PnLCalib / sn_calibration /src /soccerpitch.py
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import numpy as np
class SoccerPitch:
"""Static class variables that are specified by the rules of the game """
GOAL_LINE_TO_PENALTY_MARK = 11.0
PENALTY_AREA_WIDTH = 40.32
PENALTY_AREA_LENGTH = 16.5
GOAL_AREA_WIDTH = 18.32
GOAL_AREA_LENGTH = 5.5
CENTER_CIRCLE_RADIUS = 9.15
GOAL_HEIGHT = 2.44
GOAL_LENGTH = 7.32
lines_classes = [
'Big rect. left bottom',
'Big rect. left main',
'Big rect. left top',
'Big rect. right bottom',
'Big rect. right main',
'Big rect. right top',
'Circle central',
'Circle left',
'Circle right',
'Goal left crossbar',
'Goal left post left ',
'Goal left post right',
'Goal right crossbar',
'Goal right post left',
'Goal right post right',
'Goal unknown',
'Line unknown',
'Middle line',
'Side line bottom',
'Side line left',
'Side line right',
'Side line top',
'Small rect. left bottom',
'Small rect. left main',
'Small rect. left top',
'Small rect. right bottom',
'Small rect. right main',
'Small rect. right top'
]
symetric_classes = {
'Side line top': 'Side line bottom',
'Side line bottom': 'Side line top',
'Side line left': 'Side line right',
'Middle line': 'Middle line',
'Side line right': 'Side line left',
'Big rect. left top': 'Big rect. right bottom',
'Big rect. left bottom': 'Big rect. right top',
'Big rect. left main': 'Big rect. right main',
'Big rect. right top': 'Big rect. left bottom',
'Big rect. right bottom': 'Big rect. left top',
'Big rect. right main': 'Big rect. left main',
'Small rect. left top': 'Small rect. right bottom',
'Small rect. left bottom': 'Small rect. right top',
'Small rect. left main': 'Small rect. right main',
'Small rect. right top': 'Small rect. left bottom',
'Small rect. right bottom': 'Small rect. left top',
'Small rect. right main': 'Small rect. left main',
'Circle left': 'Circle right',
'Circle central': 'Circle central',
'Circle right': 'Circle left',
'Goal left crossbar': 'Goal right crossbar',
'Goal left post left ': 'Goal right post left',
'Goal left post right': 'Goal right post right',
'Goal right crossbar': 'Goal left crossbar',
'Goal right post left': 'Goal left post left ',
'Goal right post right': 'Goal left post right',
'Goal unknown': 'Goal unknown',
'Line unknown': 'Line unknown'
}
# RGB values
palette = {
'Big rect. left bottom': (127, 0, 0),
'Big rect. left main': (102, 102, 102),
'Big rect. left top': (0, 0, 127),
'Big rect. right bottom': (86, 32, 39),
'Big rect. right main': (48, 77, 0),
'Big rect. right top': (14, 97, 100),
'Circle central': (0, 0, 255),
'Circle left': (255, 127, 0),
'Circle right': (0, 255, 255),
'Goal left crossbar': (255, 255, 200),
'Goal left post left ': (165, 255, 0),
'Goal left post right': (155, 119, 45),
'Goal right crossbar': (86, 32, 139),
'Goal right post left': (196, 120, 153),
'Goal right post right': (166, 36, 52),
'Goal unknown': (0, 0, 0),
'Line unknown': (0, 0, 0),
'Middle line': (255, 255, 0),
'Side line bottom': (255, 0, 255),
'Side line left': (0, 255, 150),
'Side line right': (0, 230, 0),
'Side line top': (230, 0, 0),
'Small rect. left bottom': (0, 150, 255),
'Small rect. left main': (254, 173, 225),
'Small rect. left top': (87, 72, 39),
'Small rect. right bottom': (122, 0, 255),
'Small rect. right main': (255, 255, 255),
'Small rect. right top': (153, 23, 153)
}
def __init__(self, pitch_length=105., pitch_width=68.):
"""
Initialize 3D coordinates of all elements of the soccer pitch.
:param pitch_length: According to FIFA rules, length belong to [90,120] meters
:param pitch_width: According to FIFA rules, length belong to [45,90] meters
"""
self.PITCH_LENGTH = pitch_length
self.PITCH_WIDTH = pitch_width
self.center_mark = np.array([0, 0, 0], dtype='float')
self.halfway_and_bottom_touch_line_mark = np.array([0, pitch_width / 2.0, 0], dtype='float')
self.halfway_and_top_touch_line_mark = np.array([0, -pitch_width / 2.0, 0], dtype='float')
self.halfway_line_and_center_circle_top_mark = np.array([0, -SoccerPitch.CENTER_CIRCLE_RADIUS, 0],
dtype='float')
self.halfway_line_and_center_circle_bottom_mark = np.array([0, SoccerPitch.CENTER_CIRCLE_RADIUS, 0],
dtype='float')
self.bottom_right_corner = np.array([pitch_length / 2.0, pitch_width / 2.0, 0], dtype='float')
self.bottom_left_corner = np.array([-pitch_length / 2.0, pitch_width / 2.0, 0], dtype='float')
self.top_right_corner = np.array([pitch_length / 2.0, -pitch_width / 2.0, 0], dtype='float')
self.top_left_corner = np.array([-pitch_length / 2.0, -pitch_width / 2.0, 0], dtype='float')
self.left_goal_bottom_left_post = np.array([-pitch_length / 2.0, SoccerPitch.GOAL_LENGTH / 2., 0.],
dtype='float')
self.left_goal_top_left_post = np.array(
[-pitch_length / 2.0, SoccerPitch.GOAL_LENGTH / 2., -SoccerPitch.GOAL_HEIGHT], dtype='float')
self.left_goal_bottom_right_post = np.array([-pitch_length / 2.0, -SoccerPitch.GOAL_LENGTH / 2., 0.],
dtype='float')
self.left_goal_top_right_post = np.array(
[-pitch_length / 2.0, -SoccerPitch.GOAL_LENGTH / 2., -SoccerPitch.GOAL_HEIGHT], dtype='float')
self.right_goal_bottom_left_post = np.array([pitch_length / 2.0, -SoccerPitch.GOAL_LENGTH / 2., 0.],
dtype='float')
self.right_goal_top_left_post = np.array(
[pitch_length / 2.0, -SoccerPitch.GOAL_LENGTH / 2., -SoccerPitch.GOAL_HEIGHT], dtype='float')
self.right_goal_bottom_right_post = np.array([pitch_length / 2.0, SoccerPitch.GOAL_LENGTH / 2., 0.],
dtype='float')
self.right_goal_top_right_post = np.array(
[pitch_length / 2.0, SoccerPitch.GOAL_LENGTH / 2., -SoccerPitch.GOAL_HEIGHT], dtype='float')
self.left_penalty_mark = np.array([-pitch_length / 2.0 + SoccerPitch.GOAL_LINE_TO_PENALTY_MARK, 0, 0],
dtype='float')
self.right_penalty_mark = np.array([pitch_length / 2.0 - SoccerPitch.GOAL_LINE_TO_PENALTY_MARK, 0, 0],
dtype='float')
self.left_penalty_area_top_right_corner = np.array(
[-pitch_length / 2.0 + SoccerPitch.PENALTY_AREA_LENGTH, -SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.left_penalty_area_top_left_corner = np.array(
[-pitch_length / 2.0, -SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.left_penalty_area_bottom_right_corner = np.array(
[-pitch_length / 2.0 + SoccerPitch.PENALTY_AREA_LENGTH, SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.left_penalty_area_bottom_left_corner = np.array(
[-pitch_length / 2.0, SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_penalty_area_top_right_corner = np.array(
[pitch_length / 2.0, -SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_penalty_area_top_left_corner = np.array(
[pitch_length / 2.0 - SoccerPitch.PENALTY_AREA_LENGTH, -SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_penalty_area_bottom_right_corner = np.array(
[pitch_length / 2.0, SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_penalty_area_bottom_left_corner = np.array(
[pitch_length / 2.0 - SoccerPitch.PENALTY_AREA_LENGTH, SoccerPitch.PENALTY_AREA_WIDTH / 2.0, 0],
dtype='float')
self.left_goal_area_top_right_corner = np.array(
[-pitch_length / 2.0 + SoccerPitch.GOAL_AREA_LENGTH, -SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0], dtype='float')
self.left_goal_area_top_left_corner = np.array([-pitch_length / 2.0, - SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0],
dtype='float')
self.left_goal_area_bottom_right_corner = np.array(
[-pitch_length / 2.0 + SoccerPitch.GOAL_AREA_LENGTH, SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0], dtype='float')
self.left_goal_area_bottom_left_corner = np.array([-pitch_length / 2.0, SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_goal_area_top_right_corner = np.array([pitch_length / 2.0, -SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_goal_area_top_left_corner = np.array(
[pitch_length / 2.0 - SoccerPitch.GOAL_AREA_LENGTH, -SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0], dtype='float')
self.right_goal_area_bottom_right_corner = np.array([pitch_length / 2.0, SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0],
dtype='float')
self.right_goal_area_bottom_left_corner = np.array(
[pitch_length / 2.0 - SoccerPitch.GOAL_AREA_LENGTH, SoccerPitch.GOAL_AREA_WIDTH / 2.0, 0], dtype='float')
x = -pitch_length / 2.0 + SoccerPitch.PENALTY_AREA_LENGTH;
dx = SoccerPitch.PENALTY_AREA_LENGTH - SoccerPitch.GOAL_LINE_TO_PENALTY_MARK;
y = -np.sqrt(SoccerPitch.CENTER_CIRCLE_RADIUS * SoccerPitch.CENTER_CIRCLE_RADIUS - dx * dx);
self.top_left_16M_penalty_arc_mark = np.array([x, y, 0], dtype='float')
x = pitch_length / 2.0 - SoccerPitch.PENALTY_AREA_LENGTH;
dx = SoccerPitch.PENALTY_AREA_LENGTH - SoccerPitch.GOAL_LINE_TO_PENALTY_MARK;
y = -np.sqrt(SoccerPitch.CENTER_CIRCLE_RADIUS * SoccerPitch.CENTER_CIRCLE_RADIUS - dx * dx);
self.top_right_16M_penalty_arc_mark = np.array([x, y, 0], dtype='float')
x = -pitch_length / 2.0 + SoccerPitch.PENALTY_AREA_LENGTH;
dx = SoccerPitch.PENALTY_AREA_LENGTH - SoccerPitch.GOAL_LINE_TO_PENALTY_MARK;
y = np.sqrt(SoccerPitch.CENTER_CIRCLE_RADIUS * SoccerPitch.CENTER_CIRCLE_RADIUS - dx * dx);
self.bottom_left_16M_penalty_arc_mark = np.array([x, y, 0], dtype='float')
x = pitch_length / 2.0 - SoccerPitch.PENALTY_AREA_LENGTH;
dx = SoccerPitch.PENALTY_AREA_LENGTH - SoccerPitch.GOAL_LINE_TO_PENALTY_MARK;
y = np.sqrt(SoccerPitch.CENTER_CIRCLE_RADIUS * SoccerPitch.CENTER_CIRCLE_RADIUS - dx * dx);
self.bottom_right_16M_penalty_arc_mark = np.array([x, y, 0], dtype='float')
# self.set_elevations(elevation)
self.point_dict = {}
self.point_dict["CENTER_MARK"] = self.center_mark
self.point_dict["L_PENALTY_MARK"] = self.left_penalty_mark
self.point_dict["R_PENALTY_MARK"] = self.right_penalty_mark
self.point_dict["TL_PITCH_CORNER"] = self.top_left_corner
self.point_dict["BL_PITCH_CORNER"] = self.bottom_left_corner
self.point_dict["TR_PITCH_CORNER"] = self.top_right_corner
self.point_dict["BR_PITCH_CORNER"] = self.bottom_right_corner
self.point_dict["L_PENALTY_AREA_TL_CORNER"] = self.left_penalty_area_top_left_corner
self.point_dict["L_PENALTY_AREA_TR_CORNER"] = self.left_penalty_area_top_right_corner
self.point_dict["L_PENALTY_AREA_BL_CORNER"] = self.left_penalty_area_bottom_left_corner
self.point_dict["L_PENALTY_AREA_BR_CORNER"] = self.left_penalty_area_bottom_right_corner
self.point_dict["R_PENALTY_AREA_TL_CORNER"] = self.right_penalty_area_top_left_corner
self.point_dict["R_PENALTY_AREA_TR_CORNER"] = self.right_penalty_area_top_right_corner
self.point_dict["R_PENALTY_AREA_BL_CORNER"] = self.right_penalty_area_bottom_left_corner
self.point_dict["R_PENALTY_AREA_BR_CORNER"] = self.right_penalty_area_bottom_right_corner
self.point_dict["L_GOAL_AREA_TL_CORNER"] = self.left_goal_area_top_left_corner
self.point_dict["L_GOAL_AREA_TR_CORNER"] = self.left_goal_area_top_right_corner
self.point_dict["L_GOAL_AREA_BL_CORNER"] = self.left_goal_area_bottom_left_corner
self.point_dict["L_GOAL_AREA_BR_CORNER"] = self.left_goal_area_bottom_right_corner
self.point_dict["R_GOAL_AREA_TL_CORNER"] = self.right_goal_area_top_left_corner
self.point_dict["R_GOAL_AREA_TR_CORNER"] = self.right_goal_area_top_right_corner
self.point_dict["R_GOAL_AREA_BL_CORNER"] = self.right_goal_area_bottom_left_corner
self.point_dict["R_GOAL_AREA_BR_CORNER"] = self.right_goal_area_bottom_right_corner
self.point_dict["L_GOAL_TL_POST"] = self.left_goal_top_left_post
self.point_dict["L_GOAL_TR_POST"] = self.left_goal_top_right_post
self.point_dict["L_GOAL_BL_POST"] = self.left_goal_bottom_left_post
self.point_dict["L_GOAL_BR_POST"] = self.left_goal_bottom_right_post
self.point_dict["R_GOAL_TL_POST"] = self.right_goal_top_left_post
self.point_dict["R_GOAL_TR_POST"] = self.right_goal_top_right_post
self.point_dict["R_GOAL_BL_POST"] = self.right_goal_bottom_left_post
self.point_dict["R_GOAL_BR_POST"] = self.right_goal_bottom_right_post
self.point_dict["T_TOUCH_AND_HALFWAY_LINES_INTERSECTION"] = self.halfway_and_top_touch_line_mark
self.point_dict["B_TOUCH_AND_HALFWAY_LINES_INTERSECTION"] = self.halfway_and_bottom_touch_line_mark
self.point_dict["T_HALFWAY_LINE_AND_CENTER_CIRCLE_INTERSECTION"] = self.halfway_line_and_center_circle_top_mark
self.point_dict[
"B_HALFWAY_LINE_AND_CENTER_CIRCLE_INTERSECTION"] = self.halfway_line_and_center_circle_bottom_mark
self.point_dict["TL_16M_LINE_AND_PENALTY_ARC_INTERSECTION"] = self.top_left_16M_penalty_arc_mark
self.point_dict["BL_16M_LINE_AND_PENALTY_ARC_INTERSECTION"] = self.bottom_left_16M_penalty_arc_mark
self.point_dict["TR_16M_LINE_AND_PENALTY_ARC_INTERSECTION"] = self.top_right_16M_penalty_arc_mark
self.point_dict["BR_16M_LINE_AND_PENALTY_ARC_INTERSECTION"] = self.bottom_right_16M_penalty_arc_mark
self.line_extremities = dict()
self.line_extremities["Big rect. left bottom"] = (self.point_dict["L_PENALTY_AREA_BL_CORNER"],
self.point_dict["L_PENALTY_AREA_BR_CORNER"])
self.line_extremities["Big rect. left top"] = (self.point_dict["L_PENALTY_AREA_TL_CORNER"],
self.point_dict["L_PENALTY_AREA_TR_CORNER"])
self.line_extremities["Big rect. left main"] = (self.point_dict["L_PENALTY_AREA_TR_CORNER"],
self.point_dict["L_PENALTY_AREA_BR_CORNER"])
self.line_extremities["Big rect. right bottom"] = (self.point_dict["R_PENALTY_AREA_BL_CORNER"],
self.point_dict["R_PENALTY_AREA_BR_CORNER"])
self.line_extremities["Big rect. right top"] = (self.point_dict["R_PENALTY_AREA_TL_CORNER"],
self.point_dict["R_PENALTY_AREA_TR_CORNER"])
self.line_extremities["Big rect. right main"] = (self.point_dict["R_PENALTY_AREA_TL_CORNER"],
self.point_dict["R_PENALTY_AREA_BL_CORNER"])
self.line_extremities["Small rect. left bottom"] = (self.point_dict["L_GOAL_AREA_BL_CORNER"],
self.point_dict["L_GOAL_AREA_BR_CORNER"])
self.line_extremities["Small rect. left top"] = (self.point_dict["L_GOAL_AREA_TL_CORNER"],
self.point_dict["L_GOAL_AREA_TR_CORNER"])
self.line_extremities["Small rect. left main"] = (self.point_dict["L_GOAL_AREA_TR_CORNER"],
self.point_dict["L_GOAL_AREA_BR_CORNER"])
self.line_extremities["Small rect. right bottom"] = (self.point_dict["R_GOAL_AREA_BL_CORNER"],
self.point_dict["R_GOAL_AREA_BR_CORNER"])
self.line_extremities["Small rect. right top"] = (self.point_dict["R_GOAL_AREA_TL_CORNER"],
self.point_dict["R_GOAL_AREA_TR_CORNER"])
self.line_extremities["Small rect. right main"] = (self.point_dict["R_GOAL_AREA_TL_CORNER"],
self.point_dict["R_GOAL_AREA_BL_CORNER"])
self.line_extremities["Side line top"] = (self.point_dict["TL_PITCH_CORNER"],
self.point_dict["TR_PITCH_CORNER"])
self.line_extremities["Side line bottom"] = (self.point_dict["BL_PITCH_CORNER"],
self.point_dict["BR_PITCH_CORNER"])
self.line_extremities["Side line left"] = (self.point_dict["TL_PITCH_CORNER"],
self.point_dict["BL_PITCH_CORNER"])
self.line_extremities["Side line right"] = (self.point_dict["TR_PITCH_CORNER"],
self.point_dict["BR_PITCH_CORNER"])
self.line_extremities["Middle line"] = (self.point_dict["T_TOUCH_AND_HALFWAY_LINES_INTERSECTION"],
self.point_dict["B_TOUCH_AND_HALFWAY_LINES_INTERSECTION"])
self.line_extremities["Goal left crossbar"] = (self.point_dict["L_GOAL_TR_POST"],
self.point_dict["L_GOAL_TL_POST"])
self.line_extremities["Goal left post left "] = (self.point_dict["L_GOAL_TL_POST"],
self.point_dict["L_GOAL_BL_POST"])
self.line_extremities["Goal left post right"] = (self.point_dict["L_GOAL_TR_POST"],
self.point_dict["L_GOAL_BR_POST"])
self.line_extremities["Goal right crossbar"] = (self.point_dict["R_GOAL_TL_POST"],
self.point_dict["R_GOAL_TR_POST"])
self.line_extremities["Goal right post left"] = (self.point_dict["R_GOAL_TL_POST"],
self.point_dict["R_GOAL_BL_POST"])
self.line_extremities["Goal right post right"] = (self.point_dict["R_GOAL_TR_POST"],
self.point_dict["R_GOAL_BR_POST"])
self.line_extremities["Circle right"] = (self.point_dict["TR_16M_LINE_AND_PENALTY_ARC_INTERSECTION"],
self.point_dict["BR_16M_LINE_AND_PENALTY_ARC_INTERSECTION"])
self.line_extremities["Circle left"] = (self.point_dict["TL_16M_LINE_AND_PENALTY_ARC_INTERSECTION"],
self.point_dict["BL_16M_LINE_AND_PENALTY_ARC_INTERSECTION"])
self.line_extremities_keys = dict()
self.line_extremities_keys["Big rect. left bottom"] = ("L_PENALTY_AREA_BL_CORNER",
"L_PENALTY_AREA_BR_CORNER")
self.line_extremities_keys["Big rect. left top"] = ("L_PENALTY_AREA_TL_CORNER",
"L_PENALTY_AREA_TR_CORNER")
self.line_extremities_keys["Big rect. left main"] = ("L_PENALTY_AREA_TR_CORNER",
"L_PENALTY_AREA_BR_CORNER")
self.line_extremities_keys["Big rect. right bottom"] = ("R_PENALTY_AREA_BL_CORNER",
"R_PENALTY_AREA_BR_CORNER")
self.line_extremities_keys["Big rect. right top"] = ("R_PENALTY_AREA_TL_CORNER",
"R_PENALTY_AREA_TR_CORNER")
self.line_extremities_keys["Big rect. right main"] = ("R_PENALTY_AREA_TL_CORNER",
"R_PENALTY_AREA_BL_CORNER")
self.line_extremities_keys["Small rect. left bottom"] = ("L_GOAL_AREA_BL_CORNER",
"L_GOAL_AREA_BR_CORNER")
self.line_extremities_keys["Small rect. left top"] = ("L_GOAL_AREA_TL_CORNER",
"L_GOAL_AREA_TR_CORNER")
self.line_extremities_keys["Small rect. left main"] = ("L_GOAL_AREA_TR_CORNER",
"L_GOAL_AREA_BR_CORNER")
self.line_extremities_keys["Small rect. right bottom"] = ("R_GOAL_AREA_BL_CORNER",
"R_GOAL_AREA_BR_CORNER")
self.line_extremities_keys["Small rect. right top"] = ("R_GOAL_AREA_TL_CORNER",
"R_GOAL_AREA_TR_CORNER")
self.line_extremities_keys["Small rect. right main"] = ("R_GOAL_AREA_TL_CORNER",
"R_GOAL_AREA_BL_CORNER")
self.line_extremities_keys["Side line top"] = ("TL_PITCH_CORNER",
"TR_PITCH_CORNER")
self.line_extremities_keys["Side line bottom"] = ("BL_PITCH_CORNER",
"BR_PITCH_CORNER")
self.line_extremities_keys["Side line left"] = ("TL_PITCH_CORNER",
"BL_PITCH_CORNER")
self.line_extremities_keys["Side line right"] = ("TR_PITCH_CORNER",
"BR_PITCH_CORNER")
self.line_extremities_keys["Middle line"] = ("T_TOUCH_AND_HALFWAY_LINES_INTERSECTION",
"B_TOUCH_AND_HALFWAY_LINES_INTERSECTION")
self.line_extremities_keys["Goal left crossbar"] = ("L_GOAL_TR_POST",
"L_GOAL_TL_POST")
self.line_extremities_keys["Goal left post left "] = ("L_GOAL_TL_POST",
"L_GOAL_BL_POST")
self.line_extremities_keys["Goal left post right"] = ("L_GOAL_TR_POST",
"L_GOAL_BR_POST")
self.line_extremities_keys["Goal right crossbar"] = ("R_GOAL_TL_POST",
"R_GOAL_TR_POST")
self.line_extremities_keys["Goal right post left"] = ("R_GOAL_TL_POST",
"R_GOAL_BL_POST")
self.line_extremities_keys["Goal right post right"] = ("R_GOAL_TR_POST",
"R_GOAL_BR_POST")
self.line_extremities_keys["Circle right"] = ("TR_16M_LINE_AND_PENALTY_ARC_INTERSECTION",
"BR_16M_LINE_AND_PENALTY_ARC_INTERSECTION")
self.line_extremities_keys["Circle left"] = ("TL_16M_LINE_AND_PENALTY_ARC_INTERSECTION",
"BL_16M_LINE_AND_PENALTY_ARC_INTERSECTION")
def points(self):
return [
self.center_mark,
self.halfway_and_bottom_touch_line_mark,
self.halfway_and_top_touch_line_mark,
self.halfway_line_and_center_circle_top_mark,
self.halfway_line_and_center_circle_bottom_mark,
self.bottom_right_corner,
self.bottom_left_corner,
self.top_right_corner,
self.top_left_corner,
self.left_penalty_mark,
self.right_penalty_mark,
self.left_penalty_area_top_right_corner,
self.left_penalty_area_top_left_corner,
self.left_penalty_area_bottom_right_corner,
self.left_penalty_area_bottom_left_corner,
self.right_penalty_area_top_right_corner,
self.right_penalty_area_top_left_corner,
self.right_penalty_area_bottom_right_corner,
self.right_penalty_area_bottom_left_corner,
self.left_goal_area_top_right_corner,
self.left_goal_area_top_left_corner,
self.left_goal_area_bottom_right_corner,
self.left_goal_area_bottom_left_corner,
self.right_goal_area_top_right_corner,
self.right_goal_area_top_left_corner,
self.right_goal_area_bottom_right_corner,
self.right_goal_area_bottom_left_corner,
self.top_left_16M_penalty_arc_mark,
self.top_right_16M_penalty_arc_mark,
self.bottom_left_16M_penalty_arc_mark,
self.bottom_right_16M_penalty_arc_mark,
self.left_goal_top_left_post,
self.left_goal_top_right_post,
self.left_goal_bottom_left_post,
self.left_goal_bottom_right_post,
self.right_goal_top_left_post,
self.right_goal_top_right_post,
self.right_goal_bottom_left_post,
self.right_goal_bottom_right_post
]
def sample_field_points(self, dist=0.1, dist_circles=0.2):
"""
Samples each pitch element every dist meters, returns a dictionary associating the class of the element with a list of points sampled along this element.
:param dist: the distance in meters between each point sampled
:param dist_circles: the distance in meters between each point sampled on circles
:return: a dictionary associating the class of the element with a list of points sampled along this element.
"""
polylines = dict()
center = self.point_dict["CENTER_MARK"]
fromAngle = 0.
toAngle = 2 * np.pi
if toAngle < fromAngle:
toAngle += 2 * np.pi
x1 = center[0] + np.cos(fromAngle) * SoccerPitch.CENTER_CIRCLE_RADIUS
y1 = center[1] + np.sin(fromAngle) * SoccerPitch.CENTER_CIRCLE_RADIUS
z1 = 0.
point = np.array((x1, y1, z1))
polyline = [point]
length = SoccerPitch.CENTER_CIRCLE_RADIUS * (toAngle - fromAngle)
nb_pts = int(length / dist_circles)
dangle = dist_circles / SoccerPitch.CENTER_CIRCLE_RADIUS
for i in range(1, nb_pts):
angle = fromAngle + i * dangle
x = center[0] + np.cos(angle) * SoccerPitch.CENTER_CIRCLE_RADIUS
y = center[1] + np.sin(angle) * SoccerPitch.CENTER_CIRCLE_RADIUS
z = 0
point = np.array((x, y, z))
polyline.append(point)
polylines["Circle central"] = polyline
for key, line in self.line_extremities.items():
if "Circle" in key:
if key == "Circle right":
top = self.point_dict["TR_16M_LINE_AND_PENALTY_ARC_INTERSECTION"]
bottom = self.point_dict["BR_16M_LINE_AND_PENALTY_ARC_INTERSECTION"]
center = self.point_dict["R_PENALTY_MARK"]
toAngle = np.arctan2(top[1] - center[1],
top[0] - center[0]) + 2 * np.pi
fromAngle = np.arctan2(bottom[1] - center[1],
bottom[0] - center[0]) + 2 * np.pi
elif key == "Circle left":
top = self.point_dict["TL_16M_LINE_AND_PENALTY_ARC_INTERSECTION"]
bottom = self.point_dict["BL_16M_LINE_AND_PENALTY_ARC_INTERSECTION"]
center = self.point_dict["L_PENALTY_MARK"]
fromAngle = np.arctan2(top[1] - center[1],
top[0] - center[0]) + 2 * np.pi
toAngle = np.arctan2(bottom[1] - center[1],
bottom[0] - center[0]) + 2 * np.pi
if toAngle < fromAngle:
toAngle += 2 * np.pi
x1 = center[0] + np.cos(fromAngle) * SoccerPitch.CENTER_CIRCLE_RADIUS
y1 = center[1] + np.sin(fromAngle) * SoccerPitch.CENTER_CIRCLE_RADIUS
z1 = 0.
xn = center[0] + np.cos(toAngle) * SoccerPitch.CENTER_CIRCLE_RADIUS
yn = center[1] + np.sin(toAngle) * SoccerPitch.CENTER_CIRCLE_RADIUS
zn = 0.
start = np.array((x1, y1, z1))
end = np.array((xn, yn, zn))
polyline = [start]
length = SoccerPitch.CENTER_CIRCLE_RADIUS * (toAngle - fromAngle)
nb_pts = int(length / dist_circles)
dangle = dist_circles / SoccerPitch.CENTER_CIRCLE_RADIUS
for i in range(1, nb_pts + 1):
angle = fromAngle + i * dangle
x = center[0] + np.cos(angle) * SoccerPitch.CENTER_CIRCLE_RADIUS
y = center[1] + np.sin(angle) * SoccerPitch.CENTER_CIRCLE_RADIUS
z = 0
point = np.array((x, y, z))
polyline.append(point)
polyline.append(end)
polylines[key] = polyline
else:
start = line[0]
end = line[1]
polyline = [start]
total_dist = np.sqrt(np.sum(np.square(start - end)))
nb_pts = int(total_dist / dist - 1)
v = end - start
v /= np.linalg.norm(v)
prev_pt = start
for i in range(nb_pts):
pt = prev_pt + dist * v
prev_pt = pt
polyline.append(pt)
polyline.append(end)
polylines[key] = polyline
return polylines
def get_2d_homogeneous_line(self, line_name):
"""
For lines belonging to the pitch lawn plane returns its 2D homogenous equation coefficients
:param line_name
:return: an array containing the three coefficients of the line
"""
# ensure line in football pitch plane
if line_name in self.line_extremities.keys() and \
"post" not in line_name and \
"crossbar" not in line_name and "Circle" not in line_name:
extremities = self.line_extremities[line_name]
p1 = np.array([extremities[0][0], extremities[0][1], 1], dtype="float")
p2 = np.array([extremities[1][0], extremities[1][1], 1], dtype="float")
line = np.cross(p1, p2)
return line
return None