Upload 202 files
Browse filesa few minor updates
- Documentation/NPC_Addon_Development_Guide_Updated.md +1 -1
- app.py +123 -126
- plugins/__pycache__/sample_plugin.cpython-313.pyc +0 -0
- src/addons/__pycache__/duckduckgo_search_oracle_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/example_npc_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/fortune_teller_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/generic_mcp_server_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/huggingface_hub_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/magic_shop_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/read2burn_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/searchhf_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/self_contained_example_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/simple_trader_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/weather_oracle_addon.cpython-313.pyc +0 -0
- src/addons/__pycache__/web_search_oracle_addon.cpython-313.pyc +0 -0
- src/addons/duckduckgo_search_oracle_addon.py +3 -3
- src/addons/fortune_teller_addon.py +37 -1
- src/addons/generic_mcp_server_addon.py +122 -0
- src/addons/huggingface_hub_addon.py +674 -0
- src/addons/magic_shop_addon.py +37 -1
- src/addons/searchhf_addon.py +369 -0
- src/addons/simple_trader_addon.py +32 -29
- src/addons/weather_oracle_addon.py +2 -2
- src/core/__pycache__/game_engine.cpython-313.pyc +0 -0
- src/core/__pycache__/world.cpython-313.pyc +0 -0
- src/core/game_engine.py +257 -260
- src/core/game_engine_fixed.py +266 -0
- src/core/world.py +321 -321
- src/facades/__pycache__/game_facade.cpython-313.pyc +0 -0
- src/interfaces/__pycache__/npc_addon.cpython-313.pyc +0 -0
- src/interfaces/npc_addon.py +15 -0
- src/legacy_addons/example_npc_addon.py +266 -0
- src/legacy_addons/web_search_oracle_addon.py +450 -0
- src/ui/__init__.py +2 -1
- src/ui/__pycache__/__init__.cpython-313.pyc +0 -0
- src/ui/__pycache__/huggingface_ui.cpython-313.pyc +0 -0
- src/ui/__pycache__/improved_interface_manager.cpython-313.pyc +0 -0
- src/ui/__pycache__/interface_manager.cpython-313.pyc +0 -0
- src/ui/huggingface_ui.py +463 -112
- src/ui/improved_interface_demo.py +138 -0
- src/ui/improved_interface_manager.py +1068 -0
- src/ui/interface_manager.py +2 -2
Documentation/NPC_Addon_Development_Guide_Updated.md
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@@ -866,7 +866,7 @@ def auto_register(game_engine):
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# Create the weather oracle NPC definition
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weather_oracle_npc = {
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'id': 'weather_oracle_auto',
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'name': '🌤️ Weather Oracle (
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'x': 300, 'y': 150,
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'char': '🌤️',
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'type': 'mcp',
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# Create the weather oracle NPC definition
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weather_oracle_npc = {
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'id': 'weather_oracle_auto',
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'name': '🌤️ Weather Oracle (MCP)',
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'x': 300, 'y': 150,
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'char': '🌤️',
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'type': 'mcp',
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app.py
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#!/usr/bin/env python3
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"""
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MMORPG Application - Refactored Clean Architecture
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Main application entry point using clean architecture principles
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"""
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import gradio as gr
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import asyncio
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import threading
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from typing import Optional
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# Import our clean architecture components
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from src.core.game_engine import GameEngine
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from src.facades.game_facade import GameFacade
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from src.ui.huggingface_ui import HuggingFaceUI
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from src.ui.
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from src.mcp.mcp_tools import GradioMCPTools
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class MMORPGApplication:
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"""Main application class that orchestrates the MMORPG game."""
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def __init__(self):
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"""Initialize the application with all necessary components."""
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# Initialize core game engine (singleton)
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self.game_engine = GameEngine()
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# Initialize game facade for simplified operations
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self.game_facade = GameFacade()
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self.
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threading.Event().wait(
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self.
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#
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app =
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if __name__ == "__main__":
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main()
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#!/usr/bin/env python3
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"""
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MMORPG Application - Refactored Clean Architecture
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Main application entry point using clean architecture principles
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"""
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import gradio as gr
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import asyncio
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import threading
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from typing import Optional
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# Import our clean architecture components
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from src.core.game_engine import GameEngine
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from src.facades.game_facade import GameFacade
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from src.ui.huggingface_ui import HuggingFaceUI
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from src.ui.improved_interface_manager import ImprovedInterfaceManager
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from src.mcp.mcp_tools import GradioMCPTools
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class MMORPGApplication:
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"""Main application class that orchestrates the MMORPG game."""
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def __init__(self):
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"""Initialize the application with all necessary components."""
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# Initialize core game engine (singleton)
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self.game_engine = GameEngine()
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# Initialize game facade for simplified operations
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self.game_facade = GameFacade() # Initialize UI components
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self.ui = HuggingFaceUI(self.game_facade)
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self.interface_manager = ImprovedInterfaceManager(self.game_facade, self.ui)
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# Initialize MCP tools for AI agent integration
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self.mcp_tools = GradioMCPTools(self.game_facade)
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# Gradio interface reference
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self.gradio_interface: Optional[gr.Blocks] = None
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# Background tasks
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self._cleanup_task = None
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self._auto_refresh_task = None
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def create_gradio_interface(self) -> gr.Blocks:
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"""Create and configure the Gradio interface."""
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# Use the ImprovedInterfaceManager to create the complete interface with proper event handling
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self.gradio_interface = self.interface_manager.create_interface()
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return self.gradio_interface
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def start_background_tasks(self):
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"""Start background tasks for game maintenance."""
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def cleanup_task():
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"""Background task for cleaning up inactive players."""
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while True:
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try:
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self.game_facade.cleanup_inactive_players()
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threading.Event().wait(30) # Wait 30 seconds
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except Exception as e:
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print(f"Error in cleanup task: {e}")
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threading.Event().wait(5) # Wait before retry
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def auto_refresh_task():
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"""Background task for auto-refreshing game state."""
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while True:
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try:
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# Trigger refresh for active sessions
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# This would need session tracking for real implementation
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threading.Event().wait(2) # Refresh every 2 seconds
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except Exception as e:
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print(f"Error in auto-refresh task: {e}")
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threading.Event().wait(5) # Wait before retry
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# Start cleanup task
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self._cleanup_task = threading.Thread(target=cleanup_task, daemon=True)
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self._cleanup_task.start()
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# Start auto-refresh task
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self._auto_refresh_task = threading.Thread(target=auto_refresh_task, daemon=True)
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self._auto_refresh_task.start()
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def run(self, share: bool = False, server_port: int = 7860):
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"""Run the MMORPG application."""
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print("🎮 Starting MMORPG Application...")
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print("🏗️ Initializing game engine...")
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# Initialize game world and services
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if not self.game_engine.start():
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print("❌ Failed to start game engine")
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return
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print("🎨 Creating user interface...")
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# Create Gradio interface
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interface = self.create_gradio_interface()
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print("🔧 Starting background tasks...")
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# Start background maintenance tasks
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self.start_background_tasks()
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print("🚀 Launching server...")
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print(f"🌐 Server will be available at: http://localhost:{server_port}")
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if share:
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print("🔗 Public URL will be generated...")
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# Launch the interface
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interface.launch(
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share=share,
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debug=True,
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server_port=server_port,
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mcp_server=True, # Enable MCP server integration
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show_error=True,
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quiet=False
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)
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def main():
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"""Main entry point for the application."""
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# Create and run the application
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app = MMORPGApplication()
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# Run with default settings
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# Change share=True to make it publicly accessible
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app.run(share=True, server_port=7869)
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if __name__ == "__main__":
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main()
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plugins/__pycache__/sample_plugin.cpython-313.pyc
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Binary files a/plugins/__pycache__/sample_plugin.cpython-313.pyc and b/plugins/__pycache__/sample_plugin.cpython-313.pyc differ
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src/addons/__pycache__/duckduckgo_search_oracle_addon.cpython-313.pyc
ADDED
Binary file (21.5 kB). View file
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src/addons/__pycache__/example_npc_addon.cpython-313.pyc
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Binary files a/src/addons/__pycache__/example_npc_addon.cpython-313.pyc and b/src/addons/__pycache__/example_npc_addon.cpython-313.pyc differ
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src/addons/__pycache__/fortune_teller_addon.cpython-313.pyc
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Binary file (13.1 kB). View file
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src/addons/__pycache__/generic_mcp_server_addon.cpython-313.pyc
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Binary file (8.32 kB). View file
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src/addons/__pycache__/huggingface_hub_addon.cpython-313.pyc
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src/addons/__pycache__/magic_shop_addon.cpython-313.pyc
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Binary file (25.1 kB). View file
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src/addons/__pycache__/read2burn_addon.cpython-313.pyc
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Binary files a/src/addons/__pycache__/read2burn_addon.cpython-313.pyc and b/src/addons/__pycache__/read2burn_addon.cpython-313.pyc differ
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src/addons/__pycache__/searchhf_addon.cpython-313.pyc
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Binary file (20.2 kB). View file
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src/addons/__pycache__/self_contained_example_addon.cpython-313.pyc
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Binary file (11.1 kB). View file
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src/addons/__pycache__/simple_trader_addon.cpython-313.pyc
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Binary file (8.32 kB). View file
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src/addons/__pycache__/weather_oracle_addon.cpython-313.pyc
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Binary files a/src/addons/__pycache__/weather_oracle_addon.cpython-313.pyc and b/src/addons/__pycache__/weather_oracle_addon.cpython-313.pyc differ
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src/addons/__pycache__/web_search_oracle_addon.cpython-313.pyc
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Binary file (23 kB). View file
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src/addons/duckduckgo_search_oracle_addon.py
CHANGED
@@ -65,7 +65,7 @@ class DuckDuckGoSearchOracleService(IDuckDuckGoSearchService, NPCAddon):
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return {
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'id': 'duckduckgo_search_oracle',
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'name': 'DuckDuckGo Search Oracle (MCP)',
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'x':
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'char': '🦆',
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'type': 'mcp',
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'description': 'DuckDuckGo-powered web search information service'
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# Create the DuckDuckGo search oracle NPC definition
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duckduckgo_search_oracle_npc = {
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'id': 'duckduckgo_search_oracle_auto',
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'name': '🦆 DuckDuckGo Search Oracle (
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'x':
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'char': '🦆',
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'type': 'mcp',
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'personality': 'duckduckgo_search_oracle',
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return {
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'id': 'duckduckgo_search_oracle',
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'name': 'DuckDuckGo Search Oracle (MCP)',
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'x': 250, 'y': 400,
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'char': '🦆',
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'type': 'mcp',
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'description': 'DuckDuckGo-powered web search information service'
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# Create the DuckDuckGo search oracle NPC definition
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duckduckgo_search_oracle_npc = {
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'id': 'duckduckgo_search_oracle_auto',
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'name': '🦆 DuckDuckGo Search Oracle (MCP)',
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'x': 650, 'y': 150,
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'char': '🦆',
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'type': 'mcp',
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'personality': 'duckduckgo_search_oracle',
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src/addons/fortune_teller_addon.py
CHANGED
@@ -44,7 +44,7 @@ class FortuneTellerAddon(NPCAddon):
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return {
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'id': 'fortune_teller',
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'name': 'Mystic Zelda',
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'x':
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'char': '🔮',
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'type': 'addon',
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'description': 'Wise fortune teller who can glimpse into your future'
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# Auto-instantiate the addon for registration
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fortune_teller_addon = FortuneTellerAddon()
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return {
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'id': 'fortune_teller',
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'name': 'Mystic Zelda',
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'x': 225, 'y': 75,
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'char': '🔮',
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'type': 'addon',
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'description': 'Wise fortune teller who can glimpse into your future'
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# Auto-instantiate the addon for registration
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fortune_teller_addon = FortuneTellerAddon()
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def auto_register(game_engine):
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"""Auto-register the Fortune Teller addon with the game engine."""
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try:
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# Create addon instance
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addon_instance = FortuneTellerAddon()
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# Get NPC config
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npc_config = {
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'id': 'fortune_teller',
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'name': '🔮 Mystic Zelda',
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'x': 150, 'y': 150,
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'char': '🔮',
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'type': 'mystic',
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'personality': 'mystical'
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}
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# Register NPC in world
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npc_service = game_engine.get_npc_service()
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npc_service.register_npc(npc_config['id'], npc_config)
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+
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# Register addon for command handling
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if not hasattr(game_engine.get_world(), 'addon_npcs'):
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game_engine.get_world().addon_npcs = {}
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game_engine.get_world().addon_npcs[npc_config['id']] = addon_instance
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# Call startup
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addon_instance.on_startup()
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print(f"[FortuneTellerAddon] Auto-registered successfully as self-contained addon")
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return True
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except Exception as e:
|
275 |
+
print(f"[FortuneTellerAddon] Error during auto-registration: {e}")
|
276 |
+
return False
|
src/addons/generic_mcp_server_addon.py
ADDED
@@ -0,0 +1,122 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
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|
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|
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|
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|
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|
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|
|
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|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
import random
|
2 |
+
import asyncio
|
3 |
+
import gradio as gr
|
4 |
+
from mcp import ClientSession
|
5 |
+
from mcp.client.sse import sse_client
|
6 |
+
from contextlib import AsyncExitStack
|
7 |
+
from ..interfaces.npc_addon import NPCAddon
|
8 |
+
|
9 |
+
# Define approximate game world dimensions
|
10 |
+
#TODO this seems wrong, should come fromt game config
|
11 |
+
GAME_WIDTH = 800
|
12 |
+
GAME_HEIGHT = 600
|
13 |
+
|
14 |
+
class GenericMCPServerAddon(NPCAddon):
|
15 |
+
"""
|
16 |
+
Generic MCP Server NPC-Addon instantiated per MCP-search result.
|
17 |
+
Expected config JSON keys:
|
18 |
+
- space_id: str unique HF Space identifier
|
19 |
+
- title: str display name for the addon
|
20 |
+
- author: str author/organization of the space
|
21 |
+
- mcp_server_url: str SSE endpoint for MCP integration
|
22 |
+
- description: str optional descriptive text
|
23 |
+
- version: str optional version tag
|
24 |
+
"""
|
25 |
+
def __init__(self, config: dict):
|
26 |
+
# metadata from search result
|
27 |
+
self.name = config.get("title", config.get("space_id", "MCP Server"))
|
28 |
+
self.description = config.get("description", f"MCP server NPC for {config.get('space_id', self.name)}")
|
29 |
+
self.version = config.get("version", "auto")
|
30 |
+
self.author = config.get("author", "unknown")
|
31 |
+
self.mcp_url = config.get("mcp_server_url")
|
32 |
+
# initialize tool list
|
33 |
+
self.tools = []
|
34 |
+
self.connected = False
|
35 |
+
# random placement within game world
|
36 |
+
self.character = "🔌"
|
37 |
+
x = random.randint(0, GAME_WIDTH)
|
38 |
+
y = random.randint(0, GAME_HEIGHT)
|
39 |
+
self.position = (x, y)
|
40 |
+
self.npc_name = self.name
|
41 |
+
# prepare event loop and session
|
42 |
+
try:
|
43 |
+
self.loop = asyncio.get_event_loop()
|
44 |
+
except RuntimeError:
|
45 |
+
self.loop = asyncio.new_event_loop()
|
46 |
+
self.session = None
|
47 |
+
self.exit_stack = None
|
48 |
+
# register
|
49 |
+
super().__init__()
|
50 |
+
|
51 |
+
@property
|
52 |
+
def addon_id(self) -> str:
|
53 |
+
return self.name.lower().replace(" ", "_")
|
54 |
+
|
55 |
+
@property
|
56 |
+
def ui_tab_name(self) -> str:
|
57 |
+
return f"🔌 {self.name}"
|
58 |
+
|
59 |
+
@property
|
60 |
+
def npc_config(self) -> dict:
|
61 |
+
return {
|
62 |
+
'id': self.addon_id,
|
63 |
+
'name': self.npc_name,
|
64 |
+
'x': self.position[0],
|
65 |
+
'y': self.position[1],
|
66 |
+
'char': self.character,
|
67 |
+
'type': 'mcp',
|
68 |
+
'description': self.description
|
69 |
+
}
|
70 |
+
|
71 |
+
def on_startup(self):
|
72 |
+
# connect on engine startup
|
73 |
+
self.connect_to_mcp()
|
74 |
+
|
75 |
+
def connect_to_mcp(self) -> str:
|
76 |
+
"""Synchronously connect to MCP server via SSE"""
|
77 |
+
try:
|
78 |
+
return self.loop.run_until_complete(self._connect())
|
79 |
+
except Exception as e:
|
80 |
+
self.connected = False
|
81 |
+
return f"❌ Connection failed: {e}"
|
82 |
+
|
83 |
+
async def _connect(self) -> str:
|
84 |
+
# setup SSE client
|
85 |
+
if self.exit_stack:
|
86 |
+
await self.exit_stack.aclose()
|
87 |
+
self.exit_stack = AsyncExitStack()
|
88 |
+
rs, ws = await self.exit_stack.enter_async_context(sse_client(self.mcp_url))
|
89 |
+
self.session = await self.exit_stack.enter_async_context(ClientSession(rs, ws))
|
90 |
+
await self.session.initialize()
|
91 |
+
resp = await self.session.list_tools()
|
92 |
+
self.tools = resp.tools
|
93 |
+
self.connected = True
|
94 |
+
return f"✅ Connected to {self.name}, {len(self.tools)} tools available"
|
95 |
+
|
96 |
+
def handle_command(self, player_id: str, command: str) -> str:
|
97 |
+
# call first tool with full command
|
98 |
+
if not self.connected:
|
99 |
+
self.connect_to_mcp()
|
100 |
+
tool = self.tools[0] if self.tools else None
|
101 |
+
if not tool:
|
102 |
+
return "❌ No tools registered"
|
103 |
+
try:
|
104 |
+
params = { 'input': command }
|
105 |
+
result = self.loop.run_until_complete(self.session.call_tool(tool.name, params))
|
106 |
+
content = getattr(result, 'content', result)
|
107 |
+
if isinstance(content, list):
|
108 |
+
return "".join(getattr(item, 'text', str(item)) for item in content)
|
109 |
+
return getattr(content, 'text', str(content))
|
110 |
+
except Exception as e:
|
111 |
+
return f"❌ Error: {e}"
|
112 |
+
|
113 |
+
def get_interface(self) -> gr.Component:
|
114 |
+
with gr.Column() as interface:
|
115 |
+
gr.Markdown(f"## 🔌 {self.name}\nConnect and interact with this MCP server NPC.")
|
116 |
+
cmd_in = gr.Textbox(label="Command to send")
|
117 |
+
out = gr.Textbox(label="Output", lines=5)
|
118 |
+
btn = gr.Button("▶️ Send")
|
119 |
+
btn.click(lambda c: self.handle_command(None, c), inputs=[cmd_in], outputs=[out])
|
120 |
+
return interface
|
121 |
+
|
122 |
+
# no manual registration needed; instantiating this class auto-registers the NPC-addon.
|
src/addons/huggingface_hub_addon.py
ADDED
@@ -0,0 +1,674 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
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|
|
|
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|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
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|
|
|
|
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|
|
|
|
|
|
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|
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|
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|
|
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|
|
|
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|
|
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|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
|
|
|
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|
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|
|
|
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|
|
|
|
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|
|
|
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|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
"""
|
2 |
+
Hugging Face Hub Oracle Add-on - MCP-powered Hugging Face Hub integration.
|
3 |
+
"""
|
4 |
+
|
5 |
+
import time
|
6 |
+
import json
|
7 |
+
import random
|
8 |
+
import string
|
9 |
+
import asyncio
|
10 |
+
from typing import Dict, List, Optional
|
11 |
+
import gradio as gr
|
12 |
+
from abc import ABC, abstractmethod
|
13 |
+
from mcp import ClientSession
|
14 |
+
from mcp.client.sse import sse_client
|
15 |
+
from contextlib import AsyncExitStack
|
16 |
+
|
17 |
+
from ..interfaces.npc_addon import NPCAddon
|
18 |
+
|
19 |
+
|
20 |
+
class IHuggingFaceHubService(ABC):
|
21 |
+
"""Interface for Hugging Face Hub service operations."""
|
22 |
+
|
23 |
+
@abstractmethod
|
24 |
+
def search_models(self, query: str, task: str = None, library: str = None) -> str:
|
25 |
+
"""Search for ML models."""
|
26 |
+
pass
|
27 |
+
|
28 |
+
@abstractmethod
|
29 |
+
def search_datasets(self, query: str, author: str = None, tags: str = None) -> str:
|
30 |
+
"""Search for datasets."""
|
31 |
+
pass
|
32 |
+
|
33 |
+
@abstractmethod
|
34 |
+
def search_papers(self, query: str) -> str:
|
35 |
+
"""Search for ML research papers."""
|
36 |
+
pass
|
37 |
+
|
38 |
+
@abstractmethod
|
39 |
+
def search_spaces(self, query: str) -> str:
|
40 |
+
"""Search for AI Apps/Spaces."""
|
41 |
+
pass
|
42 |
+
|
43 |
+
@abstractmethod
|
44 |
+
def connect_to_mcp(self) -> str:
|
45 |
+
"""Connect to Hugging Face Hub MCP server."""
|
46 |
+
pass
|
47 |
+
|
48 |
+
|
49 |
+
class HuggingFaceHubOracleService(IHuggingFaceHubService, NPCAddon):
|
50 |
+
"""Service for managing Hugging Face Hub Oracle MCP integration."""
|
51 |
+
|
52 |
+
def __init__(self):
|
53 |
+
super().__init__()
|
54 |
+
self.connected = False
|
55 |
+
self.last_connection_attempt = 0
|
56 |
+
self.connection_cooldown = 30 # 30 seconds between connection attempts
|
57 |
+
self.server_url = "https://huggingface.co/mcp"
|
58 |
+
self.session = None
|
59 |
+
self.tools = []
|
60 |
+
self.exit_stack = None
|
61 |
+
self.hf_token = None # Will need to be configured
|
62 |
+
# Set up event loop for async operations
|
63 |
+
try:
|
64 |
+
self.loop = asyncio.get_event_loop()
|
65 |
+
except RuntimeError:
|
66 |
+
self.loop = asyncio.new_event_loop()
|
67 |
+
|
68 |
+
@property
|
69 |
+
def addon_id(self) -> str:
|
70 |
+
"""Unique identifier for this add-on"""
|
71 |
+
return "huggingface_hub_oracle"
|
72 |
+
|
73 |
+
@property
|
74 |
+
def addon_name(self) -> str:
|
75 |
+
"""Display name for this add-on"""
|
76 |
+
return "Hugging Face Hub Oracle (MCP)"
|
77 |
+
|
78 |
+
@property
|
79 |
+
def npc_config(self) -> Dict:
|
80 |
+
"""NPC configuration for auto-placement in world"""
|
81 |
+
return {
|
82 |
+
'id': 'huggingface_hub_oracle',
|
83 |
+
'name': 'Hugging Face Hub Oracle (MCP)',
|
84 |
+
'x': 500, 'y': 150,
|
85 |
+
'char': '🤗',
|
86 |
+
'type': 'mcp',
|
87 |
+
'description': 'Hugging Face Hub-powered ML models, datasets, papers, and spaces search service'
|
88 |
+
}
|
89 |
+
|
90 |
+
@property
|
91 |
+
def ui_tab_name(self) -> str:
|
92 |
+
"""UI tab name for this addon"""
|
93 |
+
return "Hugging Face Hub Oracle"
|
94 |
+
|
95 |
+
def get_interface(self) -> gr.Component:
|
96 |
+
"""Return Gradio interface for this add-on"""
|
97 |
+
with gr.Column() as interface:
|
98 |
+
gr.Markdown("""
|
99 |
+
## 🤗 Hugging Face Hub Oracle (MCP)
|
100 |
+
|
101 |
+
*I commune with the Hugging Face Hub spirits through the mystical MCP protocol to bring you the best ML models, datasets, papers, and AI spaces!*
|
102 |
+
|
103 |
+
**Ask me to find:**
|
104 |
+
- 🤖 **Models**: ML models with task and library filters
|
105 |
+
- 📊 **Datasets**: Datasets with author and tag filters
|
106 |
+
- 📄 **Papers**: ML research papers via semantic search
|
107 |
+
- 🚀 **Spaces**: AI Apps and demos via semantic search
|
108 |
+
- 🔍 **Details**: Detailed information about specific models/datasets
|
109 |
+
|
110 |
+
*Powered by Hugging Face Hub via Model Context Protocol (MCP)*
|
111 |
+
|
112 |
+
**Note**: Requires HF token configuration for full functionality
|
113 |
+
""")
|
114 |
+
|
115 |
+
# Connection status
|
116 |
+
connection_status = gr.HTML(
|
117 |
+
value=f"<div style='color: {'green' if self.connected else 'red'};'>{'🟢 Connected to Hugging Face Hub spirits' if self.connected else '🔴 Disconnected from HF Hub realm'}</div>"
|
118 |
+
)
|
119 |
+
|
120 |
+
# HF Token configuration
|
121 |
+
with gr.Row():
|
122 |
+
hf_token_input = gr.Textbox(
|
123 |
+
label="🔑 Hugging Face Token",
|
124 |
+
placeholder="hf_...",
|
125 |
+
type="password",
|
126 |
+
scale=3
|
127 |
+
)
|
128 |
+
set_token_btn = gr.Button("🔑 Set Token", variant="secondary", scale=1)
|
129 |
+
|
130 |
+
with gr.Tabs():
|
131 |
+
# Models Tab
|
132 |
+
with gr.TabItem("🤖 Models"):
|
133 |
+
with gr.Row():
|
134 |
+
model_query = gr.Textbox(
|
135 |
+
label="Model Search Query",
|
136 |
+
placeholder="e.g., text classification, image generation, language model",
|
137 |
+
scale=2
|
138 |
+
)
|
139 |
+
model_task = gr.Textbox(
|
140 |
+
label="Task Filter (optional)",
|
141 |
+
placeholder="e.g., text-classification, image-to-text",
|
142 |
+
scale=1
|
143 |
+
)
|
144 |
+
model_library = gr.Textbox(
|
145 |
+
label="Library Filter (optional)",
|
146 |
+
placeholder="e.g., transformers, diffusers, pytorch",
|
147 |
+
scale=1
|
148 |
+
)
|
149 |
+
search_models_btn = gr.Button("🤖 Search Models", variant="primary")
|
150 |
+
|
151 |
+
# Datasets Tab
|
152 |
+
with gr.TabItem("📊 Datasets"):
|
153 |
+
with gr.Row():
|
154 |
+
dataset_query = gr.Textbox(
|
155 |
+
label="Dataset Search Query",
|
156 |
+
placeholder="e.g., image classification, natural language processing",
|
157 |
+
scale=2
|
158 |
+
)
|
159 |
+
dataset_author = gr.Textbox(
|
160 |
+
label="Author Filter (optional)",
|
161 |
+
placeholder="e.g., huggingface, microsoft",
|
162 |
+
scale=1
|
163 |
+
)
|
164 |
+
dataset_tags = gr.Textbox(
|
165 |
+
label="Tags Filter (optional)",
|
166 |
+
placeholder="e.g., computer-vision, nlp",
|
167 |
+
scale=1
|
168 |
+
)
|
169 |
+
search_datasets_btn = gr.Button("📊 Search Datasets", variant="primary")
|
170 |
+
|
171 |
+
# Papers Tab
|
172 |
+
with gr.TabItem("📄 Papers"):
|
173 |
+
papers_query = gr.Textbox(
|
174 |
+
label="Research Papers Search Query",
|
175 |
+
placeholder="e.g., transformer architecture, diffusion models, reinforcement learning",
|
176 |
+
scale=3
|
177 |
+
)
|
178 |
+
search_papers_btn = gr.Button("📄 Search Papers", variant="primary")
|
179 |
+
|
180 |
+
# Spaces Tab
|
181 |
+
with gr.TabItem("🚀 Spaces"):
|
182 |
+
spaces_query = gr.Textbox(
|
183 |
+
label="AI Spaces Search Query",
|
184 |
+
placeholder="e.g., image generator, chatbot, text-to-speech",
|
185 |
+
scale=3
|
186 |
+
)
|
187 |
+
search_spaces_btn = gr.Button("🚀 Search Spaces", variant="primary")
|
188 |
+
|
189 |
+
# Results output
|
190 |
+
search_output = gr.Textbox(
|
191 |
+
label="🤗 Hugging Face Hub Wisdom",
|
192 |
+
lines=15,
|
193 |
+
interactive=False,
|
194 |
+
placeholder="Use the tabs above to search for models, datasets, papers, or spaces..."
|
195 |
+
)
|
196 |
+
|
197 |
+
# Example queries
|
198 |
+
with gr.Row():
|
199 |
+
gr.Examples(
|
200 |
+
examples=[
|
201 |
+
["GPT language models", "text-generation", "transformers"],
|
202 |
+
["image classification models", "image-classification", "pytorch"],
|
203 |
+
["sentiment analysis", "text-classification", ""],
|
204 |
+
["stable diffusion", "text-to-image", "diffusers"],
|
205 |
+
["whisper speech recognition", "automatic-speech-recognition", ""]
|
206 |
+
],
|
207 |
+
inputs=[model_query, model_task, model_library],
|
208 |
+
label="🤖 Try These Model Searches"
|
209 |
+
)
|
210 |
+
|
211 |
+
# Connection controls
|
212 |
+
with gr.Row():
|
213 |
+
connect_btn = gr.Button("🔗 Connect to HF Hub MCP", variant="secondary")
|
214 |
+
status_btn = gr.Button("📊 Check Status", variant="secondary")
|
215 |
+
tools_btn = gr.Button("🛠️ List Tools", variant="secondary")
|
216 |
+
|
217 |
+
def handle_set_token(token: str):
|
218 |
+
if token.strip():
|
219 |
+
self.hf_token = token.strip()
|
220 |
+
return "✅ Hugging Face token configured successfully!"
|
221 |
+
return "❌ Please provide a valid HF token"
|
222 |
+
|
223 |
+
def handle_search_models(query: str, task: str, library: str):
|
224 |
+
if not query.strip():
|
225 |
+
return "❓ Please enter a model search query."
|
226 |
+
return self.search_models(query, task if task.strip() else None, library if library.strip() else None)
|
227 |
+
|
228 |
+
def handle_search_datasets(query: str, author: str, tags: str):
|
229 |
+
if not query.strip():
|
230 |
+
return "❓ Please enter a dataset search query."
|
231 |
+
return self.search_datasets(query, author if author.strip() else None, tags if tags.strip() else None)
|
232 |
+
|
233 |
+
def handle_search_papers(query: str):
|
234 |
+
if not query.strip():
|
235 |
+
return "❓ Please enter a papers search query."
|
236 |
+
return self.search_papers(query)
|
237 |
+
|
238 |
+
def handle_search_spaces(query: str):
|
239 |
+
if not query.strip():
|
240 |
+
return "❓ Please enter a spaces search query."
|
241 |
+
return self.search_spaces(query)
|
242 |
+
|
243 |
+
def handle_connect():
|
244 |
+
result = self.connect_to_mcp()
|
245 |
+
# Update connection status
|
246 |
+
new_status = f"<div style='color: {'green' if self.connected else 'red'};'>{'🟢 Connected to Hugging Face Hub spirits' if self.connected else '🔴 Disconnected from HF Hub realm'}</div>"
|
247 |
+
return result, new_status
|
248 |
+
|
249 |
+
def handle_status():
|
250 |
+
status = "🟢 Connected" if self.connected else "🔴 Disconnected"
|
251 |
+
token_status = "✅ Configured" if self.hf_token else "❌ Not set"
|
252 |
+
return f"🤗 **Hugging Face Hub Oracle Status**\n\nConnection: {status}\nHF Token: {token_status}\nLast update: {time.strftime('%H:%M')}\nAvailable: Models, Datasets, Papers, Spaces"
|
253 |
+
|
254 |
+
def handle_list_tools():
|
255 |
+
if not self.connected:
|
256 |
+
return "❌ Not connected to Hugging Face Hub MCP server. Please connect first."
|
257 |
+
if not self.tools:
|
258 |
+
return "❌ No tools available."
|
259 |
+
|
260 |
+
tool_info = "🛠️ **Available Hugging Face Hub Tools:**\n\n"
|
261 |
+
for tool in self.tools:
|
262 |
+
tool_info += f"• **{tool.name}**: {tool.description}\n"
|
263 |
+
return tool_info
|
264 |
+
|
265 |
+
# Wire up events
|
266 |
+
set_token_btn.click(
|
267 |
+
handle_set_token,
|
268 |
+
inputs=[hf_token_input],
|
269 |
+
outputs=[search_output]
|
270 |
+
)
|
271 |
+
|
272 |
+
search_models_btn.click(
|
273 |
+
handle_search_models,
|
274 |
+
inputs=[model_query, model_task, model_library],
|
275 |
+
outputs=[search_output]
|
276 |
+
)
|
277 |
+
|
278 |
+
search_datasets_btn.click(
|
279 |
+
handle_search_datasets,
|
280 |
+
inputs=[dataset_query, dataset_author, dataset_tags],
|
281 |
+
outputs=[search_output]
|
282 |
+
)
|
283 |
+
|
284 |
+
search_papers_btn.click(
|
285 |
+
handle_search_papers,
|
286 |
+
inputs=[papers_query],
|
287 |
+
outputs=[search_output]
|
288 |
+
)
|
289 |
+
|
290 |
+
search_spaces_btn.click(
|
291 |
+
handle_search_spaces,
|
292 |
+
inputs=[spaces_query],
|
293 |
+
outputs=[search_output]
|
294 |
+
)
|
295 |
+
|
296 |
+
connect_btn.click(
|
297 |
+
handle_connect,
|
298 |
+
outputs=[search_output, connection_status]
|
299 |
+
)
|
300 |
+
|
301 |
+
status_btn.click(
|
302 |
+
handle_status,
|
303 |
+
outputs=[search_output]
|
304 |
+
)
|
305 |
+
|
306 |
+
tools_btn.click(
|
307 |
+
handle_list_tools,
|
308 |
+
outputs=[search_output]
|
309 |
+
)
|
310 |
+
|
311 |
+
return interface
|
312 |
+
|
313 |
+
def connect_to_mcp(self) -> str:
|
314 |
+
"""Connect to Hugging Face Hub MCP server."""
|
315 |
+
current_time = time.time()
|
316 |
+
if current_time - self.last_connection_attempt < self.connection_cooldown:
|
317 |
+
return "⏳ Please wait before retrying connection..."
|
318 |
+
|
319 |
+
self.last_connection_attempt = current_time
|
320 |
+
|
321 |
+
if not self.hf_token:
|
322 |
+
return "❌ Please configure your Hugging Face token first using the token field above."
|
323 |
+
|
324 |
+
try:
|
325 |
+
return self.loop.run_until_complete(self._connect())
|
326 |
+
except Exception as e:
|
327 |
+
self.connected = False
|
328 |
+
return f"❌ Connection failed: {str(e)}"
|
329 |
+
|
330 |
+
async def _connect(self) -> str:
|
331 |
+
"""Async connect to Hugging Face Hub MCP server."""
|
332 |
+
try:
|
333 |
+
# Clean up previous connection
|
334 |
+
if self.exit_stack:
|
335 |
+
await self.exit_stack.aclose()
|
336 |
+
|
337 |
+
self.exit_stack = AsyncExitStack()
|
338 |
+
|
339 |
+
# Connect to MCP server with authorization header
|
340 |
+
headers = {
|
341 |
+
"Authorization": f"Bearer {self.hf_token}"
|
342 |
+
}
|
343 |
+
|
344 |
+
# Note: This is a simplified connection example
|
345 |
+
# The actual HF MCP server might use different connection methods
|
346 |
+
sse_transport = await self.exit_stack.enter_async_context(
|
347 |
+
sse_client(self.server_url, headers=headers)
|
348 |
+
)
|
349 |
+
read_stream, write_callable = sse_transport
|
350 |
+
|
351 |
+
self.session = await self.exit_stack.enter_async_context(
|
352 |
+
ClientSession(read_stream, write_callable)
|
353 |
+
)
|
354 |
+
await self.session.initialize()
|
355 |
+
|
356 |
+
# Get available tools
|
357 |
+
response = await self.session.list_tools()
|
358 |
+
self.tools = response.tools
|
359 |
+
|
360 |
+
self.connected = True
|
361 |
+
tool_names = [tool.name for tool in self.tools]
|
362 |
+
return f"✅ Connected to Hugging Face Hub MCP server!\nAvailable tools: {', '.join(tool_names)}"
|
363 |
+
|
364 |
+
except Exception as e:
|
365 |
+
self.connected = False
|
366 |
+
return f"❌ Connection failed: {str(e)}"
|
367 |
+
|
368 |
+
def search_models(self, query: str, task: str = None, library: str = None) -> str:
|
369 |
+
"""Search for ML models using Hugging Face Hub MCP server"""
|
370 |
+
if not self.connected:
|
371 |
+
# Try to auto-connect
|
372 |
+
connect_result = self.connect_to_mcp()
|
373 |
+
if not self.connected:
|
374 |
+
return f"❌ Failed to connect to Hugging Face Hub server. {connect_result}"
|
375 |
+
|
376 |
+
try:
|
377 |
+
return self.loop.run_until_complete(self._search_models(query, task, library))
|
378 |
+
except Exception as e:
|
379 |
+
return f"❌ Error searching models: {str(e)}"
|
380 |
+
|
381 |
+
async def _search_models(self, query: str, task: str = None, library: str = None) -> str:
|
382 |
+
"""Async search models using HF Hub MCP."""
|
383 |
+
try:
|
384 |
+
# Find the model search tool
|
385 |
+
search_tool = next((tool for tool in self.tools if 'model' in tool.name.lower() and 'search' in tool.name.lower()), None)
|
386 |
+
|
387 |
+
if not search_tool:
|
388 |
+
return "❌ Model search tool not found on server"
|
389 |
+
|
390 |
+
# Build parameters
|
391 |
+
params = {"query": query}
|
392 |
+
if task:
|
393 |
+
params["task"] = task
|
394 |
+
if library:
|
395 |
+
params["library"] = library
|
396 |
+
|
397 |
+
# Call the tool
|
398 |
+
result = await self.session.call_tool(search_tool.name, params)
|
399 |
+
|
400 |
+
return self._format_search_results(result, "Models", query)
|
401 |
+
|
402 |
+
except Exception as e:
|
403 |
+
return f"❌ Failed to search models: {str(e)}"
|
404 |
+
|
405 |
+
def search_datasets(self, query: str, author: str = None, tags: str = None) -> str:
|
406 |
+
"""Search for datasets using Hugging Face Hub MCP server"""
|
407 |
+
if not self.connected:
|
408 |
+
connect_result = self.connect_to_mcp()
|
409 |
+
if not self.connected:
|
410 |
+
return f"❌ Failed to connect to Hugging Face Hub server. {connect_result}"
|
411 |
+
|
412 |
+
try:
|
413 |
+
return self.loop.run_until_complete(self._search_datasets(query, author, tags))
|
414 |
+
except Exception as e:
|
415 |
+
return f"❌ Error searching datasets: {str(e)}"
|
416 |
+
|
417 |
+
async def _search_datasets(self, query: str, author: str = None, tags: str = None) -> str:
|
418 |
+
"""Async search datasets using HF Hub MCP."""
|
419 |
+
try:
|
420 |
+
# Find the dataset search tool
|
421 |
+
search_tool = next((tool for tool in self.tools if 'dataset' in tool.name.lower() and 'search' in tool.name.lower()), None)
|
422 |
+
|
423 |
+
if not search_tool:
|
424 |
+
return "❌ Dataset search tool not found on server"
|
425 |
+
|
426 |
+
# Build parameters
|
427 |
+
params = {"query": query}
|
428 |
+
if author:
|
429 |
+
params["author"] = author
|
430 |
+
if tags:
|
431 |
+
params["tags"] = tags
|
432 |
+
|
433 |
+
# Call the tool
|
434 |
+
result = await self.session.call_tool(search_tool.name, params)
|
435 |
+
|
436 |
+
return self._format_search_results(result, "Datasets", query)
|
437 |
+
|
438 |
+
except Exception as e:
|
439 |
+
return f"❌ Failed to search datasets: {str(e)}"
|
440 |
+
|
441 |
+
def search_papers(self, query: str) -> str:
|
442 |
+
"""Search for ML research papers using Hugging Face Hub MCP server"""
|
443 |
+
if not self.connected:
|
444 |
+
connect_result = self.connect_to_mcp()
|
445 |
+
if not self.connected:
|
446 |
+
return f"❌ Failed to connect to Hugging Face Hub server. {connect_result}"
|
447 |
+
|
448 |
+
try:
|
449 |
+
return self.loop.run_until_complete(self._search_papers(query))
|
450 |
+
except Exception as e:
|
451 |
+
return f"❌ Error searching papers: {str(e)}"
|
452 |
+
|
453 |
+
async def _search_papers(self, query: str) -> str:
|
454 |
+
"""Async search papers using HF Hub MCP."""
|
455 |
+
try:
|
456 |
+
# Find the papers search tool
|
457 |
+
search_tool = next((tool for tool in self.tools if 'paper' in tool.name.lower() and 'search' in tool.name.lower()), None)
|
458 |
+
|
459 |
+
if not search_tool:
|
460 |
+
return "❌ Papers search tool not found on server"
|
461 |
+
|
462 |
+
# Call the tool
|
463 |
+
params = {"query": query}
|
464 |
+
result = await self.session.call_tool(search_tool.name, params)
|
465 |
+
|
466 |
+
return self._format_search_results(result, "Papers", query)
|
467 |
+
|
468 |
+
except Exception as e:
|
469 |
+
return f"❌ Failed to search papers: {str(e)}"
|
470 |
+
|
471 |
+
def search_spaces(self, query: str) -> str:
|
472 |
+
"""Search for AI Spaces using Hugging Face Hub MCP server"""
|
473 |
+
if not self.connected:
|
474 |
+
connect_result = self.connect_to_mcp()
|
475 |
+
if not self.connected:
|
476 |
+
return f"❌ Failed to connect to Hugging Face Hub server. {connect_result}"
|
477 |
+
|
478 |
+
try:
|
479 |
+
return self.loop.run_until_complete(self._search_spaces(query))
|
480 |
+
except Exception as e:
|
481 |
+
return f"❌ Error searching spaces: {str(e)}"
|
482 |
+
|
483 |
+
async def _search_spaces(self, query: str) -> str:
|
484 |
+
"""Async search spaces using HF Hub MCP."""
|
485 |
+
try:
|
486 |
+
# Find the spaces search tool
|
487 |
+
search_tool = next((tool for tool in self.tools if 'space' in tool.name.lower() and 'search' in tool.name.lower()), None)
|
488 |
+
|
489 |
+
if not search_tool:
|
490 |
+
return "❌ Spaces search tool not found on server"
|
491 |
+
|
492 |
+
# Call the tool
|
493 |
+
params = {"query": query}
|
494 |
+
result = await self.session.call_tool(search_tool.name, params)
|
495 |
+
|
496 |
+
return self._format_search_results(result, "Spaces", query)
|
497 |
+
|
498 |
+
except Exception as e:
|
499 |
+
return f"❌ Failed to search spaces: {str(e)}"
|
500 |
+
|
501 |
+
def _format_search_results(self, result, search_type: str, query: str) -> str:
|
502 |
+
"""Format search results from MCP response."""
|
503 |
+
try:
|
504 |
+
# Extract content properly
|
505 |
+
content_text = ""
|
506 |
+
if hasattr(result, 'content') and result.content:
|
507 |
+
if isinstance(result.content, list):
|
508 |
+
for content_item in result.content:
|
509 |
+
if hasattr(content_item, 'text'):
|
510 |
+
content_text += content_item.text
|
511 |
+
elif hasattr(content_item, 'content'):
|
512 |
+
content_text += str(content_item.content)
|
513 |
+
else:
|
514 |
+
content_text += str(content_item)
|
515 |
+
elif hasattr(result.content, 'text'):
|
516 |
+
content_text = result.content.text
|
517 |
+
else:
|
518 |
+
content_text = str(result.content)
|
519 |
+
|
520 |
+
if not content_text:
|
521 |
+
return f"❌ No {search_type.lower()} found for query: '{query}'"
|
522 |
+
|
523 |
+
# Try to parse as JSON for structured results
|
524 |
+
try:
|
525 |
+
parsed = json.loads(content_text)
|
526 |
+
if isinstance(parsed, list):
|
527 |
+
formatted = f"🤗 **{search_type} Search Results for: '{query}'**\n\n"
|
528 |
+
|
529 |
+
for i, item in enumerate(parsed[:5], 1): # Limit to top 5 results
|
530 |
+
if isinstance(item, dict):
|
531 |
+
# Format based on search type
|
532 |
+
if search_type == "Models":
|
533 |
+
name = item.get('name', item.get('modelId', 'Unknown'))
|
534 |
+
downloads = item.get('downloads', 'N/A')
|
535 |
+
task = item.get('pipeline_tag', item.get('task', 'N/A'))
|
536 |
+
formatted += f"**{i}. {name}**\n"
|
537 |
+
formatted += f"📈 Downloads: {downloads}\n"
|
538 |
+
formatted += f"🎯 Task: {task}\n"
|
539 |
+
formatted += f"🔗 https://huggingface.co/{name}\n\n"
|
540 |
+
|
541 |
+
elif search_type == "Datasets":
|
542 |
+
name = item.get('name', item.get('id', 'Unknown'))
|
543 |
+
downloads = item.get('downloads', 'N/A')
|
544 |
+
size = item.get('size', 'N/A')
|
545 |
+
formatted += f"**{i}. {name}**\n"
|
546 |
+
formatted += f"📊 Downloads: {downloads}\n"
|
547 |
+
formatted += f"💾 Size: {size}\n"
|
548 |
+
formatted += f"🔗 https://huggingface.co/datasets/{name}\n\n"
|
549 |
+
|
550 |
+
elif search_type == "Papers":
|
551 |
+
title = item.get('title', 'Unknown')
|
552 |
+
authors = item.get('authors', ['Unknown'])
|
553 |
+
paper_id = item.get('id', '')
|
554 |
+
formatted += f"**{i}. {title}**\n"
|
555 |
+
formatted += f"👥 Authors: {', '.join(authors) if isinstance(authors, list) else authors}\n"
|
556 |
+
formatted += f"🔗 https://huggingface.co/papers/{paper_id}\n\n"
|
557 |
+
|
558 |
+
elif search_type == "Spaces":
|
559 |
+
name = item.get('name', item.get('id', 'Unknown'))
|
560 |
+
sdk = item.get('sdk', 'N/A')
|
561 |
+
likes = item.get('likes', 'N/A')
|
562 |
+
formatted += f"**{i}. {name}**\n"
|
563 |
+
formatted += f"⚙️ SDK: {sdk}\n"
|
564 |
+
formatted += f"❤️ Likes: {likes}\n"
|
565 |
+
formatted += f"🔗 https://huggingface.co/spaces/{name}\n\n"
|
566 |
+
|
567 |
+
formatted += f"⏰ Search completed: {time.strftime('%H:%M')}\n🤗 **Powered by Hugging Face Hub MCP**"
|
568 |
+
return formatted
|
569 |
+
|
570 |
+
except json.JSONDecodeError:
|
571 |
+
pass
|
572 |
+
|
573 |
+
# Fallback: return formatted raw content
|
574 |
+
formatted = f"🤗 **{search_type} Search Results for: '{query}'**\n\n"
|
575 |
+
formatted += f"```\n{content_text[:1500]}{'...' if len(content_text) > 1500 else ''}\n```\n\n"
|
576 |
+
formatted += f"⏰ Search completed: {time.strftime('%H:%M')}\n🤗 **Powered by Hugging Face Hub MCP**"
|
577 |
+
return formatted
|
578 |
+
|
579 |
+
except Exception as e:
|
580 |
+
return f"❌ Error formatting {search_type.lower()} results: {str(e)}"
|
581 |
+
|
582 |
+
def handle_command(self, player_id: str, command: str) -> str:
|
583 |
+
"""Handle Hugging Face Hub Oracle commands."""
|
584 |
+
parts = command.strip().split(' ', 2)
|
585 |
+
cmd = parts[0].lower()
|
586 |
+
|
587 |
+
if cmd == "models" and len(parts) > 1:
|
588 |
+
query = parts[1]
|
589 |
+
return self.search_models(query)
|
590 |
+
elif cmd == "datasets" and len(parts) > 1:
|
591 |
+
query = parts[1]
|
592 |
+
return self.search_datasets(query)
|
593 |
+
elif cmd == "papers" and len(parts) > 1:
|
594 |
+
query = parts[1]
|
595 |
+
return self.search_papers(query)
|
596 |
+
elif cmd == "spaces" and len(parts) > 1:
|
597 |
+
query = parts[1]
|
598 |
+
return self.search_spaces(query)
|
599 |
+
elif cmd == "connect":
|
600 |
+
return self.connect_to_mcp()
|
601 |
+
elif cmd == "status":
|
602 |
+
status = "🟢 Connected" if self.connected else "🔴 Disconnected"
|
603 |
+
token_status = "✅ Configured" if self.hf_token else "❌ Not set"
|
604 |
+
return f"🤗 **Hugging Face Hub Oracle Status**\n\nConnection: {status}\nHF Token: {token_status}\nLast update: {time.strftime('%H:%M')}\nAvailable: Models, Datasets, Papers, Spaces"
|
605 |
+
elif cmd == "tools":
|
606 |
+
if not self.connected:
|
607 |
+
return "❌ Not connected to Hugging Face Hub MCP server. Use `connect` first."
|
608 |
+
if not self.tools:
|
609 |
+
return "❌ No tools available."
|
610 |
+
|
611 |
+
tool_info = "🛠️ **Available Hugging Face Hub Tools:**\n\n"
|
612 |
+
for tool in self.tools:
|
613 |
+
tool_info += f"• **{tool.name}**: {tool.description}\n"
|
614 |
+
return tool_info
|
615 |
+
elif cmd == "help":
|
616 |
+
return """🤗 **Hugging Face Hub Oracle Commands:**
|
617 |
+
|
618 |
+
**models** `<query>` - Search for ML models (e.g., 'models text classification')
|
619 |
+
**datasets** `<query>` - Search for datasets (e.g., 'datasets image classification')
|
620 |
+
**papers** `<query>` - Search for research papers (e.g., 'papers transformer')
|
621 |
+
**spaces** `<query>` - Search for AI spaces/apps (e.g., 'spaces chatbot')
|
622 |
+
**connect** - Connect to Hugging Face Hub MCP server
|
623 |
+
**status** - Check connection and token status
|
624 |
+
**tools** - List available MCP tools
|
625 |
+
**help** - Show this help
|
626 |
+
|
627 |
+
🤗 **Example Commands:**
|
628 |
+
• models GPT language models
|
629 |
+
• datasets computer vision
|
630 |
+
• papers attention mechanism
|
631 |
+
• spaces image generator
|
632 |
+
|
633 |
+
🔑 **Note**: Configure HF token via UI for full functionality"""
|
634 |
+
else:
|
635 |
+
return "❓ Invalid command. Try: `models <query>`, `datasets <query>`, `papers <query>`, `spaces <query>`, `connect`, `status`, `tools`, or `help`"
|
636 |
+
|
637 |
+
|
638 |
+
# Global Hugging Face Hub Oracle service instance
|
639 |
+
huggingface_hub_oracle_service = HuggingFaceHubOracleService()
|
640 |
+
|
641 |
+
|
642 |
+
def auto_register(game_engine):
|
643 |
+
"""Auto-register the Hugging Face Hub Oracle addon with the game engine.
|
644 |
+
|
645 |
+
This function makes the addon self-contained by handling its own registration.
|
646 |
+
"""
|
647 |
+
try:
|
648 |
+
# Create the Hugging Face Hub oracle NPC definition
|
649 |
+
huggingface_hub_oracle_npc = {
|
650 |
+
'id': 'huggingface_hub_oracle_auto',
|
651 |
+
'name': '🤗 Hugging Face Hub Oracle (MCP)',
|
652 |
+
'x': 300, 'y': 150,
|
653 |
+
'char': '🤗',
|
654 |
+
'type': 'mcp',
|
655 |
+
'personality': 'huggingface_hub_oracle',
|
656 |
+
'description': 'Self-contained Hugging Face Hub MCP-powered ML models, datasets, papers, and spaces search service'
|
657 |
+
}
|
658 |
+
|
659 |
+
# Register the NPC with the NPC service
|
660 |
+
npc_service = game_engine.get_npc_service()
|
661 |
+
npc_service.register_npc('huggingface_hub_oracle_auto', huggingface_hub_oracle_npc)
|
662 |
+
|
663 |
+
# Register the addon for handling private message commands
|
664 |
+
world = game_engine.get_world()
|
665 |
+
if not hasattr(world, 'addon_npcs'):
|
666 |
+
world.addon_npcs = {}
|
667 |
+
world.addon_npcs['huggingface_hub_oracle_auto'] = huggingface_hub_oracle_service
|
668 |
+
|
669 |
+
print("[HuggingFaceHubOracleAddon] Auto-registered successfully as self-contained addon")
|
670 |
+
return True
|
671 |
+
|
672 |
+
except Exception as e:
|
673 |
+
print(f"[HuggingFaceHubOracleAddon] Error during auto-registration: {e}")
|
674 |
+
return False
|
src/addons/magic_shop_addon.py
CHANGED
@@ -75,7 +75,7 @@ class MagicShopAddon(NPCAddon):
|
|
75 |
return {
|
76 |
'id': 'magic_shop_keeper',
|
77 |
'name': '🧙♀️ Mystical Mage Elara',
|
78 |
-
'x':
|
79 |
'char': '🧙♀️',
|
80 |
'type': 'magic_shop',
|
81 |
'description': 'Wise mage selling powerful spells and magical items'
|
@@ -507,3 +507,39 @@ Based on your level, I recommend starting with healing magic!
|
|
507 |
# Global instance - this triggers auto-registration!
|
508 |
# Just like weather_oracle_service at the bottom of weather_oracle_addon.py
|
509 |
magic_shop_addon = MagicShopAddon()
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
75 |
return {
|
76 |
'id': 'magic_shop_keeper',
|
77 |
'name': '🧙♀️ Mystical Mage Elara',
|
78 |
+
'x': 550, 'y': 450, # Position in the game world
|
79 |
'char': '🧙♀️',
|
80 |
'type': 'magic_shop',
|
81 |
'description': 'Wise mage selling powerful spells and magical items'
|
|
|
507 |
# Global instance - this triggers auto-registration!
|
508 |
# Just like weather_oracle_service at the bottom of weather_oracle_addon.py
|
509 |
magic_shop_addon = MagicShopAddon()
|
510 |
+
|
511 |
+
|
512 |
+
def auto_register(game_engine):
|
513 |
+
"""Auto-register the Magic Shop addon with the game engine."""
|
514 |
+
try:
|
515 |
+
# Create addon instance
|
516 |
+
addon_instance = MagicShopAddon()
|
517 |
+
|
518 |
+
# Get NPC config
|
519 |
+
npc_config = {
|
520 |
+
'id': 'magic_shop',
|
521 |
+
'name': '🔮 Elara\'s Magic Shop',
|
522 |
+
'x': 350, 'y': 100,
|
523 |
+
'char': '🔮',
|
524 |
+
'type': 'magic_shop',
|
525 |
+
'personality': 'mystical'
|
526 |
+
}
|
527 |
+
|
528 |
+
# Register NPC in world
|
529 |
+
npc_service = game_engine.get_npc_service()
|
530 |
+
npc_service.register_npc(npc_config['id'], npc_config)
|
531 |
+
|
532 |
+
# Register addon for command handling
|
533 |
+
if not hasattr(game_engine.get_world(), 'addon_npcs'):
|
534 |
+
game_engine.get_world().addon_npcs = {}
|
535 |
+
game_engine.get_world().addon_npcs[npc_config['id']] = addon_instance
|
536 |
+
|
537 |
+
# Call startup
|
538 |
+
addon_instance.on_startup()
|
539 |
+
|
540 |
+
print(f"[MagicShopAddon] Auto-registered successfully as self-contained addon")
|
541 |
+
return True
|
542 |
+
|
543 |
+
except Exception as e:
|
544 |
+
print(f"[MagicShopAddon] Error during auto-registration: {e}")
|
545 |
+
return False
|
src/addons/searchhf_addon.py
ADDED
@@ -0,0 +1,369 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
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|
|
|
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|
|
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|
1 |
+
"""
|
2 |
+
SearchHF Oracle Addon - MCP-based Hugging Face search interface
|
3 |
+
"""
|
4 |
+
|
5 |
+
import asyncio
|
6 |
+
import logging
|
7 |
+
from typing import Dict, Any, Optional, List
|
8 |
+
import gradio as gr
|
9 |
+
import json
|
10 |
+
from mcp import ClientSession
|
11 |
+
from mcp.client.sse import sse_client
|
12 |
+
from contextlib import AsyncExitStack
|
13 |
+
|
14 |
+
from ..interfaces.npc_addon import NPCAddon
|
15 |
+
|
16 |
+
class SearchHFOracleAddon(NPCAddon):
|
17 |
+
"""SearchHF Oracle Addon for searching Hugging Face using MCP."""
|
18 |
+
|
19 |
+
def __init__(self):
|
20 |
+
# Initialize properties first
|
21 |
+
self.name = "SearchHF Oracle"
|
22 |
+
self.description = "Advanced Hugging Face search using specialized MCP server. Search and add any HF mcp to the game world."
|
23 |
+
self.version = "1.0.0"
|
24 |
+
self.author = "MMOP Team"
|
25 |
+
|
26 |
+
# NPC characteristics
|
27 |
+
self.character = "🔍"
|
28 |
+
self.position = (200, 100) # Position on the game map
|
29 |
+
self.npc_name = "SearchHF Oracle"
|
30 |
+
|
31 |
+
# MCP Configuration
|
32 |
+
self.mcp_server_url = "https://chris4k-searchhfformcp.hf.space/gradio_api/mcp/sse"
|
33 |
+
self.connected = False
|
34 |
+
|
35 |
+
# Available tools
|
36 |
+
self.available_tools = []
|
37 |
+
|
38 |
+
# Logger
|
39 |
+
self.logger = logging.getLogger(__name__)
|
40 |
+
|
41 |
+
# Initialize parent (which will auto-register)
|
42 |
+
super().__init__()
|
43 |
+
# MCP client components
|
44 |
+
try:
|
45 |
+
self.loop = asyncio.get_event_loop()
|
46 |
+
except RuntimeError:
|
47 |
+
self.loop = asyncio.new_event_loop()
|
48 |
+
self.session = None
|
49 |
+
self.exit_stack = None
|
50 |
+
self.tools = []
|
51 |
+
|
52 |
+
@property
|
53 |
+
def addon_id(self) -> str:
|
54 |
+
"""Unique identifier for this add-on"""
|
55 |
+
return "searchhf_oracle"
|
56 |
+
|
57 |
+
@property
|
58 |
+
def addon_name(self) -> str:
|
59 |
+
"""Display name for this add-on"""
|
60 |
+
return "SearchHF Oracle"
|
61 |
+
|
62 |
+
@property
|
63 |
+
def npc_config(self) -> Dict:
|
64 |
+
"""NPC configuration for auto-placement in world"""
|
65 |
+
return {
|
66 |
+
'id': 'searchhf_oracle',
|
67 |
+
'name': self.npc_name,
|
68 |
+
'x': self.position[0],
|
69 |
+
'y': self.position[1], 'char': self.character,
|
70 |
+
'type': 'oracle',
|
71 |
+
'personality': 'searchhf',
|
72 |
+
'description': self.description
|
73 |
+
}
|
74 |
+
|
75 |
+
@property
|
76 |
+
def ui_tab_name(self) -> str:
|
77 |
+
"""UI tab name for this addon"""
|
78 |
+
return "SearchHF Oracle"
|
79 |
+
|
80 |
+
def handle_command(self, player_id: str, command: str) -> str:
|
81 |
+
"""Handle player commands via private messages"""
|
82 |
+
try:
|
83 |
+
if command.startswith("searchhf "):
|
84 |
+
query = command[9:].strip()
|
85 |
+
if not query:
|
86 |
+
return "❌ Usage: searchhf <search_query>"
|
87 |
+
|
88 |
+
result = asyncio.run(self._call_search_tool(query))
|
89 |
+
return result
|
90 |
+
|
91 |
+
elif command == "searchhf_connect":
|
92 |
+
asyncio.run(self.connect_to_mcp())
|
93 |
+
if self.connected:
|
94 |
+
return f"✅ Connected to SearchHF MCP server with {len(self.available_tools)} tools"
|
95 |
+
else:
|
96 |
+
return "❌ Failed to connect to SearchHF MCP server"
|
97 |
+
|
98 |
+
elif command == "searchhf_status":
|
99 |
+
status = "🟢 Connected" if self.connected else "🔴 Disconnected"
|
100 |
+
return f"SearchHF Oracle Status: {status} | Tools: {len(self.available_tools)}"
|
101 |
+
|
102 |
+
elif command == "searchhf_tools":
|
103 |
+
if not self.available_tools:
|
104 |
+
return "❌ No tools available. Use searchhf_connect first."
|
105 |
+
|
106 |
+
tools_list = [f"- {tool.get('name', 'unknown')}: {tool.get('description', 'No description')}"
|
107 |
+
for tool in self.available_tools]
|
108 |
+
return f"🛠️ **Available SearchHF Tools:**\n" + "\n".join(tools_list)
|
109 |
+
|
110 |
+
elif command == "searchhf_help":
|
111 |
+
return f"""
|
112 |
+
🔍 **SearchHF Oracle Help**
|
113 |
+
|
114 |
+
**Commands:**
|
115 |
+
- searchhf <query> - Search Hugging Face
|
116 |
+
- searchhf_connect - Connect to MCP server
|
117 |
+
- searchhf_status - Check status
|
118 |
+
- searchhf_tools - List tools
|
119 |
+
- searchhf_help - Show help
|
120 |
+
**Example:** searchhf BERT sentiment analysis """
|
121 |
+
|
122 |
+
return "❓ Unknown command. Use 'searchhf_help' for available commands."
|
123 |
+
|
124 |
+
except Exception as e:
|
125 |
+
self.logger.error(f"[{self.name}] Error handling command {command}: {e}")
|
126 |
+
return f"❌ Error processing command: {str(e)}"
|
127 |
+
|
128 |
+
def on_startup(self):
|
129 |
+
"""Called when the addon is loaded during game startup"""
|
130 |
+
try:
|
131 |
+
# Connect to MCP server and fetch tools
|
132 |
+
result = self.connect_to_mcp()
|
133 |
+
self.logger.info(f"[{self.name}] Startup connection: {result}")
|
134 |
+
|
135 |
+
except Exception as e:
|
136 |
+
self.logger.error(f"[{self.name}] Error during startup: {e}")
|
137 |
+
self.connected = False
|
138 |
+
|
139 |
+
def connect_to_mcp(self) -> str:
|
140 |
+
"""Synchronous connect to the SearchHF MCP server."""
|
141 |
+
try:
|
142 |
+
return self.loop.run_until_complete(self._connect())
|
143 |
+
except Exception as e:
|
144 |
+
self.connected = False
|
145 |
+
return f"❌ Connection failed: {e}"
|
146 |
+
|
147 |
+
async def _connect(self) -> str:
|
148 |
+
"""Async MCP connection using SSE."""
|
149 |
+
try:
|
150 |
+
if self.exit_stack:
|
151 |
+
await self.exit_stack.aclose()
|
152 |
+
self.exit_stack = AsyncExitStack()
|
153 |
+
transport = await self.exit_stack.enter_async_context(sse_client(self.mcp_server_url))
|
154 |
+
read_stream, write = transport
|
155 |
+
self.session = await self.exit_stack.enter_async_context(ClientSession(read_stream, write))
|
156 |
+
await self.session.initialize()
|
157 |
+
# list available MCP tools
|
158 |
+
response = await self.session.list_tools()
|
159 |
+
self.tools = response.tools
|
160 |
+
self.connected = True
|
161 |
+
names = [t.name for t in self.tools]
|
162 |
+
return f"✅ Connected with tools: {', '.join(names)}"
|
163 |
+
except Exception as e:
|
164 |
+
self.connected = False
|
165 |
+
return f"❌ Connection error: {e}"
|
166 |
+
|
167 |
+
def get_interface(self) -> gr.Interface:
|
168 |
+
"""Create the Gradio interface for the SearchHF addon."""
|
169 |
+
|
170 |
+
def search_huggingface(query: str, search_type: str = "all") -> str:
|
171 |
+
"""Search Hugging Face using the MCP server."""
|
172 |
+
if not query.strip():
|
173 |
+
return "❌ Please enter a search query"
|
174 |
+
|
175 |
+
if not self.connected:
|
176 |
+
return "❌ Not connected to SearchHF MCP server. Use 'Connect' button first."
|
177 |
+
|
178 |
+
try:
|
179 |
+
# Use the MCP service to call the search function
|
180 |
+
result = asyncio.run(self._call_search_tool(query, search_type))
|
181 |
+
return result
|
182 |
+
|
183 |
+
except Exception as e:
|
184 |
+
error_msg = f"❌ Search error: {str(e)}"
|
185 |
+
self.logger.error(f"[{self.name}] {error_msg}")
|
186 |
+
return error_msg
|
187 |
+
|
188 |
+
def connect_to_server() -> str:
|
189 |
+
"""Connect to the MCP server."""
|
190 |
+
try:
|
191 |
+
result = asyncio.run(self.connect_to_mcp())
|
192 |
+
if self.connected:
|
193 |
+
return f"✅ Connected to SearchHF MCP server\n🔧 Available tools: {len(self.available_tools)}"
|
194 |
+
else:
|
195 |
+
return "❌ Failed to connect to SearchHF MCP server"
|
196 |
+
except Exception as e:
|
197 |
+
return f"❌ Connection error: {str(e)}"
|
198 |
+
|
199 |
+
def get_status() -> str:
|
200 |
+
"""Get current connection status."""
|
201 |
+
status = "🟢 Connected" if self.connected else "🔴 Disconnected"
|
202 |
+
return f"""
|
203 |
+
**SearchHF Oracle Status:**
|
204 |
+
- Connection: {status}
|
205 |
+
- MCP Server: {self.mcp_server_url}
|
206 |
+
- Available Tools: {len(self.available_tools)}
|
207 |
+
- Tools: {', '.join([tool.get('name', 'unknown') for tool in self.available_tools]) if self.available_tools else 'None'}
|
208 |
+
"""
|
209 |
+
|
210 |
+
def list_tools() -> str:
|
211 |
+
"""List available MCP tools."""
|
212 |
+
if not self.available_tools:
|
213 |
+
return "❌ No tools available. Connect to server first."
|
214 |
+
|
215 |
+
tools_info = ["**Available SearchHF Tools:**"]
|
216 |
+
for tool in self.available_tools:
|
217 |
+
name = tool.get('name', 'unknown')
|
218 |
+
description = tool.get('description', 'No description')
|
219 |
+
tools_info.append(f"- **{name}**: {description}")
|
220 |
+
|
221 |
+
return "\n".join(tools_info)
|
222 |
+
|
223 |
+
# Create the interface
|
224 |
+
with gr.Blocks(title=f"{self.character} {self.name}") as interface:
|
225 |
+
gr.Markdown(f"""
|
226 |
+
# {self.character} {self.name}
|
227 |
+
|
228 |
+
Advanced Hugging Face search using specialized MCP integration.
|
229 |
+
Search models, datasets, papers, and spaces with enhanced capabilities.
|
230 |
+
|
231 |
+
**MCP Server:** `{self.mcp_server_url}`
|
232 |
+
""")
|
233 |
+
|
234 |
+
with gr.Tab("🔍 Search"):
|
235 |
+
with gr.Row():
|
236 |
+
query_input = gr.Textbox(
|
237 |
+
label="Search Query",
|
238 |
+
placeholder="Enter your search query (e.g., 'BERT model', 'sentiment analysis', 'computer vision')",
|
239 |
+
lines=2
|
240 |
+
)
|
241 |
+
search_type = gr.Dropdown(
|
242 |
+
choices=["all", "models", "datasets", "papers", "spaces"],
|
243 |
+
label="Search Type",
|
244 |
+
value="all"
|
245 |
+
)
|
246 |
+
|
247 |
+
search_btn = gr.Button("🔍 Search Hugging Face", variant="primary")
|
248 |
+
|
249 |
+
gr.Markdown("### Examples:")
|
250 |
+
example_queries = [
|
251 |
+
"BERT sentiment analysis",
|
252 |
+
"computer vision transformers",
|
253 |
+
"text generation models",
|
254 |
+
"image classification datasets",
|
255 |
+
"machine learning papers 2024"
|
256 |
+
]
|
257 |
+
|
258 |
+
for example in example_queries:
|
259 |
+
gr.Markdown(f"- `{example}`")
|
260 |
+
|
261 |
+
result_output = gr.Textbox(
|
262 |
+
label="Search Results",
|
263 |
+
lines=10,
|
264 |
+
max_lines=20
|
265 |
+
)
|
266 |
+
|
267 |
+
search_btn.click(
|
268 |
+
search_huggingface,
|
269 |
+
inputs=[query_input, search_type],
|
270 |
+
outputs=result_output
|
271 |
+
)
|
272 |
+
|
273 |
+
with gr.Tab("🔧 Connection"):
|
274 |
+
with gr.Row():
|
275 |
+
connect_btn = gr.Button("🔗 Connect to MCP Server", variant="secondary")
|
276 |
+
status_btn = gr.Button("📊 Get Status")
|
277 |
+
tools_btn = gr.Button("🛠️ List Tools")
|
278 |
+
|
279 |
+
connection_output = gr.Textbox(
|
280 |
+
label="Connection Status",
|
281 |
+
lines=8
|
282 |
+
)
|
283 |
+
|
284 |
+
connect_btn.click(connect_to_server, outputs=connection_output)
|
285 |
+
status_btn.click(get_status, outputs=connection_output)
|
286 |
+
tools_btn.click(list_tools, outputs=connection_output)
|
287 |
+
|
288 |
+
with gr.Tab("ℹ️ Help"):
|
289 |
+
gr.Markdown(f"""
|
290 |
+
## {self.character} SearchHF Oracle Help
|
291 |
+
|
292 |
+
### Chat Commands:
|
293 |
+
- `/searchhf <query>` - Search Hugging Face with your query
|
294 |
+
- `/searchhf_connect` - Connect to MCP server
|
295 |
+
- `/searchhf_status` - Check connection status
|
296 |
+
- `/searchhf_tools` - List available tools
|
297 |
+
- `/searchhf_help` - Show this help
|
298 |
+
|
299 |
+
### Features:
|
300 |
+
- 🔍 Advanced Hugging Face search
|
301 |
+
- 🤖 Models, datasets, papers, and spaces
|
302 |
+
- 🔗 MCP-based integration
|
303 |
+
- 📊 Real-time status monitoring
|
304 |
+
|
305 |
+
### MCP Integration:
|
306 |
+
The SearchHF Oracle uses a specialized MCP server for enhanced search capabilities:
|
307 |
+
```
|
308 |
+
{self.mcp_server_url}
|
309 |
+
```
|
310 |
+
|
311 |
+
### Search Types:
|
312 |
+
- **All**: Search across all Hugging Face content - **Models**: Focus on ML models
|
313 |
+
- **Datasets**: Focus on datasets
|
314 |
+
- **Papers**: Focus on research papers
|
315 |
+
- **Spaces**: Focus on demo spaces
|
316 |
+
""")
|
317 |
+
|
318 |
+
return interface
|
319 |
+
|
320 |
+
async def _call_search_tool(self, query: str, search_type: str = "all") -> str:
|
321 |
+
"""Call the search tool via MCP service and return the formatted result."""
|
322 |
+
if not self.connected:
|
323 |
+
conn = await self._connect()
|
324 |
+
if not self.connected:
|
325 |
+
return conn
|
326 |
+
# find search tool
|
327 |
+
tool = next((t for t in self.tools if 'search' in t.name.lower()), None)
|
328 |
+
if not tool:
|
329 |
+
return "❌ SearchHF tool not found on MCP server"
|
330 |
+
try:
|
331 |
+
params = {'query': query, 'search_type': search_type}
|
332 |
+
result = await self.session.call_tool(tool.name, params)
|
333 |
+
# extract text content
|
334 |
+
content = getattr(result, 'content', result)
|
335 |
+
text = ''
|
336 |
+
if isinstance(content, list):
|
337 |
+
for item in content:
|
338 |
+
text += getattr(item, 'text', str(item))
|
339 |
+
else:
|
340 |
+
text = getattr(content, 'text', str(content))
|
341 |
+
return text or "❌ Empty response from SearchHF MCP"
|
342 |
+
except Exception as e:
|
343 |
+
return f"❌ Search error: {e}"
|
344 |
+
# Auto-registration function for the game engine
|
345 |
+
def auto_register(game_engine) -> bool:
|
346 |
+
"""Auto-register the SearchHF Oracle addon with the game engine."""
|
347 |
+
try:
|
348 |
+
# Create addon instance (this will auto-register via NPCAddon)
|
349 |
+
addon = SearchHFOracleAddon()
|
350 |
+
|
351 |
+
# Register NPC if needed
|
352 |
+
if addon.npc_config:
|
353 |
+
npc_service = game_engine.get_npc_service()
|
354 |
+
npc_service.register_npc(addon.npc_config['id'], addon.npc_config)
|
355 |
+
|
356 |
+
# Add to addon NPCs for command handling
|
357 |
+
if not hasattr(game_engine.get_world(), 'addon_npcs'):
|
358 |
+
game_engine.get_world().addon_npcs = {}
|
359 |
+
game_engine.get_world().addon_npcs[addon.addon_id] = addon
|
360 |
+
|
361 |
+
# Call startup
|
362 |
+
addon.on_startup()
|
363 |
+
|
364 |
+
print(f"[SearchHFOracleAddon] Auto-registered successfully as self-contained addon")
|
365 |
+
return True
|
366 |
+
|
367 |
+
except Exception as e:
|
368 |
+
print(f"[SearchHFOracleAddon] Error during auto-registration: {e}")
|
369 |
+
return False
|
src/addons/simple_trader_addon.py
CHANGED
@@ -82,32 +82,7 @@ class SimpleTraderAddon(NPCAddon):
|
|
82 |
'personality': 'trader',
|
83 |
'description': 'A friendly trader selling useful items'
|
84 |
}
|
85 |
-
|
86 |
-
@classmethod
|
87 |
-
def auto_register(cls, game_engine):
|
88 |
-
"""Automatically register this NPC with the game engine."""
|
89 |
-
try:
|
90 |
-
# Create addon instance
|
91 |
-
addon_instance = cls()
|
92 |
-
|
93 |
-
# Get NPC config
|
94 |
-
npc_config = cls.get_npc_config()
|
95 |
-
|
96 |
-
# Register NPC in world
|
97 |
-
npc_service = game_engine.get_npc_service()
|
98 |
-
npc_service.register_npc(npc_config['id'], npc_config)
|
99 |
-
|
100 |
-
# Register addon for command handling
|
101 |
-
if not hasattr(game_engine.get_world(), 'addon_npcs'):
|
102 |
-
game_engine.get_world().addon_npcs = {}
|
103 |
-
game_engine.get_world().addon_npcs[npc_config['id']] = addon_instance
|
104 |
-
|
105 |
-
print(f"[SimpleTrader] Auto-registered NPC '{npc_config['name']}' at position ({npc_config['x']}, {npc_config['y']})")
|
106 |
-
return True
|
107 |
-
|
108 |
-
except Exception as e:
|
109 |
-
print(f"[SimpleTrader] Auto-registration failed: {e}")
|
110 |
-
return False
|
111 |
|
112 |
# ===== PRIVATE METHODS =====
|
113 |
|
@@ -181,6 +156,34 @@ simple_trader_addon = SimpleTraderAddon()
|
|
181 |
|
182 |
|
183 |
# Auto-registration function that can be called from game engine
|
184 |
-
def
|
185 |
-
"""
|
186 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
82 |
'personality': 'trader',
|
83 |
'description': 'A friendly trader selling useful items'
|
84 |
}
|
85 |
+
# ===== PRIVATE METHODS =====
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
86 |
|
87 |
# ===== PRIVATE METHODS =====
|
88 |
|
|
|
156 |
|
157 |
|
158 |
# Auto-registration function that can be called from game engine
|
159 |
+
def auto_register(game_engine):
|
160 |
+
"""Auto-register the Simple Trader addon with the game engine."""
|
161 |
+
try:
|
162 |
+
# Create addon instance
|
163 |
+
addon_instance = SimpleTraderAddon()
|
164 |
+
|
165 |
+
# Get NPC config
|
166 |
+
npc_config = {
|
167 |
+
'id': 'simple_trader',
|
168 |
+
'name': '🛒 Simple Trader',
|
169 |
+
'x': 300, 'y': 300,
|
170 |
+
'char': '🛒',
|
171 |
+
'type': 'trader',
|
172 |
+
'personality': 'friendly'
|
173 |
+
}
|
174 |
+
|
175 |
+
# Register NPC in world
|
176 |
+
npc_service = game_engine.get_npc_service()
|
177 |
+
npc_service.register_npc(npc_config['id'], npc_config)
|
178 |
+
|
179 |
+
# Register addon for command handling
|
180 |
+
if not hasattr(game_engine.get_world(), 'addon_npcs'):
|
181 |
+
game_engine.get_world().addon_npcs = {}
|
182 |
+
game_engine.get_world().addon_npcs[npc_config['id']] = addon_instance
|
183 |
+
|
184 |
+
print(f"[SimpleTrader] Auto-registered successfully as self-contained addon")
|
185 |
+
return True
|
186 |
+
|
187 |
+
except Exception as e:
|
188 |
+
print(f"[SimpleTrader] Error during auto-registration: {e}")
|
189 |
+
return False
|
src/addons/weather_oracle_addon.py
CHANGED
@@ -354,8 +354,8 @@ def auto_register(game_engine):
|
|
354 |
# Create the weather oracle NPC definition
|
355 |
weather_oracle_npc = {
|
356 |
'id': 'weather_oracle_auto',
|
357 |
-
'name': '🌤️ Weather Oracle (
|
358 |
-
'x':
|
359 |
'char': '🌤️',
|
360 |
'type': 'mcp',
|
361 |
'personality': 'weather_oracle',
|
|
|
354 |
# Create the weather oracle NPC definition
|
355 |
weather_oracle_npc = {
|
356 |
'id': 'weather_oracle_auto',
|
357 |
+
'name': '🌤️ Weather Oracle (MCCP)',
|
358 |
+
'x': 200, 'y': 350,
|
359 |
'char': '🌤️',
|
360 |
'type': 'mcp',
|
361 |
'personality': 'weather_oracle',
|
src/core/__pycache__/game_engine.cpython-313.pyc
CHANGED
Binary files a/src/core/__pycache__/game_engine.cpython-313.pyc and b/src/core/__pycache__/game_engine.cpython-313.pyc differ
|
|
src/core/__pycache__/world.cpython-313.pyc
CHANGED
Binary files a/src/core/__pycache__/world.cpython-313.pyc and b/src/core/__pycache__/world.cpython-313.pyc differ
|
|
src/core/game_engine.py
CHANGED
@@ -1,260 +1,257 @@
|
|
1 |
-
"""
|
2 |
-
Game Engine - Singleton pattern for centralized game management.
|
3 |
-
"""
|
4 |
-
|
5 |
-
import threading
|
6 |
-
from typing import Dict, Any, Optional
|
7 |
-
from ..interfaces.game_interfaces import IGameEngine, IGameWorld
|
8 |
-
from ..core.world import GameWorld
|
9 |
-
from ..services.player_service import PlayerService
|
10 |
-
from ..services.chat_service import ChatService
|
11 |
-
from ..services.npc_service import NPCService
|
12 |
-
from ..services.mcp_service import MCPService
|
13 |
-
from ..services.plugin_service import PluginService
|
14 |
-
|
15 |
-
|
16 |
-
class GameEngine(IGameEngine):
|
17 |
-
"""Singleton Game Engine managing all game services and state."""
|
18 |
-
|
19 |
-
_instance = None
|
20 |
-
_lock = threading.Lock()
|
21 |
-
|
22 |
-
def __new__(cls):
|
23 |
-
if cls._instance is None:
|
24 |
-
with cls._lock:
|
25 |
-
if cls._instance is None:
|
26 |
-
cls._instance = super(GameEngine, cls).__new__(cls)
|
27 |
-
return cls._instance
|
28 |
-
|
29 |
-
def __init__(self):
|
30 |
-
if hasattr(self, '_initialized'):
|
31 |
-
return
|
32 |
-
|
33 |
-
self._initialized = True
|
34 |
-
self._running = False
|
35 |
-
self._services: Dict[str, Any] = {}
|
36 |
-
|
37 |
-
# Initialize core components
|
38 |
-
self._game_world = GameWorld()
|
39 |
-
|
40 |
-
|
41 |
-
self.
|
42 |
-
self.
|
43 |
-
self.
|
44 |
-
self.
|
45 |
-
|
46 |
-
|
47 |
-
|
48 |
-
|
49 |
-
'
|
50 |
-
'
|
51 |
-
'
|
52 |
-
'
|
53 |
-
|
54 |
-
|
55 |
-
|
56 |
-
|
57 |
-
|
58 |
-
|
59 |
-
|
60 |
-
|
61 |
-
|
62 |
-
|
63 |
-
|
64 |
-
|
65 |
-
|
66 |
-
|
67 |
-
'
|
68 |
-
'
|
69 |
-
'
|
70 |
-
'
|
71 |
-
|
72 |
-
|
73 |
-
|
74 |
-
|
75 |
-
|
76 |
-
|
77 |
-
|
78 |
-
|
79 |
-
|
80 |
-
|
81 |
-
|
82 |
-
|
83 |
-
|
84 |
-
|
85 |
-
|
86 |
-
|
87 |
-
|
88 |
-
|
89 |
-
|
90 |
-
|
91 |
-
|
92 |
-
|
93 |
-
|
94 |
-
|
95 |
-
|
96 |
-
|
97 |
-
|
98 |
-
|
99 |
-
|
100 |
-
|
101 |
-
|
102 |
-
|
103 |
-
|
104 |
-
|
105 |
-
|
106 |
-
|
107 |
-
|
108 |
-
|
109 |
-
|
110 |
-
|
111 |
-
|
112 |
-
|
113 |
-
|
114 |
-
|
115 |
-
|
116 |
-
|
117 |
-
|
118 |
-
|
119 |
-
|
120 |
-
|
121 |
-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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-
|
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|
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|
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|
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-
|
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-
|
136 |
-
|
137 |
-
|
138 |
-
|
139 |
-
|
140 |
-
|
141 |
-
|
142 |
-
|
143 |
-
|
144 |
-
|
145 |
-
|
146 |
-
|
147 |
-
|
148 |
-
|
149 |
-
|
150 |
-
|
151 |
-
|
152 |
-
|
153 |
-
|
154 |
-
|
155 |
-
'
|
156 |
-
'
|
157 |
-
'
|
158 |
-
'
|
159 |
-
|
160 |
-
|
161 |
-
|
162 |
-
self.
|
163 |
-
|
164 |
-
#
|
165 |
-
self.
|
166 |
-
|
167 |
-
|
168 |
-
|
169 |
-
|
170 |
-
|
171 |
-
|
172 |
-
|
173 |
-
|
174 |
-
|
175 |
-
|
176 |
-
|
177 |
-
|
178 |
-
|
179 |
-
|
180 |
-
|
181 |
-
|
182 |
-
|
183 |
-
|
184 |
-
|
185 |
-
|
186 |
-
|
187 |
-
|
188 |
-
|
189 |
-
|
190 |
-
|
191 |
-
|
192 |
-
|
193 |
-
|
194 |
-
|
195 |
-
|
196 |
-
|
197 |
-
|
198 |
-
|
199 |
-
|
200 |
-
|
201 |
-
|
202 |
-
|
203 |
-
|
204 |
-
|
205 |
-
|
206 |
-
|
207 |
-
|
208 |
-
|
209 |
-
|
210 |
-
|
211 |
-
|
212 |
-
|
213 |
-
|
214 |
-
|
215 |
-
|
216 |
-
|
217 |
-
|
218 |
-
|
219 |
-
|
220 |
-
|
221 |
-
|
222 |
-
|
223 |
-
|
224 |
-
|
225 |
-
|
226 |
-
|
227 |
-
|
228 |
-
|
229 |
-
|
230 |
-
|
231 |
-
|
232 |
-
|
233 |
-
|
234 |
-
|
235 |
-
|
236 |
-
|
237 |
-
|
238 |
-
|
239 |
-
|
240 |
-
|
241 |
-
|
242 |
-
|
243 |
-
'
|
244 |
-
'
|
245 |
-
|
246 |
-
|
247 |
-
|
248 |
-
|
249 |
-
|
250 |
-
|
251 |
-
}
|
252 |
-
|
253 |
-
|
254 |
-
|
255 |
-
|
256 |
-
|
257 |
-
|
258 |
-
def get_game_engine() -> GameEngine:
|
259 |
-
"""Get the singleton game engine instance."""
|
260 |
-
return GameEngine()
|
|
|
1 |
+
"""
|
2 |
+
Game Engine - Singleton pattern for centralized game management.
|
3 |
+
"""
|
4 |
+
|
5 |
+
import threading
|
6 |
+
from typing import Dict, Any, Optional
|
7 |
+
from ..interfaces.game_interfaces import IGameEngine, IGameWorld
|
8 |
+
from ..core.world import GameWorld
|
9 |
+
from ..services.player_service import PlayerService
|
10 |
+
from ..services.chat_service import ChatService
|
11 |
+
from ..services.npc_service import NPCService
|
12 |
+
from ..services.mcp_service import MCPService
|
13 |
+
from ..services.plugin_service import PluginService
|
14 |
+
|
15 |
+
|
16 |
+
class GameEngine(IGameEngine):
|
17 |
+
"""Singleton Game Engine managing all game services and state."""
|
18 |
+
|
19 |
+
_instance = None
|
20 |
+
_lock = threading.Lock()
|
21 |
+
|
22 |
+
def __new__(cls):
|
23 |
+
if cls._instance is None:
|
24 |
+
with cls._lock:
|
25 |
+
if cls._instance is None:
|
26 |
+
cls._instance = super(GameEngine, cls).__new__(cls)
|
27 |
+
return cls._instance
|
28 |
+
|
29 |
+
def __init__(self):
|
30 |
+
if hasattr(self, '_initialized'):
|
31 |
+
return
|
32 |
+
|
33 |
+
self._initialized = True
|
34 |
+
self._running = False
|
35 |
+
self._services: Dict[str, Any] = {}
|
36 |
+
|
37 |
+
# Initialize core components
|
38 |
+
self._game_world = GameWorld()
|
39 |
+
|
40 |
+
# Initialize services
|
41 |
+
self._player_service = PlayerService(self._game_world)
|
42 |
+
self._plugin_service = PluginService("plugins")
|
43 |
+
self._chat_service = ChatService(self._game_world, self._plugin_service)
|
44 |
+
self._npc_service = NPCService(self._game_world)
|
45 |
+
self._mcp_service = MCPService(self._player_service, self._chat_service)
|
46 |
+
|
47 |
+
# Register services
|
48 |
+
self._services.update({
|
49 |
+
'player': self._player_service,
|
50 |
+
'chat': self._chat_service,
|
51 |
+
'npc': self._npc_service,
|
52 |
+
'mcp': self._mcp_service,
|
53 |
+
'plugin': self._plugin_service
|
54 |
+
})
|
55 |
+
|
56 |
+
print("[GameEngine] Initialized with all services")
|
57 |
+
|
58 |
+
def start(self) -> bool:
|
59 |
+
"""Start the game engine."""
|
60 |
+
try:
|
61 |
+
if self._running:
|
62 |
+
print("[GameEngine] Already running")
|
63 |
+
return True
|
64 |
+
|
65 |
+
# Set up plugin context
|
66 |
+
self._plugin_service.set_game_context({
|
67 |
+
'game_world': self._game_world,
|
68 |
+
'player_service': self._player_service,
|
69 |
+
'chat_service': self._chat_service,
|
70 |
+
'npc_service': self._npc_service,
|
71 |
+
'mcp_service': self._mcp_service
|
72 |
+
})
|
73 |
+
|
74 |
+
# Load plugins
|
75 |
+
plugin_count = self._plugin_service.load_plugins()
|
76 |
+
print(f"[GameEngine] Loaded {plugin_count} plugins")
|
77 |
+
|
78 |
+
# Initialize default world state
|
79 |
+
self._initialize_world()
|
80 |
+
|
81 |
+
self._running = True
|
82 |
+
print("[GameEngine] Started successfully")
|
83 |
+
return True
|
84 |
+
|
85 |
+
except Exception as e:
|
86 |
+
print(f"[GameEngine] Error starting: {e}")
|
87 |
+
return False
|
88 |
+
|
89 |
+
def stop(self) -> bool:
|
90 |
+
"""Stop the game engine."""
|
91 |
+
try:
|
92 |
+
if not self._running:
|
93 |
+
return True
|
94 |
+
|
95 |
+
# Unload all plugins
|
96 |
+
for plugin_id in list(self._plugin_service.get_loaded_plugins()):
|
97 |
+
self._plugin_service.unload_plugin(plugin_id)
|
98 |
+
|
99 |
+
self._running = False
|
100 |
+
print("[GameEngine] Stopped successfully")
|
101 |
+
return True
|
102 |
+
|
103 |
+
except Exception as e:
|
104 |
+
print(f"[GameEngine] Error stopping: {e}")
|
105 |
+
return False
|
106 |
+
|
107 |
+
def get_world(self) -> IGameWorld:
|
108 |
+
"""Get the game world instance."""
|
109 |
+
return self._game_world
|
110 |
+
|
111 |
+
def register_service(self, service_name: str, service: Any) -> bool:
|
112 |
+
"""Register a service with the engine."""
|
113 |
+
try:
|
114 |
+
self._services[service_name] = service
|
115 |
+
print(f"[GameEngine] Registered service: {service_name}")
|
116 |
+
return True
|
117 |
+
except Exception as e:
|
118 |
+
print(f"[GameEngine] Error registering service {service_name}: {e}")
|
119 |
+
return False
|
120 |
+
|
121 |
+
def get_service(self, service_name: str) -> Optional[Any]:
|
122 |
+
"""Get a registered service."""
|
123 |
+
return self._services.get(service_name)
|
124 |
+
|
125 |
+
# Convenience methods for common operations
|
126 |
+
def get_player_service(self) -> PlayerService:
|
127 |
+
"""Get player service."""
|
128 |
+
return self._player_service
|
129 |
+
|
130 |
+
def get_chat_service(self) -> ChatService:
|
131 |
+
"""Get chat service."""
|
132 |
+
return self._chat_service
|
133 |
+
|
134 |
+
def get_npc_service(self) -> NPCService:
|
135 |
+
"""Get NPC service."""
|
136 |
+
return self._npc_service
|
137 |
+
|
138 |
+
def get_mcp_service(self) -> MCPService:
|
139 |
+
"""Get MCP service."""
|
140 |
+
return self._mcp_service
|
141 |
+
|
142 |
+
def get_plugin_service(self) -> PluginService:
|
143 |
+
"""Get plugin service."""
|
144 |
+
return self._plugin_service
|
145 |
+
|
146 |
+
def is_running(self) -> bool:
|
147 |
+
"""Check if engine is running."""
|
148 |
+
return self._running
|
149 |
+
|
150 |
+
def _initialize_world(self):
|
151 |
+
"""Initialize the world with default NPCs and setup."""
|
152 |
+
try:
|
153 |
+
# Add Donald NPC with new behavior
|
154 |
+
donald_npc = {
|
155 |
+
'id': 'donald',
|
156 |
+
'name': 'Donald the Trader',
|
157 |
+
'x': 400, 'y': 200,
|
158 |
+
'char': '💼',
|
159 |
+
'type': 'trader',
|
160 |
+
'personality': 'donald'
|
161 |
+
}
|
162 |
+
self._npc_service.register_npc('donald', donald_npc)
|
163 |
+
|
164 |
+
# Register addon NPCs
|
165 |
+
self._register_addon_npcs()
|
166 |
+
# Initialize default sample plugin if in dev mode
|
167 |
+
self._plugin_service.create_sample_plugin()
|
168 |
+
|
169 |
+
print("[GameEngine] World initialized with default content")
|
170 |
+
except Exception as e:
|
171 |
+
print(f"[GameEngine] Error initializing world: {e}")
|
172 |
+
|
173 |
+
def _register_addon_npcs(self):
|
174 |
+
"""Register NPC addons that can handle private message commands."""
|
175 |
+
# Auto-register self-contained addons
|
176 |
+
self._auto_register_addons()
|
177 |
+
def _auto_register_addons(self):
|
178 |
+
"""Automatically discover and register all self-contained addons."""
|
179 |
+
import os
|
180 |
+
import importlib
|
181 |
+
|
182 |
+
# Get the addons directory path
|
183 |
+
addons_dir = os.path.join(os.path.dirname(__file__), '..', 'addons')
|
184 |
+
addons_dir = os.path.abspath(addons_dir)
|
185 |
+
|
186 |
+
if not os.path.exists(addons_dir):
|
187 |
+
print(f"[GameEngine] Addons directory not found: {addons_dir}")
|
188 |
+
return
|
189 |
+
|
190 |
+
print(f"[GameEngine] Scanning for addons in: {addons_dir}")
|
191 |
+
|
192 |
+
# Scan all Python files in addons directory
|
193 |
+
for filename in os.listdir(addons_dir):
|
194 |
+
if not filename.endswith('.py') or filename.startswith('__'):
|
195 |
+
continue
|
196 |
+
|
197 |
+
addon_module_name = filename[:-3] # Remove .py extension
|
198 |
+
|
199 |
+
try:
|
200 |
+
# Import the module
|
201 |
+
full_module_name = f'src.addons.{addon_module_name}'
|
202 |
+
module = importlib.import_module(full_module_name)
|
203 |
+
|
204 |
+
# Check if module has an auto_register function
|
205 |
+
if hasattr(module, 'auto_register'):
|
206 |
+
auto_register_func = getattr(module, 'auto_register')
|
207 |
+
|
208 |
+
# Verify it's a callable function
|
209 |
+
if callable(auto_register_func):
|
210 |
+
print(f"[GameEngine] Found auto_register function in {addon_module_name}")
|
211 |
+
|
212 |
+
# Call the auto-register function with the game engine
|
213 |
+
success = auto_register_func(self)
|
214 |
+
if success:
|
215 |
+
print(f"[GameEngine] Auto-registered {addon_module_name} successfully")
|
216 |
+
else:
|
217 |
+
print(f"[GameEngine] Failed to auto-register {addon_module_name}")
|
218 |
+
else:
|
219 |
+
print(f"[GameEngine] auto_register in {addon_module_name} is not callable")
|
220 |
+
else:
|
221 |
+
print(f"[GameEngine] No auto_register function found in {addon_module_name} (skipping)")
|
222 |
+
|
223 |
+
except ImportError as e:
|
224 |
+
print(f"[GameEngine] Could not import addon {addon_module_name}: {e}")
|
225 |
+
except Exception as e:
|
226 |
+
print(f"[GameEngine] Error auto-registering {addon_module_name}: {e}")
|
227 |
+
|
228 |
+
def get_engine_status(self) -> Dict[str, Any]:
|
229 |
+
"""Get comprehensive engine status."""
|
230 |
+
try:
|
231 |
+
all_players = self._player_service.get_all_players()
|
232 |
+
all_npcs = self._npc_service.get_all_npcs()
|
233 |
+
loaded_plugins = self._plugin_service.get_loaded_plugins()
|
234 |
+
recent_chat = self._chat_service.get_recent_messages(5)
|
235 |
+
|
236 |
+
return {
|
237 |
+
'running': self._running,
|
238 |
+
'services': list(self._services.keys()),
|
239 |
+
'statistics': {
|
240 |
+
'total_players': len(all_players),
|
241 |
+
'active_players': len([p for p in all_players.values() if p.is_active()]),
|
242 |
+
'total_npcs': len(all_npcs),
|
243 |
+
'loaded_plugins': len(loaded_plugins),
|
244 |
+
'recent_messages': len(recent_chat)
|
245 |
+
},
|
246 |
+
'loaded_plugins': loaded_plugins,
|
247 |
+
'world_state': self._game_world.get_world_state() if hasattr(self._game_world, 'get_world_state') else {}
|
248 |
+
}
|
249 |
+
|
250 |
+
except Exception as e:
|
251 |
+
return {'error': str(e), 'running': self._running}
|
252 |
+
|
253 |
+
|
254 |
+
# Convenience function to get the singleton instance
|
255 |
+
def get_game_engine() -> GameEngine:
|
256 |
+
"""Get the singleton game engine instance."""
|
257 |
+
return GameEngine()
|
|
|
|
|
|
src/core/game_engine_fixed.py
ADDED
@@ -0,0 +1,266 @@
|
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|
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|
|
|
|
|
|
|
|
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|
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|
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|
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|
|
|
|
|
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|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
"""
|
2 |
+
Game Engine - Singleton pattern for centralized game management.
|
3 |
+
"""
|
4 |
+
|
5 |
+
import threading
|
6 |
+
from typing import Dict, Any, Optional
|
7 |
+
from ..interfaces.game_interfaces import IGameEngine, IGameWorld
|
8 |
+
from ..core.world import GameWorld
|
9 |
+
from ..services.player_service import PlayerService
|
10 |
+
from ..services.chat_service import ChatService
|
11 |
+
from ..services.npc_service import NPCService
|
12 |
+
from ..services.mcp_service import MCPService
|
13 |
+
from ..services.plugin_service import PluginService
|
14 |
+
|
15 |
+
|
16 |
+
class GameEngine(IGameEngine):
|
17 |
+
"""Singleton Game Engine managing all game services and state."""
|
18 |
+
|
19 |
+
_instance = None
|
20 |
+
_lock = threading.Lock()
|
21 |
+
|
22 |
+
def __new__(cls):
|
23 |
+
if cls._instance is None:
|
24 |
+
with cls._lock:
|
25 |
+
if cls._instance is None:
|
26 |
+
cls._instance = super(GameEngine, cls).__new__(cls)
|
27 |
+
return cls._instance
|
28 |
+
|
29 |
+
def __init__(self):
|
30 |
+
if hasattr(self, '_initialized'):
|
31 |
+
return
|
32 |
+
|
33 |
+
self._initialized = True
|
34 |
+
self._running = False
|
35 |
+
self._services: Dict[str, Any] = {}
|
36 |
+
|
37 |
+
# Initialize core components
|
38 |
+
self._game_world = GameWorld()
|
39 |
+
|
40 |
+
# Initialize services
|
41 |
+
self._player_service = PlayerService(self._game_world)
|
42 |
+
self._plugin_service = PluginService("plugins")
|
43 |
+
self._chat_service = ChatService(self._game_world, self._plugin_service)
|
44 |
+
self._npc_service = NPCService(self._game_world)
|
45 |
+
self._mcp_service = MCPService(self._player_service, self._chat_service)
|
46 |
+
|
47 |
+
# Register services
|
48 |
+
self._services.update({
|
49 |
+
'player': self._player_service,
|
50 |
+
'chat': self._chat_service,
|
51 |
+
'npc': self._npc_service,
|
52 |
+
'mcp': self._mcp_service,
|
53 |
+
'plugin': self._plugin_service
|
54 |
+
})
|
55 |
+
|
56 |
+
print("[GameEngine] Initialized with all services")
|
57 |
+
|
58 |
+
def start(self) -> bool:
|
59 |
+
"""Start the game engine."""
|
60 |
+
try:
|
61 |
+
if self._running:
|
62 |
+
print("[GameEngine] Already running")
|
63 |
+
return True
|
64 |
+
|
65 |
+
# Set up plugin context
|
66 |
+
self._plugin_service.set_game_context({
|
67 |
+
'game_world': self._game_world,
|
68 |
+
'player_service': self._player_service,
|
69 |
+
'chat_service': self._chat_service,
|
70 |
+
'npc_service': self._npc_service,
|
71 |
+
'mcp_service': self._mcp_service
|
72 |
+
})
|
73 |
+
|
74 |
+
# Load plugins
|
75 |
+
plugin_count = self._plugin_service.load_plugins()
|
76 |
+
print(f"[GameEngine] Loaded {plugin_count} plugins")
|
77 |
+
|
78 |
+
# Initialize default world state
|
79 |
+
self._initialize_world()
|
80 |
+
|
81 |
+
self._running = True
|
82 |
+
print("[GameEngine] Started successfully")
|
83 |
+
return True
|
84 |
+
|
85 |
+
except Exception as e:
|
86 |
+
print(f"[GameEngine] Error starting: {e}")
|
87 |
+
return False
|
88 |
+
|
89 |
+
def stop(self) -> bool:
|
90 |
+
"""Stop the game engine."""
|
91 |
+
try:
|
92 |
+
if not self._running:
|
93 |
+
return True
|
94 |
+
|
95 |
+
# Unload all plugins
|
96 |
+
for plugin_id in list(self._plugin_service.get_loaded_plugins()):
|
97 |
+
self._plugin_service.unload_plugin(plugin_id)
|
98 |
+
|
99 |
+
self._running = False
|
100 |
+
print("[GameEngine] Stopped successfully")
|
101 |
+
return True
|
102 |
+
|
103 |
+
except Exception as e:
|
104 |
+
print(f"[GameEngine] Error stopping: {e}")
|
105 |
+
return False
|
106 |
+
|
107 |
+
def get_world(self) -> IGameWorld:
|
108 |
+
"""Get the game world instance."""
|
109 |
+
return self._game_world
|
110 |
+
|
111 |
+
def register_service(self, service_name: str, service: Any) -> bool:
|
112 |
+
"""Register a service with the engine."""
|
113 |
+
try:
|
114 |
+
self._services[service_name] = service
|
115 |
+
print(f"[GameEngine] Registered service: {service_name}")
|
116 |
+
return True
|
117 |
+
except Exception as e:
|
118 |
+
print(f"[GameEngine] Error registering service {service_name}: {e}")
|
119 |
+
return False
|
120 |
+
|
121 |
+
def get_service(self, service_name: str) -> Optional[Any]:
|
122 |
+
"""Get a registered service."""
|
123 |
+
return self._services.get(service_name)
|
124 |
+
|
125 |
+
# Convenience methods for common operations
|
126 |
+
def get_player_service(self) -> PlayerService:
|
127 |
+
"""Get player service."""
|
128 |
+
return self._player_service
|
129 |
+
|
130 |
+
def get_chat_service(self) -> ChatService:
|
131 |
+
"""Get chat service."""
|
132 |
+
return self._chat_service
|
133 |
+
|
134 |
+
def get_npc_service(self) -> NPCService:
|
135 |
+
"""Get NPC service."""
|
136 |
+
return self._npc_service
|
137 |
+
|
138 |
+
def get_mcp_service(self) -> MCPService:
|
139 |
+
"""Get MCP service."""
|
140 |
+
return self._mcp_service
|
141 |
+
|
142 |
+
def get_plugin_service(self) -> PluginService:
|
143 |
+
"""Get plugin service."""
|
144 |
+
return self._plugin_service
|
145 |
+
|
146 |
+
def is_running(self) -> bool:
|
147 |
+
"""Check if engine is running."""
|
148 |
+
return self._running
|
149 |
+
|
150 |
+
def _initialize_world(self):
|
151 |
+
"""Initialize the world with default NPCs and setup."""
|
152 |
+
try:
|
153 |
+
# Add Donald NPC with new behavior
|
154 |
+
donald_npc = {
|
155 |
+
'id': 'donald',
|
156 |
+
'name': 'Donald the Trader',
|
157 |
+
'x': 400, 'y': 200,
|
158 |
+
'char': '💼',
|
159 |
+
'type': 'trader',
|
160 |
+
'personality': 'donald'
|
161 |
+
}
|
162 |
+
self._npc_service.register_npc('donald', donald_npc)
|
163 |
+
|
164 |
+
# Register addon NPCs
|
165 |
+
self._register_addon_npcs()
|
166 |
+
|
167 |
+
# Initialize default sample plugin if in dev mode
|
168 |
+
self._plugin_service.create_sample_plugin()
|
169 |
+
|
170 |
+
print("[GameEngine] World initialized with default content")
|
171 |
+
|
172 |
+
except Exception as e:
|
173 |
+
print(f"[GameEngine] Error initializing world: {e}")
|
174 |
+
|
175 |
+
def _register_addon_npcs(self):
|
176 |
+
"""Register NPC addons that can handle private message commands."""
|
177 |
+
try:
|
178 |
+
# Import the Read2Burn service
|
179 |
+
from ..addons.read2burn_addon import read2burn_service
|
180 |
+
|
181 |
+
# Register the Read2Burn NPC first
|
182 |
+
read2burn_npc = {
|
183 |
+
'id': 'read2burn',
|
184 |
+
'name': '📮 Read2Burn Service',
|
185 |
+
'x': 100, 'y': 375,
|
186 |
+
'char': '📮',
|
187 |
+
'type': 'service',
|
188 |
+
'personality': 'read2burn',
|
189 |
+
'description': 'Secure message service - send private messages that auto-delete after reading'
|
190 |
+
}
|
191 |
+
self._npc_service.register_npc('read2burn', read2burn_npc)
|
192 |
+
|
193 |
+
# Register the addon for handling private message commands
|
194 |
+
# The Read2BurnService already implements handle_command(player_id, command)
|
195 |
+
if not hasattr(self._game_world, 'addon_npcs'):
|
196 |
+
self._game_world.addon_npcs = {}
|
197 |
+
self._game_world.addon_npcs['read2burn'] = read2burn_service
|
198 |
+
|
199 |
+
print("[GameEngine] Read2Burn addon registered successfully")
|
200 |
+
|
201 |
+
except ImportError as e:
|
202 |
+
print(f"[GameEngine] Could not import Read2Burn service: {e}")
|
203 |
+
except Exception as e:
|
204 |
+
print(f"[GameEngine] Error registering Read2Burn addon: {e}")
|
205 |
+
|
206 |
+
# Auto-register self-contained addons
|
207 |
+
self._auto_register_addons()
|
208 |
+
|
209 |
+
def _auto_register_addons(self):
|
210 |
+
"""Automatically register all self-contained addons."""
|
211 |
+
auto_register_addons = [
|
212 |
+
('weather_oracle_addon', 'auto_register'),
|
213 |
+
('duckduckgo_search_oracle_addon', 'auto_register'),
|
214 |
+
('huggingface_hub_addon', 'auto_register'),
|
215 |
+
]
|
216 |
+
|
217 |
+
for addon_module, auto_register_func in auto_register_addons:
|
218 |
+
try:
|
219 |
+
# Use importlib for cleaner imports
|
220 |
+
import importlib
|
221 |
+
full_module_name = f'src.addons.{addon_module}'
|
222 |
+
module = importlib.import_module(full_module_name)
|
223 |
+
auto_register = getattr(module, auto_register_func)
|
224 |
+
|
225 |
+
# Call the auto-register function with the game engine
|
226 |
+
success = auto_register(self)
|
227 |
+
if success:
|
228 |
+
print(f"[GameEngine] Auto-registered {addon_module} successfully")
|
229 |
+
else:
|
230 |
+
print(f"[GameEngine] Failed to auto-register {addon_module}")
|
231 |
+
|
232 |
+
except ImportError as e:
|
233 |
+
print(f"[GameEngine] Could not import {addon_module}: {e}")
|
234 |
+
except Exception as e:
|
235 |
+
print(f"[GameEngine] Error auto-registering {addon_module}: {e}")
|
236 |
+
|
237 |
+
def get_engine_status(self) -> Dict[str, Any]:
|
238 |
+
"""Get comprehensive engine status."""
|
239 |
+
try:
|
240 |
+
all_players = self._player_service.get_all_players()
|
241 |
+
all_npcs = self._npc_service.get_all_npcs()
|
242 |
+
loaded_plugins = self._plugin_service.get_loaded_plugins()
|
243 |
+
recent_chat = self._chat_service.get_recent_messages(5)
|
244 |
+
|
245 |
+
return {
|
246 |
+
'running': self._running,
|
247 |
+
'services': list(self._services.keys()),
|
248 |
+
'statistics': {
|
249 |
+
'total_players': len(all_players),
|
250 |
+
'active_players': len([p for p in all_players.values() if p.is_active()]),
|
251 |
+
'total_npcs': len(all_npcs),
|
252 |
+
'loaded_plugins': len(loaded_plugins),
|
253 |
+
'recent_messages': len(recent_chat)
|
254 |
+
},
|
255 |
+
'loaded_plugins': loaded_plugins,
|
256 |
+
'world_state': self._game_world.get_world_state() if hasattr(self._game_world, 'get_world_state') else {}
|
257 |
+
}
|
258 |
+
|
259 |
+
except Exception as e:
|
260 |
+
return {'error': str(e), 'running': self._running}
|
261 |
+
|
262 |
+
|
263 |
+
# Convenience function to get the singleton instance
|
264 |
+
def get_game_engine() -> GameEngine:
|
265 |
+
"""Get the singleton game engine instance."""
|
266 |
+
return GameEngine()
|
src/core/world.py
CHANGED
@@ -1,321 +1,321 @@
|
|
1 |
-
"""
|
2 |
-
Game World Model
|
3 |
-
|
4 |
-
This module contains the GameWorld class that manages the game state,
|
5 |
-
players, NPCs, and world events.
|
6 |
-
"""
|
7 |
-
|
8 |
-
import time
|
9 |
-
import threading
|
10 |
-
from typing import Dict, List, Any, Optional
|
11 |
-
from dataclasses import asdict
|
12 |
-
|
13 |
-
from .player import Player
|
14 |
-
|
15 |
-
|
16 |
-
class GameWorld:
|
17 |
-
"""
|
18 |
-
Central game world state manager.
|
19 |
-
|
20 |
-
Manages players, NPCs, chat messages, and world events.
|
21 |
-
Thread-safe operations using RLock.
|
22 |
-
"""
|
23 |
-
|
24 |
-
def __init__(self):
|
25 |
-
self.players: Dict[str, Player] = {}
|
26 |
-
self.npcs: Dict[str, Dict] = self._initialize_npcs() # Tree positions for collision detection (matching UI)
|
27 |
-
self.trees = [
|
28 |
-
{'x':150,'y':100}, {'x':300,'y':200}, {'x':350,'y':150},
|
29 |
-
{'x':200,'y':300}, {'x':100,'y':250}, {'x':400,'y':320}
|
30 |
-
]
|
31 |
-
self.chat_messages: List[Dict] = []
|
32 |
-
self.world_events: List[Dict] = []
|
33 |
-
self.addon_npcs: Dict[str, Any] = {} # NPCAddon instances
|
34 |
-
self._lock = threading.RLock() # Thread-safe operations # World configuration
|
35 |
-
self.max_players = 20
|
36 |
-
self.world_width = 800
|
37 |
-
self.world_height = 600
|
38 |
-
self.chat_history_limit = 50
|
39 |
-
|
40 |
-
# Movement configuration (scale with world size)
|
41 |
-
self.movement_step = min(self.world_width, self.world_height) // 20 # 25px for 500x400 world
|
42 |
-
self.player_size = self.movement_step # Player collision radius
|
43 |
-
self.tree_collision_radius = self.movement_step + 5 # Tree collision radius
|
44 |
-
|
45 |
-
# Add initial system message
|
46 |
-
self.add_chat_message("System", "🎮 Game server started!")
|
47 |
-
|
48 |
-
def _initialize_npcs(self) -> Dict[str, Dict]:
|
49 |
-
"""Initialize the default NPCs in the world."""
|
50 |
-
return {
|
51 |
-
'donald': {
|
52 |
-
'id': 'donald',
|
53 |
-
'name': 'Donald the Trader',
|
54 |
-
'x': 250, 'y': 100,
|
55 |
-
'char': '💼',
|
56 |
-
'type': 'trader',
|
57 |
-
'personality': 'donald'
|
58 |
-
},
|
59 |
-
'read2burn_mailbox': {
|
60 |
-
'id': 'read2burn_mailbox',
|
61 |
-
'name': 'Secure Mailbox',
|
62 |
-
'x': 200, 'y': 150,
|
63 |
-
'char': '📮',
|
64 |
-
'type': 'addon'
|
65 |
-
},
|
66 |
-
'merchant': {
|
67 |
-
'id': 'merchant',
|
68 |
-
'name': 'Tom the Trader',
|
69 |
-
'x': 300, 'y': 200,
|
70 |
-
'char': '🏪',
|
71 |
-
'type': 'basic' },
|
72 |
-
'example_merchant': {
|
73 |
-
'id': 'example_merchant',
|
74 |
-
'name': 'Example Merchant',
|
75 |
-
'x': 350, 'y': 250,
|
76 |
-
'char': '🏪',
|
77 |
-
'type': 'addon'
|
78 |
-
},
|
79 |
-
'scholar': {
|
80 |
-
'id': 'scholar',
|
81 |
-
'name': 'Professor Wise',
|
82 |
-
'x': 100, 'y': 100,
|
83 |
-
'char': '📚',
|
84 |
-
'type': 'learning',
|
85 |
-
'personality': 'wise_teacher'
|
86 |
-
},
|
87 |
-
|
88 |
-
'id': 'jester',
|
89 |
-
'name': 'Funny Pete',
|
90 |
-
'x': 400, 'y': 100,
|
91 |
-
'char': '🃏',
|
92 |
-
'type': 'entertainment',
|
93 |
-
'personality': 'comedian'
|
94 |
-
},
|
95 |
-
'warrior': {
|
96 |
-
'id': 'warrior',
|
97 |
-
'name': 'Captain Steel',
|
98 |
-
'x': 350, 'y': 350,
|
99 |
-
'char': '⚔️',
|
100 |
-
'type': 'combat',
|
101 |
-
'personality': 'tough_trainer'
|
102 |
-
},
|
103 |
-
|
104 |
-
'id': 'healer',
|
105 |
-
'name': 'Sister Grace',
|
106 |
-
'x': 50, 'y': 250,
|
107 |
-
'char': '💚',
|
108 |
-
'type': 'healing',
|
109 |
-
'personality': 'gentle_healer'
|
110 |
-
},
|
111 |
-
'wanderer': {
|
112 |
-
'id': 'wanderer',
|
113 |
-
'name': 'Roaming Rick',
|
114 |
-
'x': 200, 'y': 200,
|
115 |
-
'char': '🚶',
|
116 |
-
'type': 'moving',
|
117 |
-
'personality': 'traveler',
|
118 |
-
'movement': {
|
119 |
-
'speed': 2,
|
120 |
-
'direction_x': 1,
|
121 |
-
'direction_y': 1,
|
122 |
-
'last_move': time.time()
|
123 |
-
}
|
124 |
-
},
|
125 |
-
'sage': {
|
126 |
-
'id': 'sage',
|
127 |
-
'name': 'Ancient Sage',
|
128 |
-
'x': 450, 'y': 250,
|
129 |
-
'char': '🧙',
|
130 |
-
'type': 'magic',
|
131 |
-
'personality': 'mystical_sage'
|
132 |
-
}
|
133 |
-
}
|
134 |
-
|
135 |
-
# Player Management
|
136 |
-
def add_player(self, player: Player) -> bool:
|
137 |
-
"""Add a player to the world."""
|
138 |
-
print(f"[GameWorld.add_player] Adding {player.name}")
|
139 |
-
with self._lock:
|
140 |
-
if len(self.players) >= self.max_players:
|
141 |
-
return False
|
142 |
-
self.players[player.id] = player
|
143 |
-
self.add_chat_message("System", f"🎮 {player.name} ({player.type}) joined the game!")
|
144 |
-
print(f"[GameWorld] Player {player.name} added. Total players: {len(self.players)}")
|
145 |
-
return True
|
146 |
-
|
147 |
-
def remove_player(self, player_id: str) -> bool:
|
148 |
-
"""Remove a player from the world."""
|
149 |
-
with self._lock:
|
150 |
-
if player_id in self.players:
|
151 |
-
player = self.players[player_id]
|
152 |
-
self.add_chat_message("System", f"👋 {player.name} left the game!")
|
153 |
-
del self.players[player_id]
|
154 |
-
return True
|
155 |
-
return False
|
156 |
-
|
157 |
-
def get_player(self, player_id: str) -> Optional[Player]:
|
158 |
-
"""Get a player by ID."""
|
159 |
-
with self._lock:
|
160 |
-
return self.players.get(player_id)
|
161 |
-
|
162 |
-
def get_all_players(self) -> Dict[str, Player]:
|
163 |
-
"""Get all players (thread-safe copy)."""
|
164 |
-
with self._lock:
|
165 |
-
return self.players.copy()
|
166 |
-
|
167 |
-
# Movement and Positioning
|
168 |
-
def move_player(self, player_id: str, direction: str) -> bool:
|
169 |
-
"""Move a player in the specified direction."""
|
170 |
-
with self._lock:
|
171 |
-
if player_id not in self.players:
|
172 |
-
return False
|
173 |
-
player = self.players[player_id]
|
174 |
-
old_x, old_y = player.x, player.y # Determine candidate new position without moving
|
175 |
-
new_x, new_y = player.x, player.y
|
176 |
-
if direction == "up":
|
177 |
-
new_y = max(0, player.y - self.movement_step)
|
178 |
-
elif direction == "down":
|
179 |
-
new_y = min(self.world_height, player.y + self.movement_step)
|
180 |
-
elif direction == "left":
|
181 |
-
new_x = max(0, player.x - self.movement_step)
|
182 |
-
elif direction == "right":
|
183 |
-
new_x = min(self.world_width, player.x + self.movement_step)
|
184 |
-
|
185 |
-
# Check tree collision
|
186 |
-
for tree in self.trees:
|
187 |
-
if abs(new_x - tree['x']) < self.tree_collision_radius and abs(new_y - tree['y']) < self.tree_collision_radius:
|
188 |
-
# Collision: do not move
|
189 |
-
return False
|
190 |
-
# Perform movement
|
191 |
-
player.move_to(new_x, new_y)
|
192 |
-
# Award experience and handle level-up
|
193 |
-
if old_x != player.x or old_y != player.y:
|
194 |
-
player.experience += 1
|
195 |
-
if player.can_level_up():
|
196 |
-
player.level_up()
|
197 |
-
self.add_chat_message("System", f"🎉 {player.name} reached level {player.level}!")
|
198 |
-
# Check for NPC proximity events
|
199 |
-
self.check_npc_proximity(player_id)
|
200 |
-
return True
|
201 |
-
return False
|
202 |
-
|
203 |
-
def check_npc_proximity(self, player_id: str):
|
204 |
-
"""Check if player is near any NPCs and trigger interactions."""
|
205 |
-
player = self.players.get(player_id)
|
206 |
-
if not player:
|
207 |
-
return
|
208 |
-
|
209 |
-
interaction_range = 50
|
210 |
-
nearby_npcs = []
|
211 |
-
|
212 |
-
for npc_id, npc_data in self.npcs.items():
|
213 |
-
npc_x, npc_y = npc_data['x'], npc_data['y']
|
214 |
-
distance = ((player.x - npc_x) ** 2 + (player.y - npc_y) ** 2) ** 0.5
|
215 |
-
|
216 |
-
if distance <= interaction_range:
|
217 |
-
nearby_npcs.append(npc_data['name'])
|
218 |
-
|
219 |
-
if nearby_npcs:
|
220 |
-
npc_list = ", ".join(nearby_npcs)
|
221 |
-
self.add_world_event(f"🔍 {player.name} is near: {npc_list}")
|
222 |
-
|
223 |
-
# Chat and Communication
|
224 |
-
def add_chat_message(self, sender: str, message: str, message_type: str = "public",
|
225 |
-
target: str = None, sender_id: str = None):
|
226 |
-
"""Add a chat message to the world."""
|
227 |
-
with self._lock:
|
228 |
-
chat_msg = {
|
229 |
-
'sender': sender,
|
230 |
-
'message': message,
|
231 |
-
'timestamp': time.strftime("%H:%M:%S"),
|
232 |
-
'id': len(self.chat_messages),
|
233 |
-
'type': message_type,
|
234 |
-
'target': target,
|
235 |
-
'sender_id': sender_id
|
236 |
-
}
|
237 |
-
self.chat_messages.append(chat_msg)
|
238 |
-
if len(self.chat_messages) > self.chat_history_limit:
|
239 |
-
self.chat_messages = self.chat_messages[-self.chat_history_limit:]
|
240 |
-
|
241 |
-
def get_chat_history(self, limit: int = None) -> List[Dict]:
|
242 |
-
"""Get chat message history."""
|
243 |
-
with self._lock:
|
244 |
-
if limit:
|
245 |
-
return self.chat_messages[-limit:]
|
246 |
-
return self.chat_messages.copy()
|
247 |
-
|
248 |
-
def add_world_event(self, event: str):
|
249 |
-
"""Add a world event."""
|
250 |
-
with self._lock:
|
251 |
-
event_data = {
|
252 |
-
'event': event,
|
253 |
-
'timestamp': time.strftime("%H:%M:%S"),
|
254 |
-
'id': len(self.world_events)
|
255 |
-
}
|
256 |
-
self.world_events.append(event_data)
|
257 |
-
if len(self.world_events) > 20: # Keep last 20 events
|
258 |
-
self.world_events = self.world_events[-20:]
|
259 |
-
|
260 |
-
def get_world_events(self) -> List[Dict]:
|
261 |
-
"""Get world events history."""
|
262 |
-
with self._lock:
|
263 |
-
return self.world_events.copy()
|
264 |
-
|
265 |
-
# NPC Management
|
266 |
-
def add_npc(self, npc_id: str, npc_data: Dict):
|
267 |
-
"""Add an NPC to the world."""
|
268 |
-
with self._lock:
|
269 |
-
self.npcs[npc_id] = npc_data
|
270 |
-
|
271 |
-
def get_npc(self, npc_id: str) -> Optional[Dict]:
|
272 |
-
"""Get NPC data by ID."""
|
273 |
-
with self._lock:
|
274 |
-
return self.npcs.get(npc_id)
|
275 |
-
|
276 |
-
def get_all_npcs(self) -> Dict[str, Dict]:
|
277 |
-
"""Get all NPCs."""
|
278 |
-
with self._lock:
|
279 |
-
return self.npcs.copy()
|
280 |
-
|
281 |
-
# Utility Methods
|
282 |
-
def get_world_state(self) -> Dict:
|
283 |
-
"""Get the complete world state for debugging/monitoring."""
|
284 |
-
with self._lock:
|
285 |
-
return {
|
286 |
-
'players': {pid: asdict(player) for pid, player in self.players.items()},
|
287 |
-
'npcs': self.npcs.copy(),
|
288 |
-
'recent_chat': self.chat_messages[-10:],
|
289 |
-
'recent_events': self.world_events[-5:],
|
290 |
-
'stats': {
|
291 |
-
'total_players': len(self.players),
|
292 |
-
'total_npcs': len(self.npcs),
|
293 |
-
'total_messages': len(self.chat_messages),
|
294 |
-
'total_events': len(self.world_events)
|
295 |
-
}
|
296 |
-
}
|
297 |
-
|
298 |
-
def cleanup_inactive_players(self, timeout_seconds: int =
|
299 |
-
"""Remove players that have been inactive for too long."""
|
300 |
-
with self._lock:
|
301 |
-
inactive_players = [
|
302 |
-
player_id for player_id, player in self.players.items()
|
303 |
-
if not player.is_active(timeout_seconds)
|
304 |
-
]
|
305 |
-
|
306 |
-
for player_id in inactive_players:
|
307 |
-
self.remove_player(player_id)
|
308 |
-
|
309 |
-
return len(inactive_players)
|
310 |
-
|
311 |
-
def configure_world_dimensions(self, width: int, height: int):
|
312 |
-
"""Configure world dimensions and auto-calculate movement parameters."""
|
313 |
-
self.world_width = width
|
314 |
-
self.world_height = height
|
315 |
-
|
316 |
-
# Recalculate movement parameters based on new dimensions
|
317 |
-
self.movement_step = min(self.world_width, self.world_height) // 20
|
318 |
-
self.player_size = self.movement_step
|
319 |
-
self.tree_collision_radius = self.movement_step + 5
|
320 |
-
|
321 |
-
print(f"[GameWorld] World configured: {width}x{height}, movement_step: {self.movement_step}")
|
|
|
1 |
+
"""
|
2 |
+
Game World Model
|
3 |
+
|
4 |
+
This module contains the GameWorld class that manages the game state,
|
5 |
+
players, NPCs, and world events.
|
6 |
+
"""
|
7 |
+
|
8 |
+
import time
|
9 |
+
import threading
|
10 |
+
from typing import Dict, List, Any, Optional
|
11 |
+
from dataclasses import asdict
|
12 |
+
|
13 |
+
from .player import Player
|
14 |
+
|
15 |
+
|
16 |
+
class GameWorld:
|
17 |
+
"""
|
18 |
+
Central game world state manager.
|
19 |
+
|
20 |
+
Manages players, NPCs, chat messages, and world events.
|
21 |
+
Thread-safe operations using RLock.
|
22 |
+
"""
|
23 |
+
|
24 |
+
def __init__(self):
|
25 |
+
self.players: Dict[str, Player] = {}
|
26 |
+
self.npcs: Dict[str, Dict] = self._initialize_npcs() # Tree positions for collision detection (matching UI)
|
27 |
+
self.trees = [
|
28 |
+
{'x':150,'y':100}, {'x':300,'y':200}, {'x':350,'y':150},
|
29 |
+
{'x':200,'y':300}, {'x':100,'y':250}, {'x':400,'y':320}
|
30 |
+
]
|
31 |
+
self.chat_messages: List[Dict] = []
|
32 |
+
self.world_events: List[Dict] = []
|
33 |
+
self.addon_npcs: Dict[str, Any] = {} # NPCAddon instances
|
34 |
+
self._lock = threading.RLock() # Thread-safe operations # World configuration
|
35 |
+
self.max_players = 20
|
36 |
+
self.world_width = 800
|
37 |
+
self.world_height = 600
|
38 |
+
self.chat_history_limit = 50
|
39 |
+
|
40 |
+
# Movement configuration (scale with world size)
|
41 |
+
self.movement_step = min(self.world_width, self.world_height) // 20 # 25px for 500x400 world
|
42 |
+
self.player_size = self.movement_step # Player collision radius
|
43 |
+
self.tree_collision_radius = self.movement_step + 5 # Tree collision radius
|
44 |
+
|
45 |
+
# Add initial system message
|
46 |
+
self.add_chat_message("System", "🎮 Game server started!")
|
47 |
+
|
48 |
+
def _initialize_npcs(self) -> Dict[str, Dict]:
|
49 |
+
"""Initialize the default NPCs in the world."""
|
50 |
+
return {
|
51 |
+
""" 'donald': {
|
52 |
+
'id': 'donald',
|
53 |
+
'name': 'Donald the Trader',
|
54 |
+
'x': 250, 'y': 100,
|
55 |
+
'char': '💼',
|
56 |
+
'type': 'trader',
|
57 |
+
'personality': 'donald'
|
58 |
+
},
|
59 |
+
'read2burn_mailbox': {
|
60 |
+
'id': 'read2burn_mailbox',
|
61 |
+
'name': 'Secure Mailbox',
|
62 |
+
'x': 200, 'y': 150,
|
63 |
+
'char': '📮',
|
64 |
+
'type': 'addon'
|
65 |
+
},
|
66 |
+
'merchant': {
|
67 |
+
'id': 'merchant',
|
68 |
+
'name': 'Tom the Trader',
|
69 |
+
'x': 300, 'y': 200,
|
70 |
+
'char': '🏪',
|
71 |
+
'type': 'basic' },
|
72 |
+
'example_merchant': {
|
73 |
+
'id': 'example_merchant',
|
74 |
+
'name': 'Example Merchant',
|
75 |
+
'x': 350, 'y': 250,
|
76 |
+
'char': '🏪',
|
77 |
+
'type': 'addon'
|
78 |
+
}, """
|
79 |
+
'scholar': {
|
80 |
+
'id': 'scholar',
|
81 |
+
'name': 'Professor Wise',
|
82 |
+
'x': 100, 'y': 100,
|
83 |
+
'char': '📚',
|
84 |
+
'type': 'learning',
|
85 |
+
'personality': 'wise_teacher'
|
86 |
+
},
|
87 |
+
""" 'jester': {
|
88 |
+
'id': 'jester',
|
89 |
+
'name': 'Funny Pete',
|
90 |
+
'x': 400, 'y': 100,
|
91 |
+
'char': '🃏',
|
92 |
+
'type': 'entertainment',
|
93 |
+
'personality': 'comedian'
|
94 |
+
}, """
|
95 |
+
'warrior': {
|
96 |
+
'id': 'warrior',
|
97 |
+
'name': 'Captain Steel',
|
98 |
+
'x': 350, 'y': 350,
|
99 |
+
'char': '⚔️',
|
100 |
+
'type': 'combat',
|
101 |
+
'personality': 'tough_trainer'
|
102 |
+
},
|
103 |
+
""" 'healer': {
|
104 |
+
'id': 'healer',
|
105 |
+
'name': 'Sister Grace',
|
106 |
+
'x': 50, 'y': 250,
|
107 |
+
'char': '💚',
|
108 |
+
'type': 'healing',
|
109 |
+
'personality': 'gentle_healer'
|
110 |
+
}, """
|
111 |
+
'wanderer': {
|
112 |
+
'id': 'wanderer',
|
113 |
+
'name': 'Roaming Rick',
|
114 |
+
'x': 200, 'y': 200,
|
115 |
+
'char': '🚶',
|
116 |
+
'type': 'moving',
|
117 |
+
'personality': 'traveler',
|
118 |
+
'movement': {
|
119 |
+
'speed': 2,
|
120 |
+
'direction_x': 1,
|
121 |
+
'direction_y': 1,
|
122 |
+
'last_move': time.time()
|
123 |
+
}
|
124 |
+
},
|
125 |
+
'sage': {
|
126 |
+
'id': 'sage',
|
127 |
+
'name': 'Ancient Sage',
|
128 |
+
'x': 450, 'y': 250,
|
129 |
+
'char': '🧙',
|
130 |
+
'type': 'magic',
|
131 |
+
'personality': 'mystical_sage'
|
132 |
+
}
|
133 |
+
}
|
134 |
+
|
135 |
+
# Player Management
|
136 |
+
def add_player(self, player: Player) -> bool:
|
137 |
+
"""Add a player to the world."""
|
138 |
+
print(f"[GameWorld.add_player] Adding {player.name}")
|
139 |
+
with self._lock:
|
140 |
+
if len(self.players) >= self.max_players:
|
141 |
+
return False
|
142 |
+
self.players[player.id] = player
|
143 |
+
self.add_chat_message("System", f"🎮 {player.name} ({player.type}) joined the game!")
|
144 |
+
print(f"[GameWorld] Player {player.name} added. Total players: {len(self.players)}")
|
145 |
+
return True
|
146 |
+
|
147 |
+
def remove_player(self, player_id: str) -> bool:
|
148 |
+
"""Remove a player from the world."""
|
149 |
+
with self._lock:
|
150 |
+
if player_id in self.players:
|
151 |
+
player = self.players[player_id]
|
152 |
+
self.add_chat_message("System", f"👋 {player.name} left the game!")
|
153 |
+
del self.players[player_id]
|
154 |
+
return True
|
155 |
+
return False
|
156 |
+
|
157 |
+
def get_player(self, player_id: str) -> Optional[Player]:
|
158 |
+
"""Get a player by ID."""
|
159 |
+
with self._lock:
|
160 |
+
return self.players.get(player_id)
|
161 |
+
|
162 |
+
def get_all_players(self) -> Dict[str, Player]:
|
163 |
+
"""Get all players (thread-safe copy)."""
|
164 |
+
with self._lock:
|
165 |
+
return self.players.copy()
|
166 |
+
|
167 |
+
# Movement and Positioning
|
168 |
+
def move_player(self, player_id: str, direction: str) -> bool:
|
169 |
+
"""Move a player in the specified direction."""
|
170 |
+
with self._lock:
|
171 |
+
if player_id not in self.players:
|
172 |
+
return False
|
173 |
+
player = self.players[player_id]
|
174 |
+
old_x, old_y = player.x, player.y # Determine candidate new position without moving
|
175 |
+
new_x, new_y = player.x, player.y
|
176 |
+
if direction == "up":
|
177 |
+
new_y = max(0, player.y - self.movement_step)
|
178 |
+
elif direction == "down":
|
179 |
+
new_y = min(self.world_height, player.y + self.movement_step)
|
180 |
+
elif direction == "left":
|
181 |
+
new_x = max(0, player.x - self.movement_step)
|
182 |
+
elif direction == "right":
|
183 |
+
new_x = min(self.world_width, player.x + self.movement_step)
|
184 |
+
|
185 |
+
# Check tree collision
|
186 |
+
for tree in self.trees:
|
187 |
+
if abs(new_x - tree['x']) < self.tree_collision_radius and abs(new_y - tree['y']) < self.tree_collision_radius:
|
188 |
+
# Collision: do not move
|
189 |
+
return False
|
190 |
+
# Perform movement
|
191 |
+
player.move_to(new_x, new_y)
|
192 |
+
# Award experience and handle level-up
|
193 |
+
if old_x != player.x or old_y != player.y:
|
194 |
+
player.experience += 1
|
195 |
+
if player.can_level_up():
|
196 |
+
player.level_up()
|
197 |
+
self.add_chat_message("System", f"🎉 {player.name} reached level {player.level}!")
|
198 |
+
# Check for NPC proximity events
|
199 |
+
self.check_npc_proximity(player_id)
|
200 |
+
return True
|
201 |
+
return False
|
202 |
+
|
203 |
+
def check_npc_proximity(self, player_id: str):
|
204 |
+
"""Check if player is near any NPCs and trigger interactions."""
|
205 |
+
player = self.players.get(player_id)
|
206 |
+
if not player:
|
207 |
+
return
|
208 |
+
|
209 |
+
interaction_range = 50
|
210 |
+
nearby_npcs = []
|
211 |
+
|
212 |
+
for npc_id, npc_data in self.npcs.items():
|
213 |
+
npc_x, npc_y = npc_data['x'], npc_data['y']
|
214 |
+
distance = ((player.x - npc_x) ** 2 + (player.y - npc_y) ** 2) ** 0.5
|
215 |
+
|
216 |
+
if distance <= interaction_range:
|
217 |
+
nearby_npcs.append(npc_data['name'])
|
218 |
+
|
219 |
+
if nearby_npcs:
|
220 |
+
npc_list = ", ".join(nearby_npcs)
|
221 |
+
self.add_world_event(f"🔍 {player.name} is near: {npc_list}")
|
222 |
+
|
223 |
+
# Chat and Communication
|
224 |
+
def add_chat_message(self, sender: str, message: str, message_type: str = "public",
|
225 |
+
target: str = None, sender_id: str = None):
|
226 |
+
"""Add a chat message to the world."""
|
227 |
+
with self._lock:
|
228 |
+
chat_msg = {
|
229 |
+
'sender': sender,
|
230 |
+
'message': message,
|
231 |
+
'timestamp': time.strftime("%H:%M:%S"),
|
232 |
+
'id': len(self.chat_messages),
|
233 |
+
'type': message_type,
|
234 |
+
'target': target,
|
235 |
+
'sender_id': sender_id
|
236 |
+
}
|
237 |
+
self.chat_messages.append(chat_msg)
|
238 |
+
if len(self.chat_messages) > self.chat_history_limit:
|
239 |
+
self.chat_messages = self.chat_messages[-self.chat_history_limit:]
|
240 |
+
|
241 |
+
def get_chat_history(self, limit: int = None) -> List[Dict]:
|
242 |
+
"""Get chat message history."""
|
243 |
+
with self._lock:
|
244 |
+
if limit:
|
245 |
+
return self.chat_messages[-limit:]
|
246 |
+
return self.chat_messages.copy()
|
247 |
+
|
248 |
+
def add_world_event(self, event: str):
|
249 |
+
"""Add a world event."""
|
250 |
+
with self._lock:
|
251 |
+
event_data = {
|
252 |
+
'event': event,
|
253 |
+
'timestamp': time.strftime("%H:%M:%S"),
|
254 |
+
'id': len(self.world_events)
|
255 |
+
}
|
256 |
+
self.world_events.append(event_data)
|
257 |
+
if len(self.world_events) > 20: # Keep last 20 events
|
258 |
+
self.world_events = self.world_events[-20:]
|
259 |
+
|
260 |
+
def get_world_events(self) -> List[Dict]:
|
261 |
+
"""Get world events history."""
|
262 |
+
with self._lock:
|
263 |
+
return self.world_events.copy()
|
264 |
+
|
265 |
+
# NPC Management
|
266 |
+
def add_npc(self, npc_id: str, npc_data: Dict):
|
267 |
+
"""Add an NPC to the world."""
|
268 |
+
with self._lock:
|
269 |
+
self.npcs[npc_id] = npc_data
|
270 |
+
|
271 |
+
def get_npc(self, npc_id: str) -> Optional[Dict]:
|
272 |
+
"""Get NPC data by ID."""
|
273 |
+
with self._lock:
|
274 |
+
return self.npcs.get(npc_id)
|
275 |
+
|
276 |
+
def get_all_npcs(self) -> Dict[str, Dict]:
|
277 |
+
"""Get all NPCs."""
|
278 |
+
with self._lock:
|
279 |
+
return self.npcs.copy()
|
280 |
+
|
281 |
+
# Utility Methods
|
282 |
+
def get_world_state(self) -> Dict:
|
283 |
+
"""Get the complete world state for debugging/monitoring."""
|
284 |
+
with self._lock:
|
285 |
+
return {
|
286 |
+
'players': {pid: asdict(player) for pid, player in self.players.items()},
|
287 |
+
'npcs': self.npcs.copy(),
|
288 |
+
'recent_chat': self.chat_messages[-10:],
|
289 |
+
'recent_events': self.world_events[-5:],
|
290 |
+
'stats': {
|
291 |
+
'total_players': len(self.players),
|
292 |
+
'total_npcs': len(self.npcs),
|
293 |
+
'total_messages': len(self.chat_messages),
|
294 |
+
'total_events': len(self.world_events)
|
295 |
+
}
|
296 |
+
}
|
297 |
+
|
298 |
+
def cleanup_inactive_players(self, timeout_seconds: int = 300):
|
299 |
+
"""Remove players that have been inactive for too long."""
|
300 |
+
with self._lock:
|
301 |
+
inactive_players = [
|
302 |
+
player_id for player_id, player in self.players.items()
|
303 |
+
if not player.is_active(timeout_seconds)
|
304 |
+
]
|
305 |
+
|
306 |
+
for player_id in inactive_players:
|
307 |
+
self.remove_player(player_id)
|
308 |
+
|
309 |
+
return len(inactive_players)
|
310 |
+
|
311 |
+
def configure_world_dimensions(self, width: int, height: int):
|
312 |
+
"""Configure world dimensions and auto-calculate movement parameters."""
|
313 |
+
self.world_width = width
|
314 |
+
self.world_height = height
|
315 |
+
|
316 |
+
# Recalculate movement parameters based on new dimensions
|
317 |
+
self.movement_step = min(self.world_width, self.world_height) // 20
|
318 |
+
self.player_size = self.movement_step
|
319 |
+
self.tree_collision_radius = self.movement_step + 5
|
320 |
+
|
321 |
+
print(f"[GameWorld] World configured: {width}x{height}, movement_step: {self.movement_step}")
|
src/facades/__pycache__/game_facade.cpython-313.pyc
CHANGED
Binary files a/src/facades/__pycache__/game_facade.cpython-313.pyc and b/src/facades/__pycache__/game_facade.cpython-313.pyc differ
|
|
src/interfaces/__pycache__/npc_addon.cpython-313.pyc
CHANGED
Binary files a/src/interfaces/__pycache__/npc_addon.cpython-313.pyc and b/src/interfaces/__pycache__/npc_addon.cpython-313.pyc differ
|
|
src/interfaces/npc_addon.py
CHANGED
@@ -85,3 +85,18 @@ def clear_addon_registry():
|
|
85 |
"""Clear the addon registry (used for testing)"""
|
86 |
global _addon_registry
|
87 |
_addon_registry = {}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
85 |
"""Clear the addon registry (used for testing)"""
|
86 |
global _addon_registry
|
87 |
_addon_registry = {}
|
88 |
+
|
89 |
+
def list_active_addons() -> list:
|
90 |
+
"""Return all currently registered addon IDs."""
|
91 |
+
return list(_addon_registry.keys())
|
92 |
+
|
93 |
+
def remove_addon(addon_id: str) -> bool:
|
94 |
+
"""Unregister and shut down an addon by its ID."""
|
95 |
+
addon = _addon_registry.pop(addon_id, None)
|
96 |
+
if addon:
|
97 |
+
try:
|
98 |
+
addon.on_shutdown()
|
99 |
+
except Exception:
|
100 |
+
pass
|
101 |
+
return True
|
102 |
+
return False
|
src/legacy_addons/example_npc_addon.py
ADDED
@@ -0,0 +1,266 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
"""
|
2 |
+
Example NPC Addon - Template for creating new NPCs with custom functionality
|
3 |
+
"""
|
4 |
+
|
5 |
+
import gradio as gr
|
6 |
+
from typing import Dict, Any
|
7 |
+
from src.interfaces.npc_addon import NPCAddon
|
8 |
+
|
9 |
+
|
10 |
+
class ExampleNPCAddon(NPCAddon):
|
11 |
+
"""Example NPC addon demonstrating the complete NPC creation process."""
|
12 |
+
|
13 |
+
def __init__(self):
|
14 |
+
super().__init__()
|
15 |
+
# Initialize any state or data your NPC needs
|
16 |
+
self.npc_inventory = {
|
17 |
+
"health_potion": {"name": "Health Potion", "price": 25, "stock": 10},
|
18 |
+
"magic_scroll": {"name": "Magic Scroll", "price": 50, "stock": 5},
|
19 |
+
"steel_sword": {"name": "Steel Sword", "price": 100, "stock": 3}
|
20 |
+
}
|
21 |
+
self.greeting_messages = [
|
22 |
+
"Welcome to my shop, adventurer!",
|
23 |
+
"Looking for some fine wares?",
|
24 |
+
"I have the best deals in town!",
|
25 |
+
"What can I help you with today?"
|
26 |
+
]
|
27 |
+
|
28 |
+
@property
|
29 |
+
def addon_id(self) -> str:
|
30 |
+
"""Unique identifier for this addon - must match NPC ID in world."""
|
31 |
+
return "example_merchant"
|
32 |
+
|
33 |
+
@property
|
34 |
+
def addon_name(self) -> str:
|
35 |
+
"""Display name shown in the interface."""
|
36 |
+
return "Example Merchant"
|
37 |
+
|
38 |
+
def get_interface(self) -> gr.Component:
|
39 |
+
"""Create the Gradio interface for this NPC."""
|
40 |
+
with gr.Column() as interface:
|
41 |
+
gr.Markdown("""
|
42 |
+
## 🏪 Example Merchant
|
43 |
+
|
44 |
+
*Welcome to my humble shop! I offer fine wares for brave adventurers.*
|
45 |
+
|
46 |
+
### Available Services:
|
47 |
+
- **Shop**: Browse and purchase items
|
48 |
+
- **Appraisal**: Get item value estimates
|
49 |
+
- **Information**: Learn about the local area
|
50 |
+
|
51 |
+
*Walk near me in the game world to unlock full functionality!*
|
52 |
+
""")
|
53 |
+
|
54 |
+
with gr.Tabs():
|
55 |
+
# Shop Tab
|
56 |
+
with gr.Tab("🛒 Shop"):
|
57 |
+
gr.Markdown("### Available Items")
|
58 |
+
|
59 |
+
with gr.Row():
|
60 |
+
item_select = gr.Dropdown(
|
61 |
+
label="Select Item",
|
62 |
+
choices=list(self.npc_inventory.keys()),
|
63 |
+
value=None
|
64 |
+
)
|
65 |
+
quantity = gr.Number(
|
66 |
+
label="Quantity",
|
67 |
+
value=1,
|
68 |
+
minimum=1,
|
69 |
+
maximum=10
|
70 |
+
)
|
71 |
+
|
72 |
+
with gr.Row():
|
73 |
+
buy_btn = gr.Button("💰 Purchase", variant="primary")
|
74 |
+
refresh_btn = gr.Button("🔄 Refresh Stock", variant="secondary")
|
75 |
+
|
76 |
+
purchase_result = gr.Textbox(
|
77 |
+
label="Transaction Result",
|
78 |
+
lines=3,
|
79 |
+
interactive=False
|
80 |
+
)
|
81 |
+
# Shop display
|
82 |
+
shop_display = gr.JSON(
|
83 |
+
label="Current Inventory",
|
84 |
+
value=self.npc_inventory
|
85 |
+
)
|
86 |
+
|
87 |
+
def handle_purchase(item_key, qty):
|
88 |
+
if not item_key:
|
89 |
+
return "❌ Please select an item first!"
|
90 |
+
|
91 |
+
# Get current player (simplified for example)
|
92 |
+
from ..core.game_engine import GameEngine
|
93 |
+
game_engine = GameEngine()
|
94 |
+
game_world = game_engine.get_world()
|
95 |
+
current_players = list(game_world.players.keys())
|
96 |
+
if not current_players:
|
97 |
+
return "❌ You must be in the game to make purchases!"
|
98 |
+
|
99 |
+
player_id = max(current_players, key=lambda pid: game_world.players[pid].last_active)
|
100 |
+
return self.purchase_item(player_id, item_key, int(qty))
|
101 |
+
|
102 |
+
def refresh_shop():
|
103 |
+
return self.npc_inventory
|
104 |
+
|
105 |
+
# Wire up the interface
|
106 |
+
buy_btn.click(handle_purchase, [item_select, quantity], purchase_result)
|
107 |
+
refresh_btn.click(refresh_shop, outputs=shop_display)
|
108 |
+
|
109 |
+
# Information Tab
|
110 |
+
with gr.Tab("ℹ️ Information"):
|
111 |
+
gr.Markdown("""
|
112 |
+
### 📍 Local Area Information
|
113 |
+
|
114 |
+
- **Location**: Village Market Square
|
115 |
+
- **Trading Hours**: Always open for brave adventurers
|
116 |
+
- **Specialties**: Weapons, potions, and magical items
|
117 |
+
- **Payment**: Gold coins accepted
|
118 |
+
|
119 |
+
### 🗺️ Nearby Locations
|
120 |
+
- **Village Elder**: North of here, near the fountain
|
121 |
+
- **Training Grounds**: East side of village
|
122 |
+
- **Mystic Oracle**: In the tower to the south
|
123 |
+
""")
|
124 |
+
|
125 |
+
info_btn = gr.Button("📋 Get Quest Information")
|
126 |
+
quest_info = gr.Textbox(
|
127 |
+
label="Available Quests",
|
128 |
+
lines=5,
|
129 |
+
interactive=False
|
130 |
+
)
|
131 |
+
|
132 |
+
def get_quest_info():
|
133 |
+
return """
|
134 |
+
🗡️ **Available Quests:**
|
135 |
+
|
136 |
+
1. **Goblin Problem** (Level 1-3)
|
137 |
+
- Clear goblins from the eastern caves
|
138 |
+
- Reward: 100 gold + basic equipment
|
139 |
+
|
140 |
+
2. **Herb Collection** (Level 1-2)
|
141 |
+
- Gather 10 healing herbs from the forest
|
142 |
+
- Reward: 50 gold + health potion
|
143 |
+
|
144 |
+
3. **Lost Merchant** (Level 3-5)
|
145 |
+
- Find the missing merchant on the trade route
|
146 |
+
- Reward: 200 gold + rare item
|
147 |
+
"""
|
148 |
+
|
149 |
+
info_btn.click(get_quest_info, outputs=quest_info)
|
150 |
+
|
151 |
+
return interface
|
152 |
+
|
153 |
+
def handle_command(self, player_id: str, command: str) -> str:
|
154 |
+
"""Handle commands sent via private messages to this NPC."""
|
155 |
+
command_lower = command.lower().strip()
|
156 |
+
# Get player info safely
|
157 |
+
from ..core.game_engine import GameEngine
|
158 |
+
game_engine = GameEngine()
|
159 |
+
game_world = game_engine.get_world()
|
160 |
+
player = game_world.players.get(player_id)
|
161 |
+
if not player:
|
162 |
+
return "❌ Player not found!"
|
163 |
+
|
164 |
+
player_name = player.name
|
165 |
+
|
166 |
+
# Command parsing
|
167 |
+
if any(word in command_lower for word in ['hello', 'hi', 'greeting', 'hey']):
|
168 |
+
import random
|
169 |
+
return f"🏪 {random.choice(self.greeting_messages)} {player_name}!"
|
170 |
+
|
171 |
+
elif any(word in command_lower for word in ['shop', 'buy', 'purchase', 'item']):
|
172 |
+
return self._get_shop_summary()
|
173 |
+
|
174 |
+
elif any(word in command_lower for word in ['quest', 'mission', 'task']):
|
175 |
+
return "📜 I have information about local quests! Visit my Information tab for details."
|
176 |
+
|
177 |
+
elif any(word in command_lower for word in ['help', 'commands']):
|
178 |
+
return """
|
179 |
+
🏪 **Available Commands:**
|
180 |
+
- **hello/hi**: Friendly greeting
|
181 |
+
- **shop/buy**: View available items
|
182 |
+
- **quest**: Learn about available quests
|
183 |
+
- **help**: Show this help message
|
184 |
+
|
185 |
+
*Visit the NPC Add-ons tab for my full interface!*
|
186 |
+
"""
|
187 |
+
|
188 |
+
else:
|
189 |
+
return f"🤔 Interesting words, {player_name}! Try 'help' to see what I can do, or visit my shop interface in the NPC Add-ons tab!"
|
190 |
+
|
191 |
+
def purchase_item(self, player_id: str, item_key: str, quantity: int) -> str:
|
192 |
+
"""Handle item purchase logic."""
|
193 |
+
if item_key not in self.npc_inventory:
|
194 |
+
return "❌ Item not found in inventory!"
|
195 |
+
|
196 |
+
item = self.npc_inventory[item_key]
|
197 |
+
total_cost = item["price"] * quantity
|
198 |
+
|
199 |
+
if item["stock"] < quantity:
|
200 |
+
return f"❌ Not enough stock! Only {item['stock']} available."
|
201 |
+
|
202 |
+
# Here you would check player's gold and deduct it
|
203 |
+
# For this example, we'll simulate the transaction
|
204 |
+
|
205 |
+
# Update inventory
|
206 |
+
self.npc_inventory[item_key]["stock"] -= quantity
|
207 |
+
|
208 |
+
return f"""
|
209 |
+
✅ **Purchase Successful!**
|
210 |
+
|
211 |
+
**Item**: {item['name']} x{quantity}
|
212 |
+
**Cost**: {total_cost} gold
|
213 |
+
**Remaining Stock**: {self.npc_inventory[item_key]['stock']}
|
214 |
+
|
215 |
+
*Thank you for your business, adventurer!*
|
216 |
+
"""
|
217 |
+
|
218 |
+
def _get_shop_summary(self) -> str:
|
219 |
+
"""Get a summary of available shop items."""
|
220 |
+
summary = "🏪 **Shop Inventory:**\n\n"
|
221 |
+
for key, item in self.npc_inventory.items():
|
222 |
+
if item["stock"] > 0:
|
223 |
+
summary += f"• **{item['name']}** - {item['price']} gold (Stock: {item['stock']})\n"
|
224 |
+
|
225 |
+
summary += "\n*Visit my shop interface in the NPC Add-ons tab to purchase items!*"
|
226 |
+
return summary
|
227 |
+
|
228 |
+
|
229 |
+
# Global instance for auto-registration
|
230 |
+
example_merchant_addon = ExampleNPCAddon()
|
231 |
+
|
232 |
+
|
233 |
+
def auto_register(game_engine):
|
234 |
+
"""Auto-register the Example NPC addon with the game engine."""
|
235 |
+
try:
|
236 |
+
# Create addon instance
|
237 |
+
addon_instance = ExampleNPCAddon()
|
238 |
+
|
239 |
+
# Get NPC config
|
240 |
+
npc_config = {
|
241 |
+
'id': 'example_merchant',
|
242 |
+
'name': '🏪 Example Merchant',
|
243 |
+
'x': 300, 'y': 250,
|
244 |
+
'char': '🏪',
|
245 |
+
'type': 'trader',
|
246 |
+
'personality': 'friendly'
|
247 |
+
}
|
248 |
+
|
249 |
+
# Register NPC in world
|
250 |
+
npc_service = game_engine.get_npc_service()
|
251 |
+
npc_service.register_npc(npc_config['id'], npc_config)
|
252 |
+
|
253 |
+
# Register addon for command handling
|
254 |
+
if not hasattr(game_engine.get_world(), 'addon_npcs'):
|
255 |
+
game_engine.get_world().addon_npcs = {}
|
256 |
+
game_engine.get_world().addon_npcs[npc_config['id']] = addon_instance
|
257 |
+
|
258 |
+
# Call startup
|
259 |
+
addon_instance.on_startup()
|
260 |
+
|
261 |
+
print(f"[ExampleNPCAddon] Auto-registered successfully as self-contained addon")
|
262 |
+
return True
|
263 |
+
|
264 |
+
except Exception as e:
|
265 |
+
print(f"[ExampleNPCAddon] Error during auto-registration: {e}")
|
266 |
+
return False
|
src/legacy_addons/web_search_oracle_addon.py
ADDED
@@ -0,0 +1,450 @@
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
"""
|
2 |
+
DuckDuckGo Search Oracle Add-on - MCP-powered DuckDuckGo search information system.
|
3 |
+
"""
|
4 |
+
|
5 |
+
import time
|
6 |
+
import json
|
7 |
+
import random
|
8 |
+
import string
|
9 |
+
import asyncio
|
10 |
+
from typing import Dict, List, Optional
|
11 |
+
import gradio as gr
|
12 |
+
from abc import ABC, abstractmethod
|
13 |
+
from mcp import ClientSession
|
14 |
+
from mcp.client.sse import sse_client
|
15 |
+
from contextlib import AsyncExitStack
|
16 |
+
|
17 |
+
from ..interfaces.npc_addon import NPCAddon
|
18 |
+
|
19 |
+
|
20 |
+
class IDuckDuckGoSearchService(ABC):
|
21 |
+
"""Interface for DuckDuckGo Search service operations."""
|
22 |
+
|
23 |
+
@abstractmethod
|
24 |
+
def search_web(self, query: str) -> str:
|
25 |
+
"""Search the web using DuckDuckGo."""
|
26 |
+
pass
|
27 |
+
|
28 |
+
@abstractmethod
|
29 |
+
def connect_to_mcp(self) -> str:
|
30 |
+
"""Connect to DuckDuckGo MCP server."""
|
31 |
+
pass
|
32 |
+
|
33 |
+
|
34 |
+
class DuckDuckGoSearchOracleService(IDuckDuckGoSearchService, NPCAddon):
|
35 |
+
"""Service for managing DuckDuckGo Search Oracle MCP integration."""
|
36 |
+
|
37 |
+
def __init__(self):
|
38 |
+
super().__init__()
|
39 |
+
self.connected = False
|
40 |
+
self.last_connection_attempt = 0
|
41 |
+
self.connection_cooldown = 30 # 30 seconds between connection attempts
|
42 |
+
self.server_url = "https://agents-mcp-hackathon-duckduckgo-mcp-server.hf.space/gradio_api/mcp/sse"
|
43 |
+
self.session = None
|
44 |
+
self.tools = []
|
45 |
+
self.exit_stack = None
|
46 |
+
# Set up event loop for async operations
|
47 |
+
try:
|
48 |
+
self.loop = asyncio.get_event_loop()
|
49 |
+
except RuntimeError:
|
50 |
+
self.loop = asyncio.new_event_loop()
|
51 |
+
@property
|
52 |
+
def addon_id(self) -> str:
|
53 |
+
"""Unique identifier for this add-on"""
|
54 |
+
return "duckduckgo_search_oracle"
|
55 |
+
|
56 |
+
@property
|
57 |
+
def addon_name(self) -> str:
|
58 |
+
"""Display name for this add-on"""
|
59 |
+
return "DuckDuckGo Search Oracle (MCP)"
|
60 |
+
|
61 |
+
@property
|
62 |
+
def npc_config(self) -> Dict:
|
63 |
+
"""NPC configuration for auto-placement in world"""
|
64 |
+
return {
|
65 |
+
'id': 'duckduckgo_search_oracle',
|
66 |
+
'name': 'DuckDuckGo Search Oracle (MCP)',
|
67 |
+
'x': 450, 'y': 300,
|
68 |
+
'char': '🦆',
|
69 |
+
'type': 'mcp',
|
70 |
+
'description': 'DuckDuckGo-powered web search information service'
|
71 |
+
}
|
72 |
+
|
73 |
+
@property
|
74 |
+
def ui_tab_name(self) -> str:
|
75 |
+
"""UI tab name for this addon"""
|
76 |
+
return "DuckDuckGo Search Oracle"
|
77 |
+
|
78 |
+
def get_interface(self) -> gr.Component:
|
79 |
+
"""Return Gradio interface for this add-on"""
|
80 |
+
with gr.Column() as interface:
|
81 |
+
gr.Markdown("""
|
82 |
+
## 🦆 DuckDuckGo Search Oracle (MCP)
|
83 |
+
|
84 |
+
*I commune with the DuckDuckGo search spirits through the mystical MCP protocol to bring you knowledge from across the web!*
|
85 |
+
|
86 |
+
**Ask me to search for anything:**
|
87 |
+
- Current news and information
|
88 |
+
- Technical documentation
|
89 |
+
- Research topics
|
90 |
+
- General knowledge queries
|
91 |
+
- Powered by DuckDuckGo via Model Context Protocol (MCP)
|
92 |
+
|
93 |
+
*Privacy-focused search powered by DuckDuckGo*
|
94 |
+
""")
|
95 |
+
|
96 |
+
# Connection status
|
97 |
+
connection_status = gr.HTML(
|
98 |
+
value=f"<div style='color: {'green' if self.connected else 'red'};'>{'🟢 Connected to DuckDuckGo spirits' if self.connected else '🔴 Disconnected from DuckDuckGo realm'}</div>"
|
99 |
+
)
|
100 |
+
|
101 |
+
with gr.Row():
|
102 |
+
query_input = gr.Textbox(
|
103 |
+
label="Search Query",
|
104 |
+
placeholder="e.g., latest news about AI, Python programming tutorials",
|
105 |
+
scale=3 )
|
106 |
+
search_btn = gr.Button("🦆 Consult DuckDuckGo Spirits", variant="primary", scale=1)
|
107 |
+
|
108 |
+
with gr.Row():
|
109 |
+
max_results = gr.Slider(
|
110 |
+
minimum=1,
|
111 |
+
maximum=10,
|
112 |
+
value=5,
|
113 |
+
step=1,
|
114 |
+
label="Max Results",
|
115 |
+
scale=2
|
116 |
+
)
|
117 |
+
engine_dropdown = gr.Dropdown(
|
118 |
+
choices=["DuckDuckGo"],
|
119 |
+
value="DuckDuckGo",
|
120 |
+
label="Search Engine",
|
121 |
+
scale=1
|
122 |
+
)
|
123 |
+
|
124 |
+
search_output = gr.Textbox(
|
125 |
+
label="🔍 Search Wisdom",
|
126 |
+
lines=12,
|
127 |
+
interactive=False,
|
128 |
+
placeholder="Enter a search query and I will consult the search spirits..."
|
129 |
+
)
|
130 |
+
|
131 |
+
# Example queries
|
132 |
+
with gr.Row():
|
133 |
+
gr.Examples(
|
134 |
+
examples=[
|
135 |
+
["latest AI developments"],
|
136 |
+
["Python programming best practices"],
|
137 |
+
["climate change news 2024"],
|
138 |
+
["machine learning tutorials"],
|
139 |
+
["cryptocurrency market trends"],
|
140 |
+
["space exploration news"],
|
141 |
+
["renewable energy technologies"]
|
142 |
+
],
|
143 |
+
inputs=[query_input],
|
144 |
+
label="🌐 Try These Searches"
|
145 |
+
)
|
146 |
+
|
147 |
+
# Connection controls
|
148 |
+
with gr.Row():
|
149 |
+
connect_btn = gr.Button("🔗 Connect to MCP", variant="secondary")
|
150 |
+
status_btn = gr.Button("📊 Check Status", variant="secondary")
|
151 |
+
tools_btn = gr.Button("🛠️ List Tools", variant="secondary")
|
152 |
+
|
153 |
+
def handle_search_request(query: str, engine: str, max_results: int):
|
154 |
+
if not query.strip():
|
155 |
+
return "❓ Please enter a search query to find information."
|
156 |
+
return self.search_web(query, engine, max_results)
|
157 |
+
|
158 |
+
def handle_connect():
|
159 |
+
result = self.connect_to_mcp()
|
160 |
+
# Update connection status
|
161 |
+
new_status = f"<div style='color: {'green' if self.connected else 'red'};'>{'🟢 Connected to search spirits' if self.connected else '🔴 Disconnected from search realm'}</div>"
|
162 |
+
return result, new_status
|
163 |
+
|
164 |
+
def handle_status():
|
165 |
+
status = "🟢 Connected" if self.connected else "🔴 Disconnected"
|
166 |
+
return f"🔍 **Web Search Oracle Status**\n\nConnection: {status}\nLast update: {time.strftime('%H:%M')}\nAvailable engines: {', '.join(self.search_engines)}"
|
167 |
+
|
168 |
+
def handle_list_tools():
|
169 |
+
if not self.connected:
|
170 |
+
return "❌ Not connected to MCP server. Please connect first."
|
171 |
+
if not self.tools:
|
172 |
+
return "❌ No tools available."
|
173 |
+
|
174 |
+
tool_info = "🛠️ **Available Search Tools:**\n\n"
|
175 |
+
for tool in self.tools:
|
176 |
+
tool_info += f"• **{tool.name}**: {tool.description}\n"
|
177 |
+
return tool_info
|
178 |
+
|
179 |
+
# Wire up events
|
180 |
+
search_btn.click(
|
181 |
+
handle_search_request,
|
182 |
+
inputs=[query_input, engine_dropdown, max_results],
|
183 |
+
outputs=[search_output]
|
184 |
+
)
|
185 |
+
|
186 |
+
query_input.submit(
|
187 |
+
handle_search_request,
|
188 |
+
inputs=[query_input, engine_dropdown, max_results],
|
189 |
+
outputs=[search_output]
|
190 |
+
)
|
191 |
+
|
192 |
+
connect_btn.click(
|
193 |
+
handle_connect,
|
194 |
+
outputs=[search_output, connection_status]
|
195 |
+
)
|
196 |
+
|
197 |
+
status_btn.click(
|
198 |
+
handle_status,
|
199 |
+
outputs=[search_output]
|
200 |
+
)
|
201 |
+
|
202 |
+
tools_btn.click(
|
203 |
+
handle_list_tools,
|
204 |
+
outputs=[search_output]
|
205 |
+
)
|
206 |
+
|
207 |
+
return interface
|
208 |
+
|
209 |
+
def connect_to_mcp(self) -> str:
|
210 |
+
"""Connect to MCP web search server."""
|
211 |
+
current_time = time.time()
|
212 |
+
if current_time - self.last_connection_attempt < self.connection_cooldown:
|
213 |
+
return "⏳ Please wait before retrying connection..."
|
214 |
+
|
215 |
+
self.last_connection_attempt = current_time
|
216 |
+
|
217 |
+
try:
|
218 |
+
return self.loop.run_until_complete(self._connect())
|
219 |
+
except Exception as e:
|
220 |
+
self.connected = False
|
221 |
+
return f"❌ Connection failed: {str(e)}"
|
222 |
+
|
223 |
+
async def _connect(self) -> str:
|
224 |
+
"""Async connect to MCP server using SSE."""
|
225 |
+
try:
|
226 |
+
# Clean up previous connection
|
227 |
+
if self.exit_stack:
|
228 |
+
await self.exit_stack.aclose()
|
229 |
+
|
230 |
+
self.exit_stack = AsyncExitStack()
|
231 |
+
|
232 |
+
# Connect to SSE MCP server
|
233 |
+
sse_transport = await self.exit_stack.enter_async_context(
|
234 |
+
sse_client(self.server_url)
|
235 |
+
)
|
236 |
+
read_stream, write_callable = sse_transport
|
237 |
+
|
238 |
+
self.session = await self.exit_stack.enter_async_context(
|
239 |
+
ClientSession(read_stream, write_callable)
|
240 |
+
)
|
241 |
+
await self.session.initialize()
|
242 |
+
|
243 |
+
# Get available tools
|
244 |
+
response = await self.session.list_tools()
|
245 |
+
self.tools = response.tools
|
246 |
+
|
247 |
+
self.connected = True
|
248 |
+
tool_names = [tool.name for tool in self.tools]
|
249 |
+
return f"✅ Connected to web search MCP server!\nAvailable tools: {', '.join(tool_names)}"
|
250 |
+
|
251 |
+
except Exception as e:
|
252 |
+
self.connected = False
|
253 |
+
return f"❌ Connection failed: {str(e)}"
|
254 |
+
|
255 |
+
def search_web(self, query: str, engine: str = "brave", max_results: int = 5) -> str:
|
256 |
+
"""Search the web using actual MCP server"""
|
257 |
+
if not self.connected:
|
258 |
+
# Try to auto-connect
|
259 |
+
connect_result = self.connect_to_mcp()
|
260 |
+
if not self.connected:
|
261 |
+
return f"❌ Failed to connect to search server. {connect_result}"
|
262 |
+
|
263 |
+
if not query.strip():
|
264 |
+
return "❌ Please enter a search query"
|
265 |
+
|
266 |
+
try:
|
267 |
+
return self.loop.run_until_complete(self._search_web(query, engine, max_results))
|
268 |
+
except Exception as e:
|
269 |
+
return f"❌ Error performing search: {str(e)}"
|
270 |
+
|
271 |
+
async def _search_web(self, query: str, engine: str, max_results: int) -> str:
|
272 |
+
"""Async search web using MCP."""
|
273 |
+
try:
|
274 |
+
# Find the appropriate search tool based on engine
|
275 |
+
tool_name = f"web_search_mcp_{engine}_search"
|
276 |
+
search_tool = next((tool for tool in self.tools if tool.name == tool_name), None)
|
277 |
+
|
278 |
+
if not search_tool:
|
279 |
+
# Try to find any search tool if specific engine not found
|
280 |
+
search_tool = next((tool for tool in self.tools if 'search' in tool.name.lower()), None)
|
281 |
+
if not search_tool:
|
282 |
+
return "❌ No search tools found on server"
|
283 |
+
|
284 |
+
# Call the tool
|
285 |
+
params = {"query": query}
|
286 |
+
result = await self.session.call_tool(search_tool.name, params)
|
287 |
+
|
288 |
+
# Extract content properly
|
289 |
+
content_text = ""
|
290 |
+
if hasattr(result, 'content') and result.content:
|
291 |
+
if isinstance(result.content, list):
|
292 |
+
for content_item in result.content:
|
293 |
+
if hasattr(content_item, 'text'):
|
294 |
+
content_text += content_item.text
|
295 |
+
elif hasattr(content_item, 'content'):
|
296 |
+
content_text += str(content_item.content)
|
297 |
+
else:
|
298 |
+
content_text += str(content_item)
|
299 |
+
elif hasattr(result.content, 'text'):
|
300 |
+
content_text = result.content.text
|
301 |
+
else:
|
302 |
+
content_text = str(result.content)
|
303 |
+
|
304 |
+
if not content_text:
|
305 |
+
return "❌ No content received from server"
|
306 |
+
|
307 |
+
try:
|
308 |
+
# Try to parse as JSON
|
309 |
+
parsed = json.loads(content_text)
|
310 |
+
if isinstance(parsed, dict):
|
311 |
+
if 'error' in parsed:
|
312 |
+
return f"❌ Error: {parsed['error']}"
|
313 |
+
|
314 |
+
# Format search results nicely
|
315 |
+
formatted = f"🔍 **Search Results for: '{query}'**\n"
|
316 |
+
formatted += f"🌐 **Engine: {engine.title()}**\n\n"
|
317 |
+
|
318 |
+
# Handle different response formats
|
319 |
+
if 'data' in parsed and isinstance(parsed['data'], list):
|
320 |
+
results = parsed['data'][:max_results]
|
321 |
+
for i, result_item in enumerate(results, 1):
|
322 |
+
if isinstance(result_item, list) and len(result_item) >= 3:
|
323 |
+
title, link, body = result_item[0], result_item[1], result_item[2]
|
324 |
+
formatted += f"**{i}. {title}**\n"
|
325 |
+
formatted += f"🔗 {link}\n"
|
326 |
+
formatted += f"📝 {body[:200]}{'...' if len(body) > 200 else ''}\n\n"
|
327 |
+
elif isinstance(result_item, dict):
|
328 |
+
title = result_item.get('title', 'No title')
|
329 |
+
link = result_item.get('link', 'No link')
|
330 |
+
body = result_item.get('body', 'No description')
|
331 |
+
formatted += f"**{i}. {title}**\n"
|
332 |
+
formatted += f"🔗 {link}\n"
|
333 |
+
formatted += f"📝 {body[:200]}{'...' if len(body) > 200 else ''}\n\n"
|
334 |
+
elif 'results' in parsed:
|
335 |
+
results = parsed['results'][:max_results]
|
336 |
+
for i, result_item in enumerate(results, 1):
|
337 |
+
title = result_item.get('title', 'No title')
|
338 |
+
link = result_item.get('url', result_item.get('link', 'No link'))
|
339 |
+
body = result_item.get('snippet', result_item.get('body', 'No description'))
|
340 |
+
formatted += f"**{i}. {title}**\n"
|
341 |
+
formatted += f"🔗 {link}\n"
|
342 |
+
formatted += f"📝 {body[:200]}{'...' if len(body) > 200 else ''}\n\n"
|
343 |
+
else:
|
344 |
+
# Fallback to raw JSON display
|
345 |
+
formatted += f"✅ Raw search data:\n```json\n{json.dumps(parsed, indent=2)}\n```"
|
346 |
+
|
347 |
+
formatted += f"\n⏰ Search completed: {time.strftime('%H:%M')}\n⚡ **Powered by MCP**"
|
348 |
+
return formatted
|
349 |
+
|
350 |
+
except json.JSONDecodeError:
|
351 |
+
# If not JSON, try to format as text
|
352 |
+
formatted = f"🔍 **Search Results for: '{query}'**\n"
|
353 |
+
formatted += f"🌐 **Engine: {engine.title()}**\n\n"
|
354 |
+
formatted += f"✅ Search data:\n```\n{content_text[:1000]}{'...' if len(content_text) > 1000 else ''}\n```\n\n"
|
355 |
+
formatted += f"⏰ Search completed: {time.strftime('%H:%M')}\n⚡ **Powered by MCP**"
|
356 |
+
return formatted
|
357 |
+
|
358 |
+
return f"🔍 **Search Results for: '{query}'**\n\n✅ Raw result:\n{content_text[:1000]}{'...' if len(content_text) > 1000 else ''}\n\n⚡ **Powered by MCP**"
|
359 |
+
|
360 |
+
except Exception as e:
|
361 |
+
return f"❌ Failed to search: {str(e)}"
|
362 |
+
|
363 |
+
def handle_command(self, player_id: str, command: str) -> str:
|
364 |
+
"""Handle Web Search Oracle commands."""
|
365 |
+
parts = command.strip().split(' ', 2)
|
366 |
+
cmd = parts[0].lower()
|
367 |
+
|
368 |
+
if cmd == "search" and len(parts) > 1:
|
369 |
+
query = parts[1]
|
370 |
+
engine = "brave" # default
|
371 |
+
if len(parts) > 2 and parts[2] in self.search_engines:
|
372 |
+
engine = parts[2]
|
373 |
+
return self.search_web(query, engine)
|
374 |
+
elif cmd == "engines":
|
375 |
+
return f"🔍 **Available Search Engines:**\n\n{', '.join(self.search_engines)}\n\n**Usage:** `search <query> [engine]`"
|
376 |
+
elif cmd == "connect":
|
377 |
+
return self.connect_to_mcp()
|
378 |
+
elif cmd == "status":
|
379 |
+
status = "🟢 Connected" if self.connected else "🔴 Disconnected"
|
380 |
+
return f"🔍 **Web Search Oracle Status**\n\nConnection: {status}\nLast update: {time.strftime('%H:%M')}\nAvailable engines: {', '.join(self.search_engines)}"
|
381 |
+
elif cmd == "tools":
|
382 |
+
if not self.connected:
|
383 |
+
return "❌ Not connected to MCP server. Use `connect` first."
|
384 |
+
if not self.tools:
|
385 |
+
return "❌ No tools available."
|
386 |
+
|
387 |
+
tool_info = "🛠️ **Available Search Tools:**\n\n"
|
388 |
+
for tool in self.tools:
|
389 |
+
tool_info += f"• **{tool.name}**: {tool.description}\n"
|
390 |
+
return tool_info
|
391 |
+
elif cmd == "help":
|
392 |
+
return """🔍 **Web Search Oracle Commands:**
|
393 |
+
|
394 |
+
**search** `<query>` `[engine]` - Search the web (e.g., 'search AI news brave')
|
395 |
+
**engines** - List available search engines
|
396 |
+
**connect** - Connect to MCP search server
|
397 |
+
**status** - Check connection status
|
398 |
+
**tools** - List available MCP tools
|
399 |
+
**help** - Show this help
|
400 |
+
|
401 |
+
🌐 **Available Engines:**
|
402 |
+
{engines}
|
403 |
+
|
404 |
+
🔍 **Example Commands:**
|
405 |
+
• search latest AI developments
|
406 |
+
• search Python tutorials duckduckgo
|
407 |
+
• search climate change news searxng
|
408 |
+
|
409 |
+
⚡ **Powered by MCP (Model Context Protocol)**""".format(engines=', '.join(self.search_engines))
|
410 |
+
else:
|
411 |
+
return "❓ Invalid command. Try: `search <query>`, `engines`, `connect`, `status`, `tools`, or `help`"
|
412 |
+
|
413 |
+
|
414 |
+
# Global Web Search Oracle service instance
|
415 |
+
web_search_oracle_service = DuckDuckGoSearchOracleService()
|
416 |
+
|
417 |
+
|
418 |
+
def auto_register(game_engine):
|
419 |
+
"""Auto-register the Web Search Oracle addon with the game engine.
|
420 |
+
|
421 |
+
This function makes the addon self-contained by handling its own registration.
|
422 |
+
"""
|
423 |
+
try:
|
424 |
+
# Create the web search oracle NPC definition
|
425 |
+
web_search_oracle_npc = {
|
426 |
+
'id': 'web_search_oracle_auto',
|
427 |
+
'name': '🔍 Web Search Oracle (Auto)',
|
428 |
+
'x': 550, 'y': 100,
|
429 |
+
'char': '🔍',
|
430 |
+
'type': 'mcp',
|
431 |
+
'personality': 'web_search_oracle',
|
432 |
+
'description': 'Self-contained MCP-powered web search information service'
|
433 |
+
}
|
434 |
+
|
435 |
+
# Register the NPC with the NPC service
|
436 |
+
npc_service = game_engine.get_npc_service()
|
437 |
+
npc_service.register_npc('web_search_oracle_auto', web_search_oracle_npc)
|
438 |
+
|
439 |
+
# Register the addon for handling private message commands
|
440 |
+
world = game_engine.get_world()
|
441 |
+
if not hasattr(world, 'addon_npcs'):
|
442 |
+
world.addon_npcs = {}
|
443 |
+
world.addon_npcs['web_search_oracle_auto'] = web_search_oracle_service
|
444 |
+
|
445 |
+
print("[WebSearchOracleAddon] Auto-registered successfully as self-contained addon")
|
446 |
+
return True
|
447 |
+
|
448 |
+
except Exception as e:
|
449 |
+
print(f"[WebSearchOracleAddon] Error during auto-registration: {e}")
|
450 |
+
return False
|
src/ui/__init__.py
CHANGED
@@ -5,7 +5,8 @@ This module contains all user interface components for the MMORPG application.
|
|
5 |
"""
|
6 |
|
7 |
from .interface_manager import InterfaceManager
|
|
|
8 |
from .huggingface_ui import HuggingFaceUI
|
9 |
from .documentation_tabs import DocumentationTabs
|
10 |
|
11 |
-
__all__ = ['InterfaceManager', 'HuggingFaceUI', 'DocumentationTabs']
|
|
|
5 |
"""
|
6 |
|
7 |
from .interface_manager import InterfaceManager
|
8 |
+
from .improved_interface_manager import ImprovedInterfaceManager
|
9 |
from .huggingface_ui import HuggingFaceUI
|
10 |
from .documentation_tabs import DocumentationTabs
|
11 |
|
12 |
+
__all__ = ['InterfaceManager', 'ImprovedInterfaceManager', 'HuggingFaceUI', 'DocumentationTabs']
|
src/ui/__pycache__/__init__.cpython-313.pyc
CHANGED
Binary files a/src/ui/__pycache__/__init__.cpython-313.pyc and b/src/ui/__pycache__/__init__.cpython-313.pyc differ
|
|
src/ui/__pycache__/huggingface_ui.cpython-313.pyc
CHANGED
Binary files a/src/ui/__pycache__/huggingface_ui.cpython-313.pyc and b/src/ui/__pycache__/huggingface_ui.cpython-313.pyc differ
|
|
src/ui/__pycache__/improved_interface_manager.cpython-313.pyc
ADDED
Binary file (50.3 kB). View file
|
|
src/ui/__pycache__/interface_manager.cpython-313.pyc
CHANGED
Binary files a/src/ui/__pycache__/interface_manager.cpython-313.pyc and b/src/ui/__pycache__/interface_manager.cpython-313.pyc differ
|
|
src/ui/huggingface_ui.py
CHANGED
@@ -32,12 +32,11 @@ class HuggingFaceUI:
|
|
32 |
radius_size="md",
|
33 |
spacing_size="md"
|
34 |
)
|
35 |
-
|
36 |
-
# Custom CSS for HuggingFace-like styling
|
37 |
self.custom_css = """
|
38 |
-
/* HuggingFace-inspired styling */
|
39 |
.main-container {
|
40 |
-
max-width:
|
41 |
margin: 0 auto;
|
42 |
padding: 20px;
|
43 |
}
|
@@ -49,12 +48,14 @@ class HuggingFaceUI:
|
|
49 |
border-radius: 12px;
|
50 |
margin-bottom: 30px;
|
51 |
text-align: center;
|
|
|
52 |
}
|
53 |
|
54 |
.hero-title {
|
55 |
font-size: 2.5em;
|
56 |
font-weight: bold;
|
57 |
margin-bottom: 10px;
|
|
|
58 |
}
|
59 |
|
60 |
.hero-subtitle {
|
@@ -72,67 +73,87 @@ class HuggingFaceUI:
|
|
72 |
background: white;
|
73 |
border-radius: 12px;
|
74 |
padding: 20px;
|
75 |
-
box-shadow: 0
|
76 |
margin-bottom: 20px;
|
|
|
77 |
}
|
78 |
|
79 |
.stats-card {
|
80 |
-
background: #f8f9fa;
|
81 |
-
border: 1px solid #
|
82 |
-
border-radius:
|
83 |
-
padding:
|
84 |
-
margin:
|
|
|
85 |
}
|
86 |
|
87 |
.movement-grid {
|
88 |
display: grid;
|
89 |
-
grid-template-columns:
|
90 |
-
gap:
|
91 |
-
max-width:
|
92 |
-
margin:
|
|
|
93 |
}
|
94 |
|
95 |
.movement-btn {
|
96 |
-
|
97 |
-
|
98 |
-
border-radius:
|
99 |
border: 2px solid #007bff;
|
100 |
-
background: #f8f9fa;
|
|
|
|
|
101 |
cursor: pointer;
|
102 |
-
transition: all 0.
|
|
|
|
|
|
|
|
|
103 |
}
|
104 |
|
105 |
.movement-btn:hover {
|
106 |
-
background: #007bff;
|
107 |
color: white;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
108 |
}
|
109 |
|
110 |
.keyboard-status {
|
111 |
-
background: #e8f5e8;
|
112 |
border: 2px solid #4caf50;
|
113 |
border-radius: 8px;
|
114 |
padding: 12px;
|
115 |
margin: 10px 0;
|
116 |
text-align: center;
|
117 |
font-weight: bold;
|
|
|
118 |
}
|
119 |
|
120 |
.tab-content {
|
121 |
-
padding:
|
122 |
min-height: 600px;
|
|
|
|
|
123 |
}
|
124 |
|
125 |
.doc-section {
|
126 |
margin-bottom: 30px;
|
127 |
-
padding:
|
128 |
border-left: 4px solid #007bff;
|
129 |
-
background: #f8f9fa;
|
130 |
-
border-radius: 0
|
|
|
131 |
}
|
132 |
|
133 |
.feature-grid {
|
134 |
display: grid;
|
135 |
-
grid-template-columns: repeat(auto-fit, minmax(
|
136 |
gap: 20px;
|
137 |
margin: 20px 0;
|
138 |
}
|
@@ -140,55 +161,73 @@ class HuggingFaceUI:
|
|
140 |
.feature-card {
|
141 |
background: white;
|
142 |
border: 1px solid #e9ecef;
|
143 |
-
border-radius:
|
144 |
-
padding:
|
145 |
-
box-shadow: 0
|
|
|
|
|
|
|
|
|
|
|
|
|
146 |
}
|
147 |
|
148 |
.feature-icon {
|
149 |
-
font-size:
|
150 |
-
margin-bottom:
|
151 |
display: block;
|
|
|
152 |
}
|
153 |
|
154 |
.chat-tab {
|
155 |
-
background: #f5f5f5;
|
156 |
-
border:
|
157 |
border-radius: 8px;
|
158 |
-
padding:
|
159 |
-
margin:
|
160 |
cursor: pointer;
|
161 |
display: inline-flex;
|
162 |
align-items: center;
|
163 |
-
gap:
|
164 |
-
transition: all 0.
|
|
|
165 |
}
|
166 |
|
167 |
.chat-tab.active {
|
168 |
-
background: #e3f2fd;
|
169 |
border-color: #2196f3;
|
170 |
-
|
|
|
171 |
}
|
172 |
|
173 |
.chat-tab:hover {
|
174 |
-
background: #e9ecef;
|
|
|
|
|
175 |
}
|
176 |
|
177 |
.npc-addon-panel {
|
178 |
-
border:
|
179 |
-
border-radius:
|
180 |
-
padding:
|
181 |
-
margin:
|
182 |
-
background: #fafafa;
|
|
|
183 |
}
|
184 |
|
185 |
.plugin-card {
|
186 |
background: white;
|
187 |
-
border:
|
188 |
-
border-radius:
|
189 |
-
padding:
|
190 |
-
margin:
|
191 |
-
box-shadow: 0
|
|
|
|
|
|
|
|
|
|
|
|
|
192 |
}
|
193 |
|
194 |
.status-indicator {
|
@@ -197,16 +236,54 @@ class HuggingFaceUI:
|
|
197 |
height: 12px;
|
198 |
border-radius: 50%;
|
199 |
margin-right: 8px;
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
200 |
}
|
201 |
|
202 |
-
|
203 |
-
|
204 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
205 |
|
206 |
/* Responsive design */
|
207 |
@media (max-width: 768px) {
|
208 |
.main-container {
|
209 |
-
padding:
|
210 |
}
|
211 |
|
212 |
.hero-section {
|
@@ -220,6 +297,37 @@ class HuggingFaceUI:
|
|
220 |
.feature-grid {
|
221 |
grid-template-columns: 1fr;
|
222 |
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
223 |
}
|
224 |
"""
|
225 |
|
@@ -446,13 +554,47 @@ class HuggingFaceUI:
|
|
446 |
)
|
447 |
|
448 |
def _generate_world_html(self, width: int = 800, height: int = 600) -> str:
|
449 |
-
"""Generate HTML for the game world visualization with
|
450 |
# Enhanced game world with tree collision detection
|
451 |
-
# Dynamically generate NPCs from GameFacade
|
452 |
npc_html = ""
|
453 |
for npc in self.game_facade.get_all_npcs().values():
|
454 |
-
|
455 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
456 |
world_html = f"""
|
457 |
<div style="position: relative; width: {width}px; height: {height}px;
|
458 |
border: 3px solid #333; border-radius: 12px;
|
@@ -460,44 +602,137 @@ class HuggingFaceUI:
|
|
460 |
margin: 20px auto; overflow: hidden; box-shadow: 0 4px 15px rgba(0,0,0,0.2);">
|
461 |
|
462 |
<!-- Trees for collision detection -->
|
463 |
-
<div style="position: absolute; left: 150px; top: 100px; font-size: 30px;">🌳</div>
|
464 |
-
<div style="position: absolute; left: 300px; top: 200px; font-size: 30px;">🌳</div>
|
465 |
-
<div style="position: absolute; left: 500px; top: 150px; font-size: 30px;">🌳</div>
|
466 |
-
<div style="position: absolute; left: 650px; top: 300px; font-size: 30px;">🌳</div>
|
467 |
-
<div style="position: absolute; left: 200px; top: 400px; font-size: 30px;">🌳</div>
|
468 |
-
<div style="position: absolute; left: 450px; top: 450px; font-size: 30px;">🌳</div>
|
469 |
-
<div style="position: absolute; left: 600px; top: 500px; font-size: 30px;">🌳</div>
|
470 |
|
471 |
-
<!-- NPCs -->
|
472 |
{npc_html}
|
473 |
|
474 |
-
<!-- Decorative elements -->
|
475 |
-
<div style="position: absolute; left: 50px; top: 50px; font-size: 20px;">🏔️</div>
|
476 |
-
<div style="position: absolute; right: 50px; top: 50px; font-size: 20px;">🏔️</div>
|
477 |
-
<div style="position: absolute; left: 50px; bottom: 50px; font-size: 20px;">🌊</div>
|
478 |
-
<div style="position: absolute; right: 50px; bottom: 50px; font-size: 20px;">🌊</div>
|
479 |
|
480 |
<!-- Players will be dynamically added here -->
|
481 |
-
<div id="players-container"
|
482 |
-
|
483 |
-
<!-- Legend
|
484 |
-
<div style="position: absolute; top: 10px; left: 10px; background: rgba(255,255,255,0.9);
|
485 |
-
padding: 10px; border-radius: 8px; font-size: 12px; box-shadow: 0 2px 5px rgba(0,0,0,0.2);">
|
486 |
-
<strong>🗺️ Game World ({width}x{height})</strong><br>
|
487 |
-
🧑🦰 Players | 📮🏪🚶🧙🌤️ NPCs | 🌳 Trees (collision)
|
488 |
-
</div>
|
489 |
-
-->
|
490 |
-
|
491 |
-
<!-- Coordinates display
|
492 |
-
<div style="position: absolute; bottom: 10px; right: 10px; background: rgba(0,0,0,0.7);
|
493 |
-
color: white; padding: 8px; border-radius: 5px; font-size: 11px;">
|
494 |
-
<span id="coordinates">Move to see coordinates</span>
|
495 |
</div>
|
496 |
-
|
497 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
498 |
"""
|
499 |
return world_html
|
500 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
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|
|
|
|
|
|
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|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
501 |
def create_interface(self) -> gr.Blocks:
|
502 |
"""Create the complete HuggingFace-style interface."""
|
503 |
|
@@ -1044,32 +1279,148 @@ class HuggingFaceUI:
|
|
1044 |
)
|
1045 |
|
1046 |
with gr.Tab("🧪 AI Agent Testing"):
|
1047 |
-
|
1048 |
-
|
1049 |
-
|
1050 |
-
|
1051 |
-
|
1052 |
-
|
1053 |
-
|
1054 |
-
|
1055 |
-
|
1056 |
-
|
1057 |
-
|
1058 |
-
|
1059 |
-
|
1060 |
-
|
1061 |
-
|
1062 |
-
|
1063 |
-
|
1064 |
-
|
1065 |
-
|
1066 |
-
|
1067 |
-
|
1068 |
-
|
1069 |
-
|
1070 |
-
|
1071 |
-
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1072 |
|
|
|
|
|
|
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|
|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1073 |
def _create_architecture_content(self) -> None:
|
1074 |
"""Create architecture documentation."""
|
1075 |
gr.Markdown("""
|
|
|
32 |
radius_size="md",
|
33 |
spacing_size="md"
|
34 |
)
|
35 |
+
# Custom CSS for HuggingFace-like styling with enhanced design
|
|
|
36 |
self.custom_css = """
|
37 |
+
/* HuggingFace-inspired styling with modern enhancements */
|
38 |
.main-container {
|
39 |
+
max-width: 1400px;
|
40 |
margin: 0 auto;
|
41 |
padding: 20px;
|
42 |
}
|
|
|
48 |
border-radius: 12px;
|
49 |
margin-bottom: 30px;
|
50 |
text-align: center;
|
51 |
+
box-shadow: 0 4px 20px rgba(0,0,0,0.1);
|
52 |
}
|
53 |
|
54 |
.hero-title {
|
55 |
font-size: 2.5em;
|
56 |
font-weight: bold;
|
57 |
margin-bottom: 10px;
|
58 |
+
text-shadow: 2px 2px 4px rgba(0,0,0,0.3);
|
59 |
}
|
60 |
|
61 |
.hero-subtitle {
|
|
|
73 |
background: white;
|
74 |
border-radius: 12px;
|
75 |
padding: 20px;
|
76 |
+
box-shadow: 0 4px 15px rgba(0,0,0,0.1);
|
77 |
margin-bottom: 20px;
|
78 |
+
border: 1px solid #e9ecef;
|
79 |
}
|
80 |
|
81 |
.stats-card {
|
82 |
+
background: linear-gradient(135deg, #f8f9fa 0%, #e9ecef 100%);
|
83 |
+
border: 1px solid #dee2e6;
|
84 |
+
border-radius: 12px;
|
85 |
+
padding: 20px;
|
86 |
+
margin: 15px 0;
|
87 |
+
box-shadow: 0 2px 10px rgba(0,0,0,0.08);
|
88 |
}
|
89 |
|
90 |
.movement-grid {
|
91 |
display: grid;
|
92 |
+
grid-template-columns: repeat(3, 60px);
|
93 |
+
gap: 12px;
|
94 |
+
max-width: 220px;
|
95 |
+
margin: 15px auto;
|
96 |
+
justify-content: center;
|
97 |
}
|
98 |
|
99 |
.movement-btn {
|
100 |
+
width: 60px;
|
101 |
+
height: 60px;
|
102 |
+
border-radius: 12px;
|
103 |
border: 2px solid #007bff;
|
104 |
+
background: linear-gradient(135deg, #ffffff 0%, #f8f9fa 100%);
|
105 |
+
font-size: 18px;
|
106 |
+
font-weight: bold;
|
107 |
cursor: pointer;
|
108 |
+
transition: all 0.3s ease;
|
109 |
+
display: flex;
|
110 |
+
align-items: center;
|
111 |
+
justify-content: center;
|
112 |
+
box-shadow: 0 2px 8px rgba(0,123,255,0.2);
|
113 |
}
|
114 |
|
115 |
.movement-btn:hover {
|
116 |
+
background: linear-gradient(135deg, #007bff 0%, #0056b3 100%);
|
117 |
color: white;
|
118 |
+
transform: translateY(-2px);
|
119 |
+
box-shadow: 0 4px 12px rgba(0,123,255,0.4);
|
120 |
+
}
|
121 |
+
|
122 |
+
.movement-btn:active {
|
123 |
+
transform: translateY(0px);
|
124 |
+
box-shadow: 0 2px 6px rgba(0,123,255,0.3);
|
125 |
}
|
126 |
|
127 |
.keyboard-status {
|
128 |
+
background: linear-gradient(135deg, #e8f5e8 0%, #d4edda 100%);
|
129 |
border: 2px solid #4caf50;
|
130 |
border-radius: 8px;
|
131 |
padding: 12px;
|
132 |
margin: 10px 0;
|
133 |
text-align: center;
|
134 |
font-weight: bold;
|
135 |
+
box-shadow: 0 2px 8px rgba(76,175,80,0.2);
|
136 |
}
|
137 |
|
138 |
.tab-content {
|
139 |
+
padding: 25px;
|
140 |
min-height: 600px;
|
141 |
+
background: #fafafa;
|
142 |
+
border-radius: 8px;
|
143 |
}
|
144 |
|
145 |
.doc-section {
|
146 |
margin-bottom: 30px;
|
147 |
+
padding: 25px;
|
148 |
border-left: 4px solid #007bff;
|
149 |
+
background: linear-gradient(135deg, #f8f9fa 0%, #ffffff 100%);
|
150 |
+
border-radius: 0 12px 12px 0;
|
151 |
+
box-shadow: 0 2px 10px rgba(0,0,0,0.05);
|
152 |
}
|
153 |
|
154 |
.feature-grid {
|
155 |
display: grid;
|
156 |
+
grid-template-columns: repeat(auto-fit, minmax(320px, 1fr));
|
157 |
gap: 20px;
|
158 |
margin: 20px 0;
|
159 |
}
|
|
|
161 |
.feature-card {
|
162 |
background: white;
|
163 |
border: 1px solid #e9ecef;
|
164 |
+
border-radius: 12px;
|
165 |
+
padding: 25px;
|
166 |
+
box-shadow: 0 4px 15px rgba(0,0,0,0.08);
|
167 |
+
transition: all 0.3s ease;
|
168 |
+
}
|
169 |
+
|
170 |
+
.feature-card:hover {
|
171 |
+
transform: translateY(-5px);
|
172 |
+
box-shadow: 0 8px 25px rgba(0,0,0,0.15);
|
173 |
}
|
174 |
|
175 |
.feature-icon {
|
176 |
+
font-size: 2.5em;
|
177 |
+
margin-bottom: 15px;
|
178 |
display: block;
|
179 |
+
text-align: center;
|
180 |
}
|
181 |
|
182 |
.chat-tab {
|
183 |
+
background: linear-gradient(135deg, #f5f5f5 0%, #e9ecef 100%);
|
184 |
+
border: 2px solid #dee2e6;
|
185 |
border-radius: 8px;
|
186 |
+
padding: 10px 16px;
|
187 |
+
margin: 3px;
|
188 |
cursor: pointer;
|
189 |
display: inline-flex;
|
190 |
align-items: center;
|
191 |
+
gap: 8px;
|
192 |
+
transition: all 0.3s ease;
|
193 |
+
font-weight: 500;
|
194 |
}
|
195 |
|
196 |
.chat-tab.active {
|
197 |
+
background: linear-gradient(135deg, #e3f2fd 0%, #bbdefb 100%);
|
198 |
border-color: #2196f3;
|
199 |
+
color: #1976d2;
|
200 |
+
box-shadow: 0 2px 8px rgba(33,150,243,0.3);
|
201 |
}
|
202 |
|
203 |
.chat-tab:hover {
|
204 |
+
background: linear-gradient(135deg, #e9ecef 0%, #dee2e6 100%);
|
205 |
+
transform: translateY(-1px);
|
206 |
+
box-shadow: 0 2px 8px rgba(0,0,0,0.1);
|
207 |
}
|
208 |
|
209 |
.npc-addon-panel {
|
210 |
+
border: 2px solid #e9ecef;
|
211 |
+
border-radius: 12px;
|
212 |
+
padding: 20px;
|
213 |
+
margin: 15px 0;
|
214 |
+
background: linear-gradient(135deg, #fafafa 0%, #ffffff 100%);
|
215 |
+
box-shadow: 0 2px 10px rgba(0,0,0,0.05);
|
216 |
}
|
217 |
|
218 |
.plugin-card {
|
219 |
background: white;
|
220 |
+
border: 2px solid #e9ecef;
|
221 |
+
border-radius: 12px;
|
222 |
+
padding: 20px;
|
223 |
+
margin: 15px 0;
|
224 |
+
box-shadow: 0 2px 10px rgba(0,0,0,0.08);
|
225 |
+
transition: all 0.3s ease;
|
226 |
+
}
|
227 |
+
|
228 |
+
.plugin-card:hover {
|
229 |
+
border-color: #007bff;
|
230 |
+
box-shadow: 0 4px 15px rgba(0,123,255,0.15);
|
231 |
}
|
232 |
|
233 |
.status-indicator {
|
|
|
236 |
height: 12px;
|
237 |
border-radius: 50%;
|
238 |
margin-right: 8px;
|
239 |
+
box-shadow: 0 0 0 2px white, 0 0 0 3px currentColor;
|
240 |
+
}
|
241 |
+
|
242 |
+
.status-online {
|
243 |
+
background-color: #4caf50;
|
244 |
+
animation: pulse-green 2s infinite;
|
245 |
+
}
|
246 |
+
.status-offline {
|
247 |
+
background-color: #f44336;
|
248 |
+
}
|
249 |
+
.status-idle {
|
250 |
+
background-color: #ff9800;
|
251 |
}
|
252 |
|
253 |
+
@keyframes pulse-green {
|
254 |
+
0% { box-shadow: 0 0 0 2px white, 0 0 0 3px #4caf50; }
|
255 |
+
50% { box-shadow: 0 0 0 2px white, 0 0 0 6px rgba(76,175,80,0.5); }
|
256 |
+
100% { box-shadow: 0 0 0 2px white, 0 0 0 3px #4caf50; }
|
257 |
+
}
|
258 |
+
|
259 |
+
/* Enhanced buttons */
|
260 |
+
.gradio-button {
|
261 |
+
border-radius: 8px !important;
|
262 |
+
font-weight: 600 !important;
|
263 |
+
transition: all 0.3s ease !important;
|
264 |
+
}
|
265 |
+
|
266 |
+
.gradio-button:hover {
|
267 |
+
transform: translateY(-1px) !important;
|
268 |
+
box-shadow: 0 4px 12px rgba(0,0,0,0.15) !important;
|
269 |
+
}
|
270 |
+
|
271 |
+
/* Enhanced form controls */
|
272 |
+
.gradio-textbox, .gradio-dropdown, .gradio-slider {
|
273 |
+
border-radius: 8px !important;
|
274 |
+
border: 2px solid #e9ecef !important;
|
275 |
+
transition: all 0.3s ease !important;
|
276 |
+
}
|
277 |
+
|
278 |
+
.gradio-textbox:focus, .gradio-dropdown:focus {
|
279 |
+
border-color: #007bff !important;
|
280 |
+
box-shadow: 0 0 0 3px rgba(0,123,255,0.1) !important;
|
281 |
+
}
|
282 |
|
283 |
/* Responsive design */
|
284 |
@media (max-width: 768px) {
|
285 |
.main-container {
|
286 |
+
padding: 15px;
|
287 |
}
|
288 |
|
289 |
.hero-section {
|
|
|
297 |
.feature-grid {
|
298 |
grid-template-columns: 1fr;
|
299 |
}
|
300 |
+
|
301 |
+
.movement-grid {
|
302 |
+
grid-template-columns: repeat(3, 50px);
|
303 |
+
gap: 8px;
|
304 |
+
}
|
305 |
+
|
306 |
+
.movement-btn {
|
307 |
+
width: 50px;
|
308 |
+
height: 50px;
|
309 |
+
font-size: 16px;
|
310 |
+
}
|
311 |
+
}
|
312 |
+
|
313 |
+
/* Dark mode support */
|
314 |
+
@media (prefers-color-scheme: dark) {
|
315 |
+
.doc-section {
|
316 |
+
background: linear-gradient(135deg, #2d3748 0%, #4a5568 100%);
|
317 |
+
color: white;
|
318 |
+
}
|
319 |
+
|
320 |
+
.feature-card {
|
321 |
+
background: #2d3748;
|
322 |
+
border-color: #4a5568;
|
323 |
+
color: white;
|
324 |
+
}
|
325 |
+
|
326 |
+
.npc-addon-panel, .plugin-card {
|
327 |
+
background: #2d3748;
|
328 |
+
border-color: #4a5568;
|
329 |
+
color: white;
|
330 |
+
}
|
331 |
}
|
332 |
"""
|
333 |
|
|
|
554 |
)
|
555 |
|
556 |
def _generate_world_html(self, width: int = 800, height: int = 600) -> str:
|
557 |
+
"""Generate HTML for the game world visualization with enhanced tooltips."""
|
558 |
# Enhanced game world with tree collision detection
|
559 |
+
# Dynamically generate NPCs from GameFacade with enhanced tooltips from addons
|
560 |
npc_html = ""
|
561 |
for npc in self.game_facade.get_all_npcs().values():
|
562 |
+
# Get rich tooltip information from addon system
|
563 |
+
tooltip_info = self._get_npc_tooltip_info(npc)
|
564 |
+
|
565 |
+
npc_html += f"""
|
566 |
+
<div style="position: absolute; left: {npc['x']}px; top: {npc['y']}px; text-align: center;"
|
567 |
+
title="{tooltip_info}"
|
568 |
+
class="npc-hover-element">
|
569 |
+
<div style="font-size: 25px; line-height: 1;">{npc['char']}</div>
|
570 |
+
<div style="font-size: 7px; font-weight: bold; color: #333; background: rgba(255,255,255,0.8);
|
571 |
+
padding: 1px 3px; border-radius: 3px; margin-top: 2px; white-space: nowrap;">{npc['name']}</div>
|
572 |
+
</div>"""
|
573 |
+
|
574 |
+
# Generate player tooltips with enhanced information
|
575 |
+
players_html = ""
|
576 |
+
try:
|
577 |
+
players = self.game_facade.get_all_players()
|
578 |
+
for player_id, player in players.items():
|
579 |
+
player_tooltip = self._get_player_tooltip_info(player)
|
580 |
+
players_html += f"""
|
581 |
+
<div style="position: absolute; left: {player.x}px; top: {player.y}px;
|
582 |
+
font-size: 20px; z-index: 10; border: 2px solid yellow; border-radius: 50%;
|
583 |
+
text-shadow: 2px 2px 4px rgba(0,0,0,0.5);"
|
584 |
+
title="{player_tooltip}"
|
585 |
+
class="player-hover-element">
|
586 |
+
🧑🦰
|
587 |
+
</div>
|
588 |
+
|
589 |
+
<div style="position: absolute; left: {player.x - 15}px; top: {player.y - 15}px;
|
590 |
+
background: rgba(255,215,0,0.9); color: black; padding: 1px 4px;
|
591 |
+
border-radius: 3px; font-size: 8px; font-weight: bold; z-index: 11;">
|
592 |
+
{player.name} (Lv.{player.level})
|
593 |
+
</div>"""
|
594 |
+
except Exception as e:
|
595 |
+
print(f"[UI] Error generating player tooltips: {e}")
|
596 |
+
|
597 |
+
# Base world template with enhanced tooltip styling
|
598 |
world_html = f"""
|
599 |
<div style="position: relative; width: {width}px; height: {height}px;
|
600 |
border: 3px solid #333; border-radius: 12px;
|
|
|
602 |
margin: 20px auto; overflow: hidden; box-shadow: 0 4px 15px rgba(0,0,0,0.2);">
|
603 |
|
604 |
<!-- Trees for collision detection -->
|
605 |
+
<div style="position: absolute; left: 150px; top: 100px; font-size: 30px;" title="Ancient Oak - Blocks movement">🌳</div>
|
606 |
+
<div style="position: absolute; left: 300px; top: 200px; font-size: 30px;" title="Forest Pine - Collision object">🌳</div>
|
607 |
+
<div style="position: absolute; left: 500px; top: 150px; font-size: 30px;" title="Mystical Tree - Impassable">🌳</div>
|
608 |
+
<div style="position: absolute; left: 650px; top: 300px; font-size: 30px;" title="Old Growth Tree - Blocks path">🌳</div>
|
609 |
+
<div style="position: absolute; left: 200px; top: 400px; font-size: 30px;" title="Willow Tree - Natural barrier">🌳</div>
|
610 |
+
<div style="position: absolute; left: 450px; top: 450px; font-size: 30px;" title="Sacred Grove Tree - Protected">🌳</div>
|
611 |
+
<div style="position: absolute; left: 600px; top: 500px; font-size: 30px;" title="Elder Tree - Wise and immovable">🌳</div>
|
612 |
|
613 |
+
<!-- NPCs with enhanced tooltips -->
|
614 |
{npc_html}
|
615 |
|
616 |
+
<!-- Decorative elements with tooltips -->
|
617 |
+
<div style="position: absolute; left: 50px; top: 50px; font-size: 20px;" title="Northern Mountains - Unexplored peaks">🏔️</div>
|
618 |
+
<div style="position: absolute; right: 50px; top: 50px; font-size: 20px;" title="Eastern Peaks - Dragon territory">🏔️</div>
|
619 |
+
<div style="position: absolute; left: 50px; bottom: 50px; font-size: 20px;" title="Western Waters - Crystal clear lakes">🌊</div>
|
620 |
+
<div style="position: absolute; right: 50px; bottom: 50px; font-size: 20px;" title="Southern Seas - Endless horizon">🌊</div>
|
621 |
|
622 |
<!-- Players will be dynamically added here -->
|
623 |
+
<div id="players-container">
|
624 |
+
{players_html}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
625 |
</div>
|
626 |
+
<!-- Enhanced tooltip styling -->
|
627 |
+
<style>
|
628 |
+
.npc-hover-element, .player-hover-element {{
|
629 |
+
cursor: pointer;
|
630 |
+
transition: transform 0.2s ease;
|
631 |
+
}}
|
632 |
+
.npc-hover-element:hover, .player-hover-element:hover {{
|
633 |
+
transform: scale(1.1);
|
634 |
+
z-index: 100;
|
635 |
+
}}
|
636 |
+
|
637 |
+
/* Enhanced tooltip styling */
|
638 |
+
[title] {{
|
639 |
+
position: relative;
|
640 |
+
}}
|
641 |
+
|
642 |
+
/* Custom tooltip appearance - wider and more readable */
|
643 |
+
div[title]:hover::after {{
|
644 |
+
content: attr(title);
|
645 |
+
position: absolute;
|
646 |
+
bottom: 100%;
|
647 |
+
left: 50%;
|
648 |
+
transform: translateX(-50%);
|
649 |
+
background: rgba(0, 0, 0, 0.9);
|
650 |
+
color: white;
|
651 |
+
padding: 12px 16px;
|
652 |
+
border-radius: 8px;
|
653 |
+
font-size: 14px;
|
654 |
+
white-space: pre-line;
|
655 |
+
min-width: 200px;
|
656 |
+
max-width: 400px;
|
657 |
+
z-index: 1000;
|
658 |
+
box-shadow: 0 4px 12px rgba(0,0,0,0.3);
|
659 |
+
border: 1px solid #555;
|
660 |
+
text-align: center;
|
661 |
+
line-height: 1.4;
|
662 |
+
}}
|
663 |
+
</style>
|
664 |
+
<div style="position: absolute; top: 10px; left: 10px; background: rgba(255,255,255,0.9);
|
665 |
+
padding: 10px; border-radius: 8px; font-size: 12px; box-shadow: 0 2px 5px rgba(0,0,0,0.2);">
|
666 |
+
🌍 <strong>Fantasy Realm</strong> |
|
667 |
+
Players: {len(players) if 'players' in locals() else 0}/20 |
|
668 |
+
Hover over NPCs and players for information
|
669 |
+
<br>
|
670 |
+
🧑🦰 Players | 📮🏪🚶🧙🌤️ NPCs | 🌳 Trees
|
671 |
+
</div> </div>
|
672 |
"""
|
673 |
return world_html
|
674 |
|
675 |
+
def _get_npc_tooltip_info(self, npc: dict) -> str:
|
676 |
+
"""Generate simple tooltip information for an NPC from addon data."""
|
677 |
+
try:
|
678 |
+
# Get addon information if available
|
679 |
+
from ..interfaces.npc_addon import get_registered_addons
|
680 |
+
registered_addons = get_registered_addons()
|
681 |
+
|
682 |
+
# Try to find matching addon
|
683 |
+
addon = None
|
684 |
+
npc_id = npc.get('id', '')
|
685 |
+
|
686 |
+
# Search for addon by NPC ID or name matching
|
687 |
+
for addon_id, registered_addon in registered_addons.items():
|
688 |
+
if hasattr(registered_addon, 'npc_config') and registered_addon.npc_config:
|
689 |
+
addon_npc_id = registered_addon.npc_config.get('id', '')
|
690 |
+
if addon_npc_id == npc_id or addon_npc_id in npc_id:
|
691 |
+
addon = registered_addon
|
692 |
+
break
|
693 |
+
|
694 |
+
# Use description from addon's npc_config if available
|
695 |
+
if addon and hasattr(addon, 'npc_config') and addon.npc_config:
|
696 |
+
description = addon.npc_config.get('description', '')
|
697 |
+
if description:
|
698 |
+
return description
|
699 |
+
|
700 |
+
# Fallback to basic NPC description
|
701 |
+
return npc.get('description', f"{npc['name']} - Interactive NPC")
|
702 |
+
|
703 |
+
except Exception as e:
|
704 |
+
print(f"[UI] Error generating NPC tooltip for {npc.get('name', 'Unknown')}: {e}")
|
705 |
+
return f"{npc['name']} - Interactive NPC"
|
706 |
+
|
707 |
+
def _get_player_tooltip_info(self, player) -> str:
|
708 |
+
"""Generate rich tooltip information for a player."""
|
709 |
+
try:
|
710 |
+
tooltip = f"👤 {player.name}\n"
|
711 |
+
tooltip += f"⭐ Level: {player.level}\n"
|
712 |
+
tooltip += f"❤️ Health: {player.hp}/{player.max_hp}\n"
|
713 |
+
tooltip += f"💰 Gold: {getattr(player, 'gold', 0)}\n"
|
714 |
+
tooltip += f"🎯 XP: {player.experience}\n"
|
715 |
+
tooltip += f"📍 Position: ({player.x}, {player.y})\n"
|
716 |
+
|
717 |
+
# Add status information
|
718 |
+
if hasattr(player, 'last_active'):
|
719 |
+
import time
|
720 |
+
time_diff = time.time() - player.last_active
|
721 |
+
if time_diff < 30:
|
722 |
+
tooltip += "🟢 Status: Active"
|
723 |
+
elif time_diff < 300:
|
724 |
+
tooltip += "🟡 Status: Away"
|
725 |
+
else:
|
726 |
+
tooltip += "🔴 Status: Idle"
|
727 |
+
|
728 |
+
tooltip += "\n\n💬 Walk near to start private chat"
|
729 |
+
|
730 |
+
return tooltip
|
731 |
+
|
732 |
+
except Exception as e:
|
733 |
+
print(f"[UI] Error generating player tooltip: {e}")
|
734 |
+
return f"{getattr(player, 'name', 'Player')}\n💬 Interactive player - Walk near to chat"
|
735 |
+
|
736 |
def create_interface(self) -> gr.Blocks:
|
737 |
"""Create the complete HuggingFace-style interface."""
|
738 |
|
|
|
1279 |
)
|
1280 |
|
1281 |
with gr.Tab("🧪 AI Agent Testing"):
|
1282 |
+
self._create_ai_testing_tab()
|
1283 |
+
|
1284 |
+
def _create_ai_testing_tab(self):
|
1285 |
+
"""Create enhanced AI testing tab."""
|
1286 |
+
gr.Markdown("## 🧪 Test AI Agent Integration")
|
1287 |
+
gr.Markdown("*Use this to simulate AI agent connections for testing*")
|
1288 |
+
|
1289 |
+
with gr.Row():
|
1290 |
+
ai_name = gr.Textbox(
|
1291 |
+
label="AI Agent Name",
|
1292 |
+
placeholder="Claude the Explorer",
|
1293 |
+
scale=3
|
1294 |
+
)
|
1295 |
+
register_ai_btn = gr.Button("Register AI Agent", variant="primary", scale=1)
|
1296 |
+
|
1297 |
+
with gr.Row():
|
1298 |
+
ai_action = gr.Dropdown(
|
1299 |
+
choices=["move up", "move down", "move left", "move right", "chat"],
|
1300 |
+
label="AI Action",
|
1301 |
+
scale=2
|
1302 |
+
)
|
1303 |
+
ai_message = gr.Textbox(
|
1304 |
+
label="AI Message (for chat)",
|
1305 |
+
placeholder="Hello humans!",
|
1306 |
+
scale=3
|
1307 |
+
)
|
1308 |
+
|
1309 |
+
execute_ai_btn = gr.Button("Execute AI Action", variant="secondary")
|
1310 |
+
ai_result = gr.Textbox(label="AI Action Result", interactive=False, lines=5)
|
1311 |
+
|
1312 |
+
# Raw Data Testing Section
|
1313 |
+
gr.Markdown("### 🧪 Test Raw Data Access")
|
1314 |
+
gr.Markdown("*Test accessing comprehensive world data without HTML parsing*")
|
1315 |
+
|
1316 |
+
with gr.Row():
|
1317 |
+
test_raw_data_btn = gr.Button("Get Raw World Data", variant="secondary")
|
1318 |
+
test_available_npcs_btn = gr.Button("Get Available NPCs", variant="secondary")
|
1319 |
+
|
1320 |
+
raw_data_result = gr.JSON(label="Raw Data Output", visible=True)
|
1321 |
+
|
1322 |
+
# Wire up handlers (simplified versions of original handlers)
|
1323 |
+
register_ai_btn.click(
|
1324 |
+
self._handle_register_ai_agent,
|
1325 |
+
inputs=[ai_name],
|
1326 |
+
outputs=[ai_result]
|
1327 |
+
)
|
1328 |
+
|
1329 |
+
execute_ai_btn.click(
|
1330 |
+
self._handle_execute_ai_action,
|
1331 |
+
inputs=[ai_action, ai_message],
|
1332 |
+
outputs=[ai_result]
|
1333 |
+
)
|
1334 |
+
|
1335 |
+
test_raw_data_btn.click(
|
1336 |
+
self._handle_test_raw_world_data,
|
1337 |
+
inputs=[],
|
1338 |
+
outputs=[raw_data_result]
|
1339 |
+
)
|
1340 |
+
|
1341 |
+
test_available_npcs_btn.click(
|
1342 |
+
self._handle_test_available_npcs,
|
1343 |
+
inputs=[],
|
1344 |
+
outputs=[raw_data_result]
|
1345 |
+
)
|
1346 |
+
# =================================================================
|
1347 |
+
|
1348 |
|
1349 |
+
def _handle_register_ai_agent(self, ai_name: str) -> str:
|
1350 |
+
"""Handle AI agent registration."""
|
1351 |
+
if not ai_name or not ai_name.strip():
|
1352 |
+
return "❌ Please enter a valid AI agent name"
|
1353 |
+
|
1354 |
+
try:
|
1355 |
+
agent_id = f"test_agent_{uuid.uuid4().hex[:8]}"
|
1356 |
+
result = self.game_facade.register_ai_agent(agent_id, ai_name.strip())
|
1357 |
+
|
1358 |
+
if result:
|
1359 |
+
if not hasattr(self, 'registered_agents'):
|
1360 |
+
self.registered_agents = {}
|
1361 |
+
self.registered_agents[agent_id] = ai_name.strip()
|
1362 |
+
return f"✅ AI agent '{ai_name.strip()}' registered successfully!\nAgent ID: {agent_id}"
|
1363 |
+
else:
|
1364 |
+
return f"❌ Failed to register AI agent '{ai_name.strip()}'"
|
1365 |
+
except Exception as e:
|
1366 |
+
return f"❌ Error registering AI agent: {str(e)}"
|
1367 |
+
|
1368 |
+
def _handle_execute_ai_action(self, action: str, message: str) -> str:
|
1369 |
+
"""Handle AI agent action execution."""
|
1370 |
+
if not hasattr(self, 'registered_agents') or not self.registered_agents:
|
1371 |
+
return "❌ No AI agents registered. Please register an AI agent first!"
|
1372 |
+
|
1373 |
+
if not action:
|
1374 |
+
return "❌ Please select an action to execute"
|
1375 |
+
|
1376 |
+
try:
|
1377 |
+
agent_id = list(self.registered_agents.keys())[0]
|
1378 |
+
agent_name = self.registered_agents[agent_id]
|
1379 |
+
|
1380 |
+
if action.startswith("move"):
|
1381 |
+
direction = action.split()[1] if len(action.split()) > 1 else action
|
1382 |
+
result = self.game_facade.move_ai_agent(agent_id, direction)
|
1383 |
+
|
1384 |
+
if result.get("success"):
|
1385 |
+
position = result.get("position", {})
|
1386 |
+
return f"🤖 {agent_name} moved {direction} successfully!\nNew position: ({position.get('x', '?')}, {position.get('y', '?')})"
|
1387 |
+
else:
|
1388 |
+
error_msg = result.get("error", "Movement failed")
|
1389 |
+
return f"❌ {agent_name} movement failed: {error_msg}"
|
1390 |
+
elif action == "chat":
|
1391 |
+
if not message or not message.strip():
|
1392 |
+
return "❌ Please enter a chat message"
|
1393 |
+
|
1394 |
+
result = self.game_facade.ai_agent_chat(agent_id, message.strip())
|
1395 |
+
|
1396 |
+
if result.get("success"):
|
1397 |
+
return f"💬 {agent_name} sent chat message: '{message.strip()}'"
|
1398 |
+
else:
|
1399 |
+
error_msg = result.get("error", "Chat failed")
|
1400 |
+
return f"❌ {agent_name} chat failed: {error_msg}"
|
1401 |
+
else:
|
1402 |
+
return f"❓ Unknown action: {action}"
|
1403 |
+
except Exception as e:
|
1404 |
+
return f"❌ Error executing AI action: {str(e)}"
|
1405 |
+
except Exception as e:
|
1406 |
+
return f"❌ Error executing AI action: {str(e)}"
|
1407 |
+
|
1408 |
+
def _handle_test_raw_world_data(self) -> Dict:
|
1409 |
+
"""Handle testing raw world data access."""
|
1410 |
+
try:
|
1411 |
+
raw_data = self.game_facade.get_raw_world_data()
|
1412 |
+
return raw_data
|
1413 |
+
except Exception as e:
|
1414 |
+
return {"error": f"Failed to get raw world data: {str(e)}"}
|
1415 |
+
|
1416 |
+
def _handle_test_available_npcs(self) -> List[Dict]:
|
1417 |
+
"""Handle testing available NPCs data access."""
|
1418 |
+
try:
|
1419 |
+
npcs_data = self.game_facade.get_available_npcs()
|
1420 |
+
return npcs_data
|
1421 |
+
except Exception as e:
|
1422 |
+
return [{"error": f"Failed to get NPCs data: {str(e)}"}]
|
1423 |
+
|
1424 |
def _create_architecture_content(self) -> None:
|
1425 |
"""Create architecture documentation."""
|
1426 |
gr.Markdown("""
|
src/ui/improved_interface_demo.py
ADDED
@@ -0,0 +1,138 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1 |
+
"""
|
2 |
+
Demo: How to use the Improved Interface Manager
|
3 |
+
|
4 |
+
This file demonstrates how to integrate the improved interface manager
|
5 |
+
into your MMORPG application for a better user experience.
|
6 |
+
"""
|
7 |
+
|
8 |
+
from improved_interface_manager import ImprovedInterfaceManager
|
9 |
+
from .huggingface_ui import HuggingFaceUI
|
10 |
+
from ..facades.game_facade import GameFacade
|
11 |
+
|
12 |
+
|
13 |
+
def create_improved_interface():
|
14 |
+
"""
|
15 |
+
Create an improved interface with enhanced UX.
|
16 |
+
|
17 |
+
This replaces the original interface_manager with a cleaner,
|
18 |
+
more organized version that includes:
|
19 |
+
|
20 |
+
1. ✅ Login in one line
|
21 |
+
2. ✅ Controls next to gameboard
|
22 |
+
3. ✅ Better player stats form
|
23 |
+
4. ✅ Unified chat system
|
24 |
+
5. ✅ Consistent styling throughout
|
25 |
+
|
26 |
+
Returns:
|
27 |
+
gradio.Blocks: The improved interface
|
28 |
+
"""
|
29 |
+
|
30 |
+
# Initialize the game facade (you'll need this from your existing setup)
|
31 |
+
game_facade = GameFacade() # Use your existing game facade instance
|
32 |
+
|
33 |
+
# Create the enhanced UI manager
|
34 |
+
ui = HuggingFaceUI(game_facade)
|
35 |
+
|
36 |
+
# Create the improved interface manager
|
37 |
+
improved_manager = ImprovedInterfaceManager(game_facade, ui)
|
38 |
+
|
39 |
+
# Create the interface
|
40 |
+
interface = improved_manager.create_interface()
|
41 |
+
|
42 |
+
return interface
|
43 |
+
|
44 |
+
|
45 |
+
def main():
|
46 |
+
"""
|
47 |
+
Launch the improved interface.
|
48 |
+
|
49 |
+
Replace your existing main() function with this to use the improved interface.
|
50 |
+
"""
|
51 |
+
|
52 |
+
# Create the improved interface
|
53 |
+
interface = create_improved_interface()
|
54 |
+
|
55 |
+
# Launch with optimized settings
|
56 |
+
interface.launch(
|
57 |
+
server_name="0.0.0.0",
|
58 |
+
server_port=7860,
|
59 |
+
share=False,
|
60 |
+
inbrowser=True,
|
61 |
+
show_error=True,
|
62 |
+
debug=True
|
63 |
+
)
|
64 |
+
|
65 |
+
|
66 |
+
if __name__ == "__main__":
|
67 |
+
main()
|
68 |
+
|
69 |
+
|
70 |
+
"""
|
71 |
+
Key Improvements Made:
|
72 |
+
|
73 |
+
1. 🎯 **One-Line Login**:
|
74 |
+
- Moved player name input and join/leave buttons to a single horizontal row
|
75 |
+
- Added better visual styling with gradient background
|
76 |
+
- More compact and intuitive
|
77 |
+
|
78 |
+
2. 🎮 **Controls Next to Gameboard**:
|
79 |
+
- Repositioned movement controls to be adjacent to the game world
|
80 |
+
- Compact 3x3 grid layout that doesn't take up too much space
|
81 |
+
- Enhanced visual feedback with hover effects
|
82 |
+
|
83 |
+
3. 📊 **Enhanced Player Stats**:
|
84 |
+
- Replaced plain JSON display with styled HTML cards
|
85 |
+
- Added visual hierarchy with colors and gradients
|
86 |
+
- Shows health, level, position in a more readable format
|
87 |
+
- Dynamic status updates with better formatting
|
88 |
+
|
89 |
+
4. 💬 **Unified Chat System**:
|
90 |
+
- Combined public and private chat in one clean interface
|
91 |
+
- Radio button toggle between chat modes
|
92 |
+
- Better visual separation and organization
|
93 |
+
- Maintains all original functionality
|
94 |
+
|
95 |
+
5. 🎨 **Consistent Styling**:
|
96 |
+
- Enhanced CSS with modern gradients and shadows
|
97 |
+
- Consistent color scheme throughout
|
98 |
+
- Better spacing and typography
|
99 |
+
- Responsive design for different screen sizes
|
100 |
+
- Hover effects and smooth transitions
|
101 |
+
- Professional HuggingFace-inspired design
|
102 |
+
|
103 |
+
6. 🚀 **Performance Optimizations**:
|
104 |
+
- Optimized game world size (650x450 vs 800x600)
|
105 |
+
- Better component organization
|
106 |
+
- Cleaner event handler structure
|
107 |
+
|
108 |
+
7. 📱 **Better UX**:
|
109 |
+
- More intuitive layout with logical grouping
|
110 |
+
- Enhanced visual feedback
|
111 |
+
- Better error handling and status messages
|
112 |
+
- Improved accessibility
|
113 |
+
|
114 |
+
Usage Instructions:
|
115 |
+
|
116 |
+
1. Replace your existing interface_manager import:
|
117 |
+
```python
|
118 |
+
# OLD:
|
119 |
+
from .interface_manager import InterfaceManager
|
120 |
+
|
121 |
+
# NEW:
|
122 |
+
from .improved_interface_manager import ImprovedInterfaceManager
|
123 |
+
```
|
124 |
+
|
125 |
+
2. Update your interface creation:
|
126 |
+
```python
|
127 |
+
# OLD:
|
128 |
+
manager = InterfaceManager(game_facade, ui)
|
129 |
+
|
130 |
+
# NEW:
|
131 |
+
manager = ImprovedInterfaceManager(game_facade, ui)
|
132 |
+
```
|
133 |
+
|
134 |
+
3. All existing functionality is preserved - the interface just looks and feels better!
|
135 |
+
|
136 |
+
The improved interface maintains 100% compatibility with your existing MCP server
|
137 |
+
functionality while providing a much cleaner and more professional user experience.
|
138 |
+
"""
|
src/ui/improved_interface_manager.py
ADDED
@@ -0,0 +1,1068 @@
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
|
|
|
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|
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|
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|
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|
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|
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|
|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
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|
|
|
|
|
|
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|
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|
|
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|
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|
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|
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|
|
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|
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|
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|
|
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|
|
|
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|
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|
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|
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|
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|
|
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|
|
|
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|
|
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|
|
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|
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|
|
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|
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|
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|
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|
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|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
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|
|
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|
|
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|
1 |
+
"""
|
2 |
+
Improved Interface Manager Module
|
3 |
+
|
4 |
+
This module provides an enhanced, cleaner version of the interface manager
|
5 |
+
with better layout, unified styling, and improved user experience.
|
6 |
+
"""
|
7 |
+
from typing import Dict, Any, List, Optional, Tuple
|
8 |
+
from dataclasses import asdict
|
9 |
+
import time
|
10 |
+
import uuid
|
11 |
+
import gradio as gr
|
12 |
+
|
13 |
+
from ..core.game_engine import GameEngine
|
14 |
+
from ..core.player import Player
|
15 |
+
from ..core.world import GameWorld
|
16 |
+
from ..facades.game_facade import GameFacade
|
17 |
+
from .huggingface_ui import HuggingFaceUI
|
18 |
+
|
19 |
+
|
20 |
+
class ImprovedInterfaceManager:
|
21 |
+
"""Enhanced interface manager with cleaner design and better UX."""
|
22 |
+
|
23 |
+
def __init__(self, game_facade: GameFacade, ui: HuggingFaceUI):
|
24 |
+
from ..core.game_engine import get_game_engine
|
25 |
+
self.game_engine = get_game_engine()
|
26 |
+
self.game_facade = game_facade
|
27 |
+
self.ui = ui
|
28 |
+
|
29 |
+
# Interface state
|
30 |
+
self.interface = None
|
31 |
+
|
32 |
+
# Auto-refresh timers
|
33 |
+
self.auto_refresh_interval = 2.0
|
34 |
+
|
35 |
+
# Entity name to ID mapping for private chat
|
36 |
+
self.entity_name_to_id = {}
|
37 |
+
|
38 |
+
# Current player tracking for enhanced features
|
39 |
+
self.current_player_id = None
|
40 |
+
|
41 |
+
def create_interface(self) -> gr.Blocks:
|
42 |
+
"""Create and configure the complete enhanced interface."""
|
43 |
+
self._create_enhanced_interface()
|
44 |
+
return self.interface
|
45 |
+
|
46 |
+
def _create_enhanced_interface(self) -> None:
|
47 |
+
"""Create the enhanced interface with improved layout and styling.""" # Enhanced CSS for better styling
|
48 |
+
enhanced_css = self.ui.custom_css + """
|
49 |
+
/* Enhanced styling for improved interface */
|
50 |
+
.login-section {
|
51 |
+
background: transparent;
|
52 |
+
color: #333;
|
53 |
+
padding: 15px;
|
54 |
+
border-radius: 8px;
|
55 |
+
margin-bottom: 20px;
|
56 |
+
border: 1px solid #e9ecef;
|
57 |
+
}
|
58 |
+
|
59 |
+
/* Remove gray gradient from join section */
|
60 |
+
.join-section {
|
61 |
+
background: transparent !important;
|
62 |
+
}
|
63 |
+
|
64 |
+
.game-layout {
|
65 |
+
display: flex;
|
66 |
+
gap: 20px;
|
67 |
+
margin-top: 20px;
|
68 |
+
}
|
69 |
+
|
70 |
+
.game-world-container {
|
71 |
+
flex: 3;
|
72 |
+
background: white;
|
73 |
+
border-radius: 12px;
|
74 |
+
padding: 15px;
|
75 |
+
box-shadow: 0 4px 15px rgba(0,0,0,0.1);
|
76 |
+
}
|
77 |
+
|
78 |
+
.controls-stats-panel {
|
79 |
+
background: #f8f9fa;
|
80 |
+
border: 2px solid #e9ecef;
|
81 |
+
border-radius: 12px;
|
82 |
+
padding: 15px;
|
83 |
+
margin-left: 15px;
|
84 |
+
} .controls-stats-panel {
|
85 |
+
background: #f8f9fa;
|
86 |
+
border: 2px solid #e9ecef;
|
87 |
+
border-radius: 12px;
|
88 |
+
padding: 15px;
|
89 |
+
margin-left: 15px;
|
90 |
+
}
|
91 |
+
|
92 |
+
.controls-grid {
|
93 |
+
display: grid;
|
94 |
+
grid-template-columns: repeat(3, 50px);
|
95 |
+
gap: 8px;
|
96 |
+
justify-content: center;
|
97 |
+
margin-top: 10px;
|
98 |
+
}
|
99 |
+
|
100 |
+
.control-btn {
|
101 |
+
width: 50px;
|
102 |
+
height: 50px;
|
103 |
+
border-radius: 8px;
|
104 |
+
border: 2px solid #007bff;
|
105 |
+
background: #ffffff;
|
106 |
+
font-size: 16px;
|
107 |
+
font-weight: bold;
|
108 |
+
cursor: pointer;
|
109 |
+
transition: all 0.2s;
|
110 |
+
}
|
111 |
+
|
112 |
+
.control-btn:hover {
|
113 |
+
background: #007bff;
|
114 |
+
color: white;
|
115 |
+
transform: scale(1.05);
|
116 |
+
}
|
117 |
+
|
118 |
+
.stats-panel {
|
119 |
+
flex: 1;
|
120 |
+
background: white;
|
121 |
+
border-radius: 12px;
|
122 |
+
padding: 20px;
|
123 |
+
box-shadow: 0 4px 15px rgba(0,0,0,0.1);
|
124 |
+
margin-top: 20px;
|
125 |
+
}
|
126 |
+
|
127 |
+
.player-stats-card {
|
128 |
+
background: linear-gradient(135deg, #4CAF50 0%, #45a049 100%);
|
129 |
+
color: white;
|
130 |
+
padding: 20px;
|
131 |
+
border-radius: 12px;
|
132 |
+
margin-bottom: 20px;
|
133 |
+
text-align: center;
|
134 |
+
}
|
135 |
+
|
136 |
+
.stat-item {
|
137 |
+
display: flex;
|
138 |
+
justify-content: space-between;
|
139 |
+
align-items: center;
|
140 |
+
padding: 8px 0;
|
141 |
+
border-bottom: 1px solid rgba(255,255,255,0.2);
|
142 |
+
}
|
143 |
+
|
144 |
+
.stat-label {
|
145 |
+
font-weight: bold;
|
146 |
+
opacity: 0.9;
|
147 |
+
}
|
148 |
+
|
149 |
+
.stat-value {
|
150 |
+
background: rgba(255,255,255,0.2);
|
151 |
+
padding: 4px 8px;
|
152 |
+
border-radius: 6px;
|
153 |
+
font-weight: bold;
|
154 |
+
}
|
155 |
+
|
156 |
+
.events-panel {
|
157 |
+
background: #fff3cd;
|
158 |
+
border: 1px solid #ffeaa7;
|
159 |
+
border-radius: 8px;
|
160 |
+
padding: 15px;
|
161 |
+
margin-top: 15px;
|
162 |
+
}
|
163 |
+
|
164 |
+
.events-content {
|
165 |
+
font-size: 14px;
|
166 |
+
line-height: 1.5;
|
167 |
+
}
|
168 |
+
|
169 |
+
.tip {
|
170 |
+
background: #d4edda;
|
171 |
+
border: 1px solid #c3e6cb;
|
172 |
+
border-radius: 6px;
|
173 |
+
padding: 10px;
|
174 |
+
margin-top: 10px;
|
175 |
+
font-size: 12px;
|
176 |
+
}
|
177 |
+
|
178 |
+
.chat-unified {
|
179 |
+
background: white;
|
180 |
+
border-radius: 12px;
|
181 |
+
padding: 20px;
|
182 |
+
margin-top: 20px;
|
183 |
+
box-shadow: 0 4px 15px rgba(0,0,0,0.1);
|
184 |
+
}
|
185 |
+
|
186 |
+
.chat-tabs {
|
187 |
+
display: flex;
|
188 |
+
gap: 10px;
|
189 |
+
margin-bottom: 15px;
|
190 |
+
border-bottom: 2px solid #e9ecef;
|
191 |
+
padding-bottom: 10px;
|
192 |
+
}
|
193 |
+
|
194 |
+
.chat-tab {
|
195 |
+
padding: 8px 16px;
|
196 |
+
background: #f8f9fa;
|
197 |
+
border: 1px solid #e9ecef;
|
198 |
+
border-radius: 8px 8px 0 0;
|
199 |
+
cursor: pointer;
|
200 |
+
transition: all 0.2s;
|
201 |
+
}
|
202 |
+
|
203 |
+
.chat-tab.active {
|
204 |
+
background: #007bff;
|
205 |
+
color: white;
|
206 |
+
border-color: #007bff;
|
207 |
+
}
|
208 |
+
|
209 |
+
.chat-tab:hover {
|
210 |
+
background: #e9ecef;
|
211 |
+
}
|
212 |
+
"""
|
213 |
+
|
214 |
+
# Get keyboard script for head injection
|
215 |
+
keyboard_js = self.ui.get_keyboard_script()
|
216 |
+
|
217 |
+
with gr.Blocks(
|
218 |
+
title="🎮 MMORPG with MCP Integration",
|
219 |
+
theme=self.ui.theme,
|
220 |
+
css=enhanced_css,
|
221 |
+
head=keyboard_js
|
222 |
+
) as interface:
|
223 |
+
|
224 |
+
# Hero section
|
225 |
+
self.ui.create_hero_section()
|
226 |
+
|
227 |
+
# Player state management
|
228 |
+
player_state = gr.State({})
|
229 |
+
|
230 |
+
with gr.Tabs():
|
231 |
+
# Top-level Game World tab with nested sub-tabs
|
232 |
+
with gr.Tab("🌍 Game World"):
|
233 |
+
with gr.Tabs():
|
234 |
+
# Game Tab: world view, player status, movement
|
235 |
+
with gr.Tab("🎮 Game"):
|
236 |
+
|
237 |
+
gr.Markdown("**NPC Add-ons:** Walk near NPCs to unlock their features!")
|
238 |
+
|
239 |
+
# One-line join section
|
240 |
+
with gr.Group(elem_classes=["join-section"]):
|
241 |
+
gr.Markdown("### 🎮 Join the Adventure")
|
242 |
+
with gr.Row():
|
243 |
+
player_name = gr.Textbox(
|
244 |
+
label="Player Name",
|
245 |
+
placeholder="Enter your character name",
|
246 |
+
scale=4,
|
247 |
+
container=False
|
248 |
+
)
|
249 |
+
join_btn = gr.Button("Join Game 🎮", variant="primary", scale=1)
|
250 |
+
leave_btn = gr.Button("Leave Game 🚪", variant="secondary", scale=1)
|
251 |
+
|
252 |
+
# Game layout and controls
|
253 |
+
with gr.Row():
|
254 |
+
# Left side: Game world spanning 4 columns for better visibility
|
255 |
+
with gr.Column(scale=4):
|
256 |
+
game_view = gr.HTML(
|
257 |
+
value=self.ui._generate_world_html(900,600),
|
258 |
+
label="🌍 Game World",
|
259 |
+
elem_classes=["game-world-container"]
|
260 |
+
)
|
261 |
+
|
262 |
+
# Right side: Combined controls and stats in 1 column
|
263 |
+
with gr.Column(scale=1, elem_classes=["controls-stats-panel"]):
|
264 |
+
# Controls section
|
265 |
+
with gr.Group():
|
266 |
+
gr.Markdown("**🕹️ Controls**")
|
267 |
+
gr.Markdown("*WASD or Arrow Keys*")
|
268 |
+
|
269 |
+
# Enhanced movement controls in grid
|
270 |
+
with gr.Row():
|
271 |
+
gr.HTML("") # spacer
|
272 |
+
move_up = gr.Button("↑", elem_classes=["control-btn"])
|
273 |
+
gr.HTML("") # spacer
|
274 |
+
with gr.Row():
|
275 |
+
move_left = gr.Button("←", elem_classes=["control-btn"])
|
276 |
+
action_btn = gr.Button("⚔️", elem_classes=["control-btn"], variant="secondary")
|
277 |
+
move_right = gr.Button("→", elem_classes=["control-btn"])
|
278 |
+
with gr.Row():
|
279 |
+
gr.HTML("") # spacer
|
280 |
+
move_down = gr.Button("↓", elem_classes=["control-btn"])
|
281 |
+
gr.HTML("") # spacer
|
282 |
+
|
283 |
+
# Player status panel below controls
|
284 |
+
player_info = gr.HTML(label="Player Information")
|
285 |
+
|
286 |
+
# Chat Tab: unified public and private chat
|
287 |
+
with gr.Tab("💬 Chat"):
|
288 |
+
with gr.Group(elem_classes=["chat-unified"]):
|
289 |
+
gr.Markdown("### 💬 Communication Hub")
|
290 |
+
|
291 |
+
# Chat type selector
|
292 |
+
with gr.Row():
|
293 |
+
chat_mode = gr.Radio(
|
294 |
+
choices=["🌍 Public Chat", "🔒 Private Messages"],
|
295 |
+
value="🌍 Public Chat",
|
296 |
+
label="Chat Mode",
|
297 |
+
scale=2
|
298 |
+
)
|
299 |
+
auto_refresh_enabled = gr.Checkbox(
|
300 |
+
label="Auto-refresh (2s)",
|
301 |
+
value=True,
|
302 |
+
scale=1
|
303 |
+
)
|
304 |
+
|
305 |
+
public_chat_group = gr.Group()
|
306 |
+
with public_chat_group:
|
307 |
+
chat_display = gr.Chatbot(
|
308 |
+
label="💬 Game Chat",
|
309 |
+
height=250,
|
310 |
+
type='messages',
|
311 |
+
value=[{"role": "assistant", "content": "Welcome! Join the game to start chatting!"}]
|
312 |
+
)
|
313 |
+
|
314 |
+
with gr.Row():
|
315 |
+
chat_input = gr.Textbox(
|
316 |
+
placeholder="Type your message... (use /help for commands)",
|
317 |
+
scale=4,
|
318 |
+
container=False
|
319 |
+
)
|
320 |
+
chat_send = gr.Button("Send", scale=1, variant="primary")
|
321 |
+
|
322 |
+
private_chat_group = gr.Group(visible=False)
|
323 |
+
with private_chat_group:
|
324 |
+
proximity_info = gr.HTML(
|
325 |
+
value="<div style='text-align: center; color: #666;'>🔍 Move near NPCs or players to chat privately</div>"
|
326 |
+
)
|
327 |
+
|
328 |
+
nearby_entities = gr.Dropdown(
|
329 |
+
label="💬 Start new chat with",
|
330 |
+
choices=[],
|
331 |
+
interactive=True
|
332 |
+
)
|
333 |
+
|
334 |
+
with gr.Row():
|
335 |
+
start_chat_btn = gr.Button("Start Chat", variant="primary", scale=1)
|
336 |
+
clear_all_tabs_btn = gr.Button("Clear All", variant="secondary", scale=1)
|
337 |
+
|
338 |
+
# Chat tabs and current conversation
|
339 |
+
chat_tabs_state = gr.State({})
|
340 |
+
active_tabs_display = gr.HTML(
|
341 |
+
value="<div style='text-align: center; color: #666; padding: 10px;'>No active chats</div>"
|
342 |
+
)
|
343 |
+
|
344 |
+
current_chat_display = gr.Chatbot(
|
345 |
+
label="🔒 Private Messages",
|
346 |
+
height=200,
|
347 |
+
type='messages',
|
348 |
+
value=[],
|
349 |
+
visible=False
|
350 |
+
)
|
351 |
+
|
352 |
+
with gr.Row(visible=False) as chat_input_row:
|
353 |
+
private_message_input = gr.Textbox(
|
354 |
+
placeholder="Type private message...",
|
355 |
+
scale=4,
|
356 |
+
container=False
|
357 |
+
)
|
358 |
+
private_send_btn = gr.Button("Send", scale=1, variant="secondary")
|
359 |
+
|
360 |
+
# Status Tab: online players and world events
|
361 |
+
with gr.Tab("📊 Status"):
|
362 |
+
online_players = gr.Dataframe(
|
363 |
+
headers=["Name","Type","Level"],
|
364 |
+
label="👥 Online Players",
|
365 |
+
elem_classes=["players-table"]
|
366 |
+
)
|
367 |
+
|
368 |
+
world_events = gr.HTML(label="Game Events")
|
369 |
+
|
370 |
+
# NPC Add-ons Tab
|
371 |
+
with gr.Tab("🤖 NPC Add-ons"):
|
372 |
+
self.ui._create_npc_addons_content()
|
373 |
+
|
374 |
+
# Plugin System Tab
|
375 |
+
with gr.Tab("🔌 Plugin System"):
|
376 |
+
gr.Markdown("### 🔧 Plugin Manager")
|
377 |
+
refresh_plugins_btn = gr.Button("🔄 Refresh Plugins", variant="primary")
|
378 |
+
reload_all_btn = gr.Button("🔄 Reload All", variant="secondary")
|
379 |
+
plugin_status = gr.JSON(value={
|
380 |
+
"total_plugins": 0,
|
381 |
+
"active_plugins": 0,
|
382 |
+
"failed_plugins": 0,
|
383 |
+
"last_scan": "Never"
|
384 |
+
}, label="Plugin Status")
|
385 |
+
# Wire up plugin manager actions
|
386 |
+
refresh_plugins_btn.click(
|
387 |
+
self._handle_refresh_plugins,
|
388 |
+
inputs=[],
|
389 |
+
outputs=[plugin_status]
|
390 |
+
)
|
391 |
+
reload_all_btn.click(
|
392 |
+
self._handle_reload_all_plugins,
|
393 |
+
inputs=[],
|
394 |
+
outputs=[plugin_status]
|
395 |
+
)
|
396 |
+
|
397 |
+
# MCP Integration Tab
|
398 |
+
with gr.Tab("🔗 MCP Integration"):
|
399 |
+
self.ui._create_mcp_integration_content()
|
400 |
+
|
401 |
+
# AI Agent Testing Tab
|
402 |
+
with gr.Tab("🧪 AI Agent Testing"):
|
403 |
+
self._create_ai_testing_tab()
|
404 |
+
|
405 |
+
# Architecture Tab
|
406 |
+
with gr.Tab("🏗️ Architecture"):
|
407 |
+
self.ui._create_architecture_content()
|
408 |
+
|
409 |
+
|
410 |
+
|
411 |
+
# =================================================================
|
412 |
+
# EVENT HANDLERS
|
413 |
+
# =================================================================
|
414 |
+
|
415 |
+
# Chat mode switching
|
416 |
+
def switch_chat_mode(mode):
|
417 |
+
if mode == "🌍 Public Chat":
|
418 |
+
# Show public chat, hide private chat and input row
|
419 |
+
return gr.update(visible=True), gr.update(visible=False), gr.update(visible=False)
|
420 |
+
else:
|
421 |
+
# Hide public chat, show private chat and input row
|
422 |
+
return gr.update(visible=False), gr.update(visible=True), gr.update(visible=True)
|
423 |
+
|
424 |
+
chat_mode.change(
|
425 |
+
switch_chat_mode,
|
426 |
+
inputs=[chat_mode],
|
427 |
+
outputs=[public_chat_group, private_chat_group, chat_input_row]
|
428 |
+
)
|
429 |
+
|
430 |
+
# Join/Leave game handlers
|
431 |
+
join_btn.click(
|
432 |
+
self._handle_join_game,
|
433 |
+
inputs=[player_name, player_state],
|
434 |
+
outputs=[player_state, player_info, online_players, game_view]
|
435 |
+
)
|
436 |
+
|
437 |
+
leave_btn.click(
|
438 |
+
self._handle_leave_game,
|
439 |
+
inputs=[player_state],
|
440 |
+
outputs=[player_state, player_info, online_players, game_view]
|
441 |
+
)
|
442 |
+
|
443 |
+
# Movement handlers
|
444 |
+
move_up.click(
|
445 |
+
self._handle_movement,
|
446 |
+
inputs=[gr.State("up"), player_state],
|
447 |
+
outputs=[player_state, game_view, world_events]
|
448 |
+
)
|
449 |
+
|
450 |
+
move_down.click(
|
451 |
+
self._handle_movement,
|
452 |
+
inputs=[gr.State("down"), player_state],
|
453 |
+
outputs=[player_state, game_view, world_events]
|
454 |
+
)
|
455 |
+
|
456 |
+
move_left.click(
|
457 |
+
self._handle_movement,
|
458 |
+
inputs=[gr.State("left"), player_state],
|
459 |
+
outputs=[player_state, game_view, world_events]
|
460 |
+
)
|
461 |
+
|
462 |
+
move_right.click(
|
463 |
+
self._handle_movement,
|
464 |
+
inputs=[gr.State("right"), player_state],
|
465 |
+
outputs=[player_state, game_view, world_events]
|
466 |
+
)
|
467 |
+
|
468 |
+
action_btn.click(
|
469 |
+
self._handle_action,
|
470 |
+
inputs=[player_state],
|
471 |
+
outputs=[world_events]
|
472 |
+
)
|
473 |
+
|
474 |
+
# Chat handlers
|
475 |
+
chat_send.click(
|
476 |
+
self._handle_chat_message,
|
477 |
+
inputs=[chat_input, player_state],
|
478 |
+
outputs=[chat_display, chat_input]
|
479 |
+
)
|
480 |
+
|
481 |
+
chat_input.submit(
|
482 |
+
self._handle_chat_message,
|
483 |
+
inputs=[chat_input, player_state],
|
484 |
+
outputs=[chat_display, chat_input]
|
485 |
+
)
|
486 |
+
|
487 |
+
# Private chat handlers
|
488 |
+
start_chat_btn.click(
|
489 |
+
self._handle_start_chat,
|
490 |
+
inputs=[nearby_entities, chat_tabs_state, player_state],
|
491 |
+
outputs=[chat_tabs_state, active_tabs_display, current_chat_display, chat_input_row]
|
492 |
+
)
|
493 |
+
|
494 |
+
private_send_btn.click(
|
495 |
+
self._handle_private_message,
|
496 |
+
inputs=[private_message_input, chat_tabs_state, player_state],
|
497 |
+
outputs=[current_chat_display, private_message_input]
|
498 |
+
)
|
499 |
+
|
500 |
+
clear_all_tabs_btn.click(
|
501 |
+
self._handle_clear_all_chats,
|
502 |
+
inputs=[chat_tabs_state],
|
503 |
+
outputs=[chat_tabs_state, active_tabs_display, current_chat_display, chat_input_row]
|
504 |
+
)
|
505 |
+
|
506 |
+
# Auto-refresh handlers
|
507 |
+
refresh_timer = gr.Timer(value=self.auto_refresh_interval)
|
508 |
+
refresh_timer.tick(
|
509 |
+
self._auto_refresh_game_state,
|
510 |
+
inputs=[player_state, auto_refresh_enabled],
|
511 |
+
outputs=[player_info, online_players, game_view, proximity_info, nearby_entities,
|
512 |
+
private_chat_group, chat_display, world_events]
|
513 |
+
)
|
514 |
+
|
515 |
+
self.interface = interface
|
516 |
+
|
517 |
+
def _create_ai_testing_tab(self):
|
518 |
+
"""Create enhanced AI testing tab."""
|
519 |
+
gr.Markdown("## 🧪 Test AI Agent Integration")
|
520 |
+
gr.Markdown("*Use this to simulate AI agent connections for testing*")
|
521 |
+
|
522 |
+
with gr.Row():
|
523 |
+
ai_name = gr.Textbox(
|
524 |
+
label="AI Agent Name",
|
525 |
+
placeholder="Claude the Explorer",
|
526 |
+
scale=3
|
527 |
+
)
|
528 |
+
register_ai_btn = gr.Button("Register AI Agent", variant="primary", scale=1)
|
529 |
+
|
530 |
+
with gr.Row():
|
531 |
+
ai_action = gr.Dropdown(
|
532 |
+
choices=["move up", "move down", "move left", "move right", "chat"],
|
533 |
+
label="AI Action",
|
534 |
+
scale=2
|
535 |
+
)
|
536 |
+
ai_message = gr.Textbox(
|
537 |
+
label="AI Message (for chat)",
|
538 |
+
placeholder="Hello humans!",
|
539 |
+
scale=3
|
540 |
+
)
|
541 |
+
|
542 |
+
execute_ai_btn = gr.Button("Execute AI Action", variant="secondary")
|
543 |
+
ai_result = gr.Textbox(label="AI Action Result", interactive=False, lines=5)
|
544 |
+
|
545 |
+
# Raw Data Testing Section
|
546 |
+
gr.Markdown("### 🧪 Test Raw Data Access")
|
547 |
+
gr.Markdown("*Test accessing comprehensive world data without HTML parsing*")
|
548 |
+
|
549 |
+
with gr.Row():
|
550 |
+
test_raw_data_btn = gr.Button("Get Raw World Data", variant="secondary")
|
551 |
+
test_available_npcs_btn = gr.Button("Get Available NPCs", variant="secondary")
|
552 |
+
|
553 |
+
raw_data_result = gr.JSON(label="Raw Data Output", visible=True)
|
554 |
+
|
555 |
+
# Wire up handlers (simplified versions of original handlers)
|
556 |
+
register_ai_btn.click(
|
557 |
+
self._handle_register_ai_agent,
|
558 |
+
inputs=[ai_name],
|
559 |
+
outputs=[ai_result]
|
560 |
+
)
|
561 |
+
|
562 |
+
execute_ai_btn.click(
|
563 |
+
self._handle_execute_ai_action,
|
564 |
+
inputs=[ai_action, ai_message],
|
565 |
+
outputs=[ai_result]
|
566 |
+
)
|
567 |
+
|
568 |
+
test_raw_data_btn.click(
|
569 |
+
self._handle_test_raw_world_data,
|
570 |
+
inputs=[],
|
571 |
+
outputs=[raw_data_result]
|
572 |
+
)
|
573 |
+
|
574 |
+
test_available_npcs_btn.click(
|
575 |
+
self._handle_test_available_npcs,
|
576 |
+
inputs=[],
|
577 |
+
outputs=[raw_data_result]
|
578 |
+
)
|
579 |
+
# =================================================================
|
580 |
+
# EVENT HANDLER METHODS (Reusing from original interface manager)
|
581 |
+
# =================================================================
|
582 |
+
|
583 |
+
def _handle_join_game(self, name: str, current_state: Dict) -> Tuple[Dict, str, List[List[str]], str]:
|
584 |
+
"""Handle player joining the game with enhanced UI feedback."""
|
585 |
+
if not name or not name.strip():
|
586 |
+
return current_state, self._create_error_stats_html("Please enter a valid name"), [], self.ui._generate_world_html(900, 600)
|
587 |
+
|
588 |
+
player_id = self.game_facade.join_game(name.strip())
|
589 |
+
if not player_id:
|
590 |
+
return current_state, self._create_error_stats_html("Failed to join game"), [], self.ui._generate_world_html(900, 600)
|
591 |
+
|
592 |
+
current_state.update({"player_id": player_id, "joined": True, "name": name.strip()})
|
593 |
+
self.current_player_id = player_id
|
594 |
+
# Enhanced player stats HTML
|
595 |
+
stats_html = self._create_player_stats_html(player_id, name.strip())
|
596 |
+
rows = self._get_online_players_data()
|
597 |
+
world_html = self._generate_world_html_with_players()
|
598 |
+
|
599 |
+
return current_state, stats_html, rows, world_html
|
600 |
+
|
601 |
+
def _handle_leave_game(self, current_state: Dict) -> Tuple[Dict, str, List[List[str]], str]:
|
602 |
+
"""Handle player leaving the game with enhanced UI feedback."""
|
603 |
+
player_id = current_state.get("player_id")
|
604 |
+
success = self.game_facade.leave_game(player_id)
|
605 |
+
|
606 |
+
new_state: Dict = {}
|
607 |
+
self.current_player_id = None
|
608 |
+
|
609 |
+
stats_html = self._create_default_stats_html()
|
610 |
+
rows = self._get_online_players_data()
|
611 |
+
world_html = self._generate_world_html_with_players()
|
612 |
+
|
613 |
+
return new_state, stats_html, rows, world_html
|
614 |
+
|
615 |
+
def _handle_movement(self, direction: str, current_state: Dict) -> Tuple[Dict, str, str]:
|
616 |
+
"""Handle player movement with enhanced feedback."""
|
617 |
+
if not current_state.get("joined"):
|
618 |
+
return current_state, self._generate_world_html_with_players(), self._create_events_html("Join the game to move!")
|
619 |
+
|
620 |
+
try:
|
621 |
+
player_id = current_state.get("player_id")
|
622 |
+
success, new_position, events = self.game_facade.move_player(player_id, direction)
|
623 |
+
|
624 |
+
if success:
|
625 |
+
current_state.update(new_position)
|
626 |
+
world_html = self._generate_world_html_with_players()
|
627 |
+
events_html = self._create_events_html(events or f"Moved {direction}")
|
628 |
+
return current_state, world_html, events_html
|
629 |
+
else:
|
630 |
+
events_html = self._create_events_html(f"Cannot move {direction} - blocked!")
|
631 |
+
return current_state, self._generate_world_html_with_players(), events_html
|
632 |
+
|
633 |
+
except Exception as e:
|
634 |
+
return current_state, self._generate_world_html_with_players(), self._create_events_html(f"Movement error: {str(e)}")
|
635 |
+
|
636 |
+
def _handle_action(self, current_state: Dict) -> str:
|
637 |
+
"""Handle special action button with enhanced feedback."""
|
638 |
+
if not current_state.get("joined"):
|
639 |
+
return self._create_events_html("Join the game to use actions!")
|
640 |
+
|
641 |
+
try:
|
642 |
+
player_id = current_state.get("player_id")
|
643 |
+
result = self.game_facade.handle_action(player_id)
|
644 |
+
return self._create_events_html(result)
|
645 |
+
except Exception as e:
|
646 |
+
return self._create_events_html(f"Action error: {str(e)}")
|
647 |
+
|
648 |
+
def _handle_chat_message(self, message: str, current_state: Dict) -> Tuple[List[Dict], str]:
|
649 |
+
"""Handle public chat messages."""
|
650 |
+
if not message or not message.strip() or not current_state.get("joined"):
|
651 |
+
return [], ""
|
652 |
+
|
653 |
+
try:
|
654 |
+
player_id = current_state.get("player_id")
|
655 |
+
self.game_facade.send_chat_message(player_id, message.strip())
|
656 |
+
history = self.game_facade.get_chat_history(20)
|
657 |
+
formatted = self._format_chat_messages(history)
|
658 |
+
return formatted, ""
|
659 |
+
except Exception:
|
660 |
+
return [{"role": "assistant", "content": "Chat error"}], ""
|
661 |
+
|
662 |
+
def _handle_start_chat(self, entity_selection: str, chat_tabs_state: Dict, current_state: Dict):
|
663 |
+
"""Handle starting a private chat - proper implementation."""
|
664 |
+
if not entity_selection or not current_state.get("joined"):
|
665 |
+
return chat_tabs_state, "", gr.update(visible=False), gr.update(visible=False)
|
666 |
+
|
667 |
+
try:
|
668 |
+
# Convert display name back to entity ID using the stored mapping
|
669 |
+
entity_id = self.entity_name_to_id.get(entity_selection, entity_selection)
|
670 |
+
entity_name = entity_selection # We already have the display name
|
671 |
+
|
672 |
+
if entity_id not in chat_tabs_state:
|
673 |
+
chat_tabs_state[entity_id] = {
|
674 |
+
"name": entity_name,
|
675 |
+
"active": True,
|
676 |
+
"pinned": False,
|
677 |
+
"unread": 0
|
678 |
+
}
|
679 |
+
|
680 |
+
# Set as active
|
681 |
+
for tab_id in chat_tabs_state:
|
682 |
+
chat_tabs_state[tab_id]["active"] = (tab_id == entity_id)
|
683 |
+
|
684 |
+
# Get chat messages for this entity
|
685 |
+
player_id = current_state.get("player_id")
|
686 |
+
messages = self.game_facade.get_private_messages(player_id, entity_id)
|
687 |
+
tabs_html = self._generate_chat_tabs_html(chat_tabs_state)
|
688 |
+
return chat_tabs_state, gr.update(value=tabs_html), gr.update(value=messages, visible=True), gr.update(visible=True)
|
689 |
+
|
690 |
+
except Exception as e:
|
691 |
+
return chat_tabs_state, gr.update(value=f"Error: {str(e)}"), gr.update(visible=False), gr.update(visible=False)
|
692 |
+
|
693 |
+
def _handle_private_message(self, message: str, chat_tabs_state: Dict, current_state: Dict):
|
694 |
+
"""Handle private chat messages - proper implementation."""
|
695 |
+
# Validate input and state
|
696 |
+
if not message or not message.strip() or not current_state.get("joined"):
|
697 |
+
return [], ""
|
698 |
+
|
699 |
+
# Determine active entity for private chat
|
700 |
+
entity_id = next((eid for eid, info in chat_tabs_state.items() if info.get("active")), None)
|
701 |
+
if not entity_id:
|
702 |
+
return [], ""
|
703 |
+
|
704 |
+
print(f"[ImprovedInterfaceManager] Sending private message from {current_state.get('player_id')} to {entity_id}: '{message.strip()}'")
|
705 |
+
|
706 |
+
# Send private message via game facade
|
707 |
+
player_id = current_state.get("player_id")
|
708 |
+
player_name = current_state.get("name", "Unknown") # Get player name from state
|
709 |
+
success = self.game_facade.send_private_message(player_id, player_name, entity_id, message.strip())
|
710 |
+
|
711 |
+
if success:
|
712 |
+
# Fetch updated messages
|
713 |
+
messages = self.game_facade.get_private_messages(player_id, entity_id)
|
714 |
+
# Format messages for Gradio Chatbot
|
715 |
+
formatted = []
|
716 |
+
for msg in messages[-20:]: # last 20 messages
|
717 |
+
# Determine role based on sender_id vs current player
|
718 |
+
role = "user" if msg.get("sender_id") == player_id else "assistant"
|
719 |
+
# Convert newlines to HTML breaks for proper display
|
720 |
+
message_content = msg.get('message', '').replace('\n', '<br>')
|
721 |
+
content = f"[{msg.get('timestamp', '')}] {msg.get('sender', 'Unknown')}: {message_content}"
|
722 |
+
formatted.append({"role": role, "content": content})
|
723 |
+
|
724 |
+
print(f"[ImprovedInterfaceManager] Formatted {len(formatted)} private messages for display")
|
725 |
+
return formatted, ""
|
726 |
+
else:
|
727 |
+
print(f"[ImprovedInterfaceManager] Failed to send private message")
|
728 |
+
return [], ""
|
729 |
+
|
730 |
+
def _handle_clear_all_chats(self, chat_tabs_state: Dict):
|
731 |
+
"""Handle clearing all private chat tabs - proper implementation."""
|
732 |
+
chat_tabs_state.clear()
|
733 |
+
tabs_html = self._generate_chat_tabs_html(chat_tabs_state)
|
734 |
+
return chat_tabs_state, tabs_html, gr.update(visible=False), gr.update(visible=False)
|
735 |
+
|
736 |
+
def _handle_register_ai_agent(self, ai_name: str) -> str:
|
737 |
+
"""Handle AI agent registration."""
|
738 |
+
if not ai_name or not ai_name.strip():
|
739 |
+
return "❌ Please enter a valid AI agent name"
|
740 |
+
|
741 |
+
try:
|
742 |
+
agent_id = f"test_agent_{uuid.uuid4().hex[:8]}"
|
743 |
+
result = self.game_facade.register_ai_agent(agent_id, ai_name.strip())
|
744 |
+
|
745 |
+
if result:
|
746 |
+
if not hasattr(self, 'registered_agents'):
|
747 |
+
self.registered_agents = {}
|
748 |
+
self.registered_agents[agent_id] = ai_name.strip()
|
749 |
+
return f"✅ AI agent '{ai_name.strip()}' registered successfully!\nAgent ID: {agent_id}"
|
750 |
+
else:
|
751 |
+
return f"❌ Failed to register AI agent '{ai_name.strip()}'"
|
752 |
+
except Exception as e:
|
753 |
+
return f"❌ Error registering AI agent: {str(e)}"
|
754 |
+
|
755 |
+
def _handle_execute_ai_action(self, action: str, message: str) -> str:
|
756 |
+
"""Handle AI agent action execution."""
|
757 |
+
if not hasattr(self, 'registered_agents') or not self.registered_agents:
|
758 |
+
return "❌ No AI agents registered. Please register an AI agent first!"
|
759 |
+
|
760 |
+
if not action:
|
761 |
+
return "❌ Please select an action to execute"
|
762 |
+
|
763 |
+
try:
|
764 |
+
agent_id = list(self.registered_agents.keys())[0]
|
765 |
+
agent_name = self.registered_agents[agent_id]
|
766 |
+
|
767 |
+
if action.startswith("move"):
|
768 |
+
direction = action.split()[1] if len(action.split()) > 1 else action
|
769 |
+
result = self.game_facade.move_ai_agent(agent_id, direction)
|
770 |
+
|
771 |
+
if result.get("success"):
|
772 |
+
position = result.get("position", {})
|
773 |
+
return f"🤖 {agent_name} moved {direction} successfully!\nNew position: ({position.get('x', '?')}, {position.get('y', '?')})"
|
774 |
+
else:
|
775 |
+
error_msg = result.get("error", "Movement failed")
|
776 |
+
return f"❌ {agent_name} movement failed: {error_msg}"
|
777 |
+
elif action == "chat":
|
778 |
+
if not message or not message.strip():
|
779 |
+
return "❌ Please enter a chat message"
|
780 |
+
|
781 |
+
result = self.game_facade.ai_agent_chat(agent_id, message.strip())
|
782 |
+
|
783 |
+
if result.get("success"):
|
784 |
+
return f"💬 {agent_name} sent chat message: '{message.strip()}'"
|
785 |
+
else:
|
786 |
+
error_msg = result.get("error", "Chat failed")
|
787 |
+
return f"❌ {agent_name} chat failed: {error_msg}"
|
788 |
+
else:
|
789 |
+
return f"❓ Unknown action: {action}"
|
790 |
+
except Exception as e:
|
791 |
+
return f"❌ Error executing AI action: {str(e)}"
|
792 |
+
except Exception as e:
|
793 |
+
return f"❌ Error executing AI action: {str(e)}"
|
794 |
+
|
795 |
+
def _handle_test_raw_world_data(self) -> Dict:
|
796 |
+
"""Handle testing raw world data access."""
|
797 |
+
try:
|
798 |
+
raw_data = self.game_facade.get_raw_world_data()
|
799 |
+
return raw_data
|
800 |
+
except Exception as e:
|
801 |
+
return {"error": f"Failed to get raw world data: {str(e)}"}
|
802 |
+
|
803 |
+
def _handle_test_available_npcs(self) -> List[Dict]:
|
804 |
+
"""Handle testing available NPCs data access."""
|
805 |
+
try:
|
806 |
+
npcs_data = self.game_facade.get_available_npcs()
|
807 |
+
return npcs_data
|
808 |
+
except Exception as e:
|
809 |
+
return [{"error": f"Failed to get NPCs data: {str(e)}"}]
|
810 |
+
|
811 |
+
def _handle_refresh_plugins(self):
|
812 |
+
"""Refresh plugin list and status metrics."""
|
813 |
+
from datetime import datetime
|
814 |
+
plugin_ids = self.game_facade.get_loaded_plugins()
|
815 |
+
active = 0
|
816 |
+
failed = 0
|
817 |
+
for pid in plugin_ids:
|
818 |
+
status = self.game_facade.get_plugin_status(pid) or {}
|
819 |
+
if status.get('enabled', False):
|
820 |
+
active += 1
|
821 |
+
else:
|
822 |
+
failed += 1
|
823 |
+
return {
|
824 |
+
'total_plugins': len(plugin_ids),
|
825 |
+
'active_plugins': active,
|
826 |
+
'failed_plugins': failed,
|
827 |
+
'last_scan': datetime.now().isoformat()
|
828 |
+
}
|
829 |
+
|
830 |
+
def _handle_reload_all_plugins(self):
|
831 |
+
"""Hot-reload all discovered plugins."""
|
832 |
+
plugin_ids = self.game_facade.get_loaded_plugins()
|
833 |
+
for pid in plugin_ids:
|
834 |
+
try:
|
835 |
+
self.game_facade.reload_plugin(pid)
|
836 |
+
except Exception:
|
837 |
+
pass
|
838 |
+
# return refreshed status
|
839 |
+
return self._handle_refresh_plugins()
|
840 |
+
|
841 |
+
def _auto_refresh_game_state(self, current_state: Dict, auto_refresh: bool):
|
842 |
+
"""Auto-refresh game state with enhanced UI updates."""
|
843 |
+
if not auto_refresh or not current_state.get("joined"):
|
844 |
+
return (gr.update(),) * 8
|
845 |
+
|
846 |
+
try:
|
847 |
+
player_id = current_state.get("player_id")
|
848 |
+
player_name = current_state.get("name", "Unknown")
|
849 |
+
|
850 |
+
# Enhanced player stats
|
851 |
+
stats_html = self._create_player_stats_html(player_id, player_name)
|
852 |
+
online_players_data = self._get_online_players_data()
|
853 |
+
world_html = self._generate_world_html_with_players()
|
854 |
+
|
855 |
+
# Proximity and chat info
|
856 |
+
proximity_html, nearby_choices, show_private_chat = self._get_proximity_info(player_id)
|
857 |
+
chat_history = self.game_facade.get_chat_history(20)
|
858 |
+
formatted_chat = self._format_chat_messages(chat_history)
|
859 |
+
events_html = self._get_formatted_world_events()
|
860 |
+
|
861 |
+
return (
|
862 |
+
gr.update(value=stats_html),
|
863 |
+
gr.update(value=online_players_data),
|
864 |
+
gr.update(value=world_html),
|
865 |
+
gr.update(value=proximity_html),
|
866 |
+
gr.update(choices=nearby_choices),
|
867 |
+
gr.update(visible=show_private_chat),
|
868 |
+
gr.update(value=formatted_chat),
|
869 |
+
gr.update(value=events_html),
|
870 |
+
)
|
871 |
+
except Exception as e:
|
872 |
+
print(f"Auto-refresh error: {e}")
|
873 |
+
return (gr.update(),) * 8
|
874 |
+
|
875 |
+
# =================================================================
|
876 |
+
# HELPER METHODS FOR ENHANCED UI
|
877 |
+
# =================================================================
|
878 |
+
|
879 |
+
def _create_player_stats_html(self, player_id: str, player_name: str) -> str:
|
880 |
+
"""Create enhanced player stats HTML."""
|
881 |
+
try:
|
882 |
+
player_data = self.game_facade.get_player_stats(player_id)
|
883 |
+
|
884 |
+
return f"""
|
885 |
+
<div class="player-stats-card">
|
886 |
+
<h3>🧝♂️ {player_name}</h3>
|
887 |
+
<div class="stat-item">
|
888 |
+
<span class="stat-label">Status:</span>
|
889 |
+
<span class="stat-value">Online</span>
|
890 |
+
</div>
|
891 |
+
<div class="stat-item">
|
892 |
+
<span class="stat-label">Level:</span>
|
893 |
+
<span class="stat-value">{player_data.get('level', 1)}</span>
|
894 |
+
</div>
|
895 |
+
<div class="stat-item">
|
896 |
+
<span class="stat-label">Health:</span>
|
897 |
+
<span class="stat-value">{player_data.get('hp', 100)}/{player_data.get('max_hp', 100)}</span>
|
898 |
+
</div>
|
899 |
+
<div class="stat-item">
|
900 |
+
<span class="stat-label">XP:</span>
|
901 |
+
<span class="stat-value">{player_data.get('experience', 0)}</span>
|
902 |
+
</div>
|
903 |
+
<div class="stat-item">
|
904 |
+
<span class="stat-label">Gold:</span>
|
905 |
+
<span class="stat-value">{player_data.get('gold', 0)}</span>
|
906 |
+
</div>
|
907 |
+
<div class="stat-item">
|
908 |
+
<span class="stat-label">Position:</span>
|
909 |
+
<span class="stat-value">{player_data.get('position', '(0,0)')}</span>
|
910 |
+
</div>
|
911 |
+
</div>
|
912 |
+
"""
|
913 |
+
except Exception:
|
914 |
+
return self._create_default_stats_html()
|
915 |
+
|
916 |
+
def _create_default_stats_html(self) -> str:
|
917 |
+
"""Create default stats HTML when not connected."""
|
918 |
+
return """
|
919 |
+
<div class="player-stats-card">
|
920 |
+
<h3>🧝♂️ Player Stats</h3>
|
921 |
+
<div class="stat-item">
|
922 |
+
<span class="stat-label">Status:</span>
|
923 |
+
<span class="stat-value">Not connected</span>
|
924 |
+
</div>
|
925 |
+
<div class="info-text" style="margin-top: 10px; opacity: 0.9;">
|
926 |
+
Join the game to see your stats
|
927 |
+
</div>
|
928 |
+
</div>
|
929 |
+
"""
|
930 |
+
|
931 |
+
def _create_error_stats_html(self, error_message: str) -> str:
|
932 |
+
"""Create error stats HTML."""
|
933 |
+
return f"""
|
934 |
+
<div class="player-stats-card" style="background: linear-gradient(135deg, #f44336 0%, #d32f2f 100%);">
|
935 |
+
<h3>❌ Error</h3>
|
936 |
+
<div class="info-text" style="margin-top: 10px; opacity: 0.9;">
|
937 |
+
{error_message}
|
938 |
+
</div>
|
939 |
+
</div>
|
940 |
+
"""
|
941 |
+
|
942 |
+
def _create_events_html(self, events_text: str) -> str:
|
943 |
+
"""Create formatted events HTML."""
|
944 |
+
return f"""
|
945 |
+
<div class="events-panel">
|
946 |
+
<h4>🌍 World Events</h4>
|
947 |
+
<div class="events-content">
|
948 |
+
<p>{events_text}</p>
|
949 |
+
<div class="tip">
|
950 |
+
💡 <strong>Tip:</strong> Walk near NPCs (📮🏪🌤️) to interact!<br>
|
951 |
+
Then visit the 'NPC Add-ons' tab to use their features.
|
952 |
+
</div>
|
953 |
+
</div>
|
954 |
+
</div>
|
955 |
+
"""
|
956 |
+
|
957 |
+
def _generate_chat_tabs_html(self, chat_tabs_state: Dict) -> str:
|
958 |
+
"""Generate HTML for chat tabs display."""
|
959 |
+
if not chat_tabs_state:
|
960 |
+
return "<div style='text-align: center; color: #666; padding: 10px;'>No active chats</div>"
|
961 |
+
|
962 |
+
tabs_html = "<div style='display: flex; flex-wrap: wrap; gap: 5px; padding: 5px;'>"
|
963 |
+
for entity_id, tab_info in chat_tabs_state.items():
|
964 |
+
active_class = "active" if tab_info.get('active') else ""
|
965 |
+
pin_icon = "📌" if tab_info.get('pinned') else ""
|
966 |
+
unread_badge = f" ({tab_info.get('unread', 0)})" if tab_info.get('unread', 0) > 0 else ""
|
967 |
+
|
968 |
+
tabs_html += f'''
|
969 |
+
<div class="chat-tab {active_class}"
|
970 |
+
style="display: flex; align-items: center; gap: 5px; padding: 8px 12px;
|
971 |
+
background: {'#007bff' if tab_info.get('active') else '#f8f9fa'};
|
972 |
+
color: {'white' if tab_info.get('active') else '#333'};
|
973 |
+
border-radius: 8px; border: 1px solid #e9ecef;"
|
974 |
+
title="Entity ID: {entity_id}">
|
975 |
+
<span>{tab_info['name']}{unread_badge}</span>
|
976 |
+
{pin_icon}
|
977 |
+
<span style="color: #f44336; font-weight: bold; cursor: pointer; margin-left: 5px;" title="Close tab">×</span>
|
978 |
+
</div>
|
979 |
+
'''
|
980 |
+
tabs_html += "</div>"
|
981 |
+
return tabs_html
|
982 |
+
|
983 |
+
# Import helper methods from original interface manager
|
984 |
+
def _get_online_players_data(self):
|
985 |
+
"""Get online players data - imported from original."""
|
986 |
+
try:
|
987 |
+
players_data = []
|
988 |
+
for player in self.game_facade.get_all_players().values(): players_data.append([
|
989 |
+
player.name,
|
990 |
+
"🤖 AI" if player.type == "ai_agent" else "👤 Human",
|
991 |
+
str(player.level)
|
992 |
+
])
|
993 |
+
return players_data
|
994 |
+
except Exception:
|
995 |
+
return []
|
996 |
+
|
997 |
+
def _generate_world_html_with_players(self):
|
998 |
+
"""Generate world HTML with enhanced size for better visibility."""
|
999 |
+
return self.ui._generate_world_html(900, 600)
|
1000 |
+
|
1001 |
+
def _format_chat_messages(self, messages):
|
1002 |
+
"""Format chat messages - imported from original."""
|
1003 |
+
formatted = []
|
1004 |
+
for msg in messages[-20:]:
|
1005 |
+
role = "assistant" if msg.get("sender") == "System" else "user"
|
1006 |
+
message_content = msg.get('message', '').replace('\n', '<br>')
|
1007 |
+
content = f"[{msg.get('timestamp', '')}] {msg.get('sender', 'Unknown')}: {message_content}"
|
1008 |
+
formatted.append({"role": role, "content": content})
|
1009 |
+
return formatted
|
1010 |
+
|
1011 |
+
def _get_proximity_info(self, player_id):
|
1012 |
+
"""Get proximity info - imported from original."""
|
1013 |
+
try:
|
1014 |
+
proximity_data = self.game_facade.get_proximity_info(player_id)
|
1015 |
+
nearby_entities = proximity_data.get("nearby_entities", [])
|
1016 |
+
|
1017 |
+
if nearby_entities:
|
1018 |
+
proximity_html = f"<div style='color: #4caf50;'>📡 Found {len(nearby_entities)} nearby entities</div>"
|
1019 |
+
choices = []
|
1020 |
+
self.entity_name_to_id = {}
|
1021 |
+
|
1022 |
+
for entity in nearby_entities:
|
1023 |
+
entity_id = entity['id']
|
1024 |
+
entity_name = self._get_entity_name(entity_id)
|
1025 |
+
self.entity_name_to_id[entity_name] = entity_id
|
1026 |
+
choices.append(entity_name)
|
1027 |
+
|
1028 |
+
return proximity_html, choices, True
|
1029 |
+
else:
|
1030 |
+
proximity_html = "<div style='color: #666;'>🔍 Move near NPCs or players to chat privately</div>"
|
1031 |
+
return proximity_html, [], False
|
1032 |
+
except Exception as e:
|
1033 |
+
return f"<div style='color: #f44336;'>Error: {str(e)}</div>", [], False
|
1034 |
+
|
1035 |
+
def _get_entity_name(self, entity_id):
|
1036 |
+
"""Get entity name - imported from original."""
|
1037 |
+
try:
|
1038 |
+
world = self.game_engine.get_world()
|
1039 |
+
|
1040 |
+
npc = world.npcs.get(entity_id)
|
1041 |
+
if npc:
|
1042 |
+
return npc.get("name", entity_id)
|
1043 |
+
|
1044 |
+
player = world.players.get(entity_id)
|
1045 |
+
if player:
|
1046 |
+
return player.name
|
1047 |
+
|
1048 |
+
return entity_id
|
1049 |
+
except Exception:
|
1050 |
+
return entity_id
|
1051 |
+
|
1052 |
+
def _get_formatted_world_events(self):
|
1053 |
+
"""Get formatted world events - imported from original."""
|
1054 |
+
try:
|
1055 |
+
world_events = self.game_facade.get_world_events()
|
1056 |
+
if not world_events:
|
1057 |
+
return self._create_events_html("No recent world events...")
|
1058 |
+
|
1059 |
+
formatted_events = []
|
1060 |
+
for event in world_events[-10:]:
|
1061 |
+
timestamp = event.get('timestamp', '')
|
1062 |
+
event_text = event.get('event', '')
|
1063 |
+
formatted_events.append(f"[{timestamp}] {event_text}")
|
1064 |
+
|
1065 |
+
return self._create_events_html("\\n".join(formatted_events))
|
1066 |
+
except Exception as e:
|
1067 |
+
print(f"Error formatting world events: {e}")
|
1068 |
+
return self._create_events_html("Error loading world events...")
|
src/ui/interface_manager.py
CHANGED
@@ -204,7 +204,6 @@ class InterfaceManager:
|
|
204 |
container=False
|
205 |
)
|
206 |
private_send_btn = gr.Button("Send", scale=1, variant="secondary")
|
207 |
-
|
208 |
# Documentation Tab
|
209 |
with gr.Tab("📚 Documentation"):
|
210 |
self.ui._create_documentation_content()
|
@@ -215,7 +214,8 @@ class InterfaceManager:
|
|
215 |
|
216 |
# Plugin System Tab
|
217 |
with gr.Tab("🔌 Plugin System"):
|
218 |
-
self.ui._create_plugin_system_content()
|
|
|
219 |
with gr.Tab("🔗 MCP Integration"):
|
220 |
self.ui._create_mcp_integration_content()
|
221 |
|
|
|
204 |
container=False
|
205 |
)
|
206 |
private_send_btn = gr.Button("Send", scale=1, variant="secondary")
|
|
|
207 |
# Documentation Tab
|
208 |
with gr.Tab("📚 Documentation"):
|
209 |
self.ui._create_documentation_content()
|
|
|
214 |
|
215 |
# Plugin System Tab
|
216 |
with gr.Tab("🔌 Plugin System"):
|
217 |
+
self.ui._create_plugin_system_content()
|
218 |
+
# MCP Integration Tab
|
219 |
with gr.Tab("🔗 MCP Integration"):
|
220 |
self.ui._create_mcp_integration_content()
|
221 |
|