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<script lang="ts">
import { onMount } from 'svelte';
import { getAllMonsters } from '$lib/db/monsters';
import { getAllPicletInstances, getRosterPiclets } from '$lib/db/piclets';
import type { Monster, PicletInstance } from '$lib/db/schema';
import PicletCard from '../Piclets/PicletCard.svelte';
import EmptySlotCard from '../Piclets/EmptySlotCard.svelte';
import DiscoveredCard from '../Piclets/DiscoveredCard.svelte';
let rosterPiclets: PicletInstance[] = $state([]);
let storagePiclets: PicletInstance[] = $state([]);
let discoveredMonsters: Monster[] = $state([]);
let isLoading = $state(true);
// Map roster positions for easy access
let rosterMap = $derived(() => {
const map = new Map<number, PicletInstance>();
rosterPiclets.forEach(piclet => {
if (piclet.rosterPosition !== undefined) {
map.set(piclet.rosterPosition, piclet);
}
});
return map;
});
onMount(async () => {
try {
// Load all piclet instances
const allInstances = await getAllPicletInstances();
// Separate roster and storage
rosterPiclets = allInstances.filter(p => p.isInRoster);
storagePiclets = allInstances.filter(p => !p.isInRoster);
// Load all discovered monsters (for now, all generated monsters)
// In a real game, this would track which monsters have been encountered
const allMonsters = await getAllMonsters();
// Filter out monsters that have been caught (have instances)
const caughtTypeIds = new Set(allInstances.map(p => p.typeId));
discoveredMonsters = allMonsters.filter(m =>
!caughtTypeIds.has(m.name.toLowerCase().replace(/\s+/g, '-'))
);
} catch (err) {
console.error('Failed to load piclets:', err);
} finally {
isLoading = false;
}
});
function handleRosterClick(position: number) {
const piclet = rosterMap().get(position);
if (piclet) {
// TODO: Navigate to piclet detail page
console.log('View piclet:', piclet);
} else {
// TODO: Show add to roster dialog
console.log('Add piclet to position:', position);
}
}
function handleStorageClick(piclet: PicletInstance) {
// TODO: Navigate to piclet detail page
console.log('View storage piclet:', piclet);
}
function handleDiscoveredClick(monster: Monster) {
// TODO: Navigate to discovered piclet detail page
console.log('View discovered monster:', monster);
}
</script>
<div class="pictuary-page">
<header class="page-header">
<h1>Pictuary</h1>
<p class="piclet-count">
{rosterPiclets.length + storagePiclets.length} Piclets collected
</p>
</header>
{#if isLoading}
<div class="loading-state">
<div class="spinner"></div>
<p>Loading collection...</p>
</div>
{:else if rosterPiclets.length === 0 && storagePiclets.length === 0 && discoveredMonsters.length === 0}
<div class="empty-state">
<svg width="64" height="64" viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2">
<path d="M23 19a2 2 0 0 1-2 2H3a2 2 0 0 1-2-2V8a2 2 0 0 1 2-2h4l2-3h6l2 3h4a2 2 0 0 1 2 2z"></path>
<circle cx="12" cy="13" r="4"></circle>
</svg>
<h3>No Piclets Yet</h3>
<p>Take photos to discover new Piclets!</p>
</div>
{:else}
<div class="content">
<!-- Roster Section -->
<section class="roster-section">
<h2>Roster</h2>
<div class="roster-grid">
{#each Array(6) as _, position}
{#if rosterMap().has(position)}
<PicletCard
instance={rosterMap().get(position)!}
size={100}
onClick={() => handleRosterClick(position)}
/>
{:else}
<EmptySlotCard
size={100}
onClick={() => handleRosterClick(position)}
/>
{/if}
{/each}
</div>
</section>
<!-- Storage Section -->
{#if storagePiclets.length > 0}
<section class="storage-section">
<div class="section-header">
<h2>Storage ({storagePiclets.length})</h2>
{#if storagePiclets.length > 10}
<button class="view-all-btn">View All</button>
{/if}
</div>
<div class="horizontal-scroll">
{#each storagePiclets.slice(0, 10) as piclet}
<PicletCard
instance={piclet}
size={100}
onClick={() => handleStorageClick(piclet)}
/>
{/each}
</div>
</section>
{/if}
<!-- Discovered Section -->
{#if discoveredMonsters.length > 0}
<section class="discovered-section">
<div class="section-header">
<h2>Discovered ({discoveredMonsters.length})</h2>
{#if discoveredMonsters.length > 10}
<button class="view-all-btn">View All</button>
{/if}
</div>
<div class="horizontal-scroll">
{#each discoveredMonsters.slice(0, 10) as monster}
<DiscoveredCard
{monster}
size={100}
onClick={() => handleDiscoveredClick(monster)}
/>
{/each}
</div>
</section>
{/if}
</div>
{/if}
</div>
<style>
.pictuary-page {
height: 100%;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
background: white;
}
.page-header {
padding: 1rem;
padding-top: 0.5rem;
background: white;
position: sticky;
top: 0;
z-index: 10;
}
.page-header h1 {
margin: 0;
font-size: 1.75rem;
font-weight: bold;
color: #333;
}
.piclet-count {
margin: 0.25rem 0 0;
color: #666;
font-size: 0.9rem;
}
.loading-state,
.empty-state {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
height: calc(100% - 100px);
padding: 2rem;
text-align: center;
}
.spinner {
width: 40px;
height: 40px;
border: 3px solid #f3f3f3;
border-top: 3px solid #007bff;
border-radius: 50%;
animation: spin 1s linear infinite;
margin-bottom: 1rem;
}
.empty-state svg {
color: #8e8e93;
margin-bottom: 1rem;
}
.empty-state h3 {
margin: 0 0 0.5rem;
font-size: 1.25rem;
font-weight: 600;
color: #333;
}
.empty-state p {
margin: 0;
color: #666;
}
.content {
padding: 0 1rem 100px;
}
section {
margin-bottom: 2rem;
}
section h2 {
font-size: 1.5rem;
font-weight: bold;
color: #8e8e93;
margin: 0 0 0.75rem;
}
.section-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 0.75rem;
}
.section-header h2 {
margin: 0;
}
.view-all-btn {
background: none;
border: none;
color: #007bff;
font-size: 1rem;
cursor: pointer;
padding: 0;
}
.roster-grid {
display: grid;
grid-template-columns: repeat(3, 1fr);
grid-template-rows: repeat(2, 1fr);
gap: 12px;
}
.horizontal-scroll {
display: flex;
gap: 8px;
overflow-x: auto;
-webkit-overflow-scrolling: touch;
padding-bottom: 8px;
}
.horizontal-scroll::-webkit-scrollbar {
height: 4px;
}
.horizontal-scroll::-webkit-scrollbar-track {
background: #f1f1f1;
border-radius: 2px;
}
.horizontal-scroll::-webkit-scrollbar-thumb {
background: #888;
border-radius: 2px;
}
@keyframes spin {
to { transform: rotate(360deg); }
}
</style> |