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Update README.md (#2)

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- Update README.md (a9cab345b6535b421dab2da9a3984aa00143230e)


Co-authored-by: Niels Rogge <nielsr@users.noreply.huggingface.co>

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  1. README.md +1 -1
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@@ -20,7 +20,7 @@ Cumulatively, they make LightGlue more efficient – in terms of both memory and
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  easier to train. One key property is that LightGlue is adaptive to the difficulty of the problem: the inference is
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  much faster on image pairs that are intuitively easy to match, for example because of a larger visual overlap or
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  limited appearance change. This opens up exciting prospects for deploying deep matchers in latency-sensitive
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- applications like 3D reconstruction. The code and trained models are publicly available at [github.com/cvg/LightGlue](github.com/cvg/LightGlue).
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  <img src="https://raw.githubusercontent.com/cvg/LightGlue/main/assets/easy_hard.jpg" alt="drawing" width="800"/>
 
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  easier to train. One key property is that LightGlue is adaptive to the difficulty of the problem: the inference is
21
  much faster on image pairs that are intuitively easy to match, for example because of a larger visual overlap or
22
  limited appearance change. This opens up exciting prospects for deploying deep matchers in latency-sensitive
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+ applications like 3D reconstruction. The code and trained models are publicly available at [github.com/cvg/LightGlue](https://github.com/cvg/LightGlue).
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  <img src="https://raw.githubusercontent.com/cvg/LightGlue/main/assets/easy_hard.jpg" alt="drawing" width="800"/>