}, {"B_TYPE_VEC2", "f16vec2"}, {"B_TYPE_VEC4", "f16vec4"}, {"D_TYPE", "float"}})); |
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string_to_spv("mul_mat_vec_id_" + tname + "_f32", shader, merge_maps(base_dict, {{"MUL_MAT_ID", "1"}, {data_a_key, "1"}, {"B_TYPE", "float"}, {"B_TYPE_VEC2", "vec2"}, {"B_TYPE_VEC4", "vec4"}, {"D_TYPE", "float"}})); |
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if (tname != "f16") { |
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string_to_spv("dequant_" + tname, "dequant_" + tname + ".comp", merge_maps(base_dict, {{data_a_key, "1"}, {"D_TYPE", "float16_t"}})); |
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} |
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if (!string_ends_with(tname, "_k")) { |
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shader = (tname == "f32" || tname == "f16") ? "get_rows.comp" : "get_rows_quant.comp"; |
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if (tname == "f16") { |
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string_to_spv("get_rows_" + tname, shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}})); |
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} else { |
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string_to_spv("get_rows_" + tname, shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float16_t"}})); |
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} |
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string_to_spv("get_rows_" + tname + "_f32", shader, merge_maps(base_dict, {{data_a_key, "1"}, {"B_TYPE", "int"}, {"D_TYPE", "float"}})); |
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} |
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} |
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string_to_spv("mul_mat_vec_p021_f16_f32", "mul_mat_vec_p021.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("mul_mat_vec_nc_f16_f32", "mul_mat_vec_nc.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("norm_f32", "norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
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string_to_spv("group_norm_f32", "group_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
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string_to_spv("rms_norm_f32", "rms_norm.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
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string_to_spv("cpy_f32_f32", "copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("cpy_f32_f16", "copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}}); |
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string_to_spv("cpy_f16_f16", "copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}}); |
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string_to_spv("contig_cpy_f32_f32", "contig_copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("contig_cpy_f32_f16", "contig_copy.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}}); |
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string_to_spv("contig_cpy_f16_f16", "contig_copy.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}}); |
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string_to_spv("add_f32", "add.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("add_f16_f32_f16", "add.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float"}, {"D_TYPE", "float16_t"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("acc_f32", "acc.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("split_k_reduce", "mul_mat_split_k_reduce.comp", {}); |
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string_to_spv("mul_f32", "mul.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("div_f32", "div.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("repeat_f32", "repeat.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("scale_f32", "scale.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("sqr_f32", "square.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("sin_f32", "sin.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("cos_f32", "cos.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("clamp_f32", "clamp.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}, {"FLOAT_TYPE", "float"}}); |
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string_to_spv("pad_f32", "pad.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("concat_f32", "concat.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("concat_f16", "concat.comp", {{"A_TYPE", "float16_t"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}, {"OPTIMIZATION_ERROR_WORKAROUND", "1"}}); |
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string_to_spv("concat_i32", "concat.comp", {{"A_TYPE", "int"}, {"B_TYPE", "int"}, {"D_TYPE", "int"}}); |
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string_to_spv("upscale_f32", "upscale.comp", {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("gelu_f32", "gelu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("gelu_quick_f32", "gelu_quick.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("silu_f32", "silu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("relu_f32", "relu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("leaky_relu_f32", "leaky_relu.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("tanh_f32", "tanh.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("diag_mask_inf_f32", "diag_mask_inf.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("soft_max_f32", "soft_max.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float"}, {"D_TYPE", "float"}})); |
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string_to_spv("soft_max_f32_f16", "soft_max.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"B_TYPE", "float16_t"}, {"D_TYPE", "float"}})); |
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string_to_spv("rope_norm_f32", "rope_norm.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
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string_to_spv("rope_norm_f16", "rope_norm.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}}); |
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string_to_spv("rope_neox_f32", "rope_neox.comp", {{"A_TYPE", "float"}, {"D_TYPE", "float"}}); |
|
string_to_spv("rope_neox_f16", "rope_neox.comp", {{"A_TYPE", "float16_t"}, {"D_TYPE", "float16_t"}}); |
|
|
|
string_to_spv("argsort_f32", "argsort.comp", {{"A_TYPE", "float"}}); |
|
|
|
string_to_spv("sum_rows_f32", "sum_rows.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
|
|
|
string_to_spv("im2col_f32", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
|
string_to_spv("im2col_f32_f16", "im2col.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float16_t"}})); |
|
|
|
string_to_spv("timestep_embedding_f32", "timestep_embedding.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
|
|
|
string_to_spv("pool2d_f32", "pool2d.comp", merge_maps(base_dict, {{"A_TYPE", "float"}, {"D_TYPE", "float"}})); |
|
|
|
for (auto &c : compiles) { |
|
c.wait(); |
|
} |
|
} |
|
|
|
void write_output_files() { |
|
FILE* hdr = fopen(target_hpp.c_str(), "w"); |
|
FILE* src = fopen(target_cpp.c_str(), "w"); |
|
|
|
fprintf(hdr, "#include <cstdint>\n\n"); |
|
fprintf(src, "#include \"%s\"\n\n", basename(target_hpp).c_str()); |
|
|
|
for (const auto& pair : shader_fnames) { |
|
const std::string& name = pair.first; |
|
#ifdef _WIN32 |
|
std::string path = pair.second; |
|
std::replace(path.begin(), path.end(), '/', '\\' ); |
|
#else |
|
const std::string& path = pair.second; |
|
#endif |
|
|
|
FILE* spv = fopen(path.c_str(), "rb"); |
|
if (!spv) { |
|
std::cerr << "Error opening SPIR-V file: " << path << " (" << strerror(errno) << ")\n"; |
|
continue; |
|
} |
|
|
|
fseek(spv, 0, SEEK_END); |
|
size_t size = ftell(spv); |
|
fseek(spv, 0, SEEK_SET); |
|
|
|
std::vector<unsigned char> data(size); |
|
size_t read_size = fread(data.data(), 1, size, spv); |
|
fclose(spv); |
|
if (read_size != size) { |
|
std::cerr << "Error reading SPIR-V file: " << path << " (" << strerror(errno) << ")\n"; |
|
continue; |
|
} |
|
|
|
fprintf(hdr, "extern unsigned char %s_data[%zu];\n", name.c_str(), size); |
|
fprintf(hdr, "const uint64_t %s_len = %zu;\n\n", name.c_str(), size); |
|
|
|
fprintf(src, "unsigned char %s_data[%zu] = {\n", name.c_str(), size); |
|
for (size_t i = 0; i < size; ++i) { |
|
fprintf(src, "0x%02x,", data[i]); |
|
if ((i + 1) % 12 == 0) fprintf(src, "\n"); |
|
} |
|
fprintf(src, "\n};\n\n"); |
|
|
|
if (!no_clean) { |
|
std::remove(path.c_str()); |
|
} |
|
} |
|
|
|
fclose(hdr); |
|
fclose(src); |
|
} |
|
|
|
int main(int argc, char** argv) { |
|
std::map<std::string, std::string> args; |
|
for (int i = 1; i < argc; ++i) { |
|
std::string arg = argv[i]; |
|
if (arg.rfind("--", 0) == 0) { |
|
if (i + 1 < argc && argv[i + 1][0] != '-') { |
|
args[arg] = argv[i + 1]; |
|
++i; |
|
} else { |
|
args[arg] = ""; |
|
} |
|
} |
|
} |
|
|
|
if (args.find("--glslc") != args.end()) { |
|
GLSLC = args["--glslc"]; |
|
} |
|
if (args.find("--input-dir") != args.end()) { |
|
input_dir = args["--input-dir"]; |
|
} |
|
if (args.find("--output-dir") != args.end()) { |
|
output_dir = args["--output-dir"]; |
|
} |
|
if (args.find("--target-hpp") != args.end()) { |
|
target_hpp = args["--target-hpp"]; |
|
} |
|
if (args.find("--target-cpp") != args.end()) { |
|
target_cpp = args["--target-cpp"]; |
|
} |
|
if (args.find("--no-clean") != args.end()) { |
|
no_clean = true; |
|
} |
|
|
|
if (!directory_exists(input_dir)) { |
|
std::cerr << "\"" << input_dir << "\" must be a valid directory containing shader sources" << std::endl; |
|
return EXIT_FAILURE; |
|
} |
|
|
|
if (!directory_exists(output_dir)) { |
|
if (!create_directory(output_dir)) { |
|
std::cerr << "Error creating output directory: " << output_dir << "\n"; |
|
return EXIT_FAILURE; |
|
} |
|
} |
|
|
|
process_shaders(); |
|
|
|
write_output_files(); |
|
|
|
return EXIT_SUCCESS; |
|
} |
|
|